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	<id>https://wiki.earthmc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=379731237503238146</id>
	<title>EarthMC - User contributions [en]</title>
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	<updated>2026-11-12T15:23:35Z</updated>
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	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269228</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269228"/>
		<updated>2026-11-07T18:10:22Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|image1=[[file:MalMeteor poses for a pic next to his wanted poster.png|200px]]&lt;br /&gt;
|aliases=Mal&lt;br /&gt;
|name=MalMeteor&lt;br /&gt;
|nation=Novaya Zemlya&amp;lt;br&amp;gt;Sumatra (formerly)&lt;br /&gt;
|town=&lt;br /&gt;
|towny_rank=Nation Leader&lt;br /&gt;
|discord=&lt;br /&gt;
|status=Active&lt;br /&gt;
|server_role=Player&lt;br /&gt;
|date_of_spawn=September 5, 2025.&lt;br /&gt;
|gender=[[file:Male.png|20px]] Male&lt;br /&gt;
|occupation=King of Novaya Zemlya&amp;lt;br&amp;gt;King of Sumatra (formerly)&lt;br /&gt;
|signature=&lt;br /&gt;
|nation_history=&lt;br /&gt;
}}&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is recognized for popular claims that he leads a massive scamming syndicate. He is the current King of Novaya Zemlya, as well as the former King of Sumatra.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
[[File:A scam ad for sumatra.png|left|thumb|291x291px|Sumatra mending ad]]&lt;br /&gt;
For months, MalMeteor led the nation of Sumatra, which was officially founded on July 24, 2026. He currently leads the nation of Novaya Zemlya, which was founded on 7th of November, 2026. MalMeteor&#039;s capital town frequently changed its name, cycling through a list of names. He gained significant notoriety for allegedly constructing a massive hallway trap designed to scam other players through fake trade deals. Allegedly, he routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free, once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. In global chat, he actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. He also employed other players as contractors to advertise for him and lure specific targets into his town.&lt;br /&gt;
&lt;br /&gt;
In public chat, he brags about trapping, and justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. &lt;br /&gt;
[[File:MalMeteor asked for a statement.png|left|thumb|219x219px|MalMeteor asked for a statement]]&lt;br /&gt;
When asked by the Wiki to provide a formal statement on his operation, MalMeteor did not deny the allegations, stating that he &amp;quot;owns&amp;quot; the server, and that he loves seeing players &amp;quot;cry over losing their loot&amp;quot;. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;br /&gt;
&lt;br /&gt;
In the 7th of November, 2026, MalMeteor sold his old town and nation to the player mr_nuggem_ for around 3 thousand gold, reportedly because his old  town was under risk of getting overclaimed. On the same day, he established a new town and nation called Novaya Zemlya. The new owner of Sumatra meanwhile said that he will not continue trapping in Sumatra. Players who came to the new town to gather information were attacked and killed by Unknown40, who when asked &amp;quot;what is wrong with you&amp;quot; answered &amp;quot;a lot&amp;quot;.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269226</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269226"/>
		<updated>2026-11-07T18:08:46Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|image1=[[file:MalMeteor poses for a pic next to his wanted poster.png|200px]]&lt;br /&gt;
|aliases=Mal&lt;br /&gt;
|name=MalMeteor&lt;br /&gt;
|nation=Novaya Zemlya&amp;lt;br&amp;gt;Sumatra (formerly)&lt;br /&gt;
|town=&lt;br /&gt;
|towny_rank=Nation Leader&lt;br /&gt;
|discord=&lt;br /&gt;
|status=Active&lt;br /&gt;
|server_role=Player&lt;br /&gt;
|date_of_spawn=September 5, 2025.&lt;br /&gt;
|gender=[[file:Male.png|20px]] Male&lt;br /&gt;
|occupation=King of Novaya Zemlya&amp;lt;br&amp;gt;King of Sumatra (formerly)&lt;br /&gt;
|signature=&lt;br /&gt;
|nation_history=&lt;br /&gt;
}}&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for widely popular claims that he leads a massive scamming syndicate. He is the current King of Novaya Zemlya, as well as the former King of Sumatra.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
[[File:A scam ad for sumatra.png|left|thumb|291x291px|Sumatra mending ad]]&lt;br /&gt;
For months, MalMeteor led the nation of Sumatra, which was officially founded on July 24, 2026. He currently leads the nation of Novaya Zemlya, which was founded on 7th of November, 2026. MalMeteor&#039;s capital town frequently changed its name, cycling through a list of names. He gained significant notoriety for allegedly constructing a massive hallway trap designed to scam other players through fake trade deals. Allegedly, he routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free, once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. In global chat, he actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. He also employed other players as contractors to advertise for him and lure specific targets into his town.&lt;br /&gt;
&lt;br /&gt;
In public chat, he brags about trapping, and justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. &lt;br /&gt;
[[File:MalMeteor asked for a statement.png|left|thumb|219x219px|MalMeteor asked for a statement]]&lt;br /&gt;
When asked by the Wiki to provide a formal statement on his operation, MalMeteor did not deny the allegations, stating that he &amp;quot;owns&amp;quot; the server, and that he loves seeing players &amp;quot;cry over losing their loot&amp;quot;. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;br /&gt;
&lt;br /&gt;
In the 7th of November, 2026, MalMeteor sold his old town and nation to the player mr_nuggem_ for around 3 thousand gold, reportedly because his old  town was under risk of getting overclaimed. On the same day, he established a new town and nation called Novaya Zemlya. The new owner of Sumatra meanwhile said that he will not continue trapping in Sumatra. Players who came to the new town to gather information were attacked and killed by Unknown40, who when asked &amp;quot;what is wrong with you&amp;quot; answered &amp;quot;a lot&amp;quot;.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269221</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269221"/>
		<updated>2026-11-07T17:56:51Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|image1=[[file:MalMeteor poses for a pic next to his wanted poster.png|200px]]&lt;br /&gt;
|aliases=Mal&lt;br /&gt;
|name=MalMeteor&lt;br /&gt;
|nation=Novaya Zemlya&amp;lt;br&amp;gt;Sumatra (formerly)&lt;br /&gt;
|town=&lt;br /&gt;
|towny_rank=Nation Leader&lt;br /&gt;
|discord=&lt;br /&gt;
|status=Active&lt;br /&gt;
|server_role=Player&lt;br /&gt;
|date_of_spawn=September 5, 2025.&lt;br /&gt;
|gender=[[file:Male.png|20px]] Male&lt;br /&gt;
|occupation=King of Novaya Zemlya&amp;lt;br&amp;gt;King of Sumatra (formerly)&lt;br /&gt;
|signature=&lt;br /&gt;
|nation_history=&lt;br /&gt;
}}&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for widely popular claims that he leads a massive scamming syndicate. He is the current King of Novaya Zemlya, as well as the former King of Sumatra.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
[[File:A scam ad for sumatra.png|left|thumb|291x291px|Sumatra mending ad]]&lt;br /&gt;
For months, MalMeteor led the nation of Sumatra, which was officially founded on July 24, 2026. He currently leads the nation of Novaya Zemlya, which was founded on 7th of November, 2026. MalMeteor&#039;s capital town frequently changed its name, cycling through a list of names. He gained significant notoriety for allegedly constructing a massive hallway trap designed to scam other players through fake trade deals. Allegedly, he routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free, once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. In global chat, he actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. He also employed other players as contractors to advertise for him and lure specific targets into his town.&lt;br /&gt;
&lt;br /&gt;
In public chat, he brags about trapping, and justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. &lt;br /&gt;
[[File:MalMeteor asked for a statement.png|left|thumb|219x219px|MalMeteor asked for a statement]]&lt;br /&gt;
When asked by the Wiki to provide a formal statement on his operation, MalMeteor did not deny the allegations, stating that he &amp;quot;owns&amp;quot; the server, and that he loves seeing players &amp;quot;cry over losing their loot&amp;quot;. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;br /&gt;
&lt;br /&gt;
In the 7th of November, 2026, MalMeteor sold his old town and nation to the player mr_nuggem_ for around 3 thousand gold, reportedly because his old  town was under risk of getting overclaimed. On the same day, he established a new town and nation called Novaya Zemlya. The new owner of Sumatra meanwhile said that he will not continue trapping in Sumatra.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269219</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269219"/>
		<updated>2026-11-07T17:55:23Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|image1=[[file:MalMeteor poses for a pic next to his wanted poster.png|200px]]&lt;br /&gt;
|aliases=Mal&lt;br /&gt;
|name=MalMeteor&lt;br /&gt;
|nation=Novaya Zemlya&amp;lt;br&amp;gt;Sumatra (formerly)&lt;br /&gt;
|town=&lt;br /&gt;
|towny_rank=Nation Leader&lt;br /&gt;
|discord=&lt;br /&gt;
|status=Active&lt;br /&gt;
|server_role=Player&lt;br /&gt;
|date_of_spawn=September 5, 2025.&lt;br /&gt;
|gender=[[file:Male.png|20px]] Male&lt;br /&gt;
|occupation=King of Novaya Zemlya&amp;lt;br&amp;gt;King of Sumatra (formerly)&lt;br /&gt;
|signature=&lt;br /&gt;
|nation_history=&lt;br /&gt;
}}&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for widely popular claims that he leads a massive scamming syndicate. He is the current King of Novaya Zemlya, as well as the former King of Sumatra.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
[[File:A scam ad for sumatra.png|left|thumb|291x291px|Sumatra mending ad]]&lt;br /&gt;
For months, MalMeteor led the nation of Sumatra, which was officially founded on July 24, 2026. He currently leads the nation of Novaya Zemlya, which was founded on 7th of November, 2026. MalMeteor&#039;s capital town frequently changed its name, cycling through a list of names. He gained significant notoriety for allegedly constructing a massive hallway trap designed to scam other players through fake trade deals. Allegedly, he routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free, once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. In global chat, he actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. He also employed other players as contractors to advertise for him and lure specific targets into his town.&lt;br /&gt;
&lt;br /&gt;
In public chat, he brags about trapping, and justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. &lt;br /&gt;
[[File:MalMeteor asked for a statement.png|left|thumb|219x219px|MalMeteor asked for a statement]]&lt;br /&gt;
When asked by the Wiki to provide a formal statement on his operation, MalMeteor did not deny the allegations, stating that he &amp;quot;owns&amp;quot; the server, and that he loves seeing players &amp;quot;cry over losing their loot&amp;quot;. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;br /&gt;
&lt;br /&gt;
In the 7th of November, 2026, MalMeteor sold his old town and nation to the player mr_nuggem_, reportedly because his old  town was under risk of getting overclaimed. On the same day, he established a new town and nation called Novaya Zemlya. The new owner of Sumatra meanwhile said that he will not continue trapping in Sumatra.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269217</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269217"/>
		<updated>2026-11-07T17:49:07Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|image1=[[file:MalMeteor poses for a pic next to his wanted poster.png|200px]]&lt;br /&gt;
|aliases=Mal&lt;br /&gt;
|name=MalMeteor&lt;br /&gt;
|nation=Novaya Zemlya&amp;lt;br&amp;gt;Sumatra (formerly)&lt;br /&gt;
|town=&lt;br /&gt;
|towny_rank=Nation Leader&lt;br /&gt;
|discord=&lt;br /&gt;
|status=Active&lt;br /&gt;
|server_role=Player&lt;br /&gt;
|date_of_spawn=September 5, 2025.&lt;br /&gt;
|gender=[[file:Male.png|20px]] Male&lt;br /&gt;
|occupation=King of Novaya Zemlya&amp;lt;br&amp;gt;King of Sumatra (formerly)&lt;br /&gt;
|signature=&lt;br /&gt;
|nation_history=&lt;br /&gt;
}}&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for widely popular claims that he leads a massive scamming syndicate. He is the current King of Novaya Zemlya, as well as the former King of Sumatra.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
[[File:A scam ad for sumatra.png|left|thumb|291x291px|Sumatra mending ad]]&lt;br /&gt;
For months, MalMeteor led the nation of Sumatra, which was officially founded on July 24, 2026. He currently leads the nation of Novaya Zemlya, which was founded on 7th of November, 2026. MalMeteor&#039;s capital town frequently changed its name, cycling through a list of names. He gained significant notoriety for allegedly constructing a massive hallway trap designed to scam other players through fake trade deals. Allegedly, he routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free, once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. In global chat, he actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. He also employed other players as contractors to advertise for him and lure specific targets into his town.&lt;br /&gt;
&lt;br /&gt;
In public chat, he brags about trapping, and justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. &lt;br /&gt;
[[File:MalMeteor asked for a statement.png|left|thumb|219x219px|MalMeteor asked for a statement]]&lt;br /&gt;
When asked by the Wiki to provide a formal statement on his operation, MalMeteor did not deny the allegations, stating that he &amp;quot;owns&amp;quot; the server, and that he loves seeing players &amp;quot;cry over losing their loot&amp;quot;. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;br /&gt;
&lt;br /&gt;
In the 7th of November, 2026, MalMeteor sold his old town and nation, reportedly because his old  town was under risk of getting overclaimed. On the same day, he established a new town and nation called Novaya Zemlya.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269214</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269214"/>
		<updated>2026-11-07T17:44:46Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|image1=[[file:MalMeteor poses for a pic next to his wanted poster.png|200px]]&lt;br /&gt;
|aliases=Mal&lt;br /&gt;
|name=MalMeteor&lt;br /&gt;
|nation=Novaya Zemlya&amp;lt;br&amp;gt;Sumatra (formerly)&lt;br /&gt;
|town=&lt;br /&gt;
|towny_rank=Nation Leader&lt;br /&gt;
|discord=&lt;br /&gt;
|status=Active&lt;br /&gt;
|server_role=Player&lt;br /&gt;
|date_of_spawn=September 5, 2025.&lt;br /&gt;
|gender=[[file:Male.png|20px]] Male&lt;br /&gt;
|occupation=King of Novaya Zemlya&amp;lt;br&amp;gt;King of Sumatra (formerly)&lt;br /&gt;
|signature=&lt;br /&gt;
|nation_history=&lt;br /&gt;
}}&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for widely popular claims that he leads a massive scamming syndicate. He is the current King of Novaya Zemlya, as well as the former King of Sumatra.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
[[File:A scam ad for sumatra.png|left|thumb|291x291px|Sumatra mending ad]]&lt;br /&gt;
For months, MalMeteor led the nation of Sumatra, which was officially founded on July 24, 2026. He currently leads the nation of Novaya Zemlya, which was founded on 7th of November, 2026. MalMeteor&#039;s capital town frequently changed its name, cycling through a list of names. He gained significant notoriety for allegedly constructing a massive hallway trap designed to scam other players through fake trade deals. Allegedly, he routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free, once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. In global chat, he actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. He also employed other players as contractors to advertise for him and lure specific targets into his town.&lt;br /&gt;
&lt;br /&gt;
In public chat, he brags about trapping, and justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. &lt;br /&gt;
[[File:MalMeteor asked for a statement.png|left|thumb|219x219px|MalMeteor asked for a statement]]&lt;br /&gt;
When asked by the Wiki to provide a formal statement on his operation, MalMeteor did not deny the allegations, stating that he &amp;quot;owns&amp;quot; the server, and that he loves seeing players &amp;quot;cry over losing their loot&amp;quot;. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;br /&gt;
&lt;br /&gt;
In the 7th of November, 2026, MalMeteor sold his old town and nation, and established a new town and nation called Novaya Zemlya.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269213</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269213"/>
		<updated>2026-11-07T17:44:25Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|image1=[[file:MalMeteor poses for a pic next to his wanted poster.png|200px]]&lt;br /&gt;
|aliases=Mal&lt;br /&gt;
|name=MalMeteor&lt;br /&gt;
|nation=Sumatra&lt;br /&gt;
|town=Borneo/Tu&lt;br /&gt;
|towny_rank=Nation Leader&lt;br /&gt;
|discord=&lt;br /&gt;
|status=Active&lt;br /&gt;
|server_role=Player&lt;br /&gt;
|date_of_spawn=September 5, 2025.&lt;br /&gt;
|gender=[[file:Male.png|20px]] Male&lt;br /&gt;
|occupation=King of Novaya Zemlya&amp;lt;br&amp;gt;King of Sumatra (formerly)&lt;br /&gt;
|signature=&lt;br /&gt;
|nation_history=&lt;br /&gt;
}}&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for widely popular claims that he leads a massive scamming syndicate. He is the current King of Novaya Zemlya, as well as the former King of Sumatra.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
[[File:A scam ad for sumatra.png|left|thumb|291x291px|Sumatra mending ad]]&lt;br /&gt;
For months, MalMeteor led the nation of Sumatra, which was officially founded on July 24, 2026. He currently leads the nation of Novaya Zemlya, which was founded on 7th of November, 2026. MalMeteor&#039;s capital town frequently changed its name, cycling through a list of names. He gained significant notoriety for allegedly constructing a massive hallway trap designed to scam other players through fake trade deals. Allegedly, he routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free, once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. In global chat, he actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. He also employed other players as contractors to advertise for him and lure specific targets into his town.&lt;br /&gt;
&lt;br /&gt;
In public chat, he brags about trapping, and justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. &lt;br /&gt;
[[File:MalMeteor asked for a statement.png|left|thumb|219x219px|MalMeteor asked for a statement]]&lt;br /&gt;
When asked by the Wiki to provide a formal statement on his operation, MalMeteor did not deny the allegations, stating that he &amp;quot;owns&amp;quot; the server, and that he loves seeing players &amp;quot;cry over losing their loot&amp;quot;. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;br /&gt;
&lt;br /&gt;
In the 7th of November, 2026, MalMeteor sold his old town and nation, and established a new town and nation called Novaya Zemlya.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269211</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269211"/>
		<updated>2026-11-07T17:42:43Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|image1=[[file:MalMeteor poses for a pic next to his wanted poster.png|200px]]&lt;br /&gt;
|aliases=Mal&lt;br /&gt;
|name=MalMeteor&lt;br /&gt;
|nation=Sumatra&lt;br /&gt;
|town=Borneo/Tu&lt;br /&gt;
|towny_rank=Nation Leader&lt;br /&gt;
|discord=&lt;br /&gt;
|status=Active&lt;br /&gt;
|server_role=Player&lt;br /&gt;
|date_of_spawn=September 5, 2025.&lt;br /&gt;
|gender=[[file:Male.png|20px]] Male&lt;br /&gt;
|occupation=King of Novaya Zemlya&amp;lt;br&amp;gt;King of Sumatra (formerly)&lt;br /&gt;
|signature=&lt;br /&gt;
|nation_history=&lt;br /&gt;
}}&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for widely popular claims that he leads a massive scamming syndicate. He is the current King of Novaya Zemlya, as well as the former King of Sumatra.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
[[File:A scam ad for sumatra.png|left|thumb|291x291px|Sumatra mending ad]]&lt;br /&gt;
MalMeteor leads the nation of Sumatra, which was officially founded on July 24, 2026. MalMeteor&#039;s capital town frequently changes its name, cycling through a list of names such as Tu or Borneo. He gained significant notoriety for allegedly constructing a massive hallway trap designed to scam other players through fake trade deals. Allegedly, he routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free, once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. In global chat, he actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. He also employed other players as contractors to advertise for him and lure specific targets into his town.&lt;br /&gt;
&lt;br /&gt;
In public chat, he brags about trapping, and justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. &lt;br /&gt;
[[File:MalMeteor asked for a statement.png|left|thumb|219x219px|MalMeteor asked for a statement]]&lt;br /&gt;
When asked by the Wiki to provide a formal statement on his operation, MalMeteor did not deny the allegations, stating that he &amp;quot;owns&amp;quot; the server, and that he loves seeing players &amp;quot;cry over losing their loot&amp;quot;. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;br /&gt;
&lt;br /&gt;
In the 7th of November, 2026, MalMeteor sold his old town and nation, and established a new town and nation called Novaya Zemlya.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269209</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269209"/>
		<updated>2026-11-07T17:41:35Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|image1=[[file:MalMeteor poses for a pic next to his wanted poster.png|200px]]&lt;br /&gt;
|aliases=Mal&lt;br /&gt;
|name=MalMeteor&lt;br /&gt;
|nation=Sumatra&lt;br /&gt;
|town=Borneo/Tu&lt;br /&gt;
|towny_rank=Nation Leader&lt;br /&gt;
|discord=&lt;br /&gt;
|status=Active&lt;br /&gt;
|server_role=Player&lt;br /&gt;
|date_of_spawn=September 5, 2025.&lt;br /&gt;
|gender=[[file:Male.png|20px]] Male&lt;br /&gt;
|occupation=King of Sumatra&lt;br /&gt;
|signature=&lt;br /&gt;
|nation_history=&lt;br /&gt;
}}&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for widely popular claims that he leads a massive scamming syndicate. He is the current King of Novaya Zemlya, as well as the former King of Sumatra.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
[[File:A scam ad for sumatra.png|left|thumb|291x291px|Sumatra mending ad]]&lt;br /&gt;
MalMeteor leads the nation of Sumatra, which was officially founded on July 24, 2026. MalMeteor&#039;s capital town frequently changes its name, cycling through a list of names such as Tu or Borneo. He gained significant notoriety for allegedly constructing a massive hallway trap designed to scam other players through fake trade deals. Allegedly, he routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free, once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. In global chat, he actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. He also employed other players as contractors to advertise for him and lure specific targets into his town.&lt;br /&gt;
&lt;br /&gt;
In public chat, he brags about trapping, and justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. &lt;br /&gt;
[[File:MalMeteor asked for a statement.png|left|thumb|219x219px|MalMeteor asked for a statement]]&lt;br /&gt;
When asked by the Wiki to provide a formal statement on his operation, MalMeteor did not deny the allegations, stating that he &amp;quot;owns&amp;quot; the server, and that he loves seeing players &amp;quot;cry over losing their loot&amp;quot;. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;br /&gt;
&lt;br /&gt;
In the 7th of November, 2026, MalMeteor sold his old town and nation, and established a new town and nation called Novaya Zemlya.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269205</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269205"/>
		<updated>2026-11-07T17:38:26Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|image1=[[file:MalMeteor poses for a pic next to his wanted poster.png|200px]]&lt;br /&gt;
|aliases=Mal&lt;br /&gt;
|name=MalMeteor&lt;br /&gt;
|nation=Sumatra&lt;br /&gt;
|town=Borneo/Tu&lt;br /&gt;
|towny_rank=Nation Leader&lt;br /&gt;
|discord=&lt;br /&gt;
|status=Active&lt;br /&gt;
|server_role=Player&lt;br /&gt;
|date_of_spawn=September 5, 2025.&lt;br /&gt;
|gender=[[file:Male.png|20px]] Male&lt;br /&gt;
|occupation=King of Sumatra&lt;br /&gt;
|signature=&lt;br /&gt;
|nation_history=&lt;br /&gt;
}}&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for his role as the former King of Sumatra and widely popular claims that he leads a massive scamming syndicate.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
[[File:A scam ad for sumatra.png|left|thumb|291x291px|Sumatra mending ad]]&lt;br /&gt;
MalMeteor leads the nation of Sumatra, which was officially founded on July 24, 2026. MalMeteor&#039;s capital town frequently changes its name, cycling through a list of names such as Tu or Borneo. He gained significant notoriety for allegedly constructing a massive hallway trap designed to scam other players through fake trade deals. Allegedly, he routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free, once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. In global chat, he actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. He also employed other players as contractors to advertise for him and lure specific targets into his town.&lt;br /&gt;
&lt;br /&gt;
In public chat, he brags about trapping, and justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. &lt;br /&gt;
[[File:MalMeteor asked for a statement.png|left|thumb|219x219px|MalMeteor asked for a statement]]&lt;br /&gt;
When asked by the Wiki to provide a formal statement on his operation, MalMeteor did not deny the allegations, stating that he &amp;quot;owns&amp;quot; the server, and that he loves seeing players &amp;quot;cry over losing their loot&amp;quot;. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;br /&gt;
&lt;br /&gt;
In the 7th of November, 2026, MalMeteor sold his old town, and established a new town.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269202</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269202"/>
		<updated>2026-11-07T17:37:19Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|image1=[[file:MalMeteor poses for a pic next to his wanted poster.png|200px]]&lt;br /&gt;
|aliases=Mal&lt;br /&gt;
|name=MalMeteor&lt;br /&gt;
|nation=Sumatra&lt;br /&gt;
|town=Borneo/Tu&lt;br /&gt;
|towny_rank=Nation Leader&lt;br /&gt;
|discord=&lt;br /&gt;
|status=Active&lt;br /&gt;
|server_role=Player&lt;br /&gt;
|date_of_spawn=September 5, 2025.&lt;br /&gt;
|gender=[[file:Male.png|20px]] Male&lt;br /&gt;
|occupation=King of Sumatra&lt;br /&gt;
|signature=&lt;br /&gt;
|nation_history=&lt;br /&gt;
}}&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for his role as the former King of Sumatra and widely popular claims that he leads a massive scamming syndicate.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
[[File:A scam ad for sumatra.png|left|thumb|291x291px|Sumatra mending ad]]&lt;br /&gt;
MalMeteor leads the nation of Sumatra, which was officially founded on July 24, 2026. MalMeteor&#039;s capital town frequently changes its name, cycling through a list of names such as Tu or Borneo. He gained significant notoriety for allegedly constructing a massive hallway trap designed to scam other players through fake trade deals. Allegedly, he routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free, once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. In global chat, he actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. He also employed other players as contractors to advertise for him and lure specific targets into his town.&lt;br /&gt;
&lt;br /&gt;
In public chat, he brags about trapping, and justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. &lt;br /&gt;
[[File:MalMeteor asked for a statement.png|left|thumb|219x219px|MalMeteor asked for a statement]]&lt;br /&gt;
When asked by the Wiki to provide a formal statement on his operation, MalMeteor did not deny the allegations, stating that he &amp;quot;owns&amp;quot; the server, and that he loves seeing players &amp;quot;cry over losing their loot&amp;quot;. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;br /&gt;
&lt;br /&gt;
In the 7th of November, 2026, MalMeteor sold Sumatra and Borneo, and established a new town.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=269132</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=269132"/>
		<updated>2026-11-06T18:16:56Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|44|06/11/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 797&lt;br /&gt;
|towns = 7&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16 June 2026 (town)&amp;lt;br&amp;gt;25 August 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=16 June 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=27 July 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=25 August 2026&lt;br /&gt;
|event4=Secession of Tuapse and Terek&lt;br /&gt;
|event4date=25 September 2026&lt;br /&gt;
|event5=Repurchase of Tuapse&lt;br /&gt;
|event5date=11 October 2026&lt;br /&gt;
|event6=End of the Iberian–Georgian war&lt;br /&gt;
|event6date=13 October 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighbouring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modelled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realised. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian sub-nation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
[[File:Log of a chat message from 21-11-2024.png|left|thumb|190x190px|&amp;quot;Long live Circassia&amp;quot; - log of a chat message by Lip from November 2024. He would later be one of the players who founded Circassia in Terra Nostra.]]&lt;br /&gt;
In 2024 and 2025, the concept of establishing a legitimate Circassian nation was revived; however, at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map had been reset, the Circassians planned to join and build Circassia. The Circassians logged in in May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town. Attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, joined and helped.  &lt;br /&gt;
&lt;br /&gt;
The number of chunks a town can claim depends on its number of residents. However, there is also a nation bonus: towns which belong to populated nations naturally have a higher nation bonus, allowing them to claim many more chunks. This meant that a totally independent Circassian state would mean a very low nation bonus, which deterred the Circassians. They considered joining Iberia; however, deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection on the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on 16 June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nation bonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighbouring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were wary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost into Anapa. Circassia also annexed the friendly town of VigNation into Anapa after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. 15 July 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realised that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nation bonus. On 27 July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory; this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia at war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
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While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, the town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PvPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
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Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by [[HasanHasa]] who prior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The new owner of the town intended to flip the town for profit, setting the price at 2000 gold. On 24 August, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on 24 August, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
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[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on 25 August, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalised through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorised towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defence upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
During this time, Hatuqay struck a deal with the mayor of Osogbo, an African town, which allowed him to set up a shop there without having to pay the 5 gold daily that he would need to pay in order to make Anapa open for public spawn. He set up a TNT shop that over the coming months would become one of the largest TNT businesses in the server thanks to his extremely aggressive marketing. Relations improved with the Khanate of Crimea, and when the Khanate was eventually sold to Claus who became the new Khan, the amicable relations continued.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalised their plans for the newly renamed town of Anapa&#039;s future. They decided to completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens travelled to various cities all around the world, traversing manually or utilising teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilising the Nether to travel long distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was levelled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalised. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding a large profit and further securing Circassia&#039;s economic strength. This also served as a promotion for the TNT business.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update and the TNT sales, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilising the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardising the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterised by the aggressive behaviour of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when one of the raiders was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city centre. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalised a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, Hatuqay eliminated the trespasser, maintaining the security of the Kabardia expansion. The scout dropped stacks of TNT, which turned out to be purchased from Hatuqay himself earlier. Hatuqay sold the TNT back to the scout, thus managing to sell the same TNT twice.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded aggressively. Citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. The town remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources. It also served as a way to claimblock (prevent Circassia from expanding in that direction).&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On 25 September, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognise the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials including quartz purchased from [[Nostra:Cascavel|Cascavel]], construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honouring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighbouring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as with Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilise ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent long hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was a difficult task, as it ran through the deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control of the Circassian heartland. In Khabez, citizens constructed a map art platform. This canvas was used to build a Circassian flag map art. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On 11 October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalised, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways. Kyzyl-Yurt, by contrast, remained a town of Iberia outside Circassia, as the Circassians were not interested in purchasing it.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched an ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one large, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On 13 October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark the occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
The principality experienced a wave of cultural and civic development, marked by the construction of several new buildings across the territory. A national anthem was officially chosen to represent Circassia, and plans were finalised for the construction of a second massive map art platform. During this period, the capital town of Anapa-Circassia was officially renamed to simply Anapa for the sake of brevity. Furthermore, Hatuqay was recognised as the Mufti of the Caucasus by the Caliphate.&lt;br /&gt;
&lt;br /&gt;
=== Anapa Metropolis ===&lt;br /&gt;
As Circassia grew in power, internal debates arose regarding the potential establishment of a fully independent sovereign state, the Nation of Circassia, which would operate as a close ally to Iberia. While independence offered ideological benefits, it presented a severe mechanical drawback: the loss of the massive nation bonus provided by the overarching Iberian kingdom. Without this bonus, Circassian towns would have been left vulnerable and unable to maintain their massive land claims. Ultimately, the decision was made to remain a constituent part of Iberia to ensure the security of the towns. This period also saw a general decline in overall Iberian player activity following the end of summer. To combat this and actively safeguard the crucial nation bonus, aggressive recruitment drives were launched.&lt;br /&gt;
&lt;br /&gt;
Border tensions briefly flared as the Georgian claimblock town of Sochi became a persistent source of annoyance and friction for Circassia. Despite this, the grand multi-town metropolis project advanced significantly. East Anapa achieved full completion, which immediately paved the way for the official founding of North Anapa. Bolstered by the recent successful recruitment drives, a brand-new residential district was rapidly established within North Anapa to comfortably house the influx of new citizens.&lt;br /&gt;
&lt;br /&gt;
On 4 November, the TNT business was officially relocated away from the African town of Osogbo. The decision was catalysed by the Osogbo mayor&#039;s prolonged inactivity, which nearly caused the town to fall to ruins. Although Osogbo was ultimately saved after the mayor was alerted, Circassian leadership utilised the crisis as a timely excuse to empty their local stocks and execute a pre-planned transition to the overarching Iberian capital. Consequently, the TNT business was temporarily placed on hold while the transition to the capital was finalised.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Last updated: 6 November 2026.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa) ===&lt;br /&gt;
Established 16 June 2026. 38 Residents. 201 chunks. Includes the annexed former settlements of Colchis and VigNation.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: East-Anapa) ====&lt;br /&gt;
Established 18 October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
==== North Anapa (in game: North-Anapa) ====&lt;br /&gt;
Established 4 November 2026. 1 Resident. 36 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2 August 2026; integrated into Circassia 24 August 2026; seceded as Suayp 25 September 2026; repurchased and renamed back to Tuapse 11 October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2 September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12 September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10 October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilises the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighbouring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbours, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognised for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritising development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honoured the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on Google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=269131</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=269131"/>
		<updated>2026-11-06T18:10:55Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
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&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|44|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 797&lt;br /&gt;
|towns = 7&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
[[File:Log of a chat message from 21-11-2024.png|left|thumb|190x190px|&amp;quot;Long live Circassia&amp;quot; - log of a chat message by Lip from November 2024, he would later be one of the players who founded Circassia in Terra Nostra.]]&lt;br /&gt;
In 2024 and 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were wary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. On the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by [[HasanHasa]] who prior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The new owner of the town intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
During this time, Hatuqay struck a deal with the mayor of Osogbo, an African town, which allowed him to set up a shop there without having to pay the 5 daily that he would need to pay in order to make Anapa open for public spawn. He set up a TNT shop that over the coming months would become one of the largest TNT businesses in the server thanks to his extremely aggressive marketing. Relations improved with the Khanate of Crimea, and when the Khanate was eventually sold to Claus who became the new Khan, the amicable relations continued.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided to completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength. This also served as a promotion for the TNT business.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update and the TNT sales, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, Hatuqay eliminated the trespasser, maintaining the security of the Kabardia expansion. The scout dropped stacks of TNT, which turned out to be purchased from Hatuqay himself earlier. Hatuqay sold the TNT back to the scout, thus managing to sell the same TNT twice.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded aggressively. Citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. The town remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources. It also served as a way to claimblock (prevent Circassia from expanding in that direction).&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials including quartz purchased from [[Nostra:Cascavel|Cascavel]], construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as with Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
The principality experienced a wave of cultural and civic development, marked by the construction of several new buildings across the territory. A national anthem was officially chosen to represent Circassia, and plans were finalized for the construction of a second massive map art platform. During this period, the capital town of Anapa-Circassia was officially renamed to simply Anapa for the sake of brevity. Furthermore, Hatuqay was recognized as the Mufti of the Caucasus by the Caliphate.&lt;br /&gt;
&lt;br /&gt;
=== Anapa Metropolis ===&lt;br /&gt;
As Circassia grew in power, internal debates arose regarding the potential establishment of a fully independent sovereign state, the Nation of Circassia, which would operate as a close ally to Iberia. While independence offered ideological benefits, it presented a severe mechanical drawback: the loss of the massive nation bonus provided by the overarching Iberian kingdom. Without this bonus, Circassian towns would have been left vulnerable and unable to maintain their massive land claims. Ultimately, the decision was made to remain a constituent part of Iberia to ensure the security of the towns. This period also saw a general decline in overall Iberian player activity following the end of summer. To combat this and actively safeguard the crucial nation bonus, aggressive recruitment drives were launched.&lt;br /&gt;
&lt;br /&gt;
Border tensions briefly flared as the Georgian claimblock town of Sochi became a persistent source of annoyance and friction for Circassia. Despite this, the grand multi-town metropolis project advanced significantly. East Anapa achieved full completion, which immediately paved the way for the official founding of North Anapa. Bolstered by the recent successful recruitment drives, a brand-new residential district was rapidly established within North Anapa to comfortably house the influx of new citizens.&lt;br /&gt;
&lt;br /&gt;
On the 4th of November, the TNT business was officially relocated away from the African town of Osogbo. The decision was catalyzed by the Osogbo mayor&#039;s prolonged inactivity, which nearly caused the town to fall to ruins. Although Osogbo was ultimately saved after the mayor was alerted, Circassian leadership utilized the crisis as a timely excuse to empty their local stocks and execute a pre-planned transition to the overarching Iberian capital. Consequently, the TNT business was temporarily placed on hold while the transition to the capital was finalized.&lt;br /&gt;
&lt;br /&gt;
UPDATED 6.11.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa) ===&lt;br /&gt;
Established 16th of June 2026. 38 Residents. 201 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: East-Anapa) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
==== North Anapa (in game: North-Anapa) ====&lt;br /&gt;
Established 4th of November 2026. 1 Resident. 36 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on Google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=269130</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=269130"/>
		<updated>2026-11-06T18:09:30Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|44|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 797&lt;br /&gt;
|towns = 7&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
[[File:Log of a chat message from 21-11-2024.png|left|thumb|190x190px|&amp;quot;Long live Circassia&amp;quot; - log of a chat message by Lip from November 2024, he would later be one of the players who found Circassia in Terra Nostra.]]&lt;br /&gt;
In 2024 and 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were wary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by [[HasanHasa]] who prior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The new owner of the town intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
During this time, Hatuqay struck a deal with the mayor of Osogbo, an African town, which allowed him to set up a shop there without having to pay the 5 daily that he would need to pay in order to make Anapa open for public spawn. He set up a TNT shop that over the coming months would become one of the largest TNT businesses in the server thanks to his extremely aggressive marketing. Relations improved with the Khanate of Crimea, and when the Khanate was eventually sold to Claus who became the new Khan, the amicable relations continued.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength. This also served as a promotion for the TNT business.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update and the TNT sales, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, Hatuqay eliminated the trespasser, maintaining the security of the Kabardia expansion. The scout dropped stacks of TNT, which turned out to be purchased from Hatuqay himself earlier. Hatuqay sold the TNT back to the scout, thus managing to sell the same TNT twice.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded aggressively. Citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. The town remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources. It also served as a way to claimblock (prevent Circassia from expanding in that direction).&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials including quartz purchased from [[Nostra:Cascavel|Cascavel]], construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
The principality experienced a wave of cultural and civic development, marked by the construction of several new buildings across the territory. A national anthem was officially chosen to represent Circassia, and plans were finalized for the construction of a second massive map art platform. During this period, the capital town of Anapa-Circassia was officially renamed to simply Anapa for the sake of brevity. Furthermore, Hatuqay was recognized as the Mufti of the Caucasus by the Caliphate.&lt;br /&gt;
&lt;br /&gt;
=== Anapa Metropolis ===&lt;br /&gt;
As Circassia grew in power, internal debates arose regarding the potential establishment of a fully independent sovereign state, the Nation of Circassia, which would operate as a close ally to Iberia. While independence offered ideological benefits, it presented a severe mechanical drawback: the loss of the massive nation bonus provided by the overarching Iberian kingdom. Without this bonus, Circassian towns would have been left vulnerable and unable to maintain their massive land claims. Ultimately, the decision was made to remain a constituent part of Iberia to ensure the security of the towns. This period also saw a general decline in overall Iberian player activity following the end of summer. To combat this and actively safeguard the crucial nation bonus, aggressive recruitment drives were launched.&lt;br /&gt;
&lt;br /&gt;
Border tensions briefly flared as the Georgian claimblock town of Sochi became a persistent source of annoyance and friction for Circassia. Despite this, the grand multi-town metropolis project advanced significantly. East Anapa achieved full completion, which immediately paved the way for the official founding of North Anapa. Bolstered by the recent successful recruitment drives, a brand-new residential district was rapidly established within North Anapa to comfortably house the influx of new citizens.&lt;br /&gt;
&lt;br /&gt;
On the 4th of November, the TNT business was officially relocated away from the African town of Osogbo. The decision was catalyzed by the Osogbo mayor&#039;s prolonged inactivity, which nearly caused the town to fall to ruins. Although Osogbo was ultimately saved after the mayor was alerted, Circassian leadership utilized the crisis as a timely excuse to empty their local stocks and execute a pre-planned transition to the overarching Iberian capital. Consequently, the TNT business was temporarily placed on hold while the transition to the capital was finalized.&lt;br /&gt;
&lt;br /&gt;
UPDATED 6.11.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa) ===&lt;br /&gt;
Established 16th of June 2026. 38 Residents. 201 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: East-Anapa) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
==== North Anapa (in game: North-Anapa) ====&lt;br /&gt;
Established 4th of November 2026. 1 Resident. 36 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=269125</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=269125"/>
		<updated>2026-11-06T13:12:13Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|44|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 797&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
[[File:Log of a chat message from 21-11-2024.png|left|thumb|190x190px|&amp;quot;Long live Circassia&amp;quot; - log of a chat message by Lip from November 2024, he would later be one of the players who found Circassia in Terra Nostra.]]&lt;br /&gt;
In 2024 and 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were vary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by [[HasanHasa]] who prior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The new owner of the town intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
During this time, Hatuqay struck a deal with the mayor of Osogbo, an African town, which allowed him to set up a shop there without having to pay the 5 daily that he would need to pay in order to make Anapa open for public spawn. He set up a TNT shop that over the coming months would become one of the largest TNT businesses in the server thanks to his extremely agressive marketing. Relations improved with the Khanate of Crimea, and when the Khanate was eventually sold to Claus who became the new Khan, the amicable relations continued.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength. This also served as a promotion for the TNT business.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update and the TNT sales, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, Hatuqay eliminated the trespasser, maintaining the security of the Kabardia expansion. The scout dropped stacks of TNT, which turned out to be purchased from Hatuqay himself earlier. Hatuqay sold the TNT back to the scout, thus managing to sell the same TNT twice.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. The town remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources. It also served as a way to claimblock (prevent Circassia from expanding in that direction).&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials including quartz purchased from [[Nostra:Cascavel|Cascavel]], construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
The principality experienced a wave of cultural and civic development, marked by the construction of several new buildings across the territory. A national anthem was officially chosen to represent Circassia, and plans were finalized for the construction of a second massive map art platform. During this period, the capital town of Anapa-Circassia was officially renamed to simply Anapa for the sake of brevity. Furthermore, Hatuqay was recognized as the Mufti of the Caucasus by the Caliphate.&lt;br /&gt;
&lt;br /&gt;
=== Anapa Metropolis ===&lt;br /&gt;
As Circassia grew in power, internal debates arose regarding the potential establishment of a fully independent sovereign state, the Nation of Circassia, which would operate as a close ally to Iberia. While independence offered ideological benefits, it presented a severe mechanical drawback: the loss of the massive nation bonus provided by the overarching Iberian kingdom. Without this bonus, Circassian towns would have been left vulnerable and unable to maintain their massive land claims. Ultimately, the decision was made to remain a constituent part of Iberia to ensure the security of the towns. This period also saw a general decline in overall Iberian player activity following the end of summer. To combat this and actively safeguard the crucial nation bonus, aggressive recruitment drives were launched.&lt;br /&gt;
&lt;br /&gt;
Border tensions briefly flared as the Georgian claimblock town of Sochi became a persistent source of annoyance and friction for Circassia. Despite this, the grand multi-town metropolis project advanced significantly. East Anapa achieved full completion, which immediately paved the way for the official founding of North Anapa. Bolstered by the recent successful recruitment drives, a brand-new residential district was rapidly established within North Anapa to comfortably house the influx of new citizens.&lt;br /&gt;
&lt;br /&gt;
On the 4th of November, the TNT business was officially relocated away from the African town of Osogbo. The decision was catalyzed by the Osogbo mayor&#039;s prolonged inactivity, which nearly caused the town to fall to ruins. Although Osogbo was ultimately saved after the mayor was alerted, Circassian leadership utilized the crisis as a timely excuse to empty their local stocks and execute a pre-planned transition to the overarching Iberian capital. Consequently, the TNT business was temporarily placed on hold while the transition to the capital was finalized.&lt;br /&gt;
&lt;br /&gt;
UPDATED 6.11.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa) ===&lt;br /&gt;
Established 16th of June 2026. 38 Residents. 201 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: East-Anapa) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
==== North Anapa (in game: North-Anapa) ====&lt;br /&gt;
Established 4th of November 2026. 1 Resident. 36 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269077</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269077"/>
		<updated>2026-11-06T01:58:10Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|image1=[[file:MalMeteor poses for a pic next to his wanted poster.png|200px]]&lt;br /&gt;
|aliases=Mal&lt;br /&gt;
|name=MalMeteor&lt;br /&gt;
|nation=Sumatra&lt;br /&gt;
|town=Borneo/Tu&lt;br /&gt;
|towny_rank=Nation Leader&lt;br /&gt;
|discord=&lt;br /&gt;
|status=Active&lt;br /&gt;
|server_role=Player&lt;br /&gt;
|date_of_spawn=September 5, 2025.&lt;br /&gt;
|gender=[[file:Male.png|20px]] Male&lt;br /&gt;
|occupation=King of Sumatra&lt;br /&gt;
|signature=&lt;br /&gt;
|nation_history&lt;br /&gt;
}}&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for his role as the King of Sumatra and widely popular claims that he leads a massive scamming syndicate.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
[[File:A scam ad for sumatra.png|left|thumb|291x291px|Sumatra mending ad]]&lt;br /&gt;
MalMeteor leads the nation of Sumatra, which was officially founded on July 24, 2026. MalMeteor&#039;s capital town frequently changes its name, cycling through a list of names such as Tu or Borneo. He gained significant notoriety for allegedly constructing a massive hallway trap designed to scam other players through fake trade deals. Allegedly, he routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free, once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. In global chat, he actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. He also employed other players as contractors to advertise for him and lure specific targets into his town.&lt;br /&gt;
&lt;br /&gt;
In public chat, he brags about trapping, and justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. &lt;br /&gt;
[[File:MalMeteor asked for a statement.png|left|thumb|219x219px|MalMeteor asked for a statement]]&lt;br /&gt;
When asked by the Wiki to provide a formal statement on his operation, MalMeteor did not deny the allegations, stating that he &amp;quot;owns&amp;quot; the server, and that he loves seeing players &amp;quot;cry over losing their loot&amp;quot;. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=269076</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=269076"/>
		<updated>2026-11-06T01:30:15Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|44|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 797&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
[[File:Log of a chat message from 21-11-2024.png|left|thumb|190x190px|&amp;quot;Long live Circassia&amp;quot; - log of a chat message by Lip from November 2024, he would later be one of the players who found Circassia in Terra Nostra.]]&lt;br /&gt;
In 2024 and 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were vary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by [[HasanHasa]] who prior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The new owner of the town intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
During this time, Hatuqay struck a deal with the mayor of Osogbo, an African town, which allowed him to set up a shop there without having to pay the 5 daily that he would need to pay in order to make Anapa open for public spawn. He set up a TNT shop that over the coming months would become one of the largest TNT businesses in the server thanks to his extremely agressive marketing. Relations improved with the Khanate of Crimea, and when the Khanate was eventually sold to Claus who became the new Khan, the amicable relations continued.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength. This also served as a promotion for the TNT business.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update and the TNT sales, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, Hatuqay eliminated the trespasser, maintaining the security of the Kabardia expansion. The scout dropped stacks of TNT, which turned out to be purchased from Hatuqay himself earlier. Hatuqay sold the TNT back to the scout, thus managing to sell the same TNT twice.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. The town remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources. It also served as a way to claimblock (prevent Circassia from expanding in that direction).&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials including quartz purchased from [[Nostra:Cascavel|Cascavel]], construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
The principality experienced a wave of cultural and civic development, marked by the construction of several new buildings across the territory. A national anthem was officially chosen to represent Circassia, and plans were finalized for the construction of a second massive map art platform. During this period, the capital town of Anapa-Circassia was officially renamed to simply Anapa for the sake of brevity. Furthermore, Hatuqay was recognized as the Mufti of the Caucasus by the Caliphate.&lt;br /&gt;
&lt;br /&gt;
=== Anapa Metropolis ===&lt;br /&gt;
As Circassia grew in power, internal debates arose regarding the potential establishment of a fully independent sovereign state, the Nation of Circassia, which would operate as a close ally to Iberia. While independence offered ideological benefits, it presented a severe mechanical drawback: the loss of the massive nation bonus provided by the overarching Iberian kingdom. Without this bonus, Circassian towns would have been left vulnerable and unable to maintain their massive land claims. Ultimately, the decision was made to remain a constituent part of Iberia to ensure the security of the towns. This period also saw a general decline in overall Iberian player activity following the end of summer. To combat this and actively safeguard the crucial nation bonus, aggressive recruitment drives were launched.&lt;br /&gt;
&lt;br /&gt;
Border tensions briefly flared as the Georgian claimblock town of Sochi became a persistent source of annoyance and friction for Circassia. Despite this, the grand multi-town metropolis project advanced significantly. East Anapa achieved full completion, which immediately paved the way for the official founding of North Anapa. Bolstered by the recent successful recruitment drives, a brand-new residential district was rapidly established within North Anapa to comfortably house the influx of new citizens.&lt;br /&gt;
&lt;br /&gt;
On the 4th of October, the TNT business was officially relocated away from the African town of Osogbo. The decision was catalyzed by the Osogbo mayor&#039;s prolonged inactivity, which nearly caused the town to fall to ruins. Although Osogbo was ultimately saved after the mayor was alerted, Circassian leadership utilized the crisis as a timely excuse to empty their local stocks and execute a pre-planned transition to the overarching Iberian capital. Consequently, the TNT business was temporarily placed on hold while the transition to the capital was finalized.&lt;br /&gt;
&lt;br /&gt;
UPDATED 6.11.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa) ===&lt;br /&gt;
Established 16th of June 2026. 38 Residents. 201 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: East-Anapa) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
==== North Anapa (in game: North-Anapa) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 36 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269016</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=269016"/>
		<updated>2026-11-04T21:51:56Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|image1=[[file:MalMeteor poses for a pic next to his wanted poster.png|200px]]&lt;br /&gt;
|aliases=Mal&lt;br /&gt;
|name=MalMeteor&lt;br /&gt;
|nation=Sumatra&lt;br /&gt;
|town=Borneo/Tu&lt;br /&gt;
|towny_rank=Nation Leader&lt;br /&gt;
|discord=&lt;br /&gt;
|status=Active&lt;br /&gt;
|server_role=Player&lt;br /&gt;
|date_of_spawn=September 5, 2025.&lt;br /&gt;
|gender=[[file:Male.png|20px]] Male&lt;br /&gt;
|occupation=King of Sumatra&lt;br /&gt;
|signature=&lt;br /&gt;
|nation_history&lt;br /&gt;
}}&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for his role as the King of Sumatra and his operation of a massive scamming syndicate.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
[[File:A scam ad for sumatra.png|left|thumb|291x291px|Sumatra mending ad]]&lt;br /&gt;
MalMeteor leads the nation of Sumatra, which was officially founded on July 24, 2026. MalMeteor&#039;s capital town frequently changes its name, cycling through a list of names such as Tu or Borneo. He gained significant notoriety for constructing a massive hallway trap designed to scam other players through fake trade deals. He routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free. Once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. He actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. His operation extended beyond a solo endeavor. He employed other players as contractors to advertise for him and lure specific targets into his traps. A contractor&#039;s claims outline his exact tiered payout structure for successful traps: 5g for standard players, 10g for premium players, 250g for nation owners, and a maximum bounty of 500g for successfully trapping a server mod. It is unknown if this information is accurate or up to date.&lt;br /&gt;
&lt;br /&gt;
MalMeteor maintains a complex, contradictory public persona. In public chat, he justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. &lt;br /&gt;
[[File:MalMeteor asked for a statement.png|left|thumb|219x219px|MalMeteor asked for a statement]]&lt;br /&gt;
When asked by the Wiki to provide a formal statement on his operation, MalMeteor said that he owns the server, and that he loves seeing players cry over losing their loot. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=268957</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=268957"/>
		<updated>2026-11-04T03:00:50Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Player&lt;br /&gt;
|image1=&lt;br /&gt;
|aliases=Mal&lt;br /&gt;
|name=MalMeteor&lt;br /&gt;
|nation=Sumatra&lt;br /&gt;
|town=Borneo/Tu&lt;br /&gt;
|towny_rank=Nation Leader&lt;br /&gt;
|discord=&lt;br /&gt;
|status=Active&lt;br /&gt;
|server_role=Player&lt;br /&gt;
|date_of_spawn=September 5, 2025.&lt;br /&gt;
|gender=[[file:Male.png|20px]] Male&lt;br /&gt;
|occupation=King of Sumatra&lt;br /&gt;
|signature=&lt;br /&gt;
|nation_history&lt;br /&gt;
}}&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for his role as the King of Sumatra and his operation of a massive scamming syndicate.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
MalMeteor leads the nation of Sumatra, which was officially founded on July 24, 2026. MalMeteor&#039;s capital town frequently changes its name, cycling through a list of names such as Tu or Borneo. He gained significant notoriety for constructing a massive hallway trap designed to scam other players through fake trade deals. He routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free. Once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. He actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. His operation extended beyond a solo endeavor. He employed other players as contractors to advertise for him and lure specific targets into his traps. A contractor&#039;s claims outline his exact tiered payout structure for successful traps: 5g for standard players, 10g for premium players, 250g for nation owners, and a maximum bounty of 500g for successfully trapping a server mod. It is unknown if this information is accurate or up to date.&lt;br /&gt;
&lt;br /&gt;
MalMeteor maintains a complex, contradictory public persona of a vigilante complex with greed. In public chat, he justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. When asked by the Wiki to provide a formal statement on his operation, MalMeteor said that he owns the server, and that he loves seeing players cry over losing their loot. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=268956</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=268956"/>
		<updated>2026-11-04T02:36:10Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for his role as the King of Sumatra and his operation of a massive scamming syndicate.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
MalMeteor leads the nation of Sumatra, which was officially founded on July 24, 2026. MalMeteor&#039;s capital town frequently changes its name, cycling through a list of names such as Tu or Borneo. He gained significant notoriety for constructing a massive hallway trap designed to scam other players through fake trade deals. He routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free. Once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. He actively hunts for wealthy players online and regularly expresses hostility toward the server&#039;s developers. He has amassed a self-reported kill count of over a thousand players. His operation extended beyond a solo endeavor. He employed other players as contractors to advertise for him and lure specific targets into his traps. A contractor&#039;s claims outline his exact tiered payout structure for successful traps: 5g for standard players, 10g for premium players, 250g for nation owners, and a maximum bounty of 500g for successfully trapping a server mod. It is unknown if this information is accurate or up to date.&lt;br /&gt;
&lt;br /&gt;
MalMeteor maintains a complex, contradictory public persona of a vigilante complex with greed. In public chat, he justified his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, comparing himself to the anime character Kira. He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them. When asked by the Wiki to provide a formal statement on his operation, MalMeteor said that he owns the server, and that he loves seeing players cry over losing their loot. This scale of operation has made him one of the most controversial figures in the server&#039;s public chat. He openly boasts about holding the EarthMC world record for the most outlaws. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=268955</id>
		<title>MalMeteor</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=MalMeteor&amp;diff=268955"/>
		<updated>2026-11-04T02:19:13Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MLS|{{MLK|English|MalMeteor}}{{MLK|Bahasa Indonesia|MalMeteor/id}}}}&lt;br /&gt;
&#039;&#039;&#039;MalMeteor&#039;&#039;&#039; is a player on EarthMC, registered on the server on September 6, 2025. He is widely recognized for his role as the King of Sumatra and his operation of a massive scamming syndicate.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
MalMeteor leads the nation of Sumatra, which was officially founded on July 24, 2026. MalMeteor&#039;s capital town frequently changes its name, cycling through a list of names such as Tu or Borneo. He gained significant notoriety for constructing a massive hallway trap designed to scam other players through fake trade deals. He routinely exploited the server&#039;s demand for cheap gear by heavily advertising cheap trade offers in global chat, most notably spamming &amp;quot;SELLING MENDING FOR 3G AT /N SPAWN SUMATRA&amp;quot; or even offering it for free. Once players teleport to his territory to claim the deal, they are funneled into his trap, killed, and stripped of all their items. He has amassed a self-reported kill count of over a thousand players.&lt;br /&gt;
&lt;br /&gt;
His operation extended beyond a solo endeavor. He employed other players as contractors to advertise for him and lure specific targets into his traps. A contractor&#039;s claims outline his exact tiered payout structure for successful traps: 5g for standard players, 10g for premium players, 250g for nation owners, and a maximum bounty of 500g for successfully trapping a server mod. It is unknown if this information is accurate or up to date.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MalMeteor maintains a complex, contradictory public persona that blends a vigilante god complex with unapologetic greed. In public chat, he frequently justifies his actions as a necessary public service to &amp;quot;cleanse the idiots&amp;quot; from the server, directly comparing himself to the anime character &amp;quot;Kira.&amp;quot; He argues that trapping is the only way ignorant players can learn and insists he is helping the server by executing them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MalMeteor gained significant notoriety in the server after constructing a massive hallway trap to scam other players with fake trade deals, killing them and stealing all items. He has stated that his kill count is more than a thousand and he does it for fun. He is a polarizing figure in the server&#039;s public chat. Despite this infamy, some players defend his actions, considering him a good player who is simply utilizing allowed server mechanics to make money, no different from PvP.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=File:MalMeteor_poses_for_a_pic_next_to_his_wanted_poster.png&amp;diff=268974</id>
		<title>File:MalMeteor poses for a pic next to his wanted poster.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=File:MalMeteor_poses_for_a_pic_next_to_his_wanted_poster.png&amp;diff=268974"/>
		<updated>2026-11-04T02:10:14Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: MalMeteor poses for a pic next to his wanted poster for the wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
MalMeteor poses for a pic next to his wanted poster for the wiki&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=File:A_scam_ad_for_sumatra.png&amp;diff=269010</id>
		<title>File:A scam ad for sumatra.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=File:A_scam_ad_for_sumatra.png&amp;diff=269010"/>
		<updated>2026-11-04T02:07:16Z</updated>

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	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=File:MalMeteor_contractor_reveals_prices.png&amp;diff=269009</id>
		<title>File:MalMeteor contractor reveals prices.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=File:MalMeteor_contractor_reveals_prices.png&amp;diff=269009"/>
		<updated>2026-11-04T02:04:40Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
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		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=File:MalMeteor_asked_for_a_statement.png&amp;diff=269008</id>
		<title>File:MalMeteor asked for a statement.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=File:MalMeteor_asked_for_a_statement.png&amp;diff=269008"/>
		<updated>2026-11-04T02:04:22Z</updated>

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	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268894</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268894"/>
		<updated>2026-11-02T18:55:11Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: /* East Anapa (in game: EastAnapa-Cir) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|29|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 730&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
[[File:Log of a chat message from 21-11-2024.png|left|thumb|190x190px|&amp;quot;Long live Circassia&amp;quot; - log of a chat message by Lip from November 2024, he would later be one of the players who found Circassia in Terra Nostra.]]&lt;br /&gt;
In 2024 and 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were vary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by [[HasanHasa]] who prior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The new owner of the town intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
During this time, Hatuqay struck a deal with the mayor of Osogbo, an African town, which allowed him to set up a shop there without having to pay the 5 daily that he would need to pay in order to make Anapa open for public spawn. He set up a TNT shop that over the coming months would become one of the largest TNT businesses in the server thanks to his extremely agressive marketing. Relations improved with the Khanate of Crimea, and when the Khanate was eventually sold to Claus who became the new Khan, the amicable relations continued.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength. This also served as a promotion for the TNT business.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update and the TNT sales, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, Hatuqay eliminated the trespasser, maintaining the security of the Kabardia expansion. The scout dropped stacks of TNT, which turned out to be purchased from Hatuqay himself earlier. Hatuqay sold the TNT back to the scout, thus managing to sell the same TNT twice.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. The town remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources. It also served as a way to claimblock (prevent Circassia from expanding in that direction).&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials including quartz purchased from [[Nostra:Cascavel|Cascavel]], construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
UPDATED 26.10.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa) ===&lt;br /&gt;
Established 16th of June 2026. 24 Residents. 200 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: East-Anapa) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 82 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=SergioTheCrafter&amp;diff=268844</id>
		<title>SergioTheCrafter</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=SergioTheCrafter&amp;diff=268844"/>
		<updated>2026-11-02T12:58:19Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox officeholder&lt;br /&gt;
|color=#195b94&lt;br /&gt;
|name=SergioTheCrafter&lt;br /&gt;
|image1=[[File:SergioTheCrafter.png|250px]]&lt;br /&gt;
|spawndate=February 11th, 2023&lt;br /&gt;
|citizenship=[[Aurora:Cascadia|Republic of Cascadia]] &lt;br /&gt;
|gender=Male&lt;br /&gt;
|pronouns=he/him&lt;br /&gt;
|aliases=Sergio&lt;br /&gt;
|residence=Prince Rupert, Cascadia&lt;br /&gt;
|language=English&lt;br /&gt;
|other_affiliations=[[Vermont|Vermont Republic]]&lt;br /&gt;
|discord=theaveragejoe12344&lt;br /&gt;
|status=Active&lt;br /&gt;
&lt;br /&gt;
|office1=13th [[President of Cascadia]] &lt;br /&gt;
|in_or_assumed_office1=In office&lt;br /&gt;
|term1=April 21, 2024 – May 19, 2024 &lt;br /&gt;
|deputyoffice1=[[Vice President of Cascadia|Vice President]]&lt;br /&gt;
|deputy1=[[Setrus]]&lt;br /&gt;
|predecessor1=[[PaperLemur12140|Paper1emur]]&lt;br /&gt;
|successor1=[[Raptormm4]]&lt;br /&gt;
&lt;br /&gt;
|office2=4th [[President]] of [[Aurora:Vermont|Vermont]]&lt;br /&gt;
|in_or_assumed_office2=In office&lt;br /&gt;
|term2=June 30, 2024 – July 5, 2024&lt;br /&gt;
|predecessor2=PurplePunch&lt;br /&gt;
|successor2=PurplePunch&lt;br /&gt;
}}&lt;br /&gt;
[[File:Sergio next to Hatuqay.png|thumb|SergioTheCrafter and Hatuqay in Terra Nostra]]&lt;br /&gt;
SergioTheCrafter (spawned February 11, 2023) is a [[Aurora:Cascadia|Cascadian]] and Vermonter politician who served as the 13th [[president of Cascadia]] and as the 4th [[president]] of [[Aurora:Vermont|Vermont]] before his impeachment by the Vermont General Assembly. He currently is serving in the [[Cascadia House of Representatives]] for the Great North constituency. In [[Terra Nostra]], he was not very active although he joined [[Nostra:Circassia|Circassia]] and was given a tour by Hatuqay, the leader of Circassia. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This Wiki Was Last Substantially Updated May 13th of 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;br /&gt;
[[Category:Cascadia (Aurora)]]&lt;br /&gt;
[[Category:Cascadians]]&lt;br /&gt;
{{Republic of Cascadia (Aurora)}}&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268837</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268837"/>
		<updated>2026-11-02T12:42:08Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|29|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 730&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
[[File:Log of a chat message from 21-11-2024.png|left|thumb|190x190px|&amp;quot;Long live Circassia&amp;quot; - log of a chat message by Lip from November 2024, he would later be one of the players who found Circassia in Terra Nostra.]]&lt;br /&gt;
In 2024 and 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were vary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by [[HasanHasa]] who prior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The new owner of the town intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
During this time, Hatuqay struck a deal with the mayor of Osogbo, an African town, which allowed him to set up a shop there without having to pay the 5 daily that he would need to pay in order to make Anapa open for public spawn. He set up a TNT shop that over the coming months would become one of the largest TNT businesses in the server thanks to his extremely agressive marketing. Relations improved with the Khanate of Crimea, and when the Khanate was eventually sold to Claus who became the new Khan, the amicable relations continued.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength. This also served as a promotion for the TNT business.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update and the TNT sales, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, Hatuqay eliminated the trespasser, maintaining the security of the Kabardia expansion. The scout dropped stacks of TNT, which turned out to be purchased from Hatuqay himself earlier. Hatuqay sold the TNT back to the scout, thus managing to sell the same TNT twice.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. The town remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources. It also served as a way to claimblock (prevent Circassia from expanding in that direction).&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials including quartz purchased from [[Nostra:Cascavel|Cascavel]], construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
UPDATED 26.10.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa) ===&lt;br /&gt;
Established 16th of June 2026. 24 Residents. 200 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: EastAnapa-Cir) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 82 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=File:Sergio_next_to_Hatuqay.png&amp;diff=268808</id>
		<title>File:Sergio next to Hatuqay.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=File:Sergio_next_to_Hatuqay.png&amp;diff=268808"/>
		<updated>2026-11-01T08:16:10Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=SergioTheCrafter&amp;diff=268770</id>
		<title>SergioTheCrafter</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=SergioTheCrafter&amp;diff=268770"/>
		<updated>2026-11-01T06:47:10Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox officeholder&lt;br /&gt;
|color=#195b94&lt;br /&gt;
|name=SergioTheCrafter&lt;br /&gt;
|image1=[[File:SergioTheCrafter.png|250px]]&lt;br /&gt;
|spawndate=February 11th, 2023&lt;br /&gt;
|citizenship=[[Aurora:Cascadia|Republic of Cascadia]] &lt;br /&gt;
|gender=Male&lt;br /&gt;
|pronouns=he/him&lt;br /&gt;
|aliases=Sergio&lt;br /&gt;
|residence=Prince Rupert, Cascadia&lt;br /&gt;
|language=English&lt;br /&gt;
|other_affiliations=[[Vermont|Vermont Republic]]&lt;br /&gt;
|discord=theaveragejoe12344&lt;br /&gt;
|status=Active&lt;br /&gt;
&lt;br /&gt;
|office1=13th [[President of Cascadia]] &lt;br /&gt;
|in_or_assumed_office1=In office&lt;br /&gt;
|term1=April 21, 2024 – May 19, 2024 &lt;br /&gt;
|deputyoffice1=[[Vice President of Cascadia|Vice President]]&lt;br /&gt;
|deputy1=[[Setrus]]&lt;br /&gt;
|predecessor1=[[PaperLemur12140|Paper1emur]]&lt;br /&gt;
|successor1=[[Raptormm4]]&lt;br /&gt;
&lt;br /&gt;
|office2=4th [[President]] of [[Aurora:Vermont|Vermont]]&lt;br /&gt;
|in_or_assumed_office2=In office&lt;br /&gt;
|term2=June 30, 2024 – July 5, 2024&lt;br /&gt;
|predecessor2=PurplePunch&lt;br /&gt;
|successor2=PurplePunch&lt;br /&gt;
}} &lt;br /&gt;
SergioTheCrafter (spawned February 11, 2023) is a [[Aurora:Cascadia|Cascadian]] and Vermonter politician who served as the 13th [[president of Cascadia]] and as the 4th [[president]] of [[Aurora:Vermont|Vermont]] before his impeachment by the Vermont General Assembly. He currently is serving in the [[Cascadia House of Representatives]] for the Great North constituency. In [[Terra Nostra]], he was not very active although he joined [[Nostra:Circassia|Circassia]] and was given a tour by Hatuqay, the leader of Circassia. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This Wiki Was Last Substantially Updated May 13th of 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;br /&gt;
[[Category:Cascadia (Aurora)]]&lt;br /&gt;
[[Category:Cascadians]]&lt;br /&gt;
{{Republic of Cascadia (Aurora)}}&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=SergioTheCrafter&amp;diff=268769</id>
		<title>SergioTheCrafter</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=SergioTheCrafter&amp;diff=268769"/>
		<updated>2026-11-01T06:46:55Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox officeholder&lt;br /&gt;
|color=#195b94&lt;br /&gt;
|name=SergioTheCrafter&lt;br /&gt;
|image1=[[File:SergioTheCrafter.png|250px]]&lt;br /&gt;
|spawndate=February 11th, 2023&lt;br /&gt;
|citizenship=[[Aurora:Cascadia|Republic of Cascadia]] &lt;br /&gt;
|gender=Male&lt;br /&gt;
|pronouns=he/him&lt;br /&gt;
|aliases=Sergio&lt;br /&gt;
|residence=Prince Rupert, Cascadia&lt;br /&gt;
|language=English&lt;br /&gt;
|other_affiliations=[[Vermont|Vermont Republic]]&lt;br /&gt;
|discord=theaveragejoe12344&lt;br /&gt;
|status=Active&lt;br /&gt;
&lt;br /&gt;
|office1=13th [[President of Cascadia]] &lt;br /&gt;
|in_or_assumed_office1=In office&lt;br /&gt;
|term1=April 21, 2024 – May 19, 2024 &lt;br /&gt;
|deputyoffice1=[[Vice President of Cascadia|Vice President]]&lt;br /&gt;
|deputy1=[[Setrus]]&lt;br /&gt;
|predecessor1=[[PaperLemur12140|Paper1emur]]&lt;br /&gt;
|successor1=[[Raptormm4]]&lt;br /&gt;
&lt;br /&gt;
|office2=4th [[President]] of [[Aurora:Vermont|Vermont]]&lt;br /&gt;
|in_or_assumed_office2=In office&lt;br /&gt;
|term2=June 30, 2024 – July 5, 2024&lt;br /&gt;
|predecessor2=PurplePunch&lt;br /&gt;
|successor2=PurplePunch&lt;br /&gt;
}} &lt;br /&gt;
SergioTheCrafter (spawned February 11, 2023) is a [[Aurora:Cascadia|Cascadian]] and Vermonter politician who served as the 13th [[president of Cascadia]] and as the 4th [[president]] of [[Aurora:Vermont|Vermont]] before his impeachment by the Vermont General Assembly. He currently is serving in the [[Cascadia House of Representatives]] for the Great North constituency. In Terra Nostra, he was not very active although he joined [[Nostra:Circassia|Circassia]] and was given a tour by Hatuqay, the leader of Circassia. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This Wiki Was Last Substantially Updated May 13th of 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;br /&gt;
[[Category:Cascadia (Aurora)]]&lt;br /&gt;
[[Category:Cascadians]]&lt;br /&gt;
{{Republic of Cascadia (Aurora)}}&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Classic:Abkhazia&amp;diff=268760</id>
		<title>Classic:Abkhazia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Classic:Abkhazia&amp;diff=268760"/>
		<updated>2026-11-01T04:54:45Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: /* Other towns under Abkhazian rule */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Abkhazia is a town on the black sea, independent of any foreign rule.  They are considered the  WOKEST TOWN on the server.&lt;br /&gt;
&lt;br /&gt;
{{Infobox_town|title1 = Abkhazia|image1 = AbkhaziaIsWokeAf.jpg|caption1 = Abkhazian flag|mayor: = runnerboy72000|nation: = Russian Empire}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Abkhazia started off as a small neutral town on the black sea.  Over time it slowly gre in size and industrialized/automated all of its necessities.  Eventually Abkhazia created the Abkhazian Federation, but quickly changed it to the Russian Empire.&lt;br /&gt;
&lt;br /&gt;
==== Conflict ====&lt;br /&gt;
The first conflict Abkhazia has had was a result of Abkhazian nationalists bed bombing the player morganfam10.  The player who was bed bombed got very mad and stood on a roof stating that he was going to nuke Abkhazia, despite it being against the rules.  The player remained there whining until he killed an Abkhazian miner, who got tired of him being annoying and gave morganfam10 his items back.&lt;br /&gt;
&lt;br /&gt;
Abkhazia joined in the coalition forces in the beginning of the battle of petrograd.&lt;br /&gt;
&lt;br /&gt;
Abkhazia also got involved with small conflicts involving the Russian Empire.&lt;br /&gt;
&lt;br /&gt;
== Politics ==&lt;br /&gt;
&lt;br /&gt;
=== Government ===&lt;br /&gt;
Abkhazia has a strong authoritarian head (runnerboy72000), however before making most decisions he will consult with the rest of the town to see if they support the idea or not.  If they do not support it the idea will most likely be scraped or revised.&lt;br /&gt;
&lt;br /&gt;
== Other towns under Abkhazian rule ==&lt;br /&gt;
* Abkhazian [[St. Petersburg]]&lt;br /&gt;
* Geneva&lt;br /&gt;
* Liepaja&lt;br /&gt;
* Lisbon&lt;br /&gt;
* Muscovy&lt;br /&gt;
* Tsaritsyn&lt;br /&gt;
* Grozny&lt;br /&gt;
* Circassia (for the Terra Nostra town, see ([[Nostra:Circassia]])&lt;br /&gt;
* Alfatra[[Category:Towns]]&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268759</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268759"/>
		<updated>2026-11-01T04:51:19Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: /* The Idea for Circassia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|29|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 730&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
[[File:Log of a chat message from 21-11-2024.png|left|thumb|190x190px|&amp;quot;Long live Circassia&amp;quot; - log of a chat message by Lip from November 2024, he would later be one of the players who found Circassia in Terra Nostra.]]&lt;br /&gt;
In 2024 and 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were vary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by [[HasanHasa]] who prior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The new owner of the town intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
During this time, Hatuqay struck a deal with the mayor of Osogbo, an African town, which allowed him to set up a shop there without having to pay the 5 daily that he would need to pay in order to make Anapa open for public spawn. He set up a TNT shop that over the coming months would become one of the largest TNT businesses in the server thanks to his extremely agressive marketing. Relations improved with the Khanate of Crimea, and when the Khanate was eventually sold to Claus who became the new Khan, the amicable relations continued.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength. This also served as a promotion for the TNT business.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update and the TNT sales, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, Hatuqay eliminated the trespasser, maintaining the security of the Kabardia expansion. The scout dropped stacks of TNT, which turned out to be purchased from Hatuqay himself earlier. Hatuqay sold the TNT back to the scout, thus managing to sell the same TNT twice.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. The town remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources. It also served as a way to claimblock (prevent Circassia from expanding in that direction).&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials including quartz purchased from [[Nostra:Cascavel|Cascavel]], construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
UPDATED 26.10.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa-Circassia) ===&lt;br /&gt;
Established 16th of June 2026. 24 Residents. 200 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: EastAnapa-Cir) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 82 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268755</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268755"/>
		<updated>2026-11-01T03:25:19Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|29|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 730&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
[[File:Log of a chat message from 21-11-2024.png|left|thumb|190x190px|&amp;quot;Long live Circassia&amp;quot; - log of a chat message by Lip from November 2024, who would later be one of the players who found Circassia in Terra Nostra.]]&lt;br /&gt;
In 2024 and 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were vary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by [[HasanHasa]] who prior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The new owner of the town intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
During this time, Hatuqay struck a deal with the mayor of Osogbo, an African town, which allowed him to set up a shop there without having to pay the 5 daily that he would need to pay in order to make Anapa open for public spawn. He set up a TNT shop that over the coming months would become one of the largest TNT businesses in the server thanks to his extremely agressive marketing. Relations improved with the Khanate of Crimea, and when the Khanate was eventually sold to Claus who became the new Khan, the amicable relations continued.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength. This also served as a promotion for the TNT business.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update and the TNT sales, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, Hatuqay eliminated the trespasser, maintaining the security of the Kabardia expansion. The scout dropped stacks of TNT, which turned out to be purchased from Hatuqay himself earlier. Hatuqay sold the TNT back to the scout, thus managing to sell the same TNT twice.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. The town remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources. It also served as a way to claimblock (prevent Circassia from expanding in that direction).&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials including quartz purchased from [[Nostra:Cascavel|Cascavel]], construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
UPDATED 26.10.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa-Circassia) ===&lt;br /&gt;
Established 16th of June 2026. 24 Residents. 200 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: EastAnapa-Cir) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 82 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268502</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268502"/>
		<updated>2026-10-29T14:42:20Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|29|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 730&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
[[File:Log of a chat message from 21-11-2024.png|left|thumb|190x190px|&amp;quot;Long live Circassia&amp;quot; - log of a chat message by Lip from November 2024, who would later be one of the players who found Circassia in Terra Nostra.]]&lt;br /&gt;
In 2024 and 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were vary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by [[HasanHasa]] who prior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The new owner of the town intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
During this time, Hatuqay struck a deal with the mayor of Osogbo, an African town, which allowed him to set up a shop there without having to pay the 5 daily that he would need to pay in order to make Anapa open for public spawn. He set up a TNT shop that over the coming months would become one of the largest TNT businesses in the server thanks to his extremely agressive marketing. Relations improved with the Khanate of Crimea, and when the Khanate was eventually sold to Claus who became the new Khan, the amicable relations continued.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength. This also served as a promotion for the TNT business.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update and the TNT sales, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, Hatuqay eliminated the trespasser, maintaining the security of the Kabardia expansion. The scout dropped stacks of TNT, which turned out to be purchased from Hatuqay himself earlier. Hatuqay sold the TNT back to the scout, thus managing to sell the same TNT twice.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Circassian citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. However, later talks with the player revealed it was a misunderstanding and the two sides exchanged apologies; the town however remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources.&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials including quartz purchased from [[Nostra:Cascavel|Cascavel]], construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
UPDATED 26.10.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa-Circassia) ===&lt;br /&gt;
Established 16th of June 2026. 24 Residents. 200 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: EastAnapa-Cir) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 82 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268456</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268456"/>
		<updated>2026-10-29T10:59:11Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: will write about this later&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|29|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 730&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
&lt;br /&gt;
In 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were vary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by [[HasanHasa]] who prior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The new owner of the town intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
During this time, Hatuqay struck a deal with the mayor of Osogbo, an African town, which allowed him to set up a shop there without having to pay the 5 daily that he would need to pay in order to make Anapa open for public spawn. He set up a TNT shop that over the coming months would become one of the largest TNT businesses in the server thanks to his extremely agressive marketing. Relations improved with the Khanate of Crimea, and when the Khanate was eventually sold to Claus who became the new Khan, the amicable relations continued.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength. This also served as a promotion for the TNT business.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update and the TNT sales, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, Hatuqay eliminated the trespasser, maintaining the security of the Kabardia expansion. The scout dropped stacks of TNT, which turned out to be purchased from Hatuqay himself earlier. Hatuqay sold the TNT back to the scout, thus managing to sell the same TNT twice.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Circassian citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. However, later talks with the player revealed it was a misunderstanding and the two sides exchanged apologies; the town however remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources.&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials including quartz purchased from [[Nostra:Cascavel|Cascavel]], construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
UPDATED 26.10.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa-Circassia) ===&lt;br /&gt;
Established 16th of June 2026. 24 Residents. 200 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: EastAnapa-Cir) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 82 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268250</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268250"/>
		<updated>2026-10-27T06:51:08Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|29|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 730&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
&lt;br /&gt;
In 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were vary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by [[HasanHasa]] who prior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The new owner of the town intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
During this time, Hatuqay struck a deal with the mayor of Osogbo, an African town, which allowed him to set up a shop there without having to pay the 5 daily that he would need to pay in order to make Anapa open for public spawn. He set up a TNT shop that over the coming months would become one of the largest TNT businesses in the server thanks to his extremely agressive marketing. Relations improved with the Khanate of Crimea, and when the Khanate was eventually sold to Claus who became the new Khan, the amicable relations continued.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength. This also served as a promotion for the TNT business.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update and the TNT sales, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, Hatuqay eliminated the trespasser, maintaining the security of the Kabardia expansion. The scout dropped stacks of TNT, which turned out to be purchased from Hatuqay himself earlier. Hatuqay sold the TNT back to the scout, thus managing to sell the same TNT twice.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Circassian citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. However, later talks with the player revealed it was a misunderstanding and the two sides exchanged apologies; the town however remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources.&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
[[File:Tank during the Anapa Suayp prank war.png|thumb|The tank prank.]]&lt;br /&gt;
The prank war reached a physical peak when the mayor of Suayp constructed a military tank directly on the border, positioning its barrel to aim directly into Circassian territory. In response, Circassian citizens constructed a massive replica of the Suayp mayor&#039;s in-game character head directly in front of the tank. This resulted in the tank aiming point-blank at the mayor&#039;s own likeness. The Suayp mayor modified his structure by raising the tank&#039;s barrel to aim over the initial replica. Circassia countered this move by building a second, higher character head directly in the new line of sight. This architectural standoff effectively rendered the tank useless, as any further vertical adjustments would result in the tank pointing at a 90-degree angle. Other minor pranks and exchanges also happened during the cold war, although the tensions eventually rose from a mere prank war to an actual dispute.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials including quartz purchased from [[Nostra:Cascavel|Cascavel]], construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
UPDATED 26.10.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa-Circassia) ===&lt;br /&gt;
Established 16th of June 2026. 24 Residents. 200 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: EastAnapa-Cir) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 82 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=HasanHasa&amp;diff=268249</id>
		<title>HasanHasa</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=HasanHasa&amp;diff=268249"/>
		<updated>2026-10-27T06:50:36Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;HasanHasa&#039;&#039;&#039; (also known as &#039;&#039;&#039;Resonity&#039;&#039;&#039;) is a player on EarthMC. He played a central role as a co-leader of the breakaway nation United States of America (USA) during the [[Nostra:American Civil War|American Civil War]], before rebranding as Resonity, governing the Crimean Khanate, becoming Councillor of the Aegean Autonomous Administration (Aegea), and at some point also serving as the leader of Libya.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=HasanHasa&amp;diff=268248</id>
		<title>HasanHasa</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=HasanHasa&amp;diff=268248"/>
		<updated>2026-10-27T06:49:46Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;HasanHasa&#039;&#039;&#039; (also known as &#039;&#039;&#039;Resonity&#039;&#039;&#039;) is a prominent player on EarthMC. He played a central role as a co-leader of the breakaway nation United States of America (USA) during the [[Nostra:American Civil War|American Civil War]], before rebranding as Resonity, governing the Crimean Khanate, becoming Councillor of the Aegean Autonomous Administration (Aegea), and at some point also serving as the leader of Libya.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=HasanHasa&amp;diff=268247</id>
		<title>HasanHasa</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=HasanHasa&amp;diff=268247"/>
		<updated>2026-10-27T06:49:38Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;HasanHasa&amp;#039;&amp;#039;&amp;#039; (later known as &amp;#039;&amp;#039;&amp;#039;Resonity&amp;#039;&amp;#039;&amp;#039;) is a prominent player on EarthMC. He played a central role as a co-leader of the breakaway nation United States of America (USA) during the American Civil War, before rebranding as Resonity, governing the Crimean Khanate, becoming Councillor of the Aegean Autonomous Administration (Aegea), and at some point also serving as the leader of Libya.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;HasanHasa&#039;&#039;&#039; (later known as &#039;&#039;&#039;Resonity&#039;&#039;&#039;) is a prominent player on EarthMC. He played a central role as a co-leader of the breakaway nation United States of America (USA) during the [[Nostra:American Civil War|American Civil War]], before rebranding as Resonity, governing the Crimean Khanate, becoming Councillor of the Aegean Autonomous Administration (Aegea), and at some point also serving as the leader of Libya.&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:American_Civil_War&amp;diff=268246</id>
		<title>Nostra:American Civil War</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:American_Civil_War&amp;diff=268246"/>
		<updated>2026-10-27T06:48:20Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Conflict|name=American Civil War|image=[[File:Map of the American Civil War (Nostra).png|200px]]&amp;lt;br&amp;gt;America (magenta) and the USA (cyan) at the height of the conflict. Battles and events are colored by victorious nation.|conflict=American Civil War|result=Commonwealth victory|location=[[North America]]|left_belligerents=[[File:AmericanFlag.webp|20px|border]] [[Nostra:America|Commonwealth of America]]|right_belligerents=[[File:Flag of the United States.svg.png|20px|border]] [[Nostra:USA|USA]]|part_of=|partof=Part of the [[Turkish invasion of EarthMC]]|date=June 26th - August 2nd, 2026|left_leadership=[[File:AmericanFlag.webp|20px|border]] [[Sayerleft]]&amp;lt;/br&amp;gt;[[File:AmericanFlag.webp|20px|border]] [[Flippizzacake]] †|right_leadership = [[File:Flag of the United States.svg.png|20px|border]] Conleft ††&amp;lt;/br&amp;gt;[[File:Flag of the United States.svg.png|20px|border]] [[HasanHasa]] †&amp;lt;/br&amp;gt;[[File:Flag of the United States.svg.png|20px|border]] Zombot3000 ††††|right_casualties=9 (documented)&amp;lt;/br&amp;gt;4 dogs|left_casualties=5 (documented)&amp;lt;/br&amp;gt;&amp;gt;20 (&#039;&#039;Flippizzacake estimate&#039;&#039;)}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;American Civil War&#039;&#039;&#039; (Turkish: &#039;&#039;Amerikan İç Savaşı&#039;&#039;), also known as the American-USA War in the [[Nostra:USA|USA]], was a conflict between the [[Nostra:America|Commonwealth of America]] and the [[Nostra:USA|USA]] that took place in [[North America (Continent)|North America]] from June 26th, 2026 to August 2nd, 2026. Stemming from an internal conflict over the city of Delaware scamming and trapping several players, Delaware was ejected from the Commonwealth, going on to form the USA, and all-out war eventually began several days later after repeated skirmishes and claimblockings.&lt;br /&gt;
&lt;br /&gt;
The war was primarily fought through trapping, spying, and the use of propaganda, however several battles took place in cities across the continent such as Vither State and Philadelphia.&lt;br /&gt;
&lt;br /&gt;
== Names ==&lt;br /&gt;
&lt;br /&gt;
The American Civil War was first referred to as such on June 29th, 2026, by player kobiKraft, who said &amp;quot;american civil war??&amp;quot; in the mist of an argument between Conleft and several American players&amp;lt;ref&amp;gt;https://discord.com/channels/219863747248914433/1493352509899669575/1521195699121946726&amp;lt;/ref&amp;gt;, however the concept was also jokingly discussed much earlier around the 13th and 14th&amp;lt;ref&amp;gt;https://discord.com/channels/219863747248914433/1493352509899669575/1515496175187525652&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://discord.com/channels/219863747248914433/1493352509899669575/1515737778967678976&amp;lt;/ref&amp;gt;. In the USA, it was referred to as the American-USA War, and was once incorrectly called the &amp;quot;1th pihladelphia war&amp;quot; [sic] by Conleft himself while saying he would write an article about it on the EarthMC Wiki&amp;lt;ref&amp;gt;https://discord.com/channels/219863747248914433/1493352509899669575/1521198159672643684&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
The city of Delaware was founded on May 16th, 2026, about a month after the server was first released to beta testers and 16 days after its official release. Due to the [[Turkish invasion of EarthMC]], the city had a significant Turkish population, causing a cultural and linguistic divide that may have contributed to the outbreak of war.&lt;br /&gt;
&lt;br /&gt;
In the days leading to the war, the residents of Delaware reportedly began scamming and trapping both foreigners, American-allied traders, and American citizens out of their gear and mayoral statuses. While scamming and trapping of foreigners and new players around this time was not an explicit taboo, being often seen globally as a &amp;quot;skill issue&amp;quot; on the victim&#039;s behalf, the scamming of American citizens and the country&#039;s trade partners drew significant anger from the rest of the country, and fears arose that these incidents would destroy America&#039;s international reputation. Therefore, the Commonwealth of America&#039;s House of Representatives voted to expel the city of Delaware from the country. The text of the resolution states:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Context: Delaware has had a history of scamming and trapping americans with a court case popping up as a result. Recently they have scammed and trapped a panamanian under the impression that they were buying items from Delaware which lines up with a tactic they have used in the past on Americans. While it is not illegal to scam and trap foreigners, when combined with their past in scamming and trapping Americans, this is obviously reckless and is sinking the reputation of America|A Resolution to kick the town of Delaware for scamming and trapping}}&lt;br /&gt;
&lt;br /&gt;
== Timeline ==&lt;br /&gt;
&lt;br /&gt;
=== Independence of the USA and initial skirmishes ===&lt;br /&gt;
&lt;br /&gt;
Delaware, now a nationless town, declared itself an independent state, officially as the United States of America, but often shortened both in-game and colloquially to just &#039;&#039;USA&#039;&#039; in order to distinguish itself from countries like the [[Nostra:United States Empire|United States Empire]]. In its declaration of independence, it accused &amp;quot;neighboring countries&amp;quot; of attempting to pressure and restrict them, before declaring themselves the &amp;quot;true owners of America&amp;quot;, attempting to purchase the nearby town of St. Willis and later purchasing Baltimore.&lt;br /&gt;
&lt;br /&gt;
The first skirmishes and claimblockings of the war took place on June 28th when the USA established the town of Pennsylvania in order to prevent further expansion of the city of Philadelphia. Notable casualties during this period include Conleft, who was killed for the first time in the war by Flippizzacake&amp;lt;ref name=&amp;quot;philly&amp;quot;&amp;gt;https://discord.com/channels/219863747248914433/1493352509899669575/1520930089481539636&amp;lt;/ref&amp;gt;, and even Flippizzacake himself, who was spleefed during a gathering between multiple Delawarians. For killing Conleft despite an extreme disadvantage armor-wise, Flippizzacake was later awarded the Hero of the Commonwealth Medal on June 30th. Notorious Delawarian spy Zombot3000, who later served a significant role in the war, was also killed multiple times in this battle by players such as Night_Depressed, a St. Willis resident, and Rustymach56 from Terravix&amp;lt;ref name=&amp;quot;rusty&amp;quot;&amp;gt;https://discord.com/channels/219863747248914433/1493352509899669575/1521003111223656661&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;night&amp;quot;&amp;gt;https://discord.com/channels/219863747248914433/1493352509899669575/1521332911066841259&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
On June 29th, 2 people bombed a building in St Willis called the &amp;quot;EMC World Trade Center.&amp;quot; The identities of the people who bombed the building are still in dispute, as thearbysworker claims the mods told him it was ScFish15, but ScFish15 repeatedly denied those claims, which created a major argument between the two which eventually led to the selling of Baltimore to USA from ScFish15 for over 3000 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== July ===&lt;br /&gt;
To much debate in the Commonwealth&#039;s House of Representatives, a resolution was drafted to declare war against the USA, but it was afterwards withdrawn out of concern that the declaration would recognize the USA as a distinct independent nation rather than a rebelling region. Nevertheless, the war continued.&lt;br /&gt;
&lt;br /&gt;
On July 3rd, a USA spy called NoahVance made the town of Neo_Jersey in southern New Jersey. Due to him being in America, NoahVance was able to claim dozens of chunks in southern New Jersey, claimblocking several New Jersey towns.&lt;br /&gt;
&lt;br /&gt;
On July 11th, America and USA officially ended the war in the Treaty of Philadelphia, which demanded that the USA revoke their claim to all of America, and forbidding their expansion beyond a specific line&amp;lt;ref&amp;gt;https://discord.com/channels/1433001747277676635/1464009020963557542/1525692582766706820&amp;lt;/ref&amp;gt;. However, despite the war&#039;s official conclusion, hostilities continued, with both sides claiming the other was not upholding their part of the treaty. Therefore, the war is considered by most to continue beyond this point, and the Treaty of Philadelphia itself a failed treaty.&lt;br /&gt;
&lt;br /&gt;
Later that month, despite the Treaty of Philadelphia, the USA committed a terrorist attack against the city of St. Willis, America, on July 29th, the second of which to take place throughout the war...the first being the attack against the EMC World Trade Center. The attack was carried out when [[HasanHasa]] infiltrated St. Willis disguising as a new player nicknamed &amp;quot;Jeopardy&amp;quot;, and promptly abused the town&#039;s lenient building permissions to explode the inner urban regions with TNT minecarts. This attack was promptly rolled back by moderation in the same day.&lt;br /&gt;
&lt;br /&gt;
=== Battle of Vither State ===&lt;br /&gt;
On July 31st, a battle began at the town of Vither State, a town owned by the USA and created by Zombot3000. This battle is often considered the only &amp;quot;true&amp;quot; battle of the American Civil War, and is described as such at a monument to the war since erected in the town. America, with a force of 6, not including later arrivals, attacked an equally sized force that was defending the town. American HibachiBeamz killed Conleft and Zombot3000, and Flippizzacake killed HasanHasa, while Teukris, a Delawarian, killed American soldier VreikOG towards the end of the battle&amp;lt;ref name=&amp;quot;vither&amp;quot;&amp;gt;https://discord.com/channels/1478543775902076998/1478543776741064850/1534708158495461418&amp;lt;/ref&amp;gt;. Many other less-PVP oriented Americans were also killed during the battle by Delawarian traps&amp;lt;ref&amp;gt;https://discord.com/channels/1478543775902076998/1478543776741064850/1534712343412605153&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Upon the death of HasanHasa and Conleft, Zombot3000, one of the last surviving commanders, issued a &amp;quot;broken arrow&amp;quot; order in chat, and retreated, however by this time HibachiBeamz and Flippizzacake also began retreating, having fulfilled their mission of a hit-and-run attack. The hit-and-run nature of this battle makes it somewhat hard to define a victor, especially with both sides claiming victory, however for the purpose of this article it will be defined as an American victory due to the death of three Delawarian leaders and the USA&#039;s abandonment of the city towards the end.&lt;br /&gt;
&lt;br /&gt;
The battle was afterwards followed by a longer Vither Campaign that lasted into August, during which the player Windows7Home32 killed Zombot3000 without using a weapon, something that was subsequently the subject of much propaganda, and during which American TheLegoMovieMan killed Delawarian GodOfPotato4ever twice&amp;lt;ref name=&amp;quot;lego1&amp;quot;&amp;gt;https://discord.com/channels/219863747248914433/1493352509899669575/1533334142446600273&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;lego2&amp;quot;&amp;gt;https://discord.com/channels/219863747248914433/1493352509899669575/1533334618705498133&amp;lt;/ref&amp;gt;. This was the &#039;&#039;de facto&#039;&#039; end of the war.&lt;br /&gt;
&lt;br /&gt;
== Aftermath ==&lt;br /&gt;
&lt;br /&gt;
After the Treaty of Philadelphia and the Battle of Vither State, much of the USA&#039;s playerbase quit, and HasanHasa later sold the USA to America...something that his former comrade Zombot3000 declared him a traitor for. An American ally, 4KayP7, was place in charge of the USA by America after buying the country, and since then it has gradually been reintegrating into America by the purchase of cities. In the near future, the USA is likely to be completely annexed, despite the original intentions of 4KayP7 to preserve the country, however as of this current moment it still exists mostly as a rump city-state in DC (formerly Delaware).&lt;br /&gt;
&lt;br /&gt;
=== Casualties ===&lt;br /&gt;
The following is a list of recorded casualties from both sides via in-game death messages and testimony. This does not include estimates, and are are likely much lower than the actual casualty counts.&lt;br /&gt;
&lt;br /&gt;
==== American (Commonwealth) ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Player&lt;br /&gt;
!Times died&lt;br /&gt;
!Citation&lt;br /&gt;
|-&lt;br /&gt;
|thearbysworker&lt;br /&gt;
|2 (Trapped x2)&lt;br /&gt;
|&amp;lt;ref&amp;gt;https://discord.com/channels/1478543775902076998/1478543776741064850/1535099214688821300&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Flippizzacake&lt;br /&gt;
|1 (Trapped)&lt;br /&gt;
|&amp;lt;ref&amp;gt;https://discord.com/channels/1478543775902076998/1478543776741064850/1534718228398608474&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|TheLegoMovieMan&lt;br /&gt;
|1 (Trapped)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|VriekOG&lt;br /&gt;
|1 (Vither)&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;vither&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|yergmite&lt;br /&gt;
|1 (killed)&lt;br /&gt;
|&amp;lt;ref&amp;gt;https://discord.com/channels/1478543775902076998/1478543776741064850/1535099214688821300&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Total recorded deaths&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Delawarian (USA) ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Player&lt;br /&gt;
!Times died&lt;br /&gt;
!Citation&lt;br /&gt;
|-&lt;br /&gt;
|Zombot3000&lt;br /&gt;
|4 (Philadelphia x2, Vither, Vither Campaign)&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;rusty&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;night&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;https://discord.com/channels/219863747248914433/1493352509899669575/1532814917433036811&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://discord.com/channels/219863747248914433/1493352509899669575/1533169895729135860&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Conleft&lt;br /&gt;
|2 (Philadelphia, Vither)&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;philly&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;vither&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;packwatch&amp;quot;&amp;gt;https://discord.com/channels/1478543775902076998/1478543776741064850/1534712582756241408&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|GodOfPotato4ever&lt;br /&gt;
|2 (Vither Campaign x2)&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;lego1&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;lego2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|HasanHasa&lt;br /&gt;
|1 (Vither)&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;vither&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;packwatch&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Total recorded deaths&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tactics ==&lt;br /&gt;
&lt;br /&gt;
=== Trapping ===&lt;br /&gt;
While America used a more traditional approach of warfare against the USA, the USA made heavy use of trapping and killing players throughout the war as a method of defense, something that Delawarians were experienced in through their early history, and ultimately one of the root causes of the conflict.&lt;br /&gt;
&lt;br /&gt;
=== Use of propaganda ===&lt;br /&gt;
The USA highly utilized domestic propaganda throughout the conflict, with common talking points including American terrorism and alleged racism towards the country&#039;s primarily Turkish population. They have also often been accused by America of falsely claiming victories over lost battles and deliberately inflating casualty numbers&amp;lt;ref&amp;gt;https://discord.com/channels/1478543775902076998/1478543776741064850/1534711987596955679&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://discord.com/channels/1478543775902076998/1478543776741064850/1535150131354140703&amp;lt;/ref&amp;gt;. American propaganda, meanwhile, mainly attacked the leadership of the USA themselves, alongside citing the attacks against St. Willis and the causes of the war as proof of Delawarian unsportsmanship and immortality.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Wars (Nostra)]] [[Category:America (Nostra)]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268245</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268245"/>
		<updated>2026-10-27T06:47:14Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|29|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 730&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
&lt;br /&gt;
In 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were vary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by [[HasanHasa]] who prior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The new owner of the town intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
During this time, Hatuqay struck a deal with the mayor of Osogbo, an African town, which allowed him to set up a shop there without having to pay the 5 daily that he would need to pay in order to make Anapa open for public spawn. He set up a TNT shop that over the coming months would become one of the largest TNT businesses in the server thanks to his extremely agressive marketing. Relations improved with the Khanate of Crimea, and when the Khanate was eventually sold to Claus who became the new Khan, the amicable relations continued.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength. This also served as a promotion for the TNT business.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update and the TNT sales, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, Hatuqay eliminated the trespasser, maintaining the security of the Kabardia expansion. The scout dropped stacks of TNT, which turned out to be purchased from Hatuqay himself earlier. Hatuqay sold the TNT back to the scout, thus managing to sell the same TNT twice.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Circassian citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. However, later talks with the player revealed it was a misunderstanding and the two sides exchanged apologies; the town however remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources.&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
[[File:Tank during the Anapa Suayp prank war.png|thumb|The tank prank.]]&lt;br /&gt;
The prank war reached a physical peak when the mayor of Suayp constructed a military tank directly on the border, positioning its barrel to aim directly into Circassian territory. In response, Circassian citizens constructed a massive replica of the Suayp mayor&#039;s in-game character head directly in front of the tank. This resulted in the tank aiming point-blank at the mayor&#039;s own likeness. The Suayp mayor modified his structure by raising the tank&#039;s barrel to aim over the initial replica. Circassia countered this move by building a second, higher character head directly in the new line of sight. This architectural standoff effectively rendered the tank useless, as any further vertical adjustments would result in the tank pointing at a 90-degree angle. Other minor pranks and exchanges also happened during the cold war, although the tensions eventually rose from a mere prank war to an actual dispute.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials, construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
UPDATED 26.10.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa-Circassia) ===&lt;br /&gt;
Established 16th of June 2026. 24 Residents. 200 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: EastAnapa-Cir) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 82 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Aegea&amp;diff=268244</id>
		<title>Nostra:Aegea</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Aegea&amp;diff=268244"/>
		<updated>2026-10-27T06:46:31Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|title1 = &amp;lt;div style=&amp;quot;background-color: #005A9C; color: white;&amp;quot;&amp;gt;Aegea&amp;lt;/div&amp;gt;&lt;br /&gt;
|color = blue&lt;br /&gt;
|image1 = [[File:Flag of Aegea.png|250px]] &amp;lt;br&amp;gt;Flag of the Aegean Administration&lt;br /&gt;
|Full_name= Aegean Autonomous Administration&lt;br /&gt;
|nation= Byzantium&lt;br /&gt;
|population= {{Population|6|18/August/2026}}&lt;br /&gt;
|/t_list_page= self explanatory&lt;br /&gt;
|mayor= Extheon&lt;br /&gt;
|Chunks= 70&lt;br /&gt;
|Continent= Europe&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Aegea (Union of the Aegean Islands) is a strategic municipality aimed at uniting all the islands in the Aegean Sea, particularly the Dodecanese, under a single flag. This municipality, which seeks to bring together the fragmented island communities under a common political umbrella, was founded on a vision rooted in seafaring, coastal trade, and island culture.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &#039;&#039;&#039;Foundation and Initial Expansion Period (10–11 September 2026)&#039;&#039;&#039; ===&lt;br /&gt;
Aegea was founded by Extheon on the island of &#039;&#039;Amorgos&#039;&#039; on 10 September 2026. The initial vision behind the city’s founding was to create a peaceful, isolated and self-contained settlement (base) by uniting just a few small islands. However, on the very day of its founding, the city administration took a strategic decision to incorporate the islands of &#039;&#039;Keros and Donousa&#039;&#039; into its borders (claim). Thus, on its very first day, Aegea became a unified entity comprising three islands.&lt;br /&gt;
&lt;br /&gt;
The expansion policy continued unabated the following day. On 11 September, the island of &#039;&#039;Anafi&#039;&#039; was annexed and incorporated into Aegea’s territory, and the city’s first citizens were settled in the region to begin establishing a local population.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Capital Influx and the Councillor Era (12 September 2026)&#039;&#039;&#039; ===&lt;br /&gt;
Just two days after the city’s founding, a significant political and economic development took place that would alter Aegea’s destiny. Resonity (formerly known as [[HasanHasa]]), a long-time ally and friend of Extheon, decided to join Aegea by selling the Crimean Khanate, which he governed, to Ukraine in exchange for an agreement.&lt;br /&gt;
&lt;br /&gt;
The large amount of capital that Resonity brings with it upon joining the city sparked the golden age (period of rapid expansion) of Aegea. Thanks to this economic strength, the city significantly expanded its national borders by annexing, in turn, the islands of Astipalea and Nisyros, and the Syrna islets to the south. In recognition of its long-standing friendships and the immense economic contribution it made to the city’s growth, the founding president, Extheon, granted Resonity the position of Councillor, the second most senior post in the administration.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The Purchase of Rhodes (22 September 2026)&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
In line with Aegea’s vision of uniting the Aegean islands, Leader Extheon approached UleashdaBarista, the founder of Rhodes, with an offer to sell the island to Aegea.&lt;br /&gt;
&lt;br /&gt;
Following a lengthy sales process, Rhodes was purchased by Resonity on September 22, 2026, and joined Aegea. It became Aegea&#039;s largest and most central city.&lt;br /&gt;
&lt;br /&gt;
Due to its size and central location, the island of Rhodes was granted the right to govern itself as a semi-autonomous city-state.&lt;br /&gt;
&lt;br /&gt;
== The Structure of the State ==&lt;br /&gt;
=== &#039;&#039;&#039; Political Status &#039;&#039;&#039; ===&lt;br /&gt;
Aegea is affiliated with the Byzantine nation in matters of foreign policy, whilst retaining the status of a fully independent and autonomous city-state in its internal affairs. The administration adopts a centralised model of a Union of Islands, under which the islands of the Aegean Sea are governed by a shared vision. This structure allows the city to remain an ally of Byzantium in national diplomacy whilst being free to make its own laws within its own territory.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039; Administration and Decision-Making &#039;&#039;&#039; ===&lt;br /&gt;
The city’s executive body consists of a small, hierarchical yet consultative cabinet, designed to enable swift and effective decision-making. Although the administrative structure appears comprehensive, the final and critical decisions shaping the city’s future are taken only by the Mayor and the small executive team appointed by him (Councillor and Treasurer).&lt;br /&gt;
&lt;br /&gt;
Whilst the executive branch possesses broad powers in decision-making, democratic principles are also present in Aegea’s governance. To ensure political legitimacy and reflect the will of the people, decisions on major issues that directly affect all island residents are reached through referendums (public votes).&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039; Law &#039;&#039;&#039; === &lt;br /&gt;
Aegea has its own Constitution and laws enacted in accordance with it. The Union provides order through written rules.&lt;br /&gt;
&lt;br /&gt;
New citizens joining the city are directed to islands of strategic importance, as determined by the administration, with the aim of accelerating development. The construction of new settlements and buildings in a manner consistent with the geographical character of the Aegean Sea and its traditional architecture (white and blue tones, stone houses, etc.) is strongly encouraged.&lt;br /&gt;
&lt;br /&gt;
Sea routes, bridges and ice highways facilitating inter-island transport are the city’s common public property. Within the city limits (claims), any development that compromises aesthetics, contravenes planning regulations or is unauthorised is strictly monitored by the city administration, which will intervene where necessary.&lt;br /&gt;
&lt;br /&gt;
There is no system of daily taxes (town tax) imposed on citizens in Aegea. The city’s growth and daily upkeep costs are financed entirely through voluntary donations from administrators and island residents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Nostra]]&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268243</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268243"/>
		<updated>2026-10-27T05:27:29Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|29|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 730&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
&lt;br /&gt;
In 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were vary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
After a while, the Crimean Khanate, which originated in Ukraine, was formed near the town&#039;s borders. They bought the neighboring town of Sochi, which was established and put up for sale by another player days prior. Circassia attempted to purchase Sochi due to its real life historical significance as a region of Circassia, but they lacked sufficient funds at this time.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by a Turkish player who rior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The investor intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
During this time, Hatuqay struck a deal with the mayor of Osogbo, an African town, which allowed him to set up a shop there without having to pay the 5 daily that he would need to pay in order to make Anapa open for public spawn. He set up a TNT shop that over the coming months would become one of the largest TNT businesses in the server thanks to his extremely agressive marketing.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength. This also served as a promotion for the TNT business.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update and the TNT sales, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, Hatuqay eliminated the trespasser, maintaining the security of the Kabardia expansion. The scout dropped stacks of TNT, which turned out to be purchased from Hatuqay himself earlier. Hatuqay sold the TNT back to the scout, thus managing to sell the same TNT twice.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Circassian citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. However, later talks with the player revealed it was a misunderstanding and the two sides exchanged apologies; the town however remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources.&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
[[File:Tank during the Anapa Suayp prank war.png|thumb|The tank prank.]]&lt;br /&gt;
The prank war reached a physical peak when the mayor of Suayp constructed a military tank directly on the border, positioning its barrel to aim directly into Circassian territory. In response, Circassian citizens constructed a massive replica of the Suayp mayor&#039;s in-game character head directly in front of the tank. This resulted in the tank aiming point-blank at the mayor&#039;s own likeness. The Suayp mayor modified his structure by raising the tank&#039;s barrel to aim over the initial replica. Circassia countered this move by building a second, higher character head directly in the new line of sight. This architectural standoff effectively rendered the tank useless, as any further vertical adjustments would result in the tank pointing at a 90-degree angle. Other minor pranks and exchanges also happened during the cold war, although the tensions eventually rose from a mere prank war to an actual dispute.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials, construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
UPDATED 26.10.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa-Circassia) ===&lt;br /&gt;
Established 16th of June 2026. 24 Residents. 200 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: EastAnapa-Cir) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 82 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268242</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268242"/>
		<updated>2026-10-27T05:09:14Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: /* Soviet Era */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|29|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 730&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
&lt;br /&gt;
In 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were vary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
After a while, the Crimean Khanate, which originated in Ukraine, was formed near the town&#039;s borders. They bought the neighboring town of Sochi, which was established and put up for sale by another player days prior. Circassia attempted to purchase Sochi due to its real life historical significance as a region of Circassia, but they lacked sufficient funds at this time.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by a Turkish player who rior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The investor intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, paying 425 himself, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, defensive forces engaged and eliminated the trespasser, maintaining the security of the Kabardia expansion.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Circassian citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. However, later talks with the player revealed it was a misunderstanding and the two sides exchanged apologies; the town however remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources.&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
[[File:Tank during the Anapa Suayp prank war.png|thumb|The tank prank.]]&lt;br /&gt;
The prank war reached a physical peak when the mayor of Suayp constructed a military tank directly on the border, positioning its barrel to aim directly into Circassian territory. In response, Circassian citizens constructed a massive replica of the Suayp mayor&#039;s in-game character head directly in front of the tank. This resulted in the tank aiming point-blank at the mayor&#039;s own likeness. The Suayp mayor modified his structure by raising the tank&#039;s barrel to aim over the initial replica. Circassia countered this move by building a second, higher character head directly in the new line of sight. This architectural standoff effectively rendered the tank useless, as any further vertical adjustments would result in the tank pointing at a 90-degree angle. Other minor pranks and exchanges also happened during the cold war, although the tensions eventually rose from a mere prank war to an actual dispute.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials, construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
UPDATED 26.10.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa-Circassia) ===&lt;br /&gt;
Established 16th of June 2026. 24 Residents. 200 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: EastAnapa-Cir) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 82 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268241</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268241"/>
		<updated>2026-10-27T05:06:50Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: /* Soviet Era */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|29|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 730&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
&lt;br /&gt;
In 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists, the screenshot was taken before Colchis joined Byzantium.]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were vary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established.]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
After a while, the Crimean Khanate, which originated in Ukraine, was formed near the town&#039;s borders. They bought the neighboring town of Sochi, which was established and put up for sale by another player days prior. Circassia attempted to purchase Sochi due to its real life historical significance as a region of Circassia, but they lacked sufficient funds at this time.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by a Turkish player who rior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The investor intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord.|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul.]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed.]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement.|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, defensive forces engaged and eliminated the trespasser, maintaining the security of the Kabardia expansion.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Circassian citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. However, later talks with the player revealed it was a misunderstanding and the two sides exchanged apologies; the town however remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources.&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
[[File:Tank during the Anapa Suayp prank war.png|thumb|The tank prank.]]&lt;br /&gt;
The prank war reached a physical peak when the mayor of Suayp constructed a military tank directly on the border, positioning its barrel to aim directly into Circassian territory. In response, Circassian citizens constructed a massive replica of the Suayp mayor&#039;s in-game character head directly in front of the tank. This resulted in the tank aiming point-blank at the mayor&#039;s own likeness. The Suayp mayor modified his structure by raising the tank&#039;s barrel to aim over the initial replica. Circassia countered this move by building a second, higher character head directly in the new line of sight. This architectural standoff effectively rendered the tank useless, as any further vertical adjustments would result in the tank pointing at a 90-degree angle. Other minor pranks and exchanges also happened during the cold war, although the tensions eventually rose from a mere prank war to an actual dispute.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials, construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
UPDATED 26.10.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa-Circassia) ===&lt;br /&gt;
Established 16th of June 2026. 24 Residents. 200 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: EastAnapa-Cir) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 82 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268240</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268240"/>
		<updated>2026-10-27T05:05:39Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|29|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 730&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
&lt;br /&gt;
In 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; it was simply named &amp;quot;Circassia&amp;quot;. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town, attempts to communicate with the mayors of that town revealed that they did not like Circassians. The founders thus decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received starter gear to start them off. The founders collected gold through daily server voting and mining. Eventually other Circassians like Lip, who would go on to become a major player, finally joined and helped.  &lt;br /&gt;
&lt;br /&gt;
Since the amount of chunks a town can claim depends on the number of residents they have, however there is also something called a nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim much more chunks. This meant that a totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. They considered joining Iberia, however deals between nations at the time placed the entire North Caucasus under the claims of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the town of VigNation along the route, not knowing that this impressive town would later be annexed by Circassia.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip. Circassia utilised the Soviet Union&#039;s massive nationbonus to rapidly expand its territories.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. Although the Circassians were vary at first, even considering an alliance with the Turks to fight the Byzantines, the Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. The Soviet Union&#039;s slow but steady decline in power and population was another factor, as it meant a lower nationbonus. In the 27th of July, the town left the Soviet Union on good terms and officially joined the Kingdom of Iberia, as was originally planned. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory, this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
After a while, the Crimean Khanate, which originated in Ukraine, was formed near the town&#039;s borders. They bought the neighboring town of Sochi, which was established and put up for sale by another player days prior. Circassia attempted to purchase Sochi due to its real life historical significance as a region of Circassia, but they lacked sufficient funds at this time.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by a Turkish player who rior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The investor intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, defensive forces engaged and eliminated the trespasser, maintaining the security of the Kabardia expansion.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Circassian citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. However, later talks with the player revealed it was a misunderstanding and the two sides exchanged apologies; the town however remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources.&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
[[File:Tank during the Anapa Suayp prank war.png|thumb|The tank prank]]&lt;br /&gt;
The prank war reached a physical peak when the mayor of Suayp constructed a military tank directly on the border, positioning its barrel to aim directly into Circassian territory. In response, Circassian citizens constructed a massive replica of the Suayp mayor&#039;s in-game character head directly in front of the tank. This resulted in the tank aiming point-blank at the mayor&#039;s own likeness. The Suayp mayor modified his structure by raising the tank&#039;s barrel to aim over the initial replica. Circassia countered this move by building a second, higher character head directly in the new line of sight. This architectural standoff effectively rendered the tank useless, as any further vertical adjustments would result in the tank pointing at a 90-degree angle. Other minor pranks and exchanges also happened during the cold war, although the tensions eventually rose from a mere prank war to an actual dispute.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials, construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
UPDATED 26.10.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa-Circassia) ===&lt;br /&gt;
Established 16th of June 2026. 24 Residents. 200 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: EastAnapa-Cir) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 82 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
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		<title>Nostra:Circassia</title>
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&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|29|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 730&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
&lt;br /&gt;
In 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; once Circassia achieved the status of a multi-town autonomous principality, it was renamed from Circassia to Anapa. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town.The founders decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received enchanted diamond gear to start them off. &lt;br /&gt;
&lt;br /&gt;
The founders collected gold through daily server voting and mining. Eventually others like Lip finally joined and helped. The amount of chunks a town can claim depends on the number of residents they have, as well as their nationbonus; towns which belong to populated nations naturally have a higher nationbonus, allowing them to claim more chunks. A totally independent Circassian state would mean a very low nationbonus, which deterred the Circassians. Deals between nations at the time placed the entire North Caucasus under the claim of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily as the &amp;quot;Circassia Soviet Socialist Republic&amp;quot;. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the small town of VigNation along the route, which they liked for its simple architecture.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. The Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive, and preserved its builds. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. In the 27th of July, the town left the Soviet Union on good terms and officially joined Iberia. Circassia had previously held the status of a Soviet Socialist Republic, making it an autonomous territory - this status became unclear when they left the Soviet Union to join Iberia. Circassia remained de facto autonomous although it no longer held the title of a republic - it was a town of Iberia. During this time, Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
After a while, the Crimean Khanate, which originated in Ukraine, was formed near the town&#039;s borders. They bought the neighboring town of Sochi, which was established and put up for sale by another player days prior. Circassia attempted to purchase Sochi due to its real life historical significance as a region of Circassia, but they lacked sufficient funds at this time.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by a Turkish player who rior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The investor intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord|267x267px]]&lt;br /&gt;
The confusion regarding Circassia&#039;s status finally ended when Circassia reclaimed its autonomy, this time not as a republic but as a Grand Principality, a title historically used by Circassian rulers, under the Kingdom of Iberia: on August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, defensive forces engaged and eliminated the trespasser, maintaining the security of the Kabardia expansion.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Circassian citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. However, later talks with the player revealed it was a misunderstanding and the two sides exchanged apologies; the town however remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources.&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
[[File:Tank during the Anapa Suayp prank war.png|thumb|The tank prank]]&lt;br /&gt;
The prank war reached a physical peak when the mayor of Suayp constructed a military tank directly on the border, positioning its barrel to aim directly into Circassian territory. In response, Circassian citizens constructed a massive replica of the Suayp mayor&#039;s in-game character head directly in front of the tank. This resulted in the tank aiming point-blank at the mayor&#039;s own likeness. The Suayp mayor modified his structure by raising the tank&#039;s barrel to aim over the initial replica. Circassia countered this move by building a second, higher character head directly in the new line of sight. This architectural standoff effectively rendered the tank useless, as any further vertical adjustments would result in the tank pointing at a 90-degree angle. Other minor pranks and exchanges also happened during the cold war, although the tensions eventually rose from a mere prank war to an actual dispute.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials, construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
UPDATED 26.10.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa-Circassia) ===&lt;br /&gt;
Established 16th of June 2026. 24 Residents. 200 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: EastAnapa-Cir) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 82 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268238</id>
		<title>Nostra:Circassia</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Nostra:Circassia&amp;diff=268238"/>
		<updated>2026-10-27T04:49:14Z</updated>

		<summary type="html">&lt;p&gt;379731237503238146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Good article}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
{{Nation&lt;br /&gt;
|color = Green&lt;br /&gt;
|eras = &lt;br /&gt;
|title1 = Circassia&lt;br /&gt;
|image1 = [[File:CircassianFlag.webp|frameless]]&lt;br /&gt;
|image2 = [[File:CoA circassia.png|90px|frameless]]&lt;br /&gt;
|full_name = Grand Principality of Circassia&lt;br /&gt;
|towny =&lt;br /&gt;
|national_anthem = [https://www.youtube.com/watch?v=XR4XPl_u6cY &amp;quot;My Song&amp;quot;]&lt;br /&gt;
|motto = &amp;quot;Honour before life!&amp;quot;&lt;br /&gt;
|population = [[File:Greenarrow.png|10px]] {{Population|29|26/10/2026}}&lt;br /&gt;
|chunks = [[File:Greenarrow.png|10px]] 730&lt;br /&gt;
|towns = 4&lt;br /&gt;
|capital_city = Anapa&lt;br /&gt;
|largest_city = Anapa&lt;br /&gt;
|oldest_city = Anapa&lt;br /&gt;
|partOf= [[File:IberiaFlag.webp|20px]] [[Nostra:Iberia|Iberia]]&lt;br /&gt;
|nlist = &lt;br /&gt;
|formed = 16th of June, 2026 (town)&amp;lt;br&amp;gt;25th of August, 2026 (sub-nation)&lt;br /&gt;
|region = Caucasus&lt;br /&gt;
|leader1name = Grand Prince&lt;br /&gt;
|leader1 = Hatuqay&lt;br /&gt;
|executive = &lt;br /&gt;
|leader2name = Prime Minister&lt;br /&gt;
|leader2 = Lip&lt;br /&gt;
|leader3name = Minister of Agriculture&lt;br /&gt;
|leader3 = Bjedugh&lt;br /&gt;
|leader4name = Minister of Infrastructure&lt;br /&gt;
|leader4 = Mango&lt;br /&gt;
|leader5name = Minister of Treasury&lt;br /&gt;
|leader5 = KingGod&lt;br /&gt;
|leader6name = Chief of Intelligence&lt;br /&gt;
|leader6 = Intellectual&lt;br /&gt;
|leader7name = King of Iberia&lt;br /&gt;
|leader7 = King Gogicho II&lt;br /&gt;
|legislature = Khase-Parliament of Circassia&lt;br /&gt;
|political_system = Constitutional Monarchy&lt;br /&gt;
|economic_system =&lt;br /&gt;
|discord = &lt;br /&gt;
|language = [https://en.wikipedia.org/wiki/English%20language English] (official), [https://en.wikipedia.org/wiki/Adyghe%20language Adyghe] (ceremonial)&lt;br /&gt;
|religion = Majority Islam (but other religions are allowed)&lt;br /&gt;
|army_size =&lt;br /&gt;
|provinces = &lt;br /&gt;
|constitution =&lt;br /&gt;
|event1=Establishment as a Soviet town&lt;br /&gt;
|event1date=June 16, 2026&lt;br /&gt;
|event2=Joining Iberia&lt;br /&gt;
|event2date=July 27, 2026&lt;br /&gt;
|event3=Sub-nation status&lt;br /&gt;
|event3date=August 25, 2026&lt;br /&gt;
|formedfrom = Circassia was formed as an autonomous principality when the town of Circassia (now Anapa) bought a neighboring town and became a multi-town entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grand Principality of Circassia&#039;&#039;&#039; is an autonomous principality located in the North Caucasus region in [[Terra Nostra]], a sub-nation of the nation of [[Nostra:Iberia|Iberia]]. The principality is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded to build their homeland in the game, though over time members of other ethnicities also joined them. &lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== The Idea for Circassia ===&lt;br /&gt;
&lt;br /&gt;
Chat records dating back to 2022 confirm that the initial concept for a Circassian nation in the EarthMC Minecraft server was discussed by players of Circassian origin. However, these early plans were never fully realized. For the most part, historical Circassian territories on the server were consistently occupied by random players with no connection to Circassia, a fact known to players who would go on to create the Circassian subnation years later.  Fragmented archive data from older server iterations confirms that a town named &amp;quot;Circassia&amp;quot; did briefly exist at one point. However, this early settlement played no significant geopolitical role, and its ultimate fate remains unrecorded. &lt;br /&gt;
&lt;br /&gt;
In 2025, the concept of establishing a legitimate Circassian nation was revived, however at the time they considered the project practically impossible to execute, viewing it as a dream. Everything changed with the launch of the Terra Nostra 2026 iteration, as once the news broke that the map has been reset, the Circassians planned to join and build Circassia. The Circassians logged in at May 2026 and started working for the town of Circassia, which would later evolve into a large autonomous principality.&lt;br /&gt;
&lt;br /&gt;
=== The Swim and Early Settlement ===&lt;br /&gt;
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]&lt;br /&gt;
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; once Circassia achieved the status of a multi-town autonomous principality, it was renamed from Circassia to Anapa. The founders, including Hatuqay (formerly known as Patli) and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by another town.The founders decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Hatuqay contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Hatuqay and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received enchanted diamond gear to start them off. &lt;br /&gt;
&lt;br /&gt;
The founders collected gold through daily server voting and mining. Eventually others like Lip finally joined and helped. Deals between nations at the time placed the entire North Caucasus under the claim of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily. To avoid detection in the map, Hatuqay and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the small town of VigNation along the route, which they liked for its simple architecture.&lt;br /&gt;
&lt;br /&gt;
=== Soviet Era ===&lt;br /&gt;
[[File:Colchis founded and seeks colonists.png|left|thumb|200x200px|A screenshot from the map showing Colchis seeking colonists]]&lt;br /&gt;
The town named &amp;quot;Circassia&amp;quot; was established on the 16th of June 2026 by Hatuqay, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Hatuqay, as well as an underground cave base settled by Lip.&lt;br /&gt;
&lt;br /&gt;
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. The Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive, and preserved its builds. During this time, many others joined the town.&lt;br /&gt;
&lt;br /&gt;
=== Joining Iberia and Autonomy ===&lt;br /&gt;
[[File:&amp;quot;Sochi&amp;quot; established for the first time.jpeg|left|thumb|183x183px|A screenshot from the map of when Sochi was first established]]&lt;br /&gt;
[[File:2026-07-15_20.19.33.png|thumb|214x214px|An early view of Circassia when it was a small village. July 15th, 2026.]]&lt;br /&gt;
The residents of Iberia and Circassia had a friendly relationship at this point. Over time, the leaders of Circassia realized that the Soviet capital of Moscow was simply too far away, and too uninvolved in the region. In the 27th of July, the town left the Soviet Union on good terms and officially joined Iberia. Iberia was at war with Georgia, thus putting the town of Circassia in war with Georgia as well. &#039;&#039;Some&#039;&#039; Georgian players attacked Circassia from time to time and even managed to kill a citizen.&lt;br /&gt;
&lt;br /&gt;
After a while, the Crimean Khanate, which originated in Ukraine, was formed near the town&#039;s borders. They bought the neighboring town of Sochi, which was established and put up for sale by another player days prior. Circassia attempted to purchase Sochi due to its real life historical significance as a region of Circassia, but they lacked sufficient funds at this time.&lt;br /&gt;
&lt;br /&gt;
While collecting wood, a town member was ambushed by hostile players using invisibility potions and bows. Assuming the enemy to be Georgians, town mayor decided to mount a counter-offensive to take revenge and fight for their nation. Despite not being a good PVPer, he decided to try his luck and purchased some cheap combat gear and potions and started patrolling the Caucasus. Tracking a Georgian target in a Georgian outpost located in southern Azerbaijan, he launched an attack. The operation was a success; yielding three kills.&lt;br /&gt;
&lt;br /&gt;
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by a Turkish player who rior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The investor intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Hatuqay acquired Sochi for 850 gold, while half of it was paid by another player who became the mayor. This purchase was considered an economic win by Circassian players, as manually claiming the region would have cost Circassia over 1700 gold.&lt;br /&gt;
&lt;br /&gt;
Following the acquisition on August 24, Sochi was immediately renamed to &amp;quot;Tuapse-Circassia&amp;quot;. Simultaneously, the original town of Circassia was renamed to &amp;quot;Anapa-Circassia&amp;quot;. This restructuring transitioned Circassia from a single town into a multi-town entity. The mayorship of Tuapse was given to a major Anapa player by Hatuqay.&lt;br /&gt;
&lt;br /&gt;
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord|267x267px]]&lt;br /&gt;
On August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia, while mayor Hatuqay was declared the Grand Prince of Circassia. This political elevation was formalized through a treaty:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Article I:&#039;&#039;&#039; The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.&lt;br /&gt;
* &#039;&#039;&#039;Article II:&#039;&#039;&#039; Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.&lt;br /&gt;
* &#039;&#039;&#039;Article III:&#039;&#039;&#039; Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.&lt;br /&gt;
* &#039;&#039;&#039;Article IV:&#039;&#039;&#039; Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.&lt;br /&gt;
* &#039;&#039;&#039;Article V:&#039;&#039;&#039; Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.&lt;br /&gt;
&lt;br /&gt;
=== Overhauling of Anapa ===&lt;br /&gt;
Following a discussion with other members of the Iberian nation, Circassia&#039;s leaders finalized their plans for the newly renamed town of Anapa&#039;s future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a planned, well-designed city. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. They took notes and studied the layouts of these global cities, gathering inspiration for the future city.&lt;br /&gt;
[[File:Two buildings from early Anapa.png|left|thumb|238x238px|Two buildings from early Anapa, both were later demolished for the Anapa overhaul]]&lt;br /&gt;
To fund the planned city rebuild, Circassia established the Circassian Mining Corps and launched an underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. Simultaneously, the town formed the Exploration Corps. This group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia&#039;s presence across the globe.&lt;br /&gt;
&lt;br /&gt;
To build the new planned city, the original village was leveled using TNT and fire. Salvaged materials were securely stored, and blueprints for the new city were finalized. Following the demolition, construction began on the city&#039;s first plots, which coincided with the arrival of Circassia&#039;s first new citizens. &lt;br /&gt;
&lt;br /&gt;
Long-term infrastructure planning also began, including a grand metro line intended to connect Anapa-Circassia and Tuapse-Circassia to inland regions of the nation such as Poti, and extending further into the Crimean Peninsula. Production capacity was heavily expanded with the construction of dedicated sugarcane and leather megafarms. This output supplied a new network of Circassian-owned shops worldwide. Economic ties were established with the African town of Osogbo, where Circassia acquired property and opened a dedicated storefront. &lt;br /&gt;
&lt;br /&gt;
Additionally, Circassian traders executed a highly profitable market manipulation during the server&#039;s &amp;quot;Moon Update&amp;quot;. Traders bought large quantities of nether stars the moment the update was announced and resold them during peak demand. The inventory sold out completely, yielding an immense profit and further securing Circassia&#039;s economic strength.&lt;br /&gt;
&lt;br /&gt;
===Major Expansions===&lt;br /&gt;
Using the money acquired from the Moon update, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The autonomous principality&#039;s expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. The eastward expansion of the principality into the Kabardia region was driven by strategy: Georgia had begun acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial town-sniping tactic, and, in one notable instance, purchasing a town from an Iberian mayor who sold the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire principality. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, and Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east by a rogue mayor without the Grand Prince or the ministers&#039; consensus, despite being nowhere near the real-life Terek region, which is further east.[[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed]][[File:Circassia-Crimea friendship agreement.png|thumb|Circassian-Crimean Friendship Agreement|309x309px]]&lt;br /&gt;
Hostilities with Georgia persisted, characterized by the aggressive behavior of &#039;&#039;some&#039;&#039; Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of banter via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed infighting and arguing among &#039;&#039;some&#039;&#039; of the Georgian players. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to annoy the residents by throwing items, drinking potions and demanding fights in the chat. The Circassian citizens ignored the provocation, which eventually resulted in the raiders leaving. The harassment was later temporarily halted when he was engaged and defeated in combat by a citizen of the broader Iberian nation.&lt;br /&gt;
&lt;br /&gt;
Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity.&lt;br /&gt;
&lt;br /&gt;
In a diplomatic move, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, defensive forces engaged and eliminated the trespasser, maintaining the security of the Kabardia expansion.&lt;br /&gt;
&lt;br /&gt;
Regional stability was temporarily disrupted when a player founded a new town in Sochi as part of Iberia (not to be confused with the earlier Sochi, now known as Tuapse). When Circassian leadership informed him that he was encroaching on their territorial claims, the player responded agressively. Circassian citizens ambushed and killed the player, with the mayor delivering the final blow. Following his defeat, the player defected to the enemy faction of Georgia. However, later talks with the player revealed it was a misunderstanding and the two sides exchanged apologies; the town however remained as part of Georgia, making it the closest Georgian town to Circassia and a way for Georgian players to teleport near Circassian territories easily; which later proved to be costly when some Circassian residents were killed by Georgian hunters while gathering resources.&lt;br /&gt;
&lt;br /&gt;
=== The Cold War ===&lt;br /&gt;
&lt;br /&gt;
[[File:Anapa castle in Dirt.png|thumb|Screenshot of the Anapa castle, before and after being covered in dirt. The castle was later demolished.]]&lt;br /&gt;
&lt;br /&gt;
On September 25, a major political schism occurred when the local leadership of Tuapse and Terek declared their secession from the Grand Principality of Circassia due to a disagreement with the leadership. Both settlements completely severed ties with the principality, although they had to remain under the overarching banner of the Iberian nation. Tuapse was renamed to &amp;quot;Suayp&amp;quot;, while Terek was rebranded as &amp;quot;Kyzyl-Yurt&amp;quot;. Circassian leadership rejected this secession and officially refused to recognize the departure of the towns, formally designating both Suayp and Kyzyl-Yurt as illegally occupied territories, though they remained technically allied within Iberia. &lt;br /&gt;
&lt;br /&gt;
Both sides had their own arguments: the Circassians argued that they paid for half of the town&#039;s cost and are natives to the region, thus the town must belong to them; while the mayor of Suayp argued that he paid half the price and bought it fair and square, thus a cold war started between Circassia and the town of Suayp, with trolls and bitter exchanges happening at the town border. To quarantine the capital from the settlement of Suayp, construction began on a giant castle wall. This barrier was designed to eventually encircle the entirety of Anapa-Circassia; in response, the castle walls and the national flags were covered in dirt by the mayor of Suayp. This led to a series of disputes and prank wars between the two factions, which were primarily conducted through written signs placed along the territorial divide.&lt;br /&gt;
[[File:Tank during the Anapa Suayp prank war.png|thumb|The tank prank]]&lt;br /&gt;
The prank war reached a physical peak when the mayor of Suayp constructed a military tank directly on the border, positioning its barrel to aim directly into Circassian territory. In response, Circassian citizens constructed a massive replica of the Suayp mayor&#039;s in-game character head directly in front of the tank. This resulted in the tank aiming point-blank at the mayor&#039;s own likeness. The Suayp mayor modified his structure by raising the tank&#039;s barrel to aim over the initial replica. Circassia countered this move by building a second, higher character head directly in the new line of sight. This architectural standoff effectively rendered the tank useless, as any further vertical adjustments would result in the tank pointing at a 90-degree angle. Other minor pranks and exchanges also happened during the cold war, although the tensions eventually rose from a mere prank war to an actual dispute.&lt;br /&gt;
&lt;br /&gt;
After acquiring large quantities of necessary materials, construction officially began on a giant national mosque in Anapa. The grand structure was formally named the [[:en:Qizbech_Tughuzhuqo|Tughuzhuqo Qizbech]] Mosque, honoring the historical Circassian hero. Despite the cold war, the mayor of Suayp respected the mosque construction and did not raid its building materials despite having the chance to do so. &lt;br /&gt;
&lt;br /&gt;
=== Success of the Grand Metro ===&lt;br /&gt;
The capital of Anapa experienced a population boom, while territorial growth continued unabated as the expansion of Khabez was officially completed. Beyond internal growth, Circassian players sometimes engaged in hostilities with neighboring Georgian territories. Some raids resulted in significant amounts of dropped loot and gold for the Circassian treasury.&lt;br /&gt;
&lt;br /&gt;
Underground, the highly anticipated grand metro project saw major progress. After discussions with the leaders of Ukrainian and Turkish metro projects, as well as wih Iberian leadership, planning for the central station officially commenced. The metro system was designed to utilize ice boat technology, guaranteeing ultra-fast travel. To supply the necessary materials, the Circassian mining corps spent grueling hours in the earth&#039;s coldest regions harvesting raw ice. This was compressed into blue ice, the fastest and most expensive ice variant available. The tunnel excavation was an incredibly daunting task due to it being in deepslate level. At one point, a mercenary was hired and promised handsome compensation to help with the digging. However, the sheer scale of the project caused the worker to quit mid-job, refusing the gold payment entirely. Consequently, the excavation was completed 100% by Circassian citizens with minimal outside assistance.&lt;br /&gt;
&lt;br /&gt;
The completed blue-ice line successfully connected Anapa to Crimea and Turkey. This connection established a scale of single-line infrastructure virtually non-existent even in Iberia proper. Travel between Crimea and Circassia was reduced to mere minutes, bringing a heavy influx of Ukrainian tourists to Anapa to view landmarks like the nearly finished Tughuzhuqo Qizbech Mosque. Every Circassian city would eventually receive its own dedicated metro station, while a tunnel connecting Circassia to Poti was finalised. Simultaneously, a mysterious railway was discovered cutting through the Caucasus Mountains and ending abruptly. Investigation concluded that this was built by Soviet citizens. Negotiations to connect the two transit systems ultimately broke down when Soviet representatives started making demands regarding Iberian policy. &lt;br /&gt;
&lt;br /&gt;
During this time, a new town, Maykop, was also established to ensure Circassia&#039;s control at the center of Circassia. In Khabez, citizens constructed a mapart platform. This canvas was used to build a Circassian flag mapart. Upon its completion, citizens were able to mass-produce and place in-game map items displaying the Circassian flag across the region&#039;s homes, streets, and government buildings. &lt;br /&gt;
&lt;br /&gt;
=== End of the Wars ===&lt;br /&gt;
On the 11th of October, the cold war between Circassia and Suayp came to an end when both sides raised the white flag at the border. Following tense but ultimately successful negotiations on the price, the town of Suayp was officially purchased by the Circassians for 800 gold. As part of the acquisition agreement, every structure within the town was completely demolished, allowing Circassia to absorb the territory as an entirely empty plot of land. Following the purchase, relations between the two parties normalized, and the acquired land was officially renamed back to Tuapse. Both sides agreed to go their own ways.&lt;br /&gt;
&lt;br /&gt;
Despite being delayed due to a lack of immediate strategic necessity, the town of Abzakh was finally brought to completion. This milestone was achieved following a massive, dedicated gold-mining effort to fund its final stages. Simultaneously, Circassia launched a highly ambitious urban project with the founding of East Anapa. Due to game mechanics, expanding a pre-existing massive town requires gathering many new residents. To bypass this and take advantage of the free chunks granted to new towns within a large nation like Iberia, East Anapa was established as technically a separate town. However, in practice and governance, it functions entirely as an extension of Anapa. This marks the beginning of a grand multi-town metropolis project, with future plans to establish Northern and Western Anapa using the same mechanical strategy, ultimately creating one colossal, unified city. The aggressive pace of expansion took a severe toll on the economy. To survive this harsh economic climate, citizens engaged in extreme amounts of mining across both the Overworld and the Nether. Additionally, numerous previously held items were liquidated and sold off to maintain town upkeeps and fund ongoing projects.&lt;br /&gt;
&lt;br /&gt;
On the 13th of October, Georgia surrendered and the nation of Iberia officially reached a peace agreement with Georgia, bringing an end to the ongoing war. To mark this monumental occasion, a grand victory celebration was held in Poti. Citizens from all across Iberia gathered to commemorate the victory and the newly established peace.&lt;br /&gt;
&lt;br /&gt;
UPDATED 26.10.2026&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
=== Anapa (in game: Anapa-Circassia) ===&lt;br /&gt;
Established 16th of June 2026. 24 Residents. 200 chunks.&lt;br /&gt;
&lt;br /&gt;
==== East Anapa (in game: EastAnapa-Cir) ====&lt;br /&gt;
Established 18th of October 2026. 1 Resident. 82 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Tuapse (in game: Tuapse-Circassia) ===&lt;br /&gt;
Established 2nd of August 2026; integrated into Circassia 24th of August 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Abzakh (in game: Abzakh-Circassia) ===&lt;br /&gt;
Established 2nd of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Khabez (in game: Khabez-Circassia) ===&lt;br /&gt;
Established 12th of September 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
=== Maykop (in game: Maykop-Circassia) ===&lt;br /&gt;
Established 10th of October 2026. 1 Resident. 112 chunks.&lt;br /&gt;
&lt;br /&gt;
== Government and Culture ==&lt;br /&gt;
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The principality maintains positive relations with most neighbors, with the strict exception of toxic players.&lt;br /&gt;
&lt;br /&gt;
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The principality is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server&#039;s &amp;quot;outlaw world record.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Some names have been shortened or replaced with names that sound similar, while some names have not been given at all, to protect privacy and block them from appearing on google searches.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns (Nostra)]]&lt;br /&gt;
[[Category:Nations (Nostra)]]&lt;br /&gt;
[[Category:Nostra]]&lt;/div&gt;</summary>
		<author><name>379731237503238146</name></author>
	</entry>
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