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	<updated>2026-09-22T22:21:38Z</updated>
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		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=260447</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=260447"/>
		<updated>2026-06-29T01:50:31Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=&lt;br /&gt;
[[File:WeagamowFlag.png|frameless|Flag of Weagamow]]&lt;br /&gt;
|image2=&lt;br /&gt;
[[File:WeagamowCoatofArms.png|200px|frameless|Coat of Arms of the Weagamow Confederation]]&lt;br /&gt;
|image3=&lt;br /&gt;
[[File:Weagamowmap.png|thumb|The Weagamow Confederation on the eve of 11 April 2026]]&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=[https://youtu.be/cpRkqno6H4U Mazurka of Canada]&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 27&lt;br /&gt;
|chunks= 104&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Confederal Head&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=Council of Executives&lt;br /&gt;
|legislature=Confederal Council&lt;br /&gt;
|political_system = Anocratic confederal republic (&#039;&#039;de jure&#039;&#039;)&lt;br /&gt;
* Confined to a city state (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|economic_system = Mixed&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (official)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=Official Constitution of the Weagamow Confederation&lt;br /&gt;
|formedfrom=Town of KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Fall of KowKash&lt;br /&gt;
|event2date=c. 25 August 2024&lt;br /&gt;
|event3=Foundation of KalKash&lt;br /&gt;
|event3date=1 November 2025&lt;br /&gt;
|event4=KalKash Proclamation&lt;br /&gt;
|event4date=26 February 2026&lt;br /&gt;
|event5=Constitution signed; end of provisional government&lt;br /&gt;
|event5date=28 March 2026&lt;br /&gt;
|event6=End of Terra Aurora and dissolution&lt;br /&gt;
|event6date=12 April 2026&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, was a country in the geographic Canadian region in [[Terra Aurora]].  It was centered in a swampy area south of the Western Hudson Bay.  Its confederal capital was [[Aurora:KalKash|KalKash]].  Founded on 26 February 2026, the nation was dissolved upon the shutdown of Terra Aurora on 12 April 2026 and subsequently discontinued.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Native American tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
=== Beginning of nationhood ===&lt;br /&gt;
[[File:KalKashProclamation.png|thumb|left|ANAPHIKISTHEMAN announcing the creation of Weagamow (left) with the KalKash Proclamation (document on the right)]]&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
=== Provisional period ===&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.  It would cover law, definitions of the country, certain aspects of the economy, and the political system.  It was agreed that, while the constitution was underway, the union could not expand.  The justification for this was that, due to the planned unique political system of the country, some towns may shy away from the confederal government or outright leave.  Furthermore, with no constitution governing the additional towns, order would be more difficult to maintain. KalKash, the capital city, continued to expand territorially, however, claiming new lands and planning large projects.  Metropolitan KalKash expanded a third of its size since the start of the provisional government, a sizeable amount compared to the little expansion that occurred while gold was being stockpiled to obtain nation status.  During this time, the constitution was continually worked on, albeit with some interruptions.  The final constitution was approved and signed by ANAPHIKISTHEMAN, CallMiiChad, and mizellland on 28 March, and came into effect when ANAPHIKISTHEMAN announced it soon afterward on that day.&lt;br /&gt;
[[File:WeagamowCouncilofExecutives.png|thumb|right|The members of the Council of Executives (then heads of the provisional government) unanimously vote to adopt the constitution]]&lt;br /&gt;
&lt;br /&gt;
===== Plans for the political system =====&lt;br /&gt;
The nation was already determined to not become a full democracy, due to the system&#039;s typical divisiveness.  ANAPHIKISTHEMAN and other leaders set out to create a new system that would incorporate aspects of the many different ideologies of governance, but to remain incorruptible and to do the will of the people, reasoning that as long as their needs and requests were taken into fair consideration by dialogue, they would be happy.  Democracy would be utilized by allowing citizens to express their concerns to their respective local governments, which would then be passed along to the Confederal Head and Council of Executives by means of meetings of local representatives in the Confederal Council.  This doubles as an example of a republic.  Socialism would be used in the way of workers&#039; rights and increased taxes on increasingly large corporations, while also dismantling monopolies.  Autocracy would be implemented by having an absolute leader, the Confederal Head, though the goal was to have an &amp;quot;autocracy without authoritarianism&amp;quot;, as freedom of speech and other rights would be guaranteed in the constitution and would not be infringed upon by any member of government.  It was deemed highly important that expression be freely allowed so that citizens could have their suggestions implemented, not sidelined or repressed.  Certain measures, such as having fair and un-bloated wages for officials, would be written to fight corruption.  The planned policies were intended to measure up to versatility so that the progressing citizens may be catered to fairly and unconditionally.&lt;br /&gt;
&lt;br /&gt;
===== Texan alliance attempt =====&lt;br /&gt;
On 5 March, ANAPHIKISTHEMAN was approached by [[sometexan]], an official from [[Texas]], seeking an alliance with the young nation.  The proposal was considered carefully, and was nearly agreed upon, until the Weagamow delegation determined that it was too early into independent nationhood to take international stands against or for certain powers.  Among the concern was also fear that such a move may lead to conflict, which would endanger the happiness of the citizens.  It would later be written in the constitution that Weagamow would be a neutral country, focused on upbuilding the international order &amp;quot;for the benefit of peace.&amp;quot;  Certain analyses have determined that if the alliance was accepted, the country may have become nothing more than a buffer state dependent on Texas.  Others theorize that acceptance would have also led to confusion and some infighting among the government and its citizens, since the decision could&#039;ve placed the small, developing town on the foreground for conflict.&lt;br /&gt;
&lt;br /&gt;
=== Post-provisional period ===&lt;br /&gt;
The new nation sent out invitations to nearby town leaders to join the confederation, though no replies were ever received due to regional player inactivity.  On 4 April, the 100th plot of KalKash was claimed.&lt;br /&gt;
&lt;br /&gt;
===== Foreign office project =====&lt;br /&gt;
Before the nation was established and when CallMiiChad was still mayor of KalKash, ANAPHIKISTHEMAN proposed that a foreign office be built to place KalKash—and later Weagamow—on the world stage.  Materials were gathered, but the project was set aside to pursue the creation of the country.  KalKash continued to expand and start new projects, with the plan to create the Weagmow Foreign Office proceeding.  It was planned to house 20 consulates and a conference room for international mediation.  After deforesting and leveling around eleven chunks of land nearly on his own, ANAPHIKISTHEMAN layed down the foundational blocks.  The first half of the embassies were nearly completed by great efforts on the parts of him and CallMiiChad.&lt;br /&gt;
&lt;br /&gt;
===== Terra Aurora shutdown and dissolution =====&lt;br /&gt;
Upon logging on to the server on 12 April to work on the foreign office on 12 April, ANAPHIKISTHEMAN struggled to connect to the EarthMC server, believing it to just be temporarily knocked out.  He proceeded to check the EarthMC Discord server and discovered that the server had indeed shut down in preparation for Terra Nostra.  The next day, on 13 April, he made an announcement that stressed how the confederation was to be taken as a metaphor for pursuing happiness in each person&#039;s individual life, wherever that may lead them.  It was made clear that any continuation of the country or KalKash on Terra Nostra or elsewhere would not be officially sanctioned by the now former government and that any such continuation would likely fail in the original purpose of the nation and the KalKash Proclamation.  The Discord server was set to be deleted on 1 May 2026, the official start of Terra Nostra.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
Since the nation never expanded past KalKash, it shared all of the geographic features of that town: swampy surroundings, forests, uninhabited nearby towns, and minor hilliness.&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
The constitution vowed to not allow the nation to form one economic system over another, but to mix them all to maintain unity among its civilians.  The country never had time to develop an economy, though plans were made by ANAPHIKISTHEMAN to create an office for citizens to work on projects for other towns and nations to improve international relations and establish a healthy economy.  Most of KalKash&#039;s trading capabilities became unused by the time the country disbanded.&lt;br /&gt;
&lt;br /&gt;
== National symbols ==&lt;br /&gt;
===== Flag =====&lt;br /&gt;
[[File:WeagamowFlagConstruction.png|thumb|Construction sheet of the flag of the Weagamow Confederation]]&lt;br /&gt;
[[File:WeagamowFlagUnveiling.png|thumb|left|The founders of KalKash unveil the flag of the Weagamow Confederation before its creation]]&lt;br /&gt;
[[File:WeagamowFlagCoatofArms.png|thumb|Variation of the flag that bears the coat of arms]]&lt;br /&gt;
The flag consisted of four solid colors: a light blue vertical stripe on the left that equated to a third of the length of the flag and three horizontal stripes to the right of it, which saw red on top, white in the middle, and yellow at the bottom.   The light blue represents justice, as was the meaning of the color in KalKash, but also a united confederation.  The red represented community, the white meant the nation&#039;s perpetual neutrality, and the yellow represented the strive for happiness.  An alternative version where the coat of arms was placed in the middle of the flag between the blue stripe and other colors had also been used for official purposes, such as the Discord server&#039;s icon.  The constitution defined the specifications of the flag in its first article of its first section.&lt;br /&gt;
&lt;br /&gt;
===== Coat of arms =====&lt;br /&gt;
The Coat of Arms of the Weagamow Confederation depicted a Canadian forested landscape with a river flowing from south to north, surrounded by olive branches and two Weagamow flags hoisted on flagpoles on either side of the seal as supporters while a red ribbon bearing the national motto, &amp;quot;A Happy Union,&amp;quot; could be seen below the seal.  On the seal, the morning sun shone brightly over the blocky landscape.&lt;br /&gt;
&lt;br /&gt;
===== National hymn =====&lt;br /&gt;
The national hymn or anthem was Mazurka of Canada, a song written by ANAPHIKISTHEMAN and based off the melody of Mazurek Dąbrowskiego.  It deals with the subject of overcoming division and empires to seek happiness and unity among the Canadian populace, encouraging a strive for independence or joining of Cascadian towns into the confederation.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mazurka of Canada&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Canada stands up unitedly,&lt;br /&gt;
&lt;br /&gt;
Against the treacherous eyes.&lt;br /&gt;
&lt;br /&gt;
Though we now break sweat fervently,&lt;br /&gt;
&lt;br /&gt;
From shackles we shall rise.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
From KalKash shines a bright light,&lt;br /&gt;
&lt;br /&gt;
To make all up north aware.&lt;br /&gt;
&lt;br /&gt;
With our happiness our might,&lt;br /&gt;
&lt;br /&gt;
On freedom we now swear.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/cpRkqno6H4U One recording] was published of the song in audio form on 18 April 2026, though the recording had itself existed unpublished since 27 February 2025, the day after Weagamow was founded with the KalKash Proclamation.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=260446</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=260446"/>
		<updated>2026-06-29T01:46:31Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Etymology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=&lt;br /&gt;
[[File:WeagamowFlag.png|frameless|Flag of Weagamow]]&lt;br /&gt;
|image2=&lt;br /&gt;
[[File:WeagamowCoatofArms.png|200px|frameless|Coat of Arms of the Weagamow Confederation]]&lt;br /&gt;
|image3=&lt;br /&gt;
[[File:Weagamowmap.png|thumb|The Weagamow Confederation on the eve of 11 April 2026]]&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=[https://youtu.be/cpRkqno6H4U Mazurka of Canada]&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 27&lt;br /&gt;
|chunks= 104&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Confederal Head&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=Council of Executives&lt;br /&gt;
|legislature=Confederal Council&lt;br /&gt;
|political_system = Anocratic confederal republic (&#039;&#039;de jure&#039;&#039;)&lt;br /&gt;
Confined to a city state (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|economic_system = Mixed&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (official)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=Official Constitution of the Weagamow Confederation&lt;br /&gt;
|formedfrom=Town of KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Fall of KowKash&lt;br /&gt;
|event2date=c. 25 August 2024&lt;br /&gt;
|event3=Foundation of KalKash&lt;br /&gt;
|event3date=1 November 2025&lt;br /&gt;
|event4=KalKash Proclamation&lt;br /&gt;
|event4date=26 February 2026&lt;br /&gt;
|event5=Constitution signed; end of provisional government&lt;br /&gt;
|event5date=28 March 2026&lt;br /&gt;
|event6=End of Terra Aurora and dissolution&lt;br /&gt;
|event6date=12 April 2026&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, was a country in the geographic Canadian region in [[Terra Aurora]].  It was centered in a swampy area south of the Western Hudson Bay.  Its confederal capital was [[Aurora:KalKash|KalKash]].  Founded on 26 February 2026, the nation was dissolved upon the shutdown of Terra Aurora on 12 April 2026 and subsequently discontinued.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Native American tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
=== Beginning of nationhood ===&lt;br /&gt;
[[File:KalKashProclamation.png|thumb|left|ANAPHIKISTHEMAN announcing the creation of Weagamow (left) with the KalKash Proclamation (document on the right)]]&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
=== Provisional period ===&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.  It would cover law, definitions of the country, certain aspects of the economy, and the political system.  It was agreed that, while the constitution was underway, the union could not expand.  The justification for this was that, due to the planned unique political system of the country, some towns may shy away from the confederal government or outright leave.  Furthermore, with no constitution governing the additional towns, order would be more difficult to maintain. KalKash, the capital city, continued to expand territorially, however, claiming new lands and planning large projects.  Metropolitan KalKash expanded a third of its size since the start of the provisional government, a sizeable amount compared to the little expansion that occurred while gold was being stockpiled to obtain nation status.  During this time, the constitution was continually worked on, albeit with some interruptions.  The final constitution was approved and signed by ANAPHIKISTHEMAN, CallMiiChad, and mizellland on 28 March, and came into effect when ANAPHIKISTHEMAN announced it soon afterward on that day.&lt;br /&gt;
[[File:WeagamowCouncilofExecutives.png|thumb|right|The members of the Council of Executives (then heads of the provisional government) unanimously vote to adopt the constitution]]&lt;br /&gt;
&lt;br /&gt;
===== Plans for the political system =====&lt;br /&gt;
The nation was already determined to not become a full democracy, due to the system&#039;s typical divisiveness.  ANAPHIKISTHEMAN and other leaders set out to create a new system that would incorporate aspects of the many different ideologies of governance, but to remain incorruptible and to do the will of the people, reasoning that as long as their needs and requests were taken into fair consideration by dialogue, they would be happy.  Democracy would be utilized by allowing citizens to express their concerns to their respective local governments, which would then be passed along to the Confederal Head and Council of Executives by means of meetings of local representatives in the Confederal Council.  This doubles as an example of a republic.  Socialism would be used in the way of workers&#039; rights and increased taxes on increasingly large corporations, while also dismantling monopolies.  Autocracy would be implemented by having an absolute leader, the Confederal Head, though the goal was to have an &amp;quot;autocracy without authoritarianism&amp;quot;, as freedom of speech and other rights would be guaranteed in the constitution and would not be infringed upon by any member of government.  It was deemed highly important that expression be freely allowed so that citizens could have their suggestions implemented, not sidelined or repressed.  Certain measures, such as having fair and un-bloated wages for officials, would be written to fight corruption.  The planned policies were intended to measure up to versatility so that the progressing citizens may be catered to fairly and unconditionally.&lt;br /&gt;
&lt;br /&gt;
===== Texan alliance attempt =====&lt;br /&gt;
On 5 March, ANAPHIKISTHEMAN was approached by [[sometexan]], an official from [[Texas]], seeking an alliance with the young nation.  The proposal was considered carefully, and was nearly agreed upon, until the Weagamow delegation determined that it was too early into independent nationhood to take international stands against or for certain powers.  Among the concern was also fear that such a move may lead to conflict, which would endanger the happiness of the citizens.  It would later be written in the constitution that Weagamow would be a neutral country, focused on upbuilding the international order &amp;quot;for the benefit of peace.&amp;quot;  Certain analyses have determined that if the alliance was accepted, the country may have become nothing more than a buffer state dependent on Texas.  Others theorize that acceptance would have also led to confusion and some infighting among the government and its citizens, since the decision could&#039;ve placed the small, developing town on the foreground for conflict.&lt;br /&gt;
&lt;br /&gt;
=== Post-provisional period ===&lt;br /&gt;
The new nation sent out invitations to nearby town leaders to join the confederation, though no replies were ever received due to regional player inactivity.  On 4 April, the 100th plot of KalKash was claimed.&lt;br /&gt;
&lt;br /&gt;
===== Foreign office project =====&lt;br /&gt;
Before the nation was established and when CallMiiChad was still mayor of KalKash, ANAPHIKISTHEMAN proposed that a foreign office be built to place KalKash—and later Weagamow—on the world stage.  Materials were gathered, but the project was set aside to pursue the creation of the country.  KalKash continued to expand and start new projects, with the plan to create the Weagmow Foreign Office proceeding.  It was planned to house 20 consulates and a conference room for international mediation.  After deforesting and leveling around eleven chunks of land nearly on his own, ANAPHIKISTHEMAN layed down the foundational blocks.  The first half of the embassies were nearly completed by great efforts on the parts of him and CallMiiChad.&lt;br /&gt;
&lt;br /&gt;
===== Terra Aurora shutdown and dissolution =====&lt;br /&gt;
Upon logging on to the server on 12 April to work on the foreign office on 12 April, ANAPHIKISTHEMAN struggled to connect to the EarthMC server, believing it to just be temporarily knocked out.  He proceeded to check the EarthMC Discord server and discovered that the server had indeed shut down in preparation for Terra Nostra.  The next day, on 13 April, he made an announcement that stressed how the confederation was to be taken as a metaphor for pursuing happiness in each person&#039;s individual life, wherever that may lead them.  It was made clear that any continuation of the country or KalKash on Terra Nostra or elsewhere would not be officially sanctioned by the now former government and that any such continuation would likely fail in the original purpose of the nation and the KalKash Proclamation.  The Discord server was set to be deleted on 1 May 2026, the official start of Terra Nostra.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
Since the nation never expanded past KalKash, it shared all of the geographic features of that town: swampy surroundings, forests, uninhabited nearby towns, and minor hilliness.&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
The constitution vowed to not allow the nation to form one economic system over another, but to mix them all to maintain unity among its civilians.  The country never had time to develop an economy, though plans were made by ANAPHIKISTHEMAN to create an office for citizens to work on projects for other towns and nations to improve international relations and establish a healthy economy.  Most of KalKash&#039;s trading capabilities became unused by the time the country disbanded.&lt;br /&gt;
&lt;br /&gt;
== National symbols ==&lt;br /&gt;
===== Flag =====&lt;br /&gt;
[[File:WeagamowFlagConstruction.png|thumb|Construction sheet of the flag of the Weagamow Confederation]]&lt;br /&gt;
[[File:WeagamowFlagUnveiling.png|thumb|left|The founders of KalKash unveil the flag of the Weagamow Confederation before its creation]]&lt;br /&gt;
[[File:WeagamowFlagCoatofArms.png|thumb|Variation of the flag that bears the coat of arms]]&lt;br /&gt;
The flag consisted of four solid colors: a light blue vertical stripe on the left that equated to a third of the length of the flag and three horizontal stripes to the right of it, which saw red on top, white in the middle, and yellow at the bottom.   The light blue represents justice, as was the meaning of the color in KalKash, but also a united confederation.  The red represented community, the white meant the nation&#039;s perpetual neutrality, and the yellow represented the strive for happiness.  An alternative version where the coat of arms was placed in the middle of the flag between the blue stripe and other colors had also been used for official purposes, such as the Discord server&#039;s icon.  The constitution defined the specifications of the flag in its first article of its first section.&lt;br /&gt;
&lt;br /&gt;
===== Coat of arms =====&lt;br /&gt;
The Coat of Arms of the Weagamow Confederation depicted a Canadian forested landscape with a river flowing from south to north, surrounded by olive branches and two Weagamow flags hoisted on flagpoles on either side of the seal as supporters while a red ribbon bearing the national motto, &amp;quot;A Happy Union,&amp;quot; could be seen below the seal.  On the seal, the morning sun shone brightly over the blocky landscape.&lt;br /&gt;
&lt;br /&gt;
===== National hymn =====&lt;br /&gt;
The national hymn or anthem was Mazurka of Canada, a song written by ANAPHIKISTHEMAN and based off the melody of Mazurek Dąbrowskiego.  It deals with the subject of overcoming division and empires to seek happiness and unity among the Canadian populace, encouraging a strive for independence or joining of Cascadian towns into the confederation.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mazurka of Canada&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Canada stands up unitedly,&lt;br /&gt;
&lt;br /&gt;
Against the treacherous eyes.&lt;br /&gt;
&lt;br /&gt;
Though we now break sweat fervently,&lt;br /&gt;
&lt;br /&gt;
From shackles we shall rise.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
From KalKash shines a bright light,&lt;br /&gt;
&lt;br /&gt;
To make all up north aware.&lt;br /&gt;
&lt;br /&gt;
With our happiness our might,&lt;br /&gt;
&lt;br /&gt;
On freedom we now swear.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/cpRkqno6H4U One recording] was published of the song in audio form on 18 April 2026, though the recording had itself existed unpublished since 27 February 2025, the day after Weagamow was founded with the KalKash Proclamation.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=260445</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=260445"/>
		<updated>2026-06-29T01:45:56Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* National symbols */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=&lt;br /&gt;
[[File:WeagamowFlag.png|frameless|Flag of Weagamow]]&lt;br /&gt;
|image2=&lt;br /&gt;
[[File:WeagamowCoatofArms.png|200px|frameless|Coat of Arms of the Weagamow Confederation]]&lt;br /&gt;
|image3=&lt;br /&gt;
[[File:Weagamowmap.png|thumb|The Weagamow Confederation on the eve of 11 April 2026]]&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=[https://youtu.be/cpRkqno6H4U Mazurka of Canada]&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 27&lt;br /&gt;
|chunks= 104&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Confederal Head&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=Council of Executives&lt;br /&gt;
|legislature=Confederal Council&lt;br /&gt;
|political_system = Anocratic confederal republic (&#039;&#039;de jure&#039;&#039;)&lt;br /&gt;
Confined to a city state (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|economic_system = Mixed&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (official)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=Official Constitution of the Weagamow Confederation&lt;br /&gt;
|formedfrom=Town of KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Fall of KowKash&lt;br /&gt;
|event2date=c. 25 August 2024&lt;br /&gt;
|event3=Foundation of KalKash&lt;br /&gt;
|event3date=1 November 2025&lt;br /&gt;
|event4=KalKash Proclamation&lt;br /&gt;
|event4date=26 February 2026&lt;br /&gt;
|event5=Constitution signed; end of provisional government&lt;br /&gt;
|event5date=28 March 2026&lt;br /&gt;
|event6=End of Terra Aurora and dissolution&lt;br /&gt;
|event6date=12 April 2026&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, was a country in the geographic Canadian region in [[Terra Aurora]].  It was centered in a swampy area south of the Western Hudson Bay.  Its confederal capital was [[Aurora:KalKash|KalKash]].  Founded on 26 February 2026, the nation was dissolved upon the shutdown of Terra Aurora on 12 April 2026 and subsequently discontinued.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
=== Beginning of nationhood ===&lt;br /&gt;
[[File:KalKashProclamation.png|thumb|left|ANAPHIKISTHEMAN announcing the creation of Weagamow (left) with the KalKash Proclamation (document on the right)]]&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
=== Provisional period ===&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.  It would cover law, definitions of the country, certain aspects of the economy, and the political system.  It was agreed that, while the constitution was underway, the union could not expand.  The justification for this was that, due to the planned unique political system of the country, some towns may shy away from the confederal government or outright leave.  Furthermore, with no constitution governing the additional towns, order would be more difficult to maintain. KalKash, the capital city, continued to expand territorially, however, claiming new lands and planning large projects.  Metropolitan KalKash expanded a third of its size since the start of the provisional government, a sizeable amount compared to the little expansion that occurred while gold was being stockpiled to obtain nation status.  During this time, the constitution was continually worked on, albeit with some interruptions.  The final constitution was approved and signed by ANAPHIKISTHEMAN, CallMiiChad, and mizellland on 28 March, and came into effect when ANAPHIKISTHEMAN announced it soon afterward on that day.&lt;br /&gt;
[[File:WeagamowCouncilofExecutives.png|thumb|right|The members of the Council of Executives (then heads of the provisional government) unanimously vote to adopt the constitution]]&lt;br /&gt;
&lt;br /&gt;
===== Plans for the political system =====&lt;br /&gt;
The nation was already determined to not become a full democracy, due to the system&#039;s typical divisiveness.  ANAPHIKISTHEMAN and other leaders set out to create a new system that would incorporate aspects of the many different ideologies of governance, but to remain incorruptible and to do the will of the people, reasoning that as long as their needs and requests were taken into fair consideration by dialogue, they would be happy.  Democracy would be utilized by allowing citizens to express their concerns to their respective local governments, which would then be passed along to the Confederal Head and Council of Executives by means of meetings of local representatives in the Confederal Council.  This doubles as an example of a republic.  Socialism would be used in the way of workers&#039; rights and increased taxes on increasingly large corporations, while also dismantling monopolies.  Autocracy would be implemented by having an absolute leader, the Confederal Head, though the goal was to have an &amp;quot;autocracy without authoritarianism&amp;quot;, as freedom of speech and other rights would be guaranteed in the constitution and would not be infringed upon by any member of government.  It was deemed highly important that expression be freely allowed so that citizens could have their suggestions implemented, not sidelined or repressed.  Certain measures, such as having fair and un-bloated wages for officials, would be written to fight corruption.  The planned policies were intended to measure up to versatility so that the progressing citizens may be catered to fairly and unconditionally.&lt;br /&gt;
&lt;br /&gt;
===== Texan alliance attempt =====&lt;br /&gt;
On 5 March, ANAPHIKISTHEMAN was approached by [[sometexan]], an official from [[Texas]], seeking an alliance with the young nation.  The proposal was considered carefully, and was nearly agreed upon, until the Weagamow delegation determined that it was too early into independent nationhood to take international stands against or for certain powers.  Among the concern was also fear that such a move may lead to conflict, which would endanger the happiness of the citizens.  It would later be written in the constitution that Weagamow would be a neutral country, focused on upbuilding the international order &amp;quot;for the benefit of peace.&amp;quot;  Certain analyses have determined that if the alliance was accepted, the country may have become nothing more than a buffer state dependent on Texas.  Others theorize that acceptance would have also led to confusion and some infighting among the government and its citizens, since the decision could&#039;ve placed the small, developing town on the foreground for conflict.&lt;br /&gt;
&lt;br /&gt;
=== Post-provisional period ===&lt;br /&gt;
The new nation sent out invitations to nearby town leaders to join the confederation, though no replies were ever received due to regional player inactivity.  On 4 April, the 100th plot of KalKash was claimed.&lt;br /&gt;
&lt;br /&gt;
===== Foreign office project =====&lt;br /&gt;
Before the nation was established and when CallMiiChad was still mayor of KalKash, ANAPHIKISTHEMAN proposed that a foreign office be built to place KalKash—and later Weagamow—on the world stage.  Materials were gathered, but the project was set aside to pursue the creation of the country.  KalKash continued to expand and start new projects, with the plan to create the Weagmow Foreign Office proceeding.  It was planned to house 20 consulates and a conference room for international mediation.  After deforesting and leveling around eleven chunks of land nearly on his own, ANAPHIKISTHEMAN layed down the foundational blocks.  The first half of the embassies were nearly completed by great efforts on the parts of him and CallMiiChad.&lt;br /&gt;
&lt;br /&gt;
===== Terra Aurora shutdown and dissolution =====&lt;br /&gt;
Upon logging on to the server on 12 April to work on the foreign office on 12 April, ANAPHIKISTHEMAN struggled to connect to the EarthMC server, believing it to just be temporarily knocked out.  He proceeded to check the EarthMC Discord server and discovered that the server had indeed shut down in preparation for Terra Nostra.  The next day, on 13 April, he made an announcement that stressed how the confederation was to be taken as a metaphor for pursuing happiness in each person&#039;s individual life, wherever that may lead them.  It was made clear that any continuation of the country or KalKash on Terra Nostra or elsewhere would not be officially sanctioned by the now former government and that any such continuation would likely fail in the original purpose of the nation and the KalKash Proclamation.  The Discord server was set to be deleted on 1 May 2026, the official start of Terra Nostra.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
Since the nation never expanded past KalKash, it shared all of the geographic features of that town: swampy surroundings, forests, uninhabited nearby towns, and minor hilliness.&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
The constitution vowed to not allow the nation to form one economic system over another, but to mix them all to maintain unity among its civilians.  The country never had time to develop an economy, though plans were made by ANAPHIKISTHEMAN to create an office for citizens to work on projects for other towns and nations to improve international relations and establish a healthy economy.  Most of KalKash&#039;s trading capabilities became unused by the time the country disbanded.&lt;br /&gt;
&lt;br /&gt;
== National symbols ==&lt;br /&gt;
===== Flag =====&lt;br /&gt;
[[File:WeagamowFlagConstruction.png|thumb|Construction sheet of the flag of the Weagamow Confederation]]&lt;br /&gt;
[[File:WeagamowFlagUnveiling.png|thumb|left|The founders of KalKash unveil the flag of the Weagamow Confederation before its creation]]&lt;br /&gt;
[[File:WeagamowFlagCoatofArms.png|thumb|Variation of the flag that bears the coat of arms]]&lt;br /&gt;
The flag consisted of four solid colors: a light blue vertical stripe on the left that equated to a third of the length of the flag and three horizontal stripes to the right of it, which saw red on top, white in the middle, and yellow at the bottom.   The light blue represents justice, as was the meaning of the color in KalKash, but also a united confederation.  The red represented community, the white meant the nation&#039;s perpetual neutrality, and the yellow represented the strive for happiness.  An alternative version where the coat of arms was placed in the middle of the flag between the blue stripe and other colors had also been used for official purposes, such as the Discord server&#039;s icon.  The constitution defined the specifications of the flag in its first article of its first section.&lt;br /&gt;
&lt;br /&gt;
===== Coat of arms =====&lt;br /&gt;
The Coat of Arms of the Weagamow Confederation depicted a Canadian forested landscape with a river flowing from south to north, surrounded by olive branches and two Weagamow flags hoisted on flagpoles on either side of the seal as supporters while a red ribbon bearing the national motto, &amp;quot;A Happy Union,&amp;quot; could be seen below the seal.  On the seal, the morning sun shone brightly over the blocky landscape.&lt;br /&gt;
&lt;br /&gt;
===== National hymn =====&lt;br /&gt;
The national hymn or anthem was Mazurka of Canada, a song written by ANAPHIKISTHEMAN and based off the melody of Mazurek Dąbrowskiego.  It deals with the subject of overcoming division and empires to seek happiness and unity among the Canadian populace, encouraging a strive for independence or joining of Cascadian towns into the confederation.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mazurka of Canada&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Canada stands up unitedly,&lt;br /&gt;
&lt;br /&gt;
Against the treacherous eyes.&lt;br /&gt;
&lt;br /&gt;
Though we now break sweat fervently,&lt;br /&gt;
&lt;br /&gt;
From shackles we shall rise.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
From KalKash shines a bright light,&lt;br /&gt;
&lt;br /&gt;
To make all up north aware.&lt;br /&gt;
&lt;br /&gt;
With our happiness our might,&lt;br /&gt;
&lt;br /&gt;
On freedom we now swear.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/cpRkqno6H4U One recording] was published of the song in audio form on 18 April 2026, though the recording had itself existed unpublished since 27 February 2025, the day after Weagamow was founded with the KalKash Proclamation.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=260444</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=260444"/>
		<updated>2026-06-29T01:45:12Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=&lt;br /&gt;
[[File:WeagamowFlag.png|frameless|Flag of Weagamow]]&lt;br /&gt;
|image2=&lt;br /&gt;
[[File:WeagamowCoatofArms.png|200px|frameless|Coat of Arms of the Weagamow Confederation]]&lt;br /&gt;
|image3=&lt;br /&gt;
[[File:Weagamowmap.png|thumb|The Weagamow Confederation on the eve of 11 April 2026]]&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=[https://youtu.be/cpRkqno6H4U Mazurka of Canada]&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 27&lt;br /&gt;
|chunks= 104&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Confederal Head&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=Council of Executives&lt;br /&gt;
|legislature=Confederal Council&lt;br /&gt;
|political_system = Anocratic confederal republic (&#039;&#039;de jure&#039;&#039;)&lt;br /&gt;
Confined to a city state (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|economic_system = Mixed&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (official)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=Official Constitution of the Weagamow Confederation&lt;br /&gt;
|formedfrom=Town of KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Fall of KowKash&lt;br /&gt;
|event2date=c. 25 August 2024&lt;br /&gt;
|event3=Foundation of KalKash&lt;br /&gt;
|event3date=1 November 2025&lt;br /&gt;
|event4=KalKash Proclamation&lt;br /&gt;
|event4date=26 February 2026&lt;br /&gt;
|event5=Constitution signed; end of provisional government&lt;br /&gt;
|event5date=28 March 2026&lt;br /&gt;
|event6=End of Terra Aurora and dissolution&lt;br /&gt;
|event6date=12 April 2026&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, was a country in the geographic Canadian region in [[Terra Aurora]].  It was centered in a swampy area south of the Western Hudson Bay.  Its confederal capital was [[Aurora:KalKash|KalKash]].  Founded on 26 February 2026, the nation was dissolved upon the shutdown of Terra Aurora on 12 April 2026 and subsequently discontinued.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
=== Beginning of nationhood ===&lt;br /&gt;
[[File:KalKashProclamation.png|thumb|left|ANAPHIKISTHEMAN announcing the creation of Weagamow (left) with the KalKash Proclamation (document on the right)]]&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
=== Provisional period ===&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.  It would cover law, definitions of the country, certain aspects of the economy, and the political system.  It was agreed that, while the constitution was underway, the union could not expand.  The justification for this was that, due to the planned unique political system of the country, some towns may shy away from the confederal government or outright leave.  Furthermore, with no constitution governing the additional towns, order would be more difficult to maintain. KalKash, the capital city, continued to expand territorially, however, claiming new lands and planning large projects.  Metropolitan KalKash expanded a third of its size since the start of the provisional government, a sizeable amount compared to the little expansion that occurred while gold was being stockpiled to obtain nation status.  During this time, the constitution was continually worked on, albeit with some interruptions.  The final constitution was approved and signed by ANAPHIKISTHEMAN, CallMiiChad, and mizellland on 28 March, and came into effect when ANAPHIKISTHEMAN announced it soon afterward on that day.&lt;br /&gt;
[[File:WeagamowCouncilofExecutives.png|thumb|right|The members of the Council of Executives (then heads of the provisional government) unanimously vote to adopt the constitution]]&lt;br /&gt;
&lt;br /&gt;
===== Plans for the political system =====&lt;br /&gt;
The nation was already determined to not become a full democracy, due to the system&#039;s typical divisiveness.  ANAPHIKISTHEMAN and other leaders set out to create a new system that would incorporate aspects of the many different ideologies of governance, but to remain incorruptible and to do the will of the people, reasoning that as long as their needs and requests were taken into fair consideration by dialogue, they would be happy.  Democracy would be utilized by allowing citizens to express their concerns to their respective local governments, which would then be passed along to the Confederal Head and Council of Executives by means of meetings of local representatives in the Confederal Council.  This doubles as an example of a republic.  Socialism would be used in the way of workers&#039; rights and increased taxes on increasingly large corporations, while also dismantling monopolies.  Autocracy would be implemented by having an absolute leader, the Confederal Head, though the goal was to have an &amp;quot;autocracy without authoritarianism&amp;quot;, as freedom of speech and other rights would be guaranteed in the constitution and would not be infringed upon by any member of government.  It was deemed highly important that expression be freely allowed so that citizens could have their suggestions implemented, not sidelined or repressed.  Certain measures, such as having fair and un-bloated wages for officials, would be written to fight corruption.  The planned policies were intended to measure up to versatility so that the progressing citizens may be catered to fairly and unconditionally.&lt;br /&gt;
&lt;br /&gt;
===== Texan alliance attempt =====&lt;br /&gt;
On 5 March, ANAPHIKISTHEMAN was approached by [[sometexan]], an official from [[Texas]], seeking an alliance with the young nation.  The proposal was considered carefully, and was nearly agreed upon, until the Weagamow delegation determined that it was too early into independent nationhood to take international stands against or for certain powers.  Among the concern was also fear that such a move may lead to conflict, which would endanger the happiness of the citizens.  It would later be written in the constitution that Weagamow would be a neutral country, focused on upbuilding the international order &amp;quot;for the benefit of peace.&amp;quot;  Certain analyses have determined that if the alliance was accepted, the country may have become nothing more than a buffer state dependent on Texas.  Others theorize that acceptance would have also led to confusion and some infighting among the government and its citizens, since the decision could&#039;ve placed the small, developing town on the foreground for conflict.&lt;br /&gt;
&lt;br /&gt;
=== Post-provisional period ===&lt;br /&gt;
The new nation sent out invitations to nearby town leaders to join the confederation, though no replies were ever received due to regional player inactivity.  On 4 April, the 100th plot of KalKash was claimed.&lt;br /&gt;
&lt;br /&gt;
===== Foreign office project =====&lt;br /&gt;
Before the nation was established and when CallMiiChad was still mayor of KalKash, ANAPHIKISTHEMAN proposed that a foreign office be built to place KalKash—and later Weagamow—on the world stage.  Materials were gathered, but the project was set aside to pursue the creation of the country.  KalKash continued to expand and start new projects, with the plan to create the Weagmow Foreign Office proceeding.  It was planned to house 20 consulates and a conference room for international mediation.  After deforesting and leveling around eleven chunks of land nearly on his own, ANAPHIKISTHEMAN layed down the foundational blocks.  The first half of the embassies were nearly completed by great efforts on the parts of him and CallMiiChad.&lt;br /&gt;
&lt;br /&gt;
===== Terra Aurora shutdown and dissolution =====&lt;br /&gt;
Upon logging on to the server on 12 April to work on the foreign office on 12 April, ANAPHIKISTHEMAN struggled to connect to the EarthMC server, believing it to just be temporarily knocked out.  He proceeded to check the EarthMC Discord server and discovered that the server had indeed shut down in preparation for Terra Nostra.  The next day, on 13 April, he made an announcement that stressed how the confederation was to be taken as a metaphor for pursuing happiness in each person&#039;s individual life, wherever that may lead them.  It was made clear that any continuation of the country or KalKash on Terra Nostra or elsewhere would not be officially sanctioned by the now former government and that any such continuation would likely fail in the original purpose of the nation and the KalKash Proclamation.  The Discord server was set to be deleted on 1 May 2026, the official start of Terra Nostra.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
Since the nation never expanded past KalKash, it shared all of the geographic features of that town: swampy surroundings, forests, uninhabited nearby towns, and minor hilliness.&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
The constitution vowed to not allow the nation to form one economic system over another, but to mix them all to maintain unity among its civilians.  The country never had time to develop an economy, though plans were made by ANAPHIKISTHEMAN to create an office for citizens to work on projects for other towns and nations to improve international relations and establish a healthy economy.  Most of KalKash&#039;s trading capabilities became unused by the time the country disbanded.&lt;br /&gt;
&lt;br /&gt;
== National symbols ==&lt;br /&gt;
===== Flag =====&lt;br /&gt;
[[File:WeagamowFlagConstruction.png|thumb|Construction sheet of the flag of the Weagamow Confederation]]&lt;br /&gt;
[[File:WeagamowFlagUnveiling.png|thumb|left|The founders of KalKash unveil the flag of the Weagamow Confederation before its creation]]&lt;br /&gt;
[[File:WeagamowFlagCoatofArms.png|thumb|Variation of the flag that bares the coat of arms]]&lt;br /&gt;
The flag consisted of four solid colors: a light blue vertical stripe on the left that equated to a third of the length of the flag and three horizontal stripes to the right of it, which saw red on top, white in the middle, and yellow at the bottom.   The light blue represents justice, as was the meaning of the color in KalKash, but also a united confederation.  The red represented community, the white meant the nation&#039;s perpetual neutrality, and the yellow represented the strive for happiness.  An alternative version where the coat of arms was placed in the middle of the flag between the blue stripe and other colors had also been used for official purposes, such as the Discord server&#039;s icon.  The constitution defined the specifications of the flag in its first article of its first section.&lt;br /&gt;
&lt;br /&gt;
===== Coat of arms =====&lt;br /&gt;
The Coat of Arms of the Weagamow Confederation depicted a Canadian forested landscape with a river flowing from south to north, surrounded by olive branches and two Weagamow flags hoisted on flagpoles on either side of the seal as supporters while a red ribbon bearing the national motto, &amp;quot;A Happy Union,&amp;quot; could be seen below the seal.  On the seal, the morning sun shone brightly over the blocky landscape.&lt;br /&gt;
&lt;br /&gt;
===== National hymn =====&lt;br /&gt;
The national hymn or anthem was Mazurka of Canada, a song written by ANAPHIKISTHEMAN and based off the melody of Mazurek Dąbrowskiego.  It deals with the subject of overcoming division and empires to seek happiness and unity among the Canadian populace, encouraging a strive for independence or joining of Cascadian towns into the confederation.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mazurka of Canada&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Canada stands up unitedly,&lt;br /&gt;
&lt;br /&gt;
Against the treacherous eyes.&lt;br /&gt;
&lt;br /&gt;
Though we now break sweat fervently,&lt;br /&gt;
&lt;br /&gt;
From shackles we shall rise.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
From KalKash shines a bright light,&lt;br /&gt;
&lt;br /&gt;
To make all up north aware.&lt;br /&gt;
&lt;br /&gt;
With our happiness our might,&lt;br /&gt;
&lt;br /&gt;
On freedom we now swear.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/cpRkqno6H4U One recording] was published of the song in audio form on 18 April 2026, though the recording had itself existed unpublished since 27 February 2025, the day after Weagamow was founded with the KalKash Proclamation.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=258526</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=258526"/>
		<updated>2026-04-22T20:15:55Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Banner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=CallMiiChad, Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, was the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and rested in the central-east of the geographic region of Canada on [[Terra Aurora]].  It was small in size but had a reasonably sized population, and was set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called [[Wabanaki|Wabanaki]].  KalKash was the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the currently known name.  The town and Weagamow were dissolved on 12 April 2026 following the shutdown of Terra Aurora in preparation for Terra Nostra.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash allegedly translates to &amp;quot;happiness.&amp;quot;  Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe around 8 February 2024, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash had moderate gains from being part of Wabanaki, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what was the First Founder&#039;s house during the time of KowKash.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the then-incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On 19 December, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year of 2025-26, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First mayoral transition =====&lt;br /&gt;
On 25 January 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised to do so by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on 31 January, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash was reformed, the town had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  From that point forward, KalKash had served as the country&#039;s capital—and unfortunately only— city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s supposed former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  It was later discovered that Cascadia never owned KalKash.  The town, then fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably did not target Cascadian civilians, but rather it targeted the nation and its expansion across [[North America (Continent)|North America]] and encouraged independence from Cascadia and the formation of smaller nations.  There was an opportunity to drop the movement once it was found that Cascadia never owned the town, but posturing and threats by Cascadian expansionists with their aim toward KalKash ruined any chances of rapprochement.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sat in a highly rural area of Central Canada south of the Hudson Bay.  The area was often described as swampy, despite it not having been officially in a swamp biome.  Water sat in almost puddled amounts each time it appeared on the ground, with some river-like streams around.  The ground was generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there were plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in attempts at civilization.&lt;br /&gt;
&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash had an established judiciary system where people could see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on 10 November 2025&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy was mostly funded by gold crates. Every day, citizens were expected to do /vote and obtain gold crates.  KalKash also had a shop with low prices that minimally contributed to the economy.  Gold was very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivated nearly, if not all, crops in the game.  The automated cactus farm had been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosted a livestock economy, namely by means of sheep and cattle.  Chickens were also cultivated, but they were treated as domestic animals.  The agriculture sector saw rapid expansion in KalKash, and served as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash had an open mine that contained mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and structures =&lt;br /&gt;
KalKash featured a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash saw expansion by its members as they worked hard to be sure that the town should never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|frameless]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town symbols =&lt;br /&gt;
===== Banner =====&lt;br /&gt;
[[File:KalKashBanner.webp|right|frameless]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; was a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acted as the Sun.  The red symbolized the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represented the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represented the vast sky over Central Canada and thus KalKash, showing that there was no limit to the dreams and accomplishments of KalKashians.  The yellow sun represented the light that caused happiness to glisten over KalKash and its inhabitants.  The horizontal flag version had the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version did not contain a sun, whether the particular banner was vertical or not.&lt;br /&gt;
&lt;br /&gt;
===== Judiciary banner =====&lt;br /&gt;
The Judiciary Banner of KalKash was the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represented justice, which was the general meaning of the color light blue in the town.&lt;br /&gt;
&lt;br /&gt;
===== Other banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash had a banner—named the Judge&#039;s Standard—posted above his chair which had a red background, a gray cross, and a light blue outline.  The red representd the humanity of the judge, while the gray cross showed the authority he has.  The light blue outline signified the justice that came from his thoughtful discernments.  CallMiiChad used a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It featured a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlaid the cross, leaving a white box that mirrored the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN had a personal banner as well, which was known as the Mayoral Banner, as was his position.  It consisted of a square in the middle surrounded entirely by light gray outside of it.  Inside the square, there were three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
===== Town song =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash was &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It was the same as an anthem in all ways but name.  The tune was the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on 2 December 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
&lt;br /&gt;
= Notable people =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
On 29 December 2025 a town [https://discord.gg/3eW6t5krMc Discord] was created, which evolved into the server for the Weagamow Confederation.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=258525</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=258525"/>
		<updated>2026-04-22T20:15:14Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Town symbols */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=CallMiiChad, Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, was the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and rested in the central-east of the geographic region of Canada on [[Terra Aurora]].  It was small in size but had a reasonably sized population, and was set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called [[Wabanaki|Wabanaki]].  KalKash was the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the currently known name.  The town and Weagamow were dissolved on 12 April 2026 following the shutdown of Terra Aurora in preparation for Terra Nostra.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash allegedly translates to &amp;quot;happiness.&amp;quot;  Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe around 8 February 2024, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash had moderate gains from being part of Wabanaki, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what was the First Founder&#039;s house during the time of KowKash.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the then-incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On 19 December, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year of 2025-26, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First mayoral transition =====&lt;br /&gt;
On 25 January 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised to do so by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on 31 January, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash was reformed, the town had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  From that point forward, KalKash had served as the country&#039;s capital—and unfortunately only— city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s supposed former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  It was later discovered that Cascadia never owned KalKash.  The town, then fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably did not target Cascadian civilians, but rather it targeted the nation and its expansion across [[North America (Continent)|North America]] and encouraged independence from Cascadia and the formation of smaller nations.  There was an opportunity to drop the movement once it was found that Cascadia never owned the town, but posturing and threats by Cascadian expansionists with their aim toward KalKash ruined any chances of rapprochement.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sat in a highly rural area of Central Canada south of the Hudson Bay.  The area was often described as swampy, despite it not having been officially in a swamp biome.  Water sat in almost puddled amounts each time it appeared on the ground, with some river-like streams around.  The ground was generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there were plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in attempts at civilization.&lt;br /&gt;
&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash had an established judiciary system where people could see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on 10 November 2025&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy was mostly funded by gold crates. Every day, citizens were expected to do /vote and obtain gold crates.  KalKash also had a shop with low prices that minimally contributed to the economy.  Gold was very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivated nearly, if not all, crops in the game.  The automated cactus farm had been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosted a livestock economy, namely by means of sheep and cattle.  Chickens were also cultivated, but they were treated as domestic animals.  The agriculture sector saw rapid expansion in KalKash, and served as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash had an open mine that contained mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and structures =&lt;br /&gt;
KalKash featured a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash saw expansion by its members as they worked hard to be sure that the town should never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|frameless]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town symbols =&lt;br /&gt;
===== Banner =====&lt;br /&gt;
[[File:KalKashBanner.webp|frameless]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; was a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acted as the Sun.  The red symbolized the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represented the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represented the vast sky over Central Canada and thus KalKash, showing that there was no limit to the dreams and accomplishments of KalKashians.  The yellow sun represented the light that caused happiness to glisten over KalKash and its inhabitants.  The horizontal flag version had the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version did not contain a sun, whether the particular banner was vertical or not.&lt;br /&gt;
===== Judiciary banner =====&lt;br /&gt;
The Judiciary Banner of KalKash was the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represented justice, which was the general meaning of the color light blue in the town.&lt;br /&gt;
&lt;br /&gt;
===== Other banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash had a banner—named the Judge&#039;s Standard—posted above his chair which had a red background, a gray cross, and a light blue outline.  The red representd the humanity of the judge, while the gray cross showed the authority he has.  The light blue outline signified the justice that came from his thoughtful discernments.  CallMiiChad used a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It featured a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlaid the cross, leaving a white box that mirrored the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN had a personal banner as well, which was known as the Mayoral Banner, as was his position.  It consisted of a square in the middle surrounded entirely by light gray outside of it.  Inside the square, there were three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
===== Town song =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash was &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It was the same as an anthem in all ways but name.  The tune was the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on 2 December 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
&lt;br /&gt;
= Notable people =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
On 29 December 2025 a town [https://discord.gg/3eW6t5krMc Discord] was created, which evolved into the server for the Weagamow Confederation.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=258524</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=258524"/>
		<updated>2026-04-22T20:14:42Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Buildings and structures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=CallMiiChad, Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, was the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and rested in the central-east of the geographic region of Canada on [[Terra Aurora]].  It was small in size but had a reasonably sized population, and was set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called [[Wabanaki|Wabanaki]].  KalKash was the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the currently known name.  The town and Weagamow were dissolved on 12 April 2026 following the shutdown of Terra Aurora in preparation for Terra Nostra.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash allegedly translates to &amp;quot;happiness.&amp;quot;  Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe around 8 February 2024, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash had moderate gains from being part of Wabanaki, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what was the First Founder&#039;s house during the time of KowKash.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the then-incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On 19 December, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year of 2025-26, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First mayoral transition =====&lt;br /&gt;
On 25 January 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised to do so by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on 31 January, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash was reformed, the town had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  From that point forward, KalKash had served as the country&#039;s capital—and unfortunately only— city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s supposed former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  It was later discovered that Cascadia never owned KalKash.  The town, then fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably did not target Cascadian civilians, but rather it targeted the nation and its expansion across [[North America (Continent)|North America]] and encouraged independence from Cascadia and the formation of smaller nations.  There was an opportunity to drop the movement once it was found that Cascadia never owned the town, but posturing and threats by Cascadian expansionists with their aim toward KalKash ruined any chances of rapprochement.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sat in a highly rural area of Central Canada south of the Hudson Bay.  The area was often described as swampy, despite it not having been officially in a swamp biome.  Water sat in almost puddled amounts each time it appeared on the ground, with some river-like streams around.  The ground was generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there were plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in attempts at civilization.&lt;br /&gt;
&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash had an established judiciary system where people could see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on 10 November 2025&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy was mostly funded by gold crates. Every day, citizens were expected to do /vote and obtain gold crates.  KalKash also had a shop with low prices that minimally contributed to the economy.  Gold was very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivated nearly, if not all, crops in the game.  The automated cactus farm had been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosted a livestock economy, namely by means of sheep and cattle.  Chickens were also cultivated, but they were treated as domestic animals.  The agriculture sector saw rapid expansion in KalKash, and served as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash had an open mine that contained mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and structures =&lt;br /&gt;
KalKash featured a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash saw expansion by its members as they worked hard to be sure that the town should never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|frameless]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town symbols =&lt;br /&gt;
===== Banner =====&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; was a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acted as the Sun.  The red symbolized the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represented the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represented the vast sky over Central Canada and thus KalKash, showing that there was no limit to the dreams and accomplishments of KalKashians.  The yellow sun represented the light that caused happiness to glisten over KalKash and its inhabitants.  The horizontal flag version had the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version did not contain a sun, whether the particular banner was vertical or not.&lt;br /&gt;
===== Judiciary banner =====&lt;br /&gt;
The Judiciary Banner of KalKash was the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represented justice, which was the general meaning of the color light blue in the town.&lt;br /&gt;
&lt;br /&gt;
===== Other banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash had a banner—named the Judge&#039;s Standard—posted above his chair which had a red background, a gray cross, and a light blue outline.  The red representd the humanity of the judge, while the gray cross showed the authority he has.  The light blue outline signified the justice that came from his thoughtful discernments.  CallMiiChad used a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It featured a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlaid the cross, leaving a white box that mirrored the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN had a personal banner as well, which was known as the Mayoral Banner, as was his position.  It consisted of a square in the middle surrounded entirely by light gray outside of it.  Inside the square, there were three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
===== Town song =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash was &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It was the same as an anthem in all ways but name.  The tune was the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on 2 December 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
&lt;br /&gt;
= Notable people =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
On 29 December 2025 a town [https://discord.gg/3eW6t5krMc Discord] was created, which evolved into the server for the Weagamow Confederation.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=258523</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=258523"/>
		<updated>2026-04-22T20:13:24Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=&lt;br /&gt;
[[File:WeagamowFlag.png|frameless|Flag of Weagamow]]&lt;br /&gt;
|image2=&lt;br /&gt;
[[File:WeagamowCoatofArms.png|200px|frameless|Coat of Arms of the Weagamow Confederation]]&lt;br /&gt;
|image3=&lt;br /&gt;
[[File:Weagamowmap.png|thumb|The Weagamow Confederation on the eve of 11 April 2026]]&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=[https://youtu.be/cpRkqno6H4U Mazurka of Canada]&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 27&lt;br /&gt;
|chunks= 104&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Confederal Head&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=Council of Executives&lt;br /&gt;
|legislature=Confederal Council&lt;br /&gt;
|political_system = Anocratic confederation (&#039;&#039;de jure&#039;&#039;)&lt;br /&gt;
Anocratic city-state (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|economic_system = Mixed&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (official)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=Official Constitution of the Weagamow Confederation&lt;br /&gt;
|formedfrom=Town of KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Fall of KowKash&lt;br /&gt;
|event2date=c. 25 August 2024&lt;br /&gt;
|event3=Foundation of KalKash&lt;br /&gt;
|event3date=1 November 2025&lt;br /&gt;
|event4=KalKash Proclamation&lt;br /&gt;
|event4date=26 February 2026&lt;br /&gt;
|event5=Constitution signed; end of provisional government&lt;br /&gt;
|event5date=28 March 2026&lt;br /&gt;
|event6=End of Terra Aurora and dissolution&lt;br /&gt;
|event6date=12 April 2026&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, was a country in the geographic Canadian region in [[Terra Aurora]].  It was centered in a swampy area south of the Western Hudson Bay.  Its confederal capital was [[Aurora:KalKash|KalKash]].  Founded on 26 February 2026, the nation was dissolved upon the shutdown of Terra Aurora on 12 April 2026 and subsequently discontinued.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
=== Beginning of nationhood ===&lt;br /&gt;
[[File:KalKashProclamation.png|thumb|left|ANAPHIKISTHEMAN announcing the creation of Weagamow (left) with the KalKash Proclamation (document on the right)]]&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
=== Provisional period ===&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.  It would cover law, definitions of the country, certain aspects of the economy, and the political system.  It was agreed that, while the constitution was underway, the union could not expand.  The justification for this was that, due to the planned unique political system of the country, some towns may shy away from the confederal government or outright leave.  Furthermore, with no constitution governing the additional towns, order would be more difficult to maintain. KalKash, the capital city, continued to expand territorially, however, claiming new lands and planning large projects.  Metropolitan KalKash expanded a third of its size since the start of the provisional government, a sizeable amount compared to the little expansion that occurred while gold was being stockpiled to obtain nation status.  During this time, the constitution was continually worked on, albeit with some interruptions.  The final constitution was approved and signed by ANAPHIKISTHEMAN, CallMiiChad, and mizellland on 28 March, and came into effect when ANAPHIKISTHEMAN announced it soon afterward on that day.&lt;br /&gt;
[[File:WeagamowCouncilofExecutives.png|thumb|right|The members of the Council of Executives (then heads of the provisional government) unanimously vote to adopt the constitution]]&lt;br /&gt;
&lt;br /&gt;
===== Plans for the political system =====&lt;br /&gt;
The nation was already determined to not become a full democracy, due to the system&#039;s typical divisiveness.  ANAPHIKISTHEMAN and other leaders set out to create a new system that would incorporate aspects of the many different ideologies of governance, but to remain incorruptible and to do the will of the people, reasoning that as long as their needs and requests were taken into fair consideration by dialogue, they would be happy.  Democracy would be utilized by allowing citizens to express their concerns to their respective local governments, which would then be passed along to the Confederal Head and Council of Executives by means of meetings of local representatives in the Confederal Council.  This doubles as an example of a republic.  Socialism would be used in the way of workers&#039; rights and increased taxes on increasingly large corporations, while also dismantling monopolies.  Autocracy would be implemented by having an absolute leader, the Confederal Head, though the goal was to have an &amp;quot;autocracy without authoritarianism&amp;quot;, as freedom of speech and other rights would be guaranteed in the constitution and would not be infringed upon by any member of government.  It was deemed highly important that expression be freely allowed so that citizens could have their suggestions implemented, not sidelined or repressed.  Certain measures, such as having fair and un-bloated wages for officials, would be written to fight corruption.  The planned policies were intended to measure up to versatility so that the progressing citizens may be catered to fairly and unconditionally.&lt;br /&gt;
&lt;br /&gt;
===== Texan alliance attempt =====&lt;br /&gt;
On 5 March, ANAPHIKISTHEMAN was approached by [[sometexan]], an official from [[Texas]], seeking an alliance with the young nation.  The proposal was considered carefully, and was nearly agreed upon, until the Weagamow delegation determined that it was too early into independent nationhood to take international stands against or for certain powers.  Among the concern was also fear that such a move may lead to conflict, which would endanger the happiness of the citizens.  It would later be written in the constitution that Weagamow would be a neutral country, focused on upbuilding the international order &amp;quot;for the benefit of peace.&amp;quot;  Certain analyses have determined that if the alliance was accepted, the country may have become nothing more than a buffer state dependent on Texas.  Others theorize that acceptance would have also led to confusion and some infighting among the government and its citizens, since the decision could&#039;ve placed the small, developing town on the foreground for conflict.&lt;br /&gt;
&lt;br /&gt;
=== Post-provisional period ===&lt;br /&gt;
The new nation sent out invitations to nearby town leaders to join the confederation, though no replies were ever received due to regional player inactivity.  On 4 April, the 100th plot of KalKash was claimed.&lt;br /&gt;
&lt;br /&gt;
===== Foreign office project =====&lt;br /&gt;
Before the nation was established and when CallMiiChad was still mayor of KalKash, ANAPHIKISTHEMAN proposed that a foreign office be built to place KalKash—and later Weagamow—on the world stage.  Materials were gathered, but the project was set aside to pursue the creation of the country.  KalKash continued to expand and start new projects, with the plan to create the Weagmow Foreign Office proceeding.  It was planned to house 20 consulates and a conference room for international mediation.  After deforesting and leveling around eleven chunks of land nearly on his own, ANAPHIKISTHEMAN layed down the foundational blocks.  The first half of the embassies were nearly completed by great efforts on the parts of him and CallMiiChad.&lt;br /&gt;
&lt;br /&gt;
===== Terra Aurora shutdown and dissolution =====&lt;br /&gt;
Upon logging on to the server on 12 April to work on the foreign office on 12 April, ANAPHIKISTHEMAN struggled to connect to the EarthMC server, believing it to just be temporarily knocked out.  He proceeded to check the EarthMC Discord server and discovered that the server had indeed shut down in preparation for Terra Nostra.  The next day, on 13 April, he made an announcement that stressed how the confederation was to be taken as a metaphor for pursuing happiness in each person&#039;s individual life, wherever that may lead them.  It was made clear that any continuation of the country or KalKash on Terra Nostra or elsewhere would not be officially sanctioned by the now former government and that any such continuation would likely fail in the original purpose of the nation and the KalKash Proclamation.  The Discord server was set to be deleted on 1 May 2026, the official start of Terra Nostra.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
Since the nation never expanded past KalKash, it shared all of the geographic features of that town: swampy surroundings, forests, uninhabited nearby towns, and minor hilliness.&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
The constitution vowed to not allow the nation to form one economic system over another, but to mix them all to maintain unity among its civilians.  The country never had time to develop an economy, though plans were made by ANAPHIKISTHEMAN to create an office for citizens to work on projects for other towns and nations to improve international relations and establish a healthy economy.  Most of KalKash&#039;s trading capabilities became unused by the time the country disbanded.&lt;br /&gt;
&lt;br /&gt;
== National symbols ==&lt;br /&gt;
===== Flag =====&lt;br /&gt;
[[File:WeagamowFlagConstruction.png|thumb|Construction sheet of the flag of the Weagamow Confederation]]&lt;br /&gt;
[[File:WeagamowFlagUnveiling.png|thumb|left|The founders of KalKash unveil the flag of the Weagamow Confederation before its creation]]&lt;br /&gt;
[[File:WeagamowFlagCoatofArms.png|thumb|Variation of the flag that bares the coat of arms]]&lt;br /&gt;
The flag consisted of four solid colors: a light blue vertical stripe on the left that equated to a third of the length of the flag and three horizontal stripes to the right of it, which saw red on top, white in the middle, and yellow at the bottom.   The light blue represents justice, as was the meaning of the color in KalKash, but also a united confederation.  The red represented community, the white meant the nation&#039;s perpetual neutrality, and the yellow represented the strive for happiness.  An alternative version where the coat of arms was placed in the middle of the flag between the blue stripe and other colors had also been used for official purposes, such as the Discord server&#039;s icon.  The constitution defined the specifications of the flag in its first article of its first section.&lt;br /&gt;
&lt;br /&gt;
===== Coat of arms =====&lt;br /&gt;
The Coat of Arms of the Weagamow Confederation depicted a Canadian forested landscape with a river flowing from south to north, surrounded by olive branches and two Weagamow flags hoisted on flagpoles on either side of the seal as supporters while a red ribbon bearing the national motto, &amp;quot;A Happy Union,&amp;quot; could be seen below the seal.  On the seal, the morning sun shone brightly over the blocky landscape.&lt;br /&gt;
&lt;br /&gt;
===== National hymn =====&lt;br /&gt;
The national hymn or anthem was Mazurka of Canada, a song written by ANAPHIKISTHEMAN and based off the melody of Mazurek Dąbrowskiego.  It deals with the subject of overcoming division and empires to seek happiness and unity among the Canadian populace, encouraging a strive for independence or joining of Cascadian towns into the confederation.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mazurka of Canada&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Canada stands up unitedly,&lt;br /&gt;
&lt;br /&gt;
Against the treacherous eyes.&lt;br /&gt;
&lt;br /&gt;
Though we now break sweat fervently,&lt;br /&gt;
&lt;br /&gt;
From shackles we shall rise.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
From KalKash shines a bright light,&lt;br /&gt;
&lt;br /&gt;
To make all up north aware.&lt;br /&gt;
&lt;br /&gt;
With our happiness our might,&lt;br /&gt;
&lt;br /&gt;
On freedom we now swear.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/cpRkqno6H4U One recording] was published of the song in audio form on 18 April 2026, though the recording had itself existed unpublished since 27 February 2025, the day after Weagamow was founded with the KalKash Proclamation.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=258412</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=258412"/>
		<updated>2026-04-19T02:05:05Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=[https://youtu.be/cpRkqno6H4U Mazurka of Canada]&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 27&lt;br /&gt;
|chunks= 104&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Confederal Head&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=Council of Executives&lt;br /&gt;
|legislature=Confederal Council&lt;br /&gt;
|political_system = Anocratic confederation (&#039;&#039;de jure&#039;&#039;)&lt;br /&gt;
Anocratic city-state (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|economic_system = Mixed&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (official)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=Official Constitution of the Weagamow Confederation&lt;br /&gt;
|formedfrom=Town of KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Fall of KowKash&lt;br /&gt;
|event2date=c. 25 August 2024&lt;br /&gt;
|event3=Foundation of KalKash&lt;br /&gt;
|event3date=1 November 2025&lt;br /&gt;
|event4=KalKash Proclamation&lt;br /&gt;
|event4date=26 February 2026&lt;br /&gt;
|event5=Constitution signed; end of provisional government&lt;br /&gt;
|event5date=28 March 2026&lt;br /&gt;
|event6=End of Terra Aurora and dissolution&lt;br /&gt;
|event6date=12 April 2026&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, was a country in the geographic Canadian region in [[Terra Aurora]].  It was centered in a swampy area south of the Western Hudson Bay.  Its confederal capital was [[Aurora:KalKash|KalKash]].  Founded on 26 February 2026, the nation was dissolved upon the shutdown of Terra Aurora on 12 April 2026 and subsequently discontinued.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
=== Beginning of nationhood ===&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
=== Provisional period ===&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.  It would cover law, definitions of the country, certain aspects of the economy, and the political system.  It was agreed that, while the constitution was underway, the union could not expand.  The justification for this was that, due to the planned unique political system of the country, some towns may shy away from the confederal government or outright leave.  Furthermore, with no constitution governing the additional towns, order would be more difficult to maintain. KalKash, the capital city, continued to expand territorially, however, claiming new lands and planning large projects.  Metropolitan KalKash expanded a third of its size since the start of the provisional government, a sizeable amount compared to the little expansion that occurred while gold was being stockpiled to obtain nation status.  During this time, the constitution was continually worked on, albeit with some interruptions.  The final constitution was approved and signed by ANAPHIKISTHEMAN, CallMiiChad, and mizellland on 28 March, and came into effect when ANAPHIKISTHEMAN announced it soon afterward on that day.&lt;br /&gt;
&lt;br /&gt;
===== Plans for the political system =====&lt;br /&gt;
The nation was already determined to not become a full democracy, due to the system&#039;s typical divisiveness.  ANAPHIKISTHEMAN and other leaders set out to create a new system that would incorporate aspects of the many different ideologies of governance, but to remain incorruptible and to do the will of the people, reasoning that as long as their needs and requests were taken into fair consideration by dialogue, they would be happy.  Democracy would be utilized by allowing citizens to express their concerns to their respective local governments, which would then be passed along to the Confederal Head and Council of Executives by means of meetings of local representatives in the Confederal Council.  This doubles as an example of a republic.  Socialism would be used in the way of workers&#039; rights and increased taxes on increasingly large corporations, while also dismantling monopolies.  Autocracy would be implemented by having an absolute leader, the Confederal Head, though the goal was to have an &amp;quot;autocracy without authoritarianism&amp;quot;, as freedom of speech and other rights would be guaranteed in the constitution and would not be infringed upon by any member of government.  It was deemed highly important that expression be freely allowed so that citizens could have their suggestions implemented, not sidelined or repressed.  Certain measures, such as having fair and un-bloated wages for officials, would be written to fight corruption.  The planned policies were intended to measure up to versatility so that the progressing citizens may be catered to fairly and unconditionally.&lt;br /&gt;
&lt;br /&gt;
===== Texan alliance attempt =====&lt;br /&gt;
On 5 March, ANAPHIKISTHEMAN was approached by [[sometexan]], an official from [[Texas]], seeking an alliance with the young nation.  The proposal was considered carefully, and was nearly agreed upon, until the Weagamow delegation determined that it was too early into independent nationhood to take international stands against or for certain powers.  Among the concern was also fear that such a move may lead to conflict, which would endanger the happiness of the citizens.  It would later be written in the constitution that Weagamow would be a neutral country, focused on upbuilding the international order &amp;quot;for the benefit of peace.&amp;quot;  Certain analyses have determined that if the alliance was accepted, the country may have become nothing more than a buffer state dependent on Texas.  Others theorize that acceptance would have also led to confusion and some infighting among the government and its citizens, since the decision could&#039;ve placed the small, developing town on the foreground for conflict.&lt;br /&gt;
&lt;br /&gt;
=== Post-provisional period ===&lt;br /&gt;
The new nation sent out invitations to nearby town leaders to join the confederation, though no replies were ever received due to regional player inactivity.  On 4 April, the 100th plot of KalKash was claimed.&lt;br /&gt;
&lt;br /&gt;
===== Foreign office project =====&lt;br /&gt;
Before the nation was established and when CallMiiChad was still mayor of KalKash, ANAPHIKISTHEMAN proposed that a foreign office be built to place KalKash—and later Weagamow—on the world stage.  Materials were gathered, but the project was set aside to pursue the creation of the country.  KalKash continued to expand and start new projects, with the plan to create the Weagmow Foreign Office proceeding.  It was planned to house 20 consulates and a conference room for international mediation.  After deforesting and leveling around eleven chunks of land nearly on his own, ANAPHIKISTHEMAN layed down the foundational blocks.  The first half of the embassies were nearly completed by great efforts on the parts of him and CallMiiChad.&lt;br /&gt;
&lt;br /&gt;
===== Terra Aurora shutdown and dissolution =====&lt;br /&gt;
Upon logging on to the server on 12 April to work on the foreign office on 12 April, ANAPHIKISTHEMAN struggled to connect to the EarthMC server, believing it to just be temporarily knocked out.  He proceeded to check the EarthMC Discord server and discovered that the server had indeed shut down in preparation for Terra Nostra.  The next day, on 13 April, he made an announcement that stressed how the confederation was to be taken as a metaphor for pursuing happiness in each person&#039;s individual life, wherever that may lead them.  It was made clear that any continuation of the country or KalKash on Terra Nostra or elsewhere would not be officially sanctioned by the now former government and that any such continuation would likely fail in the original purpose of the nation and the KalKash Proclamation.  The Discord server was set to be deleted on 1 May 2026, the official start of Terra Nostra.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
Since the nation never expanded past KalKash, it shared all of the geographic features of that town: swampy surroundings, forests, uninhabited nearby towns, and minor hilliness.&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
The constitution vowed to not allow the nation to form one economic system over another, but to mix them all to maintain unity among its civilians.  The country never had time to develop an economy, though plans were made by ANAPHIKISTHEMAN to create an office for citizens to work on projects for other towns and nations to improve international relations and establish a healthy economy.  Most of KalKash&#039;s trading capabilities became unused by the time the country disbanded.&lt;br /&gt;
&lt;br /&gt;
== National symbols ==&lt;br /&gt;
===== Flag =====&lt;br /&gt;
The flag consisted of four solid colors: a light blue vertical stripe on the left that equated to a third of the length of the flag and three horizontal stripes to the right of it, which saw red on top, white in the middle, and yellow at the bottom.  The light blue represents justice, as was the meaning of the color in KalKash, but also a united confederation.  The red represented community, the white meant the nation&#039;s perpetual neutrality, and the yellow represented the strive for happiness.  An alternative version where the coat of arms was placed in the middle of the flag between the blue stripe and other colors had also been used for official purposes, such as the Discord server&#039;s icon.  The constitution defined the specifications of the flag in its first article of its first section.&lt;br /&gt;
&lt;br /&gt;
===== Coat of arms =====&lt;br /&gt;
The Coat of Arms of the Weagamow Confederation depicted a Canadian forested landscape with a river flowing from south to north, surrounded by olive branches and two Weagamow flags hoisted on flagpoles on either side of the seal as supporters while a red ribbon bearing the national motto, &amp;quot;A Happy Union,&amp;quot; could be seen below the seal.  On the seal, the morning sun shone brightly over the blocky landscape.&lt;br /&gt;
&lt;br /&gt;
===== National hymn =====&lt;br /&gt;
The national hymn or anthem was Mazurka of Canada, a song written by ANAPHIKISTHEMAN and based off the melody of Mazurek Dąbrowskiego.  It deals with the subject of overcoming division and empires to seek happiness and unity among the Canadian populace, encouraging a strive for independence or joining of Cascadian towns into the confederation.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mazurka of Canada&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Canada stands up unitedly,&lt;br /&gt;
&lt;br /&gt;
Against the treacherous eyes.&lt;br /&gt;
&lt;br /&gt;
Though we now break sweat fervently,&lt;br /&gt;
&lt;br /&gt;
From shackles we shall rise.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
From KalKash shines a bright light,&lt;br /&gt;
&lt;br /&gt;
To make all up north aware.&lt;br /&gt;
&lt;br /&gt;
With our happiness our might,&lt;br /&gt;
&lt;br /&gt;
On freedom we now swear.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/cpRkqno6H4U One recording] was published of the song in audio form on 18 April 2026, though the recording had itself existed unpublished since 27 February 2025, the day after Weagamow was founded with the KalKash Proclamation.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=258410</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=258410"/>
		<updated>2026-04-19T01:28:32Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 27&lt;br /&gt;
|chunks= 104&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Confederal Head&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=Council of Executives&lt;br /&gt;
|legislature=Confederal Council&lt;br /&gt;
|political_system = Anocratic confederation (&#039;&#039;de jure&#039;&#039;)&lt;br /&gt;
Anocratic city-state (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|economic_system = Mixed&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (official)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=Official Constitution of the Weagamow Confederation&lt;br /&gt;
|formedfrom=Town of KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Fall of KowKash&lt;br /&gt;
|event2date=c. 25 August 2024&lt;br /&gt;
|event3=Foundation of KalKash&lt;br /&gt;
|event3date=1 November 2025&lt;br /&gt;
|event4=KalKash Proclamation&lt;br /&gt;
|event4date=26 February 2026&lt;br /&gt;
|event5=Constitution signed; end of provisional government&lt;br /&gt;
|event5date=28 March 2026&lt;br /&gt;
|event6=End of Terra Aurora and dissolution&lt;br /&gt;
|event6date=12 April 2026&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, was a country in the geographic Canadian region in [[Terra Aurora]].  It was centered in a swampy area south of the Western Hudson Bay.  Its confederal capital was [[Aurora:KalKash|KalKash]].  Founded on 26 February 2026, the nation was dissolved upon the shutdown of Terra Aurora on 12 April 2026 and subsequently discontinued.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
=== Beginning of nationhood ===&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
=== Provisional period ===&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.  It would cover law, definitions of the country, certain aspects of the economy, and the political system.  It was agreed that, while the constitution was underway, the union could not expand.  The justification for this was that, due to the planned unique political system of the country, some towns may shy away from the confederal government or outright leave.  Furthermore, with no constitution governing the additional towns, order would be more difficult to maintain. KalKash, the capital city, continued to expand territorially, however, claiming new lands and planning large projects.  Metropolitan KalKash expanded a third of its size since the start of the provisional government, a sizeable amount compared to the little expansion that occurred while gold was being stockpiled to obtain nation status.  During this time, the constitution was continually worked on, albeit with some interruptions.  The final constitution was approved and signed by ANAPHIKISTHEMAN, CallMiiChad, and mizellland on 28 March, and came into effect when ANAPHIKISTHEMAN announced it soon afterward on that day.&lt;br /&gt;
&lt;br /&gt;
===== Plans for the political system =====&lt;br /&gt;
The nation was already determined to not become a full democracy, due to the system&#039;s typical divisiveness.  ANAPHIKISTHEMAN and other leaders set out to create a new system that would incorporate aspects of the many different ideologies of governance, but to remain incorruptible and to do the will of the people, reasoning that as long as their needs and requests were taken into fair consideration by dialogue, they would be happy.  Democracy would be utilized by allowing citizens to express their concerns to their respective local governments, which would then be passed along to the Confederal Head and Council of Executives by means of meetings of local representatives in the Confederal Council.  This doubles as an example of a republic.  Socialism would be used in the way of workers&#039; rights and increased taxes on increasingly large corporations, while also dismantling monopolies.  Autocracy would be implemented by having an absolute leader, the Confederal Head, though the goal was to have an &amp;quot;autocracy without authoritarianism&amp;quot;, as freedom of speech and other rights would be guaranteed in the constitution and would not be infringed upon by any member of government.  It was deemed highly important that expression be freely allowed so that citizens could have their suggestions implemented, not sidelined or repressed.  Certain measures, such as having fair and un-bloated wages for officials, would be written to fight corruption.  The planned policies were intended to measure up to versatility so that the progressing citizens may be catered to fairly and unconditionally.&lt;br /&gt;
&lt;br /&gt;
===== Texan alliance attempt =====&lt;br /&gt;
On 5 March, ANAPHIKISTHEMAN was approached by [[sometexan]], an official from [[Texas]], seeking an alliance with the young nation.  The proposal was considered carefully, and was nearly agreed upon, until the Weagamow delegation determined that it was too early into independent nationhood to take international stands against or for certain powers.  Among the concern was also fear that such a move may lead to conflict, which would endanger the happiness of the citizens.  It would later be written in the constitution that Weagamow would be a neutral country, focused on upbuilding the international order &amp;quot;for the benefit of peace.&amp;quot;  Certain analyses have determined that if the alliance was accepted, the country may have become nothing more than a buffer state dependent on Texas.  Others theorize that acceptance would have also led to confusion and some infighting among the government and its citizens, since the decision could&#039;ve placed the small, developing town on the foreground for conflict.&lt;br /&gt;
&lt;br /&gt;
=== Post-provisional period ===&lt;br /&gt;
The new nation sent out invitations to nearby town leaders to join the confederation, though no replies were ever received due to regional player inactivity.  On 4 April, the 100th plot of KalKash was claimed.&lt;br /&gt;
&lt;br /&gt;
===== Foreign office project =====&lt;br /&gt;
Before the nation was established and when CallMiiChad was still mayor of KalKash, ANAPHIKISTHEMAN proposed that a foreign office be built to place KalKash—and later Weagamow—on the world stage.  Materials were gathered, but the project was set aside to pursue the creation of the country.  KalKash continued to expand and start new projects, with the plan to create the Weagmow Foreign Office proceeding.  It was planned to house 20 consulates and a conference room for international mediation.  After deforesting and leveling around eleven chunks of land nearly on his own, ANAPHIKISTHEMAN layed down the foundational blocks.  The first half of the embassies were nearly completed by great efforts on the parts of him and CallMiiChad.&lt;br /&gt;
&lt;br /&gt;
===== Terra Aurora shutdown and dissolution =====&lt;br /&gt;
Upon logging on to the server on 12 April to work on the foreign office on 12 April, ANAPHIKISTHEMAN struggled to connect to the EarthMC server, believing it to just be temporarily knocked out.  He proceeded to check the EarthMC Discord server and discovered that the server had indeed shut down in preparation for Terra Nostra.  The next day, on 13 April, he made an announcement that stressed how the confederation was to be taken as a metaphor for pursuing happiness in each person&#039;s individual life, wherever that may lead them.  It was made clear that any continuation of the country or KalKash on Terra Nostra or elsewhere would not be officially sanctioned by the now former government and that any such continuation would likely fail in the original purpose of the nation and the KalKash Proclamation.  The Discord server was set to be deleted on 1 May 2026, the official start of Terra Nostra.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
Since the nation never expanded past KalKash, it shared all of the geographic features of that town: swampy surroundings, forests, uninhabited nearby towns, and minor hilliness.&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
The constitution vowed to not allow the nation to form one economic system over another, but to mix them all to maintain unity among its civilians.  The country never had time to develop an economy, though plans were made by ANAPHIKISTHEMAN to create an office for citizens to work on projects for other towns and nations to improve international relations and establish a healthy economy.  Most of KalKash&#039;s trading capabilities became unused by the time the country disbanded.&lt;br /&gt;
&lt;br /&gt;
== National symbols ==&lt;br /&gt;
===== Flag =====&lt;br /&gt;
The flag consisted of four solid colors: a light blue vertical stripe on the left that equated to a third of the length of the flag and three horizontal stripes to the right of it, which saw red on top, white in the middle, and yellow at the bottom.  The light blue represents justice, as was the meaning of the color in KalKash, but also a united confederation.  The red represented community, the white meant the nation&#039;s perpetual neutrality, and the yellow represented the strive for happiness.  An alternative version where the coat of arms was placed in the middle of the flag between the blue stripe and other colors had also been used for official purposes, such as the Discord server&#039;s icon.  The constitution defined the specifications of the flag in its first article of its first section.&lt;br /&gt;
&lt;br /&gt;
===== Coat of arms =====&lt;br /&gt;
The Coat of Arms of the Weagamow Confederation depicted a Canadian forested landscape with a river flowing from south to north, surrounded by olive branches and two Weagamow flags hoisted on flagpoles on either side of the seal as supporters while a red ribbon bearing the national motto, &amp;quot;A Happy Union,&amp;quot; could be seen below the seal.  On the seal, the morning sun shone brightly over the blocky landscape.&lt;br /&gt;
&lt;br /&gt;
===== National hymn =====&lt;br /&gt;
The national hymn or anthem was Mazurka of Canada, a song written by ANAPHIKISTHEMAN and based off the melody of Mazurek Dąbrowskiego.  It deals with the subject of overcoming division and empires to seek happiness and unity among the Canadian populace, encouraging a strive for independence or joining of Cascadian towns into the confederation.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mazurka of Canada&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Canada stands up unitedly,&lt;br /&gt;
&lt;br /&gt;
Against the treacherous eyes.&lt;br /&gt;
&lt;br /&gt;
Though we now break sweat fervently,&lt;br /&gt;
&lt;br /&gt;
From shackles we shall rise.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
From KalKash shines a bright light,&lt;br /&gt;
&lt;br /&gt;
To make all up north aware.&lt;br /&gt;
&lt;br /&gt;
With our happiness our might,&lt;br /&gt;
&lt;br /&gt;
On freedom we now swear.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=258409</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=258409"/>
		<updated>2026-04-19T01:23:22Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 22&lt;br /&gt;
|chunks= 96&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Confederal Head&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=Council of Executives&lt;br /&gt;
|legislature=Confederal Council&lt;br /&gt;
|political_system = Anocratic confederation (&#039;&#039;de jure&#039;&#039;)&lt;br /&gt;
Anocratic city-state (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|economic_system = Mixed&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (official)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=Official Constitution of the Weagamow Confederation&lt;br /&gt;
|formedfrom=Town of KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Fall of KowKash&lt;br /&gt;
|event2date=c. 25 August 2024&lt;br /&gt;
|event3=Foundation of KalKash&lt;br /&gt;
|event3date=1 November 2025&lt;br /&gt;
|event4=KalKash Proclamation&lt;br /&gt;
|event4date=26 February 2026&lt;br /&gt;
|event5=Constitution signed; end of provisional government&lt;br /&gt;
|event5date=28 March 2026&lt;br /&gt;
|event6=End of Terra Aurora and dissolution&lt;br /&gt;
|event6date=12 April 2026&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, was a country in the geographic Canadian region in [[Terra Aurora]].  It was centered in a swampy area south of the Western Hudson Bay.  Its confederal capital was [[Aurora:KalKash|KalKash]].  Founded on 26 February 2026, the nation was dissolved upon the shutdown of Terra Aurora on 12 April 2026 and subsequently discontinued.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
=== Beginning of nationhood ===&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
=== Provisional period ===&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.  It would cover law, definitions of the country, certain aspects of the economy, and the political system.  It was agreed that, while the constitution was underway, the union could not expand.  The justification for this was that, due to the planned unique political system of the country, some towns may shy away from the confederal government or outright leave.  Furthermore, with no constitution governing the additional towns, order would be more difficult to maintain. KalKash, the capital city, continued to expand territorially, however, claiming new lands and planning large projects.  Metropolitan KalKash expanded a third of its size since the start of the provisional government, a sizeable amount compared to the little expansion that occurred while gold was being stockpiled to obtain nation status.  During this time, the constitution was continually worked on, albeit with some interruptions.  The final constitution was approved and signed by ANAPHIKISTHEMAN, CallMiiChad, and mizellland on 28 March, and came into effect when ANAPHIKISTHEMAN announced it soon afterward on that day.&lt;br /&gt;
&lt;br /&gt;
===== Plans for the political system =====&lt;br /&gt;
The nation was already determined to not become a full democracy, due to the system&#039;s typical divisiveness.  ANAPHIKISTHEMAN and other leaders set out to create a new system that would incorporate aspects of the many different ideologies of governance, but to remain incorruptible and to do the will of the people, reasoning that as long as their needs and requests were taken into fair consideration by dialogue, they would be happy.  Democracy would be utilized by allowing citizens to express their concerns to their respective local governments, which would then be passed along to the Confederal Head and Council of Executives by means of meetings of local representatives in the Confederal Council.  This doubles as an example of a republic.  Socialism would be used in the way of workers&#039; rights and increased taxes on increasingly large corporations, while also dismantling monopolies.  Autocracy would be implemented by having an absolute leader, the Confederal Head, though the goal was to have an &amp;quot;autocracy without authoritarianism&amp;quot;, as freedom of speech and other rights would be guaranteed in the constitution and would not be infringed upon by any member of government.  It was deemed highly important that expression be freely allowed so that citizens could have their suggestions implemented, not sidelined or repressed.  Certain measures, such as having fair and un-bloated wages for officials, would be written to fight corruption.  The planned policies were intended to measure up to versatility so that the progressing citizens may be catered to fairly and unconditionally.&lt;br /&gt;
&lt;br /&gt;
===== Texan alliance attempt =====&lt;br /&gt;
On 5 March, ANAPHIKISTHEMAN was approached by [[sometexan]], an official from [[Texas]], seeking an alliance with the young nation.  The proposal was considered carefully, and was nearly agreed upon, until the Weagamow delegation determined that it was too early into independent nationhood to take international stands against or for certain powers.  Among the concern was also fear that such a move may lead to conflict, which would endanger the happiness of the citizens.  It would later be written in the constitution that Weagamow would be a neutral country, focused on upbuilding the international order &amp;quot;for the benefit of peace.&amp;quot;  Certain analyses have determined that if the alliance was accepted, the country may have become nothing more than a buffer state dependent on Texas.  Others theorize that acceptance would have also led to confusion and some infighting among the government and its citizens, since the decision could&#039;ve placed the small, developing town on the foreground for conflict.&lt;br /&gt;
&lt;br /&gt;
=== Post-provisional period ===&lt;br /&gt;
The new nation sent out invitations to nearby town leaders to join the confederation, though no replies were ever received due to regional player inactivity.  On 4 April, the 100th plot of KalKash was claimed.&lt;br /&gt;
&lt;br /&gt;
===== Foreign office project =====&lt;br /&gt;
Before the nation was established and when CallMiiChad was still mayor of KalKash, ANAPHIKISTHEMAN proposed that a foreign office be built to place KalKash—and later Weagamow—on the world stage.  Materials were gathered, but the project was set aside to pursue the creation of the country.  KalKash continued to expand and start new projects, with the plan to create the Weagmow Foreign Office proceeding.  It was planned to house 20 consulates and a conference room for international mediation.  After deforesting and leveling around eleven chunks of land nearly on his own, ANAPHIKISTHEMAN layed down the foundational blocks.  The first half of the embassies were nearly completed by great efforts on the parts of him and CallMiiChad.&lt;br /&gt;
&lt;br /&gt;
===== Terra Aurora shutdown and dissolution =====&lt;br /&gt;
Upon logging on to the server on 12 April to work on the foreign office on 12 April, ANAPHIKISTHEMAN struggled to connect to the EarthMC server, believing it to just be temporarily knocked out.  He proceeded to check the EarthMC Discord server and discovered that the server had indeed shut down in preparation for Terra Nostra.  The next day, on 13 April, he made an announcement that stressed how the confederation was to be taken as a metaphor for pursuing happiness in each person&#039;s individual life, wherever that may lead them.  It was made clear that any continuation of the country or KalKash on Terra Nostra or elsewhere would not be officially sanctioned by the now former government and that any such continuation would likely fail in the original purpose of the nation and the KalKash Proclamation.  The Discord server was set to be deleted on 1 May 2026, the official start of Terra Nostra.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
Since the nation never expanded past KalKash, it shared all of the geographic features of that town: swampy surroundings, forests, uninhabited nearby towns, and minor hilliness.&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
The constitution vowed to not allow the nation to form one economic system over another, but to mix them all to maintain unity among its civilians.  The country never had time to develop an economy, though plans were made by ANAPHIKISTHEMAN to create an office for citizens to work on projects for other towns and nations to improve international relations and establish a healthy economy.  Most of KalKash&#039;s trading capabilities became unused by the time the country disbanded.&lt;br /&gt;
&lt;br /&gt;
== National symbols ==&lt;br /&gt;
===== Flag =====&lt;br /&gt;
The flag consisted of four solid colors: a light blue vertical stripe on the left that equated to a third of the length of the flag and three horizontal stripes to the right of it, which saw red on top, white in the middle, and yellow at the bottom.  The light blue represents justice, as was the meaning of the color in KalKash, but also a united confederation.  The red represented community, the white meant the nation&#039;s perpetual neutrality, and the yellow represented the strive for happiness.  An alternative version where the coat of arms was placed in the middle of the flag between the blue stripe and other colors had also been used for official purposes, such as the Discord server&#039;s icon.  The constitution defined the specifications of the flag in its first article of its first section.&lt;br /&gt;
&lt;br /&gt;
===== Coat of arms =====&lt;br /&gt;
The Coat of Arms of the Weagamow Confederation depicted a Canadian forested landscape with a river flowing from south to north, surrounded by olive branches and two Weagamow flags hoisted on flagpoles on either side of the seal as supporters while a red ribbon bearing the national motto, &amp;quot;A Happy Union,&amp;quot; could be seen below the seal.  On the seal, the morning sun shone brightly over the blocky landscape.&lt;br /&gt;
&lt;br /&gt;
===== National hymn =====&lt;br /&gt;
The national hymn or anthem was Mazurka of Canada, a song written by ANAPHIKISTHEMAN and based off the melody of Mazurek Dąbrowskiego.  It deals with the subject of overcoming division and empires to seek happiness and unity among the Canadian populace, encouraging a strive for independence or joining of Cascadian towns into the confederation.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Mazurka of Canada&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Canada stands up unitedly,&lt;br /&gt;
&lt;br /&gt;
Against the treacherous eyes.&lt;br /&gt;
&lt;br /&gt;
Though we now break sweat fervently,&lt;br /&gt;
&lt;br /&gt;
From shackles we shall rise.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
From KalKash shines a bright light,&lt;br /&gt;
&lt;br /&gt;
To make all up north aware.&lt;br /&gt;
&lt;br /&gt;
With our happiness our might,&lt;br /&gt;
&lt;br /&gt;
On freedom we now swear.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Rise!  Rise, Canadian!&lt;br /&gt;
&lt;br /&gt;
Against the imperial nations!&lt;br /&gt;
&lt;br /&gt;
A happy union:&lt;br /&gt;
&lt;br /&gt;
Our confederation.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=258408</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=258408"/>
		<updated>2026-04-19T01:02:53Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=CallMiiChad, Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, was the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and rested in the central-east of the geographic region of Canada on [[Terra Aurora]].  It was small in size but had a reasonably sized population, and was set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called [[Wabanaki|Wabanaki]].  KalKash was the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the currently known name.  The town and Weagamow were dissolved on 12 April 2026 following the shutdown of Terra Aurora in preparation for Terra Nostra.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash allegedly translates to &amp;quot;happiness.&amp;quot;  Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe around 8 February 2024, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash had moderate gains from being part of Wabanaki, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what was the First Founder&#039;s house during the time of KowKash.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the then-incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On 19 December, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year of 2025-26, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First mayoral transition =====&lt;br /&gt;
On 25 January 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised to do so by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on 31 January, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash was reformed, the town had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  From that point forward, KalKash had served as the country&#039;s capital—and unfortunately only— city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s supposed former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  It was later discovered that Cascadia never owned KalKash.  The town, then fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably did not target Cascadian civilians, but rather it targeted the nation and its expansion across [[North America (Continent)|North America]] and encouraged independence from Cascadia and the formation of smaller nations.  There was an opportunity to drop the movement once it was found that Cascadia never owned the town, but posturing and threats by Cascadian expansionists with their aim toward KalKash ruined any chances of rapprochement.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sat in a highly rural area of Central Canada south of the Hudson Bay.  The area was often described as swampy, despite it not having been officially in a swamp biome.  Water sat in almost puddled amounts each time it appeared on the ground, with some river-like streams around.  The ground was generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there were plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in attempts at civilization.&lt;br /&gt;
&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash had an established judiciary system where people could see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on 10 November 2025&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy was mostly funded by gold crates. Every day, citizens were expected to do /vote and obtain gold crates.  KalKash also had a shop with low prices that minimally contributed to the economy.  Gold was very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivated nearly, if not all, crops in the game.  The automated cactus farm had been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosted a livestock economy, namely by means of sheep and cattle.  Chickens were also cultivated, but they were treated as domestic animals.  The agriculture sector saw rapid expansion in KalKash, and served as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash had an open mine that contained mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and structures =&lt;br /&gt;
KalKash featured a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash saw expansion by its members as they worked hard to be sure that the town should never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town symbols =&lt;br /&gt;
===== Banner =====&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; was a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acted as the Sun.  The red symbolized the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represented the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represented the vast sky over Central Canada and thus KalKash, showing that there was no limit to the dreams and accomplishments of KalKashians.  The yellow sun represented the light that caused happiness to glisten over KalKash and its inhabitants.  The horizontal flag version had the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version did not contain a sun, whether the particular banner was vertical or not.&lt;br /&gt;
===== Judiciary banner =====&lt;br /&gt;
The Judiciary Banner of KalKash was the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represented justice, which was the general meaning of the color light blue in the town.&lt;br /&gt;
&lt;br /&gt;
===== Other banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash had a banner—named the Judge&#039;s Standard—posted above his chair which had a red background, a gray cross, and a light blue outline.  The red representd the humanity of the judge, while the gray cross showed the authority he has.  The light blue outline signified the justice that came from his thoughtful discernments.  CallMiiChad used a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It featured a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlaid the cross, leaving a white box that mirrored the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN had a personal banner as well, which was known as the Mayoral Banner, as was his position.  It consisted of a square in the middle surrounded entirely by light gray outside of it.  Inside the square, there were three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
===== Town song =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash was &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It was the same as an anthem in all ways but name.  The tune was the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on 2 December 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
&lt;br /&gt;
= Notable people =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
On 29 December 2025 a town [https://discord.gg/3eW6t5krMc Discord] was created, which evolved into the server for the Weagamow Confederation.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=258407</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=258407"/>
		<updated>2026-04-19T00:20:59Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 22&lt;br /&gt;
|chunks= 96&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Confederal Head&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=Council of Executives&lt;br /&gt;
|legislature=Confederal Council&lt;br /&gt;
|political_system = Anocratic confederation (&#039;&#039;de jure&#039;&#039;)&lt;br /&gt;
Anocratic city-state (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|economic_system = Mixed&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (official)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=Official Constitution of the Weagamow Confederation&lt;br /&gt;
|formedfrom=Town of KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Fall of KowKash&lt;br /&gt;
|event2date=c. 25 August 2024&lt;br /&gt;
|event3=Foundation of KalKash&lt;br /&gt;
|event3date=1 November 2025&lt;br /&gt;
|event4=KalKash Proclamation&lt;br /&gt;
|event4date=26 February 2026&lt;br /&gt;
|event5=Constitution signed; end of provisional government&lt;br /&gt;
|event5date=28 March 2026&lt;br /&gt;
|event6=End of Terra Aurora and dissolution&lt;br /&gt;
|event6date=12 April 2026&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, was a country in the geographic Canadian region in [[Terra Aurora]].  It was centered in a swampy area south of the Western Hudson Bay.  Its confederal capital was [[Aurora:KalKash|KalKash]].  Founded on 26 February 2026, the nation was dissolved upon the shutdown of Terra Aurora on 12 April 2026 and subsequently discontinued.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
=== Beginning of nationhood ===&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
=== Provisional period ===&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.  It would cover law, definitions of the country, certain aspects of the economy, and the political system.  It was agreed that, while the constitution was underway, the union could not expand.  The justification for this was that, due to the planned unique political system of the country, some towns may shy away from the confederal government or outright leave.  Furthermore, with no constitution governing the additional towns, order would be more difficult to maintain. KalKash, the capital city, continued to expand territorially, however, claiming new lands and planning large projects.  Metropolitan KalKash expanded a third of its size since the start of the provisional government, a sizeable amount compared to the little expansion that occurred while gold was being stockpiled to obtain nation status.  During this time, the constitution was continually worked on, albeit with some interruptions.  The final constitution was approved and signed by ANAPHIKISTHEMAN, CallMiiChad, and mizellland on 28 March, and came into effect when ANAPHIKISTHEMAN announced it soon afterward on that day.&lt;br /&gt;
&lt;br /&gt;
===== Plans for the political system =====&lt;br /&gt;
The nation was already determined to not become a full democracy, due to the system&#039;s typical divisiveness.  ANAPHIKISTHEMAN and other leaders set out to create a new system that would incorporate aspects of the many different ideologies of governance, but to remain incorruptible and to do the will of the people, reasoning that as long as their needs and requests were taken into fair consideration by dialogue, they would be happy.  Democracy would be utilized by allowing citizens to express their concerns to their respective local governments, which would then be passed along to the Confederal Head and Council of Executives by means of meetings of local representatives in the Confederal Council.  This doubles as an example of a republic.  Socialism would be used in the way of workers&#039; rights and increased taxes on increasingly large corporations, while also dismantling monopolies.  Autocracy would be implemented by having an absolute leader, the Confederal Head, though the goal was to have an &amp;quot;autocracy without authoritarianism&amp;quot;, as freedom of speech and other rights would be guaranteed in the constitution and would not be infringed upon by any member of government.  It was deemed highly important that expression be freely allowed so that citizens could have their suggestions implemented, not sidelined or repressed.  Certain measures, such as having fair and un-bloated wages for officials, would be written to fight corruption.  The planned policies were intended to measure up to versatility so that the progressing citizens may be catered to fairly and unconditionally.&lt;br /&gt;
&lt;br /&gt;
===== Texan alliance attempt =====&lt;br /&gt;
On 5 March, ANAPHIKISTHEMAN was approached by [[sometexan]], an official from [[Texas]], seeking an alliance with the young nation.  The proposal was considered carefully, and was nearly agreed upon, until the Weagamow delegation determined that it was too early into independent nationhood to take international stands against or for certain powers.  Among the concern was also fear that such a move may lead to conflict, which would endanger the happiness of the citizens.  It would later be written in the constitution that Weagamow would be a neutral country, focused on upbuilding the international order &amp;quot;for the benefit of peace.&amp;quot;  Certain analyses have determined that if the alliance was accepted, the country may have become nothing more than a buffer state dependent on Texas.  Others theorize that acceptance would have also led to confusion and some infighting among the government and its citizens, since the decision could&#039;ve placed the small, developing town on the foreground for conflict.&lt;br /&gt;
&lt;br /&gt;
=== Post-provisional period ===&lt;br /&gt;
The new nation sent out invitations to nearby town leaders to join the confederation, though no replies were ever received due to regional player inactivity.  On 4 April, the 100th plot of KalKash was claimed.&lt;br /&gt;
&lt;br /&gt;
===== Foreign office project =====&lt;br /&gt;
Before the nation was established and when CallMiiChad was still mayor of KalKash, ANAPHIKISTHEMAN proposed that a foreign office be built to place KalKash—and later Weagamow—on the world stage.  Materials were gathered, but the project was set aside to pursue the creation of the country.  KalKash continued to expand and start new projects, with the plan to create the Weagmow Foreign Office proceeding.  It was planned to house 20 consulates and a conference room for international mediation.  After deforesting and leveling around eleven chunks of land nearly on his own, ANAPHIKISTHEMAN layed down the foundational blocks.  The first half of the embassies were nearly completed by great efforts on the parts of him and CallMiiChad.&lt;br /&gt;
&lt;br /&gt;
===== Terra Aurora shutdown and dissolution =====&lt;br /&gt;
Upon logging on to the server on 12 April to work on the foreign office on 12 April, ANAPHIKISTHEMAN struggled to connect to the EarthMC server, believing it to just be temporarily knocked out.  He proceeded to check the EarthMC Discord server and discovered that the server had indeed shut down in preparation for Terra Nostra.  The next day, on 13 April, he made an announcement that stressed how the confederation was to be taken as a metaphor for pursuing happiness in each person&#039;s individual life, wherever that may lead them.  It was made clear that any continuation of the country or KalKash on Terra Nostra or elsewhere would not be officially sanctioned by the now former government and that any such continuation would likely fail in the original purpose of the nation and the KalKash Proclamation.  The Discord server was set to be deleted on 1 May 2026, the official start of Terra Nostra.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=258325</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=258325"/>
		<updated>2026-04-13T00:40:42Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 22&lt;br /&gt;
|chunks= 96&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Confederal Head&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=Council of Executives&lt;br /&gt;
|legislature=Confederal Council&lt;br /&gt;
|political_system = Single-town confederal anocratic republic&lt;br /&gt;
|economic_system = Mixed&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (official)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=Official Constitution of the Weagamow Confederation&lt;br /&gt;
|formedfrom=Town of KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Fall of KowKash&lt;br /&gt;
|event2date=c. 25 August 2024&lt;br /&gt;
|event3=Foundation of KalKash&lt;br /&gt;
|event3date=1 November 2025&lt;br /&gt;
|event4=KalKash Proclamation&lt;br /&gt;
|event4date=26 February 2026&lt;br /&gt;
|event5=Constitution signed; end of provisional government&lt;br /&gt;
|event5date=28 March 2026&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.  Its confederal capital is [[Aurora:KalKash|KalKash]].&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
=== Beginning of nationhood ===&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
=== Provisional period ===&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.  It would cover law, definitions of the country, certain aspects of the economy, and the political system.  It was agreed that, while the constitution was underway, the union could not expand.  The justification for this was that, due to the planned unique political system of the country, some towns may shy away from the confederal government or outright leave.  Furthermore, with no constitution governing the additional towns, order would be more difficult to maintain. KalKash, the capital city, continued to expand territorially, however, claiming new lands and planning large projects.  Metropolitan KalKash expanded a third of its size since the start of the provisional government, a sizeable amount compared to the little expansion that occurred while gold was being stockpiled to obtain nation status.  During this time, the constitution was continually worked on, albeit with some interruptions.  The final constitution was approved and signed by ANAPHIKISTHEMAN, CallMiiChad, and mizellland on 28 March, and came into effect when ANAPHIKISTHEMAN announced it soon afterward on that day.&lt;br /&gt;
&lt;br /&gt;
===== Plans for the political system =====&lt;br /&gt;
The nation was already determined to not become a full democracy, due to the system&#039;s typical divisiveness.  ANAPHIKISTHEMAN and other leaders set out to create a new system that would incorporate aspects of the many different ideologies of governance, but to remain incorruptible and to do the will of the people, reasoning that as long as their needs and requests were taken into fair consideration by dialogue, they would be happy.  Democracy would be utilized by allowing citizens to express their concerns to their respective local governments, which would then be passed along to the Confederal Head and Council of Executives by means of meetings of local representatives in the Confederal Council.  This doubles as an example of a republic.  Socialism would be used in the way of workers&#039; rights and increased taxes on increasingly large corporations, while also dismantling monopolies.  Autocracy would be implemented by having an absolute leader, the Confederal Head, though the goal was to have an &amp;quot;autocracy without authoritarianism&amp;quot;, as freedom of speech and other rights would be guaranteed in the constitution and would not be infringed upon by any member of government.  It was deemed highly important that expression be freely allowed so that citizens could have their suggestions implemented, not sidelined or repressed.  Certain measures, such as having fair and un-bloated wages for officials, would be written to fight corruption.  The planned policies were intended to measure up to versatility so that the progressing citizens may be catered to fairly and unconditionally.&lt;br /&gt;
&lt;br /&gt;
===== Texan alliance attempt =====&lt;br /&gt;
On 5 March, ANAPHIKISTHEMAN was approached by [[sometexan]], an official from [[Texas]], seeking an alliance with the young nation.  The proposal was considered carefully, and was nearly agreed upon, until the Weagamow delegation determined that it was too early into independent nationhood to take international stands against or for certain powers.  Among the concern was also fear that such a move may lead to conflict, which would endanger the happiness of the citizens.  It would later be written in the constitution that Weagamow would be a neutral country, focused on upbuilding the international order &amp;quot;for the benefit of peace.&amp;quot;  Certain analyses have determined that if the alliance was accepted, the country may have become nothing more than a buffer state dependent on Texas.  Others theorize that acceptance would have also led to confusion and some infighting among the government and its citizens, since the decision could&#039;ve placed the small, developing town on the foreground for conflict.&lt;br /&gt;
&lt;br /&gt;
=== Post-provisional period ===&lt;br /&gt;
The new nation sent out invitations to nearby town leaders to join the confederation, though no replies were ever received due to regional player inactivity.  KalKash continued to expand and start new projects, with the plan to create the Weagmow Foreign Office proceeding.  It was planned to house 20 consulates and a conference room for international mediation.  On 4 April, the 100th plot of KalKash was claimed.  On 12 April, unaware of the server shutdown in preparation for Terra Nostra, the town and nation were cut short.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257976</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257976"/>
		<updated>2026-03-28T22:10:51Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 22&lt;br /&gt;
|chunks= 96&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Confederal Head&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=Council of Executives&lt;br /&gt;
|legislature=Confederal Council&lt;br /&gt;
|political_system = Single-town confederal anocratic republic&lt;br /&gt;
|economic_system = Mixed&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (official)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=Official Constitution of the Weagamow Confederation&lt;br /&gt;
|formedfrom=Town of KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Fall of KowKash&lt;br /&gt;
|event2date=c. 25 August 2024&lt;br /&gt;
|event3=Foundation of KalKash&lt;br /&gt;
|event3date=1 November 2025&lt;br /&gt;
|event4=KalKash Proclamation&lt;br /&gt;
|event4date=26 February 2026&lt;br /&gt;
|event5=Constitution signed; end of provisional government&lt;br /&gt;
|event5date=28 March 2026&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.  Its confederal capital is [[Aurora:KalKash|KalKash]].&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
=== Beginning of nationhood ===&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
=== Provisional period ===&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.  It would cover law, definitions of the country, certain aspects of the economy, and the political system.  It was agreed that, while the constitution was underway, the union could not expand.  The justification for this was that, due to the planned unique political system of the country, some towns may shy away from the confederal government or outright leave.  Furthermore, with no constitution governing the additional towns, order would be more difficult to maintain. KalKash, the capital city, continued to expand territorially, however, claiming new lands and planning large projects.  Metropolitan KalKash expanded a third of its size since the start of the provisional government, a sizeable amount compared to the little expansion that occurred while gold was being stockpiled to obtain nation status.  During this time, the constitution was continually worked on, albeit with some interruptions.  The final constitution was approved and signed by ANAPHIKISTHEMAN, CallMiiChad, and mizellland on 28 March, and came into effect when ANAPHIKISTHEMAN announced it soon afterward.&lt;br /&gt;
&lt;br /&gt;
===== Plans for the political system =====&lt;br /&gt;
The nation was already determined to not become a full democracy, due to the system&#039;s typical divisiveness.  ANAPHIKISTHEMAN and other leaders set out to create a new system that would incorporate aspects of the many different ideologies of governance, but to remain incorruptible and to do the will of the people, reasoning that as long as their needs and requests were taken into fair consideration by dialogue, they would be happy.  Democracy would be utilized by allowing citizens to express their concerns to their respective local governments, which would then be passed along to the Confederal Head and Council of Executives by means of meetings of local representatives in the Confederal Council.  This doubles as an example of a republic.  Socialism would be used in the way of workers&#039; rights and increased taxes on increasingly large corporations, while also dismantling monopolies.  Autocracy would be implemented by having an absolute leader, the Confederal Head, though the goal was to have an &amp;quot;autocracy without authoritarianism&amp;quot;, as freedom of speech and other rights would be guaranteed in the constitution and would not be infringed upon by any member of government.  It was deemed highly important that expression be freely allowed so that citizens could have their suggestions implemented, not sidelined or repressed.  Certain measures, such as having fair and un-bloated wages for officials, would be written to fight corruption.  The planned policies were intended to measure up to versatility so that the progressing citizens may be catered to fairly and unconditionally.&lt;br /&gt;
&lt;br /&gt;
===== Texan alliance attempt =====&lt;br /&gt;
On 5 March, ANAPHIKISTHEMAN was approached by [[sometexan]], an official from [[Texas]], seeking an alliance with the young nation.  The proposal was considered carefully, and was nearly agreed upon, until the Weagamow delegation determined that it was too early into independent nationhood to take international stands against or for certain powers.  Among the concern was also fear that such a move may lead to conflict, which would endanger the happiness of the citizens.  It would later be written in the constitution that Weagamow would be a neutral country, focused on upbuilding the international order &amp;quot;for the benefit of peace.&amp;quot;  Certain analyses have determined that if the alliance was accepted, the country may have become nothing more than a buffer state dependent on Texas.  Others theorize that acceptance would have also led to confusion and some infighting among the government and its citizens, since the decision could&#039;ve placed the small, developing town on the foreground for conflict.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257975</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257975"/>
		<updated>2026-03-28T22:10:04Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 22&lt;br /&gt;
|chunks= 96&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Confederal Head&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=Council of Executives&lt;br /&gt;
|legislature=Confederal Council&lt;br /&gt;
|political_system = Single-town confederal anocratic republic&lt;br /&gt;
|economic_system = Mixed&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (official)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=Official Constitution of the Weagamow Confederation&lt;br /&gt;
|formedfrom=Town of KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Fall of KowKash&lt;br /&gt;
|event2date=c. 25 August 2024&lt;br /&gt;
|event3=Foundation of KalKash&lt;br /&gt;
|event3date=1 November 2025&lt;br /&gt;
|event4=KalKash Proclamation&lt;br /&gt;
|event4date=26 February 2026&lt;br /&gt;
|event5=Constitution signed; end of provisional government&lt;br /&gt;
|event5date=28 March 2026&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.  Its confederal capital is [[Aurora:KalKash|KalKash]].&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
=== Nationhood ===&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
==== Provisional period ====&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.  It would cover law, definitions of the country, certain aspects of the economy, and the political system.  It was agreed that, while the constitution was underway, the union could not expand.  The justification for this was that, due to the planned unique political system of the country, some towns may shy away from the confederal government or outright leave.  Furthermore, with no constitution governing the additional towns, order would be more difficult to maintain. KalKash, the capital city, continued to expand territorially, however, claiming new lands and planning large projects.  Metropolitan KalKash expanded a third of its size since the start of the provisional government, a sizeable amount compared to the little expansion that occurred while gold was being stockpiled to obtain nation status.  During this time, the constitution was continually worked on, albeit with some interruptions.  The final constitution was approved and signed by ANAPHIKISTHEMAN, CallMiiChad, and mizellland on 28 March, and came into effect when ANAPHIKISTHEMAN announced it soon afterward.&lt;br /&gt;
&lt;br /&gt;
===== Plans for the political system =====&lt;br /&gt;
The nation was already determined to not become a full democracy, due to the system&#039;s typical divisiveness.  ANAPHIKISTHEMAN and other leaders set out to create a new system that would incorporate aspects of the many different ideologies of governance, but to remain incorruptible and to do the will of the people, reasoning that as long as their needs and requests were taken into fair consideration by dialogue, they would be happy.  Democracy would be utilized by allowing citizens to express their concerns to their respective local governments, which would then be passed along to the Confederal Head and Council of Executives by means of meetings of local representatives in the Confederal Council.  This doubles as an example of a republic.  Socialism would be used in the way of workers&#039; rights and increased taxes on increasingly large corporations, while also dismantling monopolies.  Autocracy would be implemented by having an absolute leader, the Confederal Head, though the goal was to have an &amp;quot;autocracy without authoritarianism&amp;quot;, as freedom of speech and other rights would be guaranteed in the constitution and would not be infringed upon by any member of government.  It was deemed highly important that expression be freely allowed so that citizens could have their suggestions implemented, not sidelined or repressed.  Certain measures, such as having fair and un-bloated wages for officials, would be written to fight corruption.  The planned policies were intended to measure up to versatility so that the progressing citizens may be catered to fairly and unconditionally.&lt;br /&gt;
&lt;br /&gt;
===== Texan alliance attempt =====&lt;br /&gt;
On 5 March, ANAPHIKISTHEMAN was approached by [[sometexan]], an official from [[Texas]], seeking an alliance with the young nation.  The proposal was considered carefully, and was nearly agreed upon, until the Weagamow delegation determined that it was too early into independent nationhood to take international stands against or for certain powers.  Among the concern was also fear that such a move may lead to conflict, which would endanger the happiness of the citizens.  It would later be written in the constitution that Weagamow would be a neutral country, focused on upbuilding the international order &amp;quot;for the benefit of peace.&amp;quot;  Certain analyses have determined that if the alliance was accepted, the country may have become nothing more than a buffer state dependent on Texas.  Others theorize that acceptance would have also led to confusion and some infighting among the government and its citizens, since the decision could&#039;ve placed the small, developing town on the foreground for conflict.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257974</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257974"/>
		<updated>2026-03-28T21:07:21Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Judiciary Banner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=CallMiiChad, Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and lies in the central-east of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called Wabanaki.  KalKash is the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the current name.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash had moderate gains from being part of Wabanaki, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First mayoral transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson Bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of diplomatic relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/nation !! Diplomatic relations established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town symbols =&lt;br /&gt;
===== Banner =====&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
&lt;br /&gt;
===== Other banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
===== Town song =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
&lt;br /&gt;
= Notable people =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257973</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257973"/>
		<updated>2026-03-28T21:07:03Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Diplomacy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=CallMiiChad, Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and lies in the central-east of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called Wabanaki.  KalKash is the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the current name.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash had moderate gains from being part of Wabanaki, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First mayoral transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson Bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of diplomatic relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/nation !! Diplomatic relations established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town symbols =&lt;br /&gt;
===== Banner =====&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
===== Town song =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
&lt;br /&gt;
= Notable people =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257972</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257972"/>
		<updated>2026-03-28T21:06:35Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Diplomacy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=CallMiiChad, Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and lies in the central-east of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called Wabanaki.  KalKash is the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the current name.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash had moderate gains from being part of Wabanaki, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First mayoral transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson Bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of diplomatic relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town symbols =&lt;br /&gt;
===== Banner =====&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
===== Town song =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
&lt;br /&gt;
= Notable people =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257971</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257971"/>
		<updated>2026-03-28T21:06:09Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=CallMiiChad, Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and lies in the central-east of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called Wabanaki.  KalKash is the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the current name.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash had moderate gains from being part of Wabanaki, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First mayoral transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson Bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Diplomatic Relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town symbols =&lt;br /&gt;
===== Banner =====&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
===== Town song =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
&lt;br /&gt;
= Notable people =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257900</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257900"/>
		<updated>2026-03-21T14:45:22Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Town Song */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=CallMiiChad, Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and lies in the central-east of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called Wabanaki.  KalKash is the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the current name.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-Abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash had moderate gains from being part of Wabanaki, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-Abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First Mayoral Transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson Bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and Structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Diplomatic Relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Symbols =&lt;br /&gt;
===== Banner =====&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other Banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
===== Town Song =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
&lt;br /&gt;
= Notable People =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257899</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257899"/>
		<updated>2026-03-21T14:45:04Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Banner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=CallMiiChad, Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and lies in the central-east of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called Wabanaki.  KalKash is the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the current name.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-Abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash had moderate gains from being part of Wabanaki, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-Abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First Mayoral Transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson Bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and Structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Diplomatic Relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Symbols =&lt;br /&gt;
===== Banner =====&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other Banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
=== Town Song ===&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
= Notable People =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257898</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257898"/>
		<updated>2026-03-21T14:43:51Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 20&lt;br /&gt;
|chunks= 85&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Head of the Provisional Government&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=TBD&lt;br /&gt;
|legislature=TBD&lt;br /&gt;
|political_system = Single-town confederal republic under a provisional government&lt;br /&gt;
|economic_system = TBD&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=TBD&lt;br /&gt;
|formedfrom=KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Foundation of KalKash&lt;br /&gt;
|event2date=1 November 2025&lt;br /&gt;
|event3=KalKash Proclamation&lt;br /&gt;
|event3date=26 February 2026&lt;br /&gt;
|event4=Constitution signed; end of provisional government&lt;br /&gt;
|event4date=TBD&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.  Its confederal capital is [[Aurora:KalKash|KalKash]].&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
===== Nationhood =====&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257897</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257897"/>
		<updated>2026-03-21T14:29:17Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 20&lt;br /&gt;
|chunks= 85&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Head of the Provisional Government&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=TBD&lt;br /&gt;
|legislature=TBD&lt;br /&gt;
|political_system = Single-town confederal republic under a provisional government&lt;br /&gt;
|economic_system = TBD&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=TBD&lt;br /&gt;
|formedfrom=KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Foundation of KalKash&lt;br /&gt;
|event2date=1 November 2025&lt;br /&gt;
|event3=KalKash Proclamation&lt;br /&gt;
|event3date=26 February 2026&lt;br /&gt;
|event4=Constitution signed; end of provisional government&lt;br /&gt;
|event4date=TBD&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.  Its confederal capital is [[Aurora:KalKash|KalKash]].&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257896</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257896"/>
		<updated>2026-03-21T14:27:01Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 14&lt;br /&gt;
|chunks= 62&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Head of the Provisional Government&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=TBD&lt;br /&gt;
|legislature=TBD&lt;br /&gt;
|political_system = Single-town confederal republic under a provisional government&lt;br /&gt;
|economic_system = TBD&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=TBD&lt;br /&gt;
|formedfrom=KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Foundation of KalKash&lt;br /&gt;
|event2date=1 November 2025&lt;br /&gt;
|event3=KalKash Proclamation&lt;br /&gt;
|event3date=26 February 2026&lt;br /&gt;
|event4=Constitution signed; end of provisional government&lt;br /&gt;
|event4date=TBD&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.  Its confederal capital is [[Aurora:KalKash|KalKash]].&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing the heightened threats from [[Cascadia|Cascadian]] expansionists, every one of its members began to support CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation for its member towns, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026, with its drafting being completed on 21 March.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257878</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257878"/>
		<updated>2026-03-19T20:32:29Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 14&lt;br /&gt;
|chunks= 62&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Head of the Provisional Government&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Chief Councilor&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=TBD&lt;br /&gt;
|legislature=TBD&lt;br /&gt;
|political_system = Single-town confederal republic under a provisional government&lt;br /&gt;
|economic_system = TBD&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=TBD&lt;br /&gt;
|formedfrom=KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Foundation of KalKash&lt;br /&gt;
|event2date=1 November 2025&lt;br /&gt;
|event3=KalKash Proclamation&lt;br /&gt;
|event3date=26 February 2026&lt;br /&gt;
|event4=Constitution signed; end of provisional government&lt;br /&gt;
|event4date=TBD&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.  Its confederal capital is [[Aurora:KalKash|KalKash]].&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing heightened threats from [[Cascadia|Cascadian]] expansionists, everyone began to go along with CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257877</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257877"/>
		<updated>2026-03-19T20:29:16Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 14&lt;br /&gt;
|chunks= 62&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Head of the Provisional Government&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Councilor of KalKash&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=TBD&lt;br /&gt;
|legislature=TBD&lt;br /&gt;
|political_system = Single-town confederal republic under a provisional government&lt;br /&gt;
|economic_system = TBD&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=TBD&lt;br /&gt;
|formedfrom=KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Foundation of KalKash&lt;br /&gt;
|event2date=1 November 2025&lt;br /&gt;
|event3=KalKash Proclamation&lt;br /&gt;
|event3date=26 February 2026&lt;br /&gt;
|event4=Constitution signed; end of provisional government&lt;br /&gt;
|event4date=TBD&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.  Its confederal capital is [[Aurora:KalKash|KalKash]].&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing heightened threats from [[Cascadia|Cascadian]] expansionists, everyone began to go along with CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257606</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257606"/>
		<updated>2026-03-10T00:31:22Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1=Weagamow Confederation&lt;br /&gt;
|image1=Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada (de facto)&lt;br /&gt;
|motto= &amp;quot;A Happy Union&amp;quot;&lt;br /&gt;
|population= 14&lt;br /&gt;
|chunks= 62&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Head of the Provisional Government&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Councilor of KalKash&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=TBD&lt;br /&gt;
|legislature=TBD&lt;br /&gt;
|political_system = Single-town confederal republic under a provisional government&lt;br /&gt;
|economic_system = TBD&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (&#039;&#039;de facto&#039;&#039;)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=TBD&lt;br /&gt;
|formedfrom=KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Foundation of KalKash&lt;br /&gt;
|event2date=1 November 2025&lt;br /&gt;
|event3=KalKash Proclamation&lt;br /&gt;
|event3date=26 February 2026&lt;br /&gt;
|event4=Constitution signed; end of provisional government&lt;br /&gt;
|event4date=TBD&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.  Its confederal capital is [[Aurora:KalKash|KalKash]].&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing heightened threats from [[Cascadia|Cascadian]] expansionists, everyone began to go along with CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257595</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257595"/>
		<updated>2026-03-08T19:48:59Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=CallMiiChad, Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and lies in the central-east of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called Wabanaki.  KalKash is the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the current name.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-Abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash had moderate gains from being part of Wabanaki, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-Abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First Mayoral Transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson Bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and Structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Diplomatic Relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Symbols =&lt;br /&gt;
=== Banner ===&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other Banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
=== Town Song ===&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
= Notable People =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257594</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257594"/>
		<updated>2026-03-08T19:45:45Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1= Weagamow Confederation&lt;br /&gt;
|image1= Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada (de facto)&lt;br /&gt;
|motto= A Happy Union&lt;br /&gt;
|population= 14&lt;br /&gt;
|chunks= 62&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Head of the Provisional Government&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Councilor of KalKash&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive=TBD&lt;br /&gt;
|legislature=TBD&lt;br /&gt;
|political_system = Single-town confederal republic under a provisional government&lt;br /&gt;
|economic_system = TBD&lt;br /&gt;
|discord = https://discord.gg/tFgSBUg4uz&lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (Official)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=TBD&lt;br /&gt;
|formedfrom=KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Foundation of KalKash&lt;br /&gt;
|event2date=1 November 2025&lt;br /&gt;
|event3=KalKash Proclamation&lt;br /&gt;
|event3date=26 February 2026&lt;br /&gt;
|event4=Constitution signed; end of provisional government&lt;br /&gt;
|event4date=TBD&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.  Its confederal capital is [[Aurora:KalKash|KalKash]].&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing heightened threats from [[Cascadia|Cascadian]] expansionists, everyone began to go along with CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257593</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257593"/>
		<updated>2026-03-08T19:43:54Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1= Weagamow Confederation&lt;br /&gt;
|image1= Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada (de facto)&lt;br /&gt;
|motto= A Happy Union&lt;br /&gt;
|population= 14&lt;br /&gt;
|chunks= 62&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Head of the Provisional Government&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Councilor of KalKash&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive= TBD&lt;br /&gt;
|legislature= TBD&lt;br /&gt;
|political_system = Single-town confederal republic under a provisional government&lt;br /&gt;
|economic_system = TBD&lt;br /&gt;
|discord = Official Discord link &lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism (Official)&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=TBD&lt;br /&gt;
|formedfrom=KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Foundation of KalKash&lt;br /&gt;
|event2date=1 November 2025&lt;br /&gt;
|event3=KalKash Proclamation&lt;br /&gt;
|event3date=26 February 2026&lt;br /&gt;
|event4=Constitution signed; end of provisional government&lt;br /&gt;
|event4date=TBD&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.  Its confederal capital is [[Aurora:KalKash|KalKash]].&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing heightened threats from [[Cascadia|Cascadian]] expansionists, everyone began to go along with CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257592</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257592"/>
		<updated>2026-03-08T19:43:21Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1= Weagamow Confederation&lt;br /&gt;
|image1= Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada (de facto)&lt;br /&gt;
|motto= A Happy Union&lt;br /&gt;
|population= 14&lt;br /&gt;
|chunks= 62&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Head of the Provisional Government&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Councilor of KalKash&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive= TBD&lt;br /&gt;
|legislature= TBD&lt;br /&gt;
|political_system = Single-town confederal republic under a provisional government&lt;br /&gt;
|economic_system = TBD&lt;br /&gt;
|discord = Official Discord link &lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism, Official&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=TBD&lt;br /&gt;
|formedfrom=KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Foundation of KalKash&lt;br /&gt;
|event2date=1 November 2025&lt;br /&gt;
|event3=KalKash Proclamation&lt;br /&gt;
|event3date=26 February 2026&lt;br /&gt;
|event4=Constitution signed; end of provisional government&lt;br /&gt;
|event4date=TBD&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.  Its confederal capital is [[Aurora:KalKash|KalKash]].&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing heightened threats from [[Cascadia|Cascadian]] expansionists, everyone began to go along with CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257591</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257591"/>
		<updated>2026-03-08T19:37:58Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1= Weagamow Confederation&lt;br /&gt;
|image1= Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada (de facto)&lt;br /&gt;
|motto= A Happy Union&lt;br /&gt;
|population= 14&lt;br /&gt;
|chunks= 62&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Head of the Provisional Government&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Councilor of KalKash&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive= TBD&lt;br /&gt;
|legislature= TBD&lt;br /&gt;
|political_system = Single-town confederal republic under a provisional government&lt;br /&gt;
|economic_system = TBD&lt;br /&gt;
|discord = Official Discord link &lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism, Official&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=TBD&lt;br /&gt;
|formedfrom=KowKash&lt;br /&gt;
|event1=Foundation of KowKash&lt;br /&gt;
|event1date=c. 8 February 2024&lt;br /&gt;
|event2=Foundation of KalKash&lt;br /&gt;
|event2date=1 November 2025&lt;br /&gt;
|event3=KalKash Proclamation&lt;br /&gt;
|event3date=26 February 2026&lt;br /&gt;
|event4=Constitution signed; end of provisional government&lt;br /&gt;
|event4date=TBD&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a [[Category:Nations|country]] in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
The history of Weagamow can be traced back to the small town of KowKash, which was founded around 8 February 2024, achieving only three members at its height and having no intention of forming a sovereign nation.  KowKash collapsed in late August 2024 due to player inactivity.  One of its three members, CallMiiChad, eventually came back and saw that the town was in ruins.  He made it an objective to bring the town back to life, an initiative that became referred to as &#039;&#039;the reinvigoration&#039;&#039;.  He brought along ANAPHIKISTHEMAN, another former citizen of KowKash, and mizellland, an acquaintance unrelated to it.  Together, they eventually reformed the town into the Town of KalKash, a misnomer for the former &amp;quot;KowKash&amp;quot;, with CallMiiChad as leader.  The goals for the future weren&#039;t clear, as it was a general consensus that the town should remain independent, but some didn&#039;t want to form a nation.  The independent stance of the town was reaffirmed when the official name of the town was changed to the &#039;&#039;Free Town of KalKash&#039;&#039;.  The town grew, and, acknowledging the benefits of national sovereignty and fearing heightened threats from [[Cascadia|Cascadian]] expansionists, everyone began to go along with CallMiiChad&#039;s idea to form a new country.  A new project of stockpiling gold was initiated to meet the 2,048G requirement for forming a nation.&lt;br /&gt;
&lt;br /&gt;
Some wanted KalKashian primacy in the planned nation, but it was soon decided that any country formed from the town would need to be federalized or established as a confederation with equal representation, this being viewed as the best governing method for the server.  New members began joining the town rapidly around the turn of the new year from 2025 to 2026, allowing a boost to gold income by votes.  The town expanded more to accommodate housing and future projects.  By 24 February, the gold requirement was reached and plans were made for the ceremony to announce the creation of the Weagamow Confederation.  A document was written that would proclaim the creation and to cite the goal of the new state: the full ability of its citizens to pursue and obtain happiness under the government.  It was written by ANAPHIKISTHEMAN, who had since become mayor of KalKash on 25 January and thus would assume the leadership of the new nation.  On 26 February, the document was read aloud by ANAPHIKISTHEMAN to those in attendance of the ceremony in an event known as the KalKash Proclamation.  After the reading of it, the command was given to establish the nation on EarthMC, and ANAPHIKISTHEMAN then said that this would be followed by a &amp;quot;governmental construction period where [the leadership] will decide...the country&#039;s constitutional and legal framework as well as its policies.&amp;quot;  A provisional government was thus established and spearheaded by ANAPHIKISTHEMAN, CallMiiChad, and mizellland.&lt;br /&gt;
&lt;br /&gt;
The constitution of the union began to be written on 3 March 2026.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257589</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257589"/>
		<updated>2026-03-08T18:17:32Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Independent confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=CallMiiChad, Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and lies in the central-east of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called Wabanaki.  KalKash is the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the current name.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-Abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash had moderate gains from being part of Wabanaki, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-Abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First Mayoral Transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson Bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and Structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Diplomatic Relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Symbols =&lt;br /&gt;
=== Banner ===&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other Banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
=== Town Song ===&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
= Notable People =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257588</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257588"/>
		<updated>2026-03-08T17:57:00Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Geography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Independent confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=CallMiiChad, Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and lies in the central-east of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called Wabanaki.  KalKash is the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the current name.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-Abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash did have moderate gains from being part of Wabanaki and obtaining some funding from Cascadia, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-Abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First Mayoral Transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson Bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and Structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Diplomatic Relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Symbols =&lt;br /&gt;
=== Banner ===&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other Banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
=== Town Song ===&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
= Notable People =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257587</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257587"/>
		<updated>2026-03-08T17:54:54Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Independent confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=CallMiiChad, Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and lies in the central-east of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called Wabanaki.  KalKash is the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the current name.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-Abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash did have moderate gains from being part of Wabanaki and obtaining some funding from Cascadia, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-Abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First Mayoral Transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and Structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Diplomatic Relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Symbols =&lt;br /&gt;
=== Banner ===&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other Banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
=== Town Song ===&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
= Notable People =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257586</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257586"/>
		<updated>2026-03-08T17:54:28Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Independent confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and lies in the central-east of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called Wabanaki.  KalKash is the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the current name.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-Abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash did have moderate gains from being part of Wabanaki and obtaining some funding from Cascadia, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-Abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First Mayoral Transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and Structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Diplomatic Relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Symbols =&lt;br /&gt;
=== Banner ===&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other Banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
=== Town Song ===&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
= Notable People =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257585</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257585"/>
		<updated>2026-03-08T17:53:33Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Independent confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow]] Confederation and lies in the central-east of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  KalKash was originally a part of a nation called Wabanaki.  KalKash is the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the current name.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-Abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash did have moderate gains from being part of Wabanaki and obtaining some funding from Cascadia, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-Abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First Mayoral Transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and Structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Diplomatic Relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Symbols =&lt;br /&gt;
=== Banner ===&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other Banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
=== Town Song ===&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
= Notable People =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257584</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257584"/>
		<updated>2026-03-08T17:34:42Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Buildings and Structures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Independent confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is an independent [[Town Guide|town]] in the center of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  A few things are certain though.  First, KalKash was originally under heavily influence, but not a town of, the [[Cascadia|Republic of Cascadia]].  Aside from this showing in the survival of some Cascadian culture in the town, this bit of its history has been passed along orally.  The original mayor was Swaggyxoashe, the leader of the town&#039;s predecessor.  Said predecessor has since been reinvigorated by former members who started inhabiting it again in October 2025 and then reinstated the town on November 1st.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-Abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment, though there was notable Cascadian influence over the town.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash did have moderate gains from being part of Wabanaki and obtaining some funding from Cascadia, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-Abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late Auguest 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of murderers.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.  Unfortunately, said villagers died on the journey back to KalKash on December 31st.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First Mayoral Transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied for the good of his people.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and Structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall (Image Outdated) || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Diplomatic Relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Symbols =&lt;br /&gt;
=== Banner ===&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other Banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
=== Town Song ===&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
= Notable People =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257583</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257583"/>
		<updated>2026-03-08T17:34:03Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Agriculture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Independent confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is an independent [[Town Guide|town]] in the center of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  A few things are certain though.  First, KalKash was originally under heavily influence, but not a town of, the [[Cascadia|Republic of Cascadia]].  Aside from this showing in the survival of some Cascadian culture in the town, this bit of its history has been passed along orally.  The original mayor was Swaggyxoashe, the leader of the town&#039;s predecessor.  Said predecessor has since been reinvigorated by former members who started inhabiting it again in October 2025 and then reinstated the town on November 1st.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-Abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment, though there was notable Cascadian influence over the town.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash did have moderate gains from being part of Wabanaki and obtaining some funding from Cascadia, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-Abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late Auguest 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of murderers.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.  Unfortunately, said villagers died on the journey back to KalKash on December 31st.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First Mayoral Transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied for the good of his people.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
===== Agriculture =====&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
&lt;br /&gt;
= Buildings and Structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Diplomatic Relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Symbols =&lt;br /&gt;
=== Banner ===&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other Banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
=== Town Song ===&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
= Notable People =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257582</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257582"/>
		<updated>2026-03-08T17:33:31Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Law */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Independent confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is an independent [[Town Guide|town]] in the center of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  A few things are certain though.  First, KalKash was originally under heavily influence, but not a town of, the [[Cascadia|Republic of Cascadia]].  Aside from this showing in the survival of some Cascadian culture in the town, this bit of its history has been passed along orally.  The original mayor was Swaggyxoashe, the leader of the town&#039;s predecessor.  Said predecessor has since been reinvigorated by former members who started inhabiting it again in October 2025 and then reinstated the town on November 1st.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-Abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment, though there was notable Cascadian influence over the town.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash did have moderate gains from being part of Wabanaki and obtaining some funding from Cascadia, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-Abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late Auguest 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of murderers.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.  Unfortunately, said villagers died on the journey back to KalKash on December 31st.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First Mayoral Transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied for the good of his people.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
= Agriculture =&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
= Buildings and Structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Diplomatic Relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Symbols =&lt;br /&gt;
=== Banner ===&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other Banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
=== Town Song ===&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
= Notable People =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257581</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257581"/>
		<updated>2026-03-08T17:32:29Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Plans on Becoming a Nation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Independent confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is an independent [[Town Guide|town]] in the center of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  A few things are certain though.  First, KalKash was originally under heavily influence, but not a town of, the [[Cascadia|Republic of Cascadia]].  Aside from this showing in the survival of some Cascadian culture in the town, this bit of its history has been passed along orally.  The original mayor was Swaggyxoashe, the leader of the town&#039;s predecessor.  Said predecessor has since been reinvigorated by former members who started inhabiting it again in October 2025 and then reinstated the town on November 1st.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-Abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment, though there was notable Cascadian influence over the town.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash did have moderate gains from being part of Wabanaki and obtaining some funding from Cascadia, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-Abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late Auguest 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of murderers.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.  Unfortunately, said villagers died on the journey back to KalKash on December 31st.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First Mayoral Transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied for the good of his people.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Foundation of Weagamow =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town.  Since then, KalKash has served as the country&#039;s capital city.&lt;br /&gt;
&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
Currently, a law book is still underway to determine how citizens of KalKash should act.  The law book will not be anything that stands out from other areas, and will likely be very standard for a book of law.&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
= Agriculture =&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
= Buildings and Structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Diplomatic Relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Symbols =&lt;br /&gt;
=== Banner ===&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other Banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
=== Town Song ===&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
= Notable People =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257438</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257438"/>
		<updated>2026-03-03T01:22:06Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1= Weagamow Confederation&lt;br /&gt;
|image1= Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada (de facto)&lt;br /&gt;
|motto= A Happy Union&lt;br /&gt;
|population= 14&lt;br /&gt;
|chunks= 62&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Head of the Provisional Government&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Councilor of KalKash&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive= TBD&lt;br /&gt;
|legislature= TBD&lt;br /&gt;
|political_system = Single-town confederal republic under a provisional government&lt;br /&gt;
|economic_system = TBD&lt;br /&gt;
|discord = Official Discord link &lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=TBD&lt;br /&gt;
|formedfrom=KalKash&lt;br /&gt;
|event1= KalKash Proclamation&lt;br /&gt;
|event1date= 26 February 2026&lt;br /&gt;
|event2=Event 2&lt;br /&gt;
|event2date=Event 2 Date&lt;br /&gt;
|event3=Event 3&lt;br /&gt;
|event3date=Event 3 Date&lt;br /&gt;
|event4=Event 4&lt;br /&gt;
|event4date=Event 4 Date&lt;br /&gt;
|event5=Event 5&lt;br /&gt;
|event5date=Event 5 Date&lt;br /&gt;
|event6=Event 6&lt;br /&gt;
|event6date=Event 6 Date&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name comes from a lake and Canadian tribe in Western Ontario bearing the same name.  The town of KalKash&#039;s location corresponds roughly to the lake.&lt;br /&gt;
== History ==&lt;br /&gt;
After independence, the constitution of the union began to be written on 3 March 2026.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=User:795806653303357440&amp;diff=257395</id>
		<title>User:795806653303357440</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=User:795806653303357440&amp;diff=257395"/>
		<updated>2026-03-01T20:12:59Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;User 795806653303357440, known by the username anaphikistheman (elsewhere fully capitalized as ANAPHIKISTHEMAN), is an EarthMC Wiki editor and page creator.  In-game, he leads the Weagamow Confederation and Free Town of KalKash.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Anti-Cascadianism&amp;diff=257394</id>
		<title>Aurora:Anti-Cascadianism</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Anti-Cascadianism&amp;diff=257394"/>
		<updated>2026-03-01T20:10:46Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cascadiaoctobermap.png|thumb|Map of claimed Cascadian territory from summer 2024, amidst the first major Cascadian expansion into Texas.]]&lt;br /&gt;
&#039;&#039;&#039;Anti-Cascadianism&#039;&#039;&#039; is a movement prevalent mostly in North America that encourages the weakening of the [[Cascadia|Republic of Cascadia]] and the removal of its influence across [[North America (Continent)|North America]].The idea comes from the stylization of Cascadia as an empire, due to its historical expansion from the Pacific Northwest outwards into regions such as Canada, Texas, California, the Midwest, and the Eastern United States. The anti-Cascadian movement is a broad one, consisting of those who advocate for the destruction of the Cascadian nation, as well as those who instead advocate for it to be shrunken down to its original namesake. Certain radical strains call for violent invasion of Cascadia, with such people known as adherers to Right Anti-Cascadianism.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Cascadia-hatred is a phenomenon that did not originate on Terra Aurora. The nation known as Cascadia on Terra Nova experienced substantial criticism from both its political left (Cascadia is not liberal and democratic enough) and political right (Cascadia is too liberal and democratic). Sentiment such as this manifested itself in the secession of BonZZil&#039;s Washington from Cascadia and its joining with Rio Grande as an example of a right-critique of Nova Cascadia, and the [[Pacific Spring]] serving as an example of a left-critique of Nova Cascadia with the formation of the Salish Confederation by Vorobyevite, JTPilfered, and SayerQT. &lt;br /&gt;
&lt;br /&gt;
Many opponents of Cascadia on Terra Nova belonged to, or were affiliated with, the nation of Ruperts&#039; Land. Members of Ruperts&#039; Land were known for their doxxing and harassment of Cascadians, and many of them have since been banned for EarthMC for doxxing. Cascadia, who on Terra Nova was known for having a higher-than average LGBTQ+ population, was specifically targeted by opponents of LGBT individuals present in groups such as Ruperts Land.&lt;br /&gt;
&lt;br /&gt;
On Terra Aurora, a different Cascadia was founded by many individuals who criticized Cascadia on Terra Nova, instead prioritizing elements of direct and representative democracy, and creating social programs allowing towns to claim subsidies from the Cascadian government. Cascadia&#039;s formation was opposed by the Oregon Empire, which controlled a vast majority of the Pacific Northwest. In the first documented letter of anti-Cascadianism, Emperor OriginalDogster wrote to Mayor of Victoria LunarCats, documenting his opposition to Cascadian democracy, and warning LunarCats not to affiliate with Cascadians. Victoria would later join Cascadia and become one of its most central towns.&lt;br /&gt;
&lt;br /&gt;
Cascadia&#039;s expansion was swift but quick throughout the autumn and winter of 2022. Oregon was dissolved, and Cascadia established itself as a regional hegemon. Anti-Cascadianism first seeped significantly into Terra Aurora when Cascadia acquired the nation of Yellowknife from the Philippines without the consent of the Philippine Congress, and without paying the gold the Philippines requested. The expansion of Cascadia outwards, via towns in California and the Midwest joining them, fueled opponents of Cascadia&#039;s criticism of the nation, allowing the idea of a Cascadian empire to take hold. The absorption of many nations by Cascadia, such as Vermont, Yellowknife, USA, North America, and California, has led to many seeing Cascadia as an imperialist power, contributing to a broad anti-Cascadianism prevalent in many parts of North America today.&lt;br /&gt;
&lt;br /&gt;
===== Official Movement =====&lt;br /&gt;
One group claiming to be the official anti-Cascadian movement began gradually taking shape in early November 2025 in the Town of KalKash, later the [[Aurora:KalKash|Free Town of KalKash]].  KalKash was first founded as &amp;quot;KowKash&amp;quot; in March 2024, as a part of the nation of Cree. By June, KowKash had joined the nation of Kentucky, and by August 1, KowKash had become the capital city of Kentucky, which was then renamed by EMC staff due to the nation no longer being located in Kentucky. By September 3, 2024, the town had fallen due to player inactivity. The town was re-founded On November 1, 2025. The new town adopted a milder sense of the policy on the base belief that Cascadia once controlled the town and that the nation&#039;s neglect of it caused its ruinous state.  This was based on the discovery of a Cascadian banner in the town hall once CallMiiChad first stepped into it in late October 2025.  It was later discovered that Cascadia never actually owned the town.  It has been speculated that the banner may have been placed after the town&#039;s dissolution, and could have acted a marker for a future Cascadian territorial claim had the town not been re-founded, but these are merely theories and are unconfirmed.&lt;br /&gt;
&lt;br /&gt;
Once the town became newly independent, Cascadia began offering KalKash integration into the nation.  These offers, however, were viewed as offensive by the KalKashian populace due to the belief that the town had once been owned by Cascadia.  The townsfolk grew more distrustful of Cascadia as more offers were made. This contributed to a perception by some that any new towns joining Cascadia had simply &amp;quot;fallen prey&amp;quot; to the country&#039;s monopoly and hegemony over North America.  Additionally, KalKash had received threats from Cascadian expansionists by way of signposting outside of the town on multiple occasions.  These signs stated that annexation into Cascadia was inevitable.  The threats caused a heightened sense of danger and a rush to gain nationhood which had previously not been universally desired by the townspeople.  As a result, anti-Cascadianism was never dropped as official policy by the town and eventually the nation it would form: the [[Aurora:Weagamow|Weagamow Confederation]].&lt;br /&gt;
&lt;br /&gt;
On December 24, 2025, the mayor of KalKash, CallMiiChad, officially proclaimed the beginning of the Anti-Cascadian Movement with the following speech:&lt;br /&gt;
{|&lt;br /&gt;
|+ &#039;&#039;&#039;Manifesto for the Republic of Cascadia and the Future of Canada&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|           &lt;br /&gt;
         “This town has seen exponential growth since its founding perhaps years ago.  As is well understood in our history, it indeed once was a part of the Republic of Cascadia*, likely in its first days of initial foundation.  We had diamonds and structures, sure, but we soon found ourselves in uninhabitable ruins, scourged by hunters.  If it wasn’t for the reinvigoration of this town by its own civilians, it never would’ve made it to its current greatness in agriculture, industrialization, and community.  Who wasn’t found as a piece in the puzzle, though?  ANAPHIKISTHEMAN?  Mizellland?  No, each citizen played his part.  There was one who never helped, who did not bother in aiding the town to keep it afloat, and it was not one man, but rather, an entity—Cascadia.  It did not pay any mind to our fledgling town, which was, on paper, a fully integrated part of Cascadia; we had no special status or autonomy.  All we were to that nation was merely an extension of their map and influence.  Surely they gave us something that stuck with us, right?  The diamonds were lost, the armor was broken, the tools went dull, the houses were ransacked.  Nothing they left was truly of great value.  We were the ones who did the repairs and the reconstruction.  Cascadia did, however, reach out to us once again once we rebuilt—in the form of recruiters.  No apologies or even recognition that we were once part of them, but constant invitations to rejoin their republic.  This was a disgust to us, and we have prospered more than we ever would’ve if we had relied on Cascadia.  At home, they may be a republic.  However, their home does not extend to us.  Here in Canada, they are an empire, we merely were and once again would become an outpost for them if we had accepted their invitations.  The towns around us who have joined in their imperial monopoly do not realize this, but are blinded by the diamonds and false care that is provided them.  These will not last, but the people will.”&lt;br /&gt;
          “I now present to you the reason I make these remarks, and that is to proclaim a new movement, a new light over Canada and all of North America.  I proclaim the need for the people to break free from the Cascadian empire and to join together in common union with happiness and with each other.  This is our manifesto: to create a new nation—[[Aurora:Weagamow|a confederation of free peoples]]—and to reverse the indoctrination of our local Canadians by the colonists.  This is the foundation of a not-so-new movement, but it is now official.  Today I proclaim to you the start of the Anti-Cascadian Movement.”&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The speech was given before the updated understanding that Cascadia never owned the area of KalKash.  Regardless of this, it set in stone the goal of independent nationhood for the KalKashian people.  The official anti-Cascadian stance that had been adopted was not of intended destruction of Cascadia, but its loss of eastern territories, namely in Eastern Canada.&lt;br /&gt;
&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of KalKash, with CallMiiChad on the far left.]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Anti-Cascadianism&amp;diff=257393</id>
		<title>Aurora:Anti-Cascadianism</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Anti-Cascadianism&amp;diff=257393"/>
		<updated>2026-03-01T20:00:54Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* Official Movement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cascadiaoctobermap.png|thumb|Map of claimed Cascadian territory from summer 2024, amidst the first major Cascadian expansion into Texas.]]&lt;br /&gt;
&#039;&#039;&#039;Anti-Cascadianism&#039;&#039;&#039; is a movement prevalent mostly in North America that encourages the weakening of the [[Cascadia|Republic of Cascadia]] and the removal of its influence across [[North America (Continent)|North America]].The idea comes from the stylization of Cascadia as an empire, due to its historical expansion from the Pacific Northwest outwards into regions such as Canada, Texas, California, the Midwest, and the Eastern United States. The anti-Cascadian movement is a broad movement, consisting of those that advocate for the destruction of the Cascadian nation, as well as those who instead advocate for it to be shrunken down to its original namesake. Certain radical strains call for violent invasion of Cascadia, with such people known as adherers to Right Anti-Cascadianism.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Cascadia-hatred is a phenomenon that did not originate on Terra Aurora. The nation known as Cascadia on Terra Nova experienced substantial criticism from both its political left (Cascadia is not liberal and democratic enough) and political right (Cascadia is too liberal and democratic). Sentiment such as this manifested itself in the secession of BonZZil&#039;s Washington from Cascadia and its joining with Rio Grande as an example of a right-critique of Nova Cascadia, and the [[Pacific Spring]] serving as an example of a left-critique of Nova Cascadia with the formation of the Salish Confederation by Vorobyevite, JTPilfered, and SayerQT. &lt;br /&gt;
&lt;br /&gt;
Many opponents of Cascadia on Terra Nova belonged to, or were affiliated with, the nation of Ruperts&#039; Land. Members of Ruperts&#039; Land were known for their doxxing and harassment of Cascadians, and many of them have since been banned for EarthMC for doxxing. Cascadia, who on Terra Nova was known for having a higher-than average LGBTQ+ population, was specifically targeted by opponents of LGBT individuals present in groups such as Ruperts Land.&lt;br /&gt;
&lt;br /&gt;
On Terra Aurora, a different Cascadia was founded by many individuals who criticized Cascadia on Terra Nova, instead prioritizing elements of direct and representative democracy, and creating social programs allowing towns to claim subsidies from the Cascadian government. Cascadia&#039;s formation was opposed by the Oregon Empire, which controlled a vast majority of the Pacific Northwest. In the first documented letter of Anti-Cascadianism, Emperor OriginalDogster wrote to Mayor of Victoria LunarCats, documenting his opposition to Cascadian democracy, and warning LunarCats not to affiliate with Cascadians. Victoria would later join Cascadia and become one of its most central towns.&lt;br /&gt;
&lt;br /&gt;
Cascadia&#039;s expansion was swift but quick throughout the autumn and winter of 2022. Oregon was dissolved, and Cascadia established itself as a regional hegemon. Anti-Cascadianism first seeped significantly into Terra Aurora when Cascadia acquired the nation of Yellowknife from the Philippines without the consent of the Philippine Congress, and without paying the gold the Philippines requested. The expansion of Cascadia outwards, via towns in California and the Midwest joining them, fueled opponents of Cascadia&#039;s criticism of the nation, allowing the idea of a Cascadian empire to take hold. The absorption of many nations by Cascadia, such as Vermont, Yellowknife, USA, North America, and California, has led to many seeing Cascadia as an imperialist power, contributing to a broad Anti-Cascadianism prevalent in many parts of North America today.&lt;br /&gt;
&lt;br /&gt;
===== Official Movement =====&lt;br /&gt;
One group claiming to be the official anti-Cascadian movement began gradually taking shape in early November 2025 in the Town of KalKash, later the [[Aurora:KalKash|Free Town of KalKash]].  KalKash was first founded as &amp;quot;KowKash&amp;quot; in March 2024, as a part of the nation of Cree. By June, KowKash had joined the nation of Kentucky, and by August 1, KowKash had become the capital city of Kentucky, which was then renamed by EMC staff due to the nation no longer being located in Kentucky. By September 3, 2024, the town had fallen due to player inactivity. The town was re-founded On November 1, 2025. The new town adopted the policy on the base belief that Cascadia once controlled the town and that the nation&#039;s neglect of it caused its ruinous state.  This was based on the discovery of a Cascadian banner in the town hall once CallMiiChad first stepped into it in late October 2025.  It was later discovered that Cascadia never actually owned the town.  It has been speculated that the banner may have been placed after the town&#039;s dissolution, and could have acted a marker for a future Cascadian territorial claim had the town not been re-founded, but these theories are unconfirmed.&lt;br /&gt;
&lt;br /&gt;
Once the town became newly independent, Cascadia began offering KalKash integration into the nation.  These offers, however, were viewed as offensive by the KalKashian populace due to the belief that the town had once been owned by Cascadia.  The townsfolk grew more distrustful of Cascadia as more offers were made. This contributed to a perception by some that any new towns joining Cascadia had simply &amp;quot;fallen prey&amp;quot; to the country&#039;s monopoly and hegemony over North America.  Additionally, KalKash had received threats from Cascadian expansionists by way of signposting outside of the town on multiple occasions.  These signs stated that annexation into Cascadia was inevitable.  The threats caused a heightened sense of danger and a rush to gain nationhood which had previously not been universally desired by the townspeople.  As a result, Anti-Cascadianism was never dropped as official policy by the town and subsequently created nation, the [[Aurora:Weagamow|Weagamow Confederation]].&lt;br /&gt;
&lt;br /&gt;
On December 24, 2025, the mayor of KalKash, CallMiiChad, officially proclaimed the beginning of the Anti-Cascadian Movement with the following speech:&lt;br /&gt;
{|&lt;br /&gt;
|+ &#039;&#039;&#039;Manifesto for the Republic of Cascadia and the Future of Canada&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|           &lt;br /&gt;
         “This town has seen exponential growth since its founding perhaps years ago.  As is well understood in our history, it indeed once was a part of the Republic of Cascadia*, likely in its first days of initial foundation.  We had diamonds and structures, sure, but we soon found ourselves in uninhabitable ruins, scourged by hunters.  If it wasn’t for the reinvigoration of this town by its own civilians, it never would’ve made it to its current greatness in agriculture, industrialization, and community.  Who wasn’t found as a piece in the puzzle, though?  ANAPHIKISTHEMAN?  Mizellland?  No, each citizen played his part.  There was one who never helped, who did not bother in aiding the town to keep it afloat, and it was not one man, but rather, an entity—Cascadia.  It did not pay any mind to our fledgling town, which was, on paper, a fully integrated part of Cascadia; we had no special status or autonomy.  All we were to that nation was merely an extension of their map and influence.  Surely they gave us something that stuck with us, right?  The diamonds were lost, the armor was broken, the tools went dull, the houses were ransacked.  Nothing they left was truly of great value.  We were the ones who did the repairs and the reconstruction.  Cascadia did, however, reach out to us once again once we rebuilt—in the form of recruiters.  No apologies or even recognition that we were once part of them, but constant invitations to rejoin their republic.  This was a disgust to us, and we have prospered more than we ever would’ve if we had relied on Cascadia.  At home, they may be a republic.  However, their home does not extend to us.  Here in Canada, they are an empire, we merely were and once again would become an outpost for them if we had accepted their invitations.  The towns around us who have joined in their imperial monopoly do not realize this, but are blinded by the diamonds and false care that is provided them.  These will not last, but the people will.”&lt;br /&gt;
          “I now present to you the reason I make these remarks, and that is to proclaim a new movement, a new light over Canada and all of North America.  I proclaim the need for the people to break free from the Cascadian empire and to join together in common union with happiness and with each other.  This is our manifesto: to create a new nation—[[Aurora:Weagamow|a confederation of free peoples]]—and to reverse the indoctrination of our local Canadians by the colonists.  This is the foundation of a not-so-new movement, but it is now official.  Today I proclaim to you the start of the Anti-Cascadian Movement.”&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The speech was given before the updated understanding that Cascadia never owned the area of KalKash.  Regardless of this, it set in stone the goal of independent nationhood for the KalKashian people.&lt;br /&gt;
&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of KalKash, with CallMiiChad on the far left.]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Anti-Cascadianism&amp;diff=257392</id>
		<title>Aurora:Anti-Cascadianism</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Anti-Cascadianism&amp;diff=257392"/>
		<updated>2026-03-01T19:15:06Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cascadiaoctobermap.png|thumb|Map of claimed Cascadian territory from summer 2024, amidst the first major Cascadian expansion into Texas.]]&lt;br /&gt;
&#039;&#039;&#039;Anti-Cascadianism&#039;&#039;&#039; is a movement prevalent mostly in North America that encourages the weakening of the [[Cascadia|Republic of Cascadia]] and the removal of its influence across [[North America (Continent)|North America]].The idea comes from the stylization of Cascadia as an empire, due to its historical expansion from the Pacific Northwest outwards into regions such as Canada, Texas, California, the Midwest, and the Eastern United States. The anti-Cascadian movement is a broad movement, consisting of those that advocate for the destruction of the Cascadian nation, as well as those who instead advocate for it to be shrunken down to its original namesake. Certain radical strains call for violent invasion of Cascadia, with such people known as adherers to Right Anti-Cascadianism.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Cascadia-hatred is a phenomenon that did not originate on Terra Aurora. The nation known as Cascadia on Terra Nova experienced substantial criticism from both its political left (Cascadia is not liberal and democratic enough) and political right (Cascadia is too liberal and democratic). Sentiment such as this manifested itself in the secession of BonZZil&#039;s Washington from Cascadia and its joining with Rio Grande as an example of a right-critique of Nova Cascadia, and the [[Pacific Spring]] serving as an example of a left-critique of Nova Cascadia with the formation of the Salish Confederation by Vorobyevite, JTPilfered, and SayerQT. &lt;br /&gt;
&lt;br /&gt;
Many opponents of Cascadia on Terra Nova belonged to, or were affiliated with, the nation of Ruperts&#039; Land. Members of Ruperts&#039; Land were known for their doxxing and harassment of Cascadians, and many of them have since been banned for EarthMC for doxxing. Cascadia, who on Terra Nova was known for having a higher-than average LGBTQ+ population, was specifically targeted by opponents of LGBT individuals present in groups such as Ruperts Land.&lt;br /&gt;
&lt;br /&gt;
On Terra Aurora, a different Cascadia was founded by many individuals who criticized Cascadia on Terra Nova, instead prioritizing elements of direct and representative democracy, and creating social programs allowing towns to claim subsidies from the Cascadian government. Cascadia&#039;s formation was opposed by the Oregon Empire, which controlled a vast majority of the Pacific Northwest. In the first documented letter of Anti-Cascadianism, Emperor OriginalDogster wrote to Mayor of Victoria LunarCats, documenting his opposition to Cascadian democracy, and warning LunarCats not to affiliate with Cascadians. Victoria would later join Cascadia and become one of its most central towns.&lt;br /&gt;
&lt;br /&gt;
Cascadia&#039;s expansion was swift but quick throughout the autumn and winter of 2022. Oregon was dissolved, and Cascadia established itself as a regional hegemon. Anti-Cascadianism first seeped significantly into Terra Aurora when Cascadia acquired the nation of Yellowknife from the Philippines without the consent of the Philippine Congress, and without paying the gold the Philippines requested. The expansion of Cascadia outwards, via towns in California and the Midwest joining them, fueled opponents of Cascadia&#039;s criticism of the nation, allowing the idea of a Cascadian empire to take hold. The absorption of many nations by Cascadia, such as Vermont, Yellowknife, USA, North America, and California, has led to many seeing Cascadia as an imperialist power, contributing to a broad Anti-Cascadianism prevalent in many parts of North America today.&lt;br /&gt;
&lt;br /&gt;
===== Official Movement =====&lt;br /&gt;
One group claiming to be the official Anti-Cascadian movement began gradually taking shape in early November 2025 in the Town of KalKash, later the [[Aurora:KalKash|Free Town of KalKash]].  KalKash was first founded as &amp;quot;KowKash&amp;quot; in March 2024, as a part of the nation of Cree. By June, KowKash had joined the nation of Kentucky, and by August 1, KowKash had become the capital city of Kentucky, which was then renamed by EMC staff due to the nation no longer being located in Kentucky. By September 3, 2024, the town had fallen due to player inactivity. The town was re-founded On November 1, 2025. Despite the fact that KowKash was never apart of Cascadia, it is believed by modern residents of KalKash that a lack of care for the town by Cascadia contributed to its ruinous state. Upon the town being made newly independent, Cascadia began offering KalKash intergration into the nation.  These offers were viewed as offensive by the KalKashian populace, who grew more distrustful of Cascadia as more offers were made. This contributed to a perception by some that any new towns joining Cascadia had simply &amp;quot;fallen prey&amp;quot; to Cascadia&#039;s monopoly and hegemony over North America. &lt;br /&gt;
&lt;br /&gt;
On December 24, 2025, the mayor of KalKash, CallMiiChad, officially proclaimed the beginning of the Anti-Cascadian Movement with the following speech:&lt;br /&gt;
{|&lt;br /&gt;
|+ &#039;&#039;&#039;Manifesto for the Republic of Cascadia and the Future of Canada&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|           &lt;br /&gt;
         “This town has seen exponential growth since its founding perhaps years ago.  As is well understood in our history, it indeed once was a part of the Republic of Cascadia, likely in its first days of initial foundation.  We had diamonds and structures, sure, but we soon found ourselves in uninhabitable ruins, scourged by hunters.  If it wasn’t for the reinvigoration of this town by its own civilians, it never would’ve made it to its current greatness in agriculture, industrialization, and community.  Who wasn’t found as a piece in the puzzle, though?  ANAPHIKISTHEMAN?  Mizellland?  No, each citizen played his part.  There was one who never helped, who did not bother in aiding the town to keep it afloat, and it was not one man, but rather, an entity—Cascadia.  It did not pay any mind to our fledgling town, which was, on paper, a fully integrated part of Cascadia; we had no special status or autonomy.  All we were to that nation was merely an extension of their map and influence.  Surely they gave us something that stuck with us, right?  The diamonds were lost, the armor was broken, the tools went dull, the houses were ransacked.  Nothing they left was truly of great value.  We were the ones who did the repairs and the reconstruction.  Cascadia did, however, reach out to us once again once we rebuilt—in the form of recruiters.  No apologies or even recognition that we were once part of them, but constant invitations to rejoin their republic.  This was a disgust to us, and we have prospered more than we ever would’ve if we had relied on Cascadia.  At home, they may be a republic.  However, their home does not extend to us.  Here in Canada, they are an empire, we merely were and once again would become an outpost for them if we had accepted their invitations.  The towns around us who have joined in their imperial monopoly do not realize this, but are blinded by the diamonds and false care that is provided them.  These will not last, but the people will.”&lt;br /&gt;
          “I now present to you the reason I make these remarks, and that is to proclaim a new movement, a new light over Canada and all of North America.  I proclaim the need for the people to break free from the Cascadian empire and to join together in common union with happiness and with each other.  This is our manifesto: to create a new nation—a confederation of free peoples—and to reverse the indoctrination of our local Canadians by the colonists.  This is the foundation of a not-so-new movement, but it is now official.  Today I proclaim to you the start of the Anti-Cascadian Movement.”&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It has since been discovered that KowKash was never controlled by Cascadia, but there is evidence that it had some sort of influence over the town.  This is shown by the fact that the surrounding towns were Cascadian, allowing an economic grip on the still-developing KowKash, and that a Cascadian flag was found in the town hall once it was rediscovered.  The new town, KalKash, continually received threats from Cascadian expansionists, and thus never dropped the policy of anti-Cascadianism.&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of KalKash, with CallMiiChad on the far left.]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257391</id>
		<title>Aurora:KalKash</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:KalKash&amp;diff=257391"/>
		<updated>2026-03-01T19:04:03Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town&lt;br /&gt;
|Color=0d8c00&lt;br /&gt;
|title1=KalKash&lt;br /&gt;
|type=Capital Town&lt;br /&gt;
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]]&lt;br /&gt;
|Full_name=Free Town of KalKash&lt;br /&gt;
|Motto=KalKash, the town that bears happiness.&lt;br /&gt;
|Established=February 2024 on initial founding, modern town founded November 1st, 2025&lt;br /&gt;
|Population=13&lt;br /&gt;
|Chunks=53&lt;br /&gt;
|Continent=[[North America (Continent)|North America]]&lt;br /&gt;
|political_system=Independent confederal town under an executive mayoralty with no elections&lt;br /&gt;
|mayor=ANAPHIKISTHEMAN&lt;br /&gt;
|councillors=CallMiiChad, mizellland&lt;br /&gt;
|official_language=English, Anglo-Appalachian&lt;br /&gt;
|Coordinates={{Coordinates|x=-17043|z=-9801}}&lt;br /&gt;
|region=Central Canada&lt;br /&gt;
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash]&lt;br /&gt;
|past_mayors=Swaggyxoashe&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KalKash&#039;&#039;&#039;, officially the &#039;&#039;&#039;Free Town of KalKash&#039;&#039;&#039;, is an independent [[Town Guide|town]] in the center of the geographic region generally called Canada.  It is small in size and population, and is set in a highly rural and swampy area with few resources.  The history of the town and surrounding area is not well defined nor is it well-documented, with even its name&#039;s origins not being well understood.  A few things are certain though.  First, KalKash was originally under heavily influence, but not a town of, the [[Cascadia|Republic of Cascadia]].  Aside from this showing in the survival of some Cascadian culture in the town, this bit of its history has been passed along orally.  The original mayor was Swaggyxoashe, the leader of the town&#039;s predecessor.  Said predecessor has since been reinvigorated by former members who started inhabiting it again in October 2025 and then reinstated the town on November 1st.&lt;br /&gt;
== Etymology ==&lt;br /&gt;
The name KalKash translates to &amp;quot;happiness.&amp;quot; Interestingly, there is no official language that translates the term &amp;quot;KalKash&amp;quot; as happiness.  It is unknown from where the definition originated from.  &amp;quot;KalKash&amp;quot; was not originally the name of the town, first being known as &amp;quot;KowKash,&amp;quot; which is also not recognized as a word in any language.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
===== Pre-Abandonment =====&lt;br /&gt;
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash.  From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]]&lt;br /&gt;
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded.  It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later.  The town wasn&#039;t very populated, according to the original mayor.  In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe.  KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment, though there was notable Cascadian influence over the town.  To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada.  KowKash did have moderate gains from being part of Wabanaki and obtaining some funding from Cascadia, obtaining valuable resources such as diamonds and other ores.&lt;br /&gt;
&lt;br /&gt;
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally.  Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present.  An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.&lt;br /&gt;
&lt;br /&gt;
The government house, located at the west end of the town, contained a bank.  Most of the town&#039;s internal affairs were conducted in that building.&lt;br /&gt;
&lt;br /&gt;
===== Post-Abandonment =====&lt;br /&gt;
Eventually, KowKash lost activity from all three members and fell into abandonment by late Auguest 2025.  About one month later, a player named Voidisok founded a town that he named &amp;quot;Moorheadville&amp;quot; in what is now the First Founder&#039;s house.  It was only inhabited by two residents, likely the mayor and a friend of his in the same house.  The town only owned that one plot, and ceased to exist itself by the start of 2025.&lt;br /&gt;
&lt;br /&gt;
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers.  When other members joined back, they still had their diamond armor and tools.  Thus, they were ready to enjoy the town again, although it was not an official administrative unit.  This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town.  Using potions of invisibility, all of the former highly valued items were lost to the hands of murderers.&lt;br /&gt;
&lt;br /&gt;
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again.  They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct.  In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad&#039;s proposal to name the town KalKash, given its questionable translation to &amp;quot;happiness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The town square was then reclaimed, under the official name of the &amp;quot;Town of KalKash.&amp;quot;  Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad.  After that, the rest was claimed gradually.  On November 8th, 2025, the town was officially renamed to the &amp;quot;Free Town of KalKash.&amp;quot; The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.&lt;br /&gt;
&lt;br /&gt;
KalKash began to expand rapidly, not merely in size, but in economic respects.  The crops grew, and the shop was restored by mizellland.  With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts.  On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia.  The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit.  It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately.  Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.  Unfortunately, said villagers died on the journey back to KalKash on December 31st.&lt;br /&gt;
&lt;br /&gt;
Near the start of the new year, in 2026, KalKash had started to grow in population as well.  This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town.  The increase in residents also allowed for more plots to be claimed.&lt;br /&gt;
&lt;br /&gt;
===== First Mayoral Transition =====&lt;br /&gt;
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN.  The reasons were mostly personal, but CallMiiChad humbly complied for the good of his people.  ANAPHIKISTHEMAN was given the position, though he himself didn&#039;t want it, as he viewed the responsibility as possibly becoming too great.  Nevertheless, he was the only option, and he took it with pride.  The official inauguration ceremony took place on January 31st, confirming the transition.  The ceremony was notably attended by then-President of Cascadia, [[KayP7]].&lt;br /&gt;
&lt;br /&gt;
===== Plans on Becoming a Nation =====&lt;br /&gt;
Since KalKash&#039;s reformation, the town has had aspirations to become a nation.  The cost of forming a nation sits at a high cost of 2,048 gold, but KalKash is progressing steadily as an independent town.  With the increased population, the gold supply has increased fast.  With EarthMC&#039;s 2.1 rule for nations, the name KalKash cannot be kept for the name, as was initially intended.  After careful consideration, KalKashians decided on naming the coming nation the Weagamow Confederation (pronounced WAA-gah-mow,) based off of the Weagamow Lake and nearby Indian reserve in North-west Ontario.&lt;br /&gt;
===== Anti-Cascadian Movement =====&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy.  As far as the townsfolk were concerned, the town&#039;s former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town.  The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it.  The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
KalKash sits in a highly rural area of Central Canada south of the Hudson bay.  The area is often described as swampy, despite it not being officially in a swamp biome.  Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around.  The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases.  Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.&lt;br /&gt;
= Law =&lt;br /&gt;
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]]&lt;br /&gt;
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall&#039;s right wing.  [[Aurora:List of court cases in KalKash|The first criminal case]] was held on November 10th, 2025.&lt;br /&gt;
&lt;br /&gt;
Currently, a law book is still underway to determine how citizens of KalKash should act.  The law book will not be anything that stands out from other areas, and will likely be very standard for a book of law.&lt;br /&gt;
= Economy =&lt;br /&gt;
KalKash&#039;s economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash&#039;s economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.&lt;br /&gt;
= Agriculture =&lt;br /&gt;
KalKash cultivates crops such as wheat, beetroot, and potatoes.  These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy.  The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.&lt;br /&gt;
&lt;br /&gt;
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle.  Chickens are also cultivated, but they are treated as domestic animals.  The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy. &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb|KalKash&#039;s cactus farm (Image Outdated)]]&lt;br /&gt;
===== Mining =====&lt;br /&gt;
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli.  Coal is plentifully abundant, and aids in the industrialization of the town.&lt;br /&gt;
= Buildings and Structures =&lt;br /&gt;
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents.  KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Structures in KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Town Hall || &lt;br /&gt;
[[File:KalKashTownHall.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad&#039;s House || &lt;br /&gt;
[[File:CallMiiChadMayoralHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Mayoral House of ANAPHIKISTHEMAN || &lt;br /&gt;
[[File:ANAPHIKISTHEMANHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| mizellland&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:MizelllandHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Farm || &lt;br /&gt;
[[File:KalKashCactusFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Standard Crop Farm (Image Outdated) || &lt;br /&gt;
[[File:KalKashWheatFarm.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| michaeltoetouchr&#039;s House (Image Outdated) || &lt;br /&gt;
[[File:KalkashUninhabitedHouse.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Shop (Now Renovated, Image Outdated) || &lt;br /&gt;
[[File:KalkashAbandonedShop.webp|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;The Reinvigorator&#039;&#039; (Image Outdated) || &lt;br /&gt;
[[File:TheReinvigorator.webp|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Diplomacy =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of Diplomatic Relations&lt;br /&gt;
|-&lt;br /&gt;
! Town/Nation !! Diplomatic Relations Established&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen, Cascadia || December 19th, 2025&lt;br /&gt;
|-&lt;br /&gt;
| Fishing, Honolulu || December 31th, 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Symbols =&lt;br /&gt;
=== Banner ===&lt;br /&gt;
[[File:KalKashBanner.webp|thumb]]&lt;br /&gt;
The Banner of KalKash, with the co-official name of the &amp;quot;Golden Dawn Standard,&amp;quot; is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun.  The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family.  The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens.  The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians.  The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants.  The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom.  The civil flag version does not contain a sun, whether the particular banner is vertical or not.&lt;br /&gt;
===== Judiciary Banner =====&lt;br /&gt;
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority.  The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.&lt;br /&gt;
===== Other Banners =====&lt;br /&gt;
The judge presiding over the Court of KalKash has a banner—named the Judge&#039;s Standard—posted above his chair which has a red background, a gray cross, and a light blue outline.  The red represents the humanity of the judge, while the gray cross shows the authority he has.  The light blue outline signifies the justice that comes from his thoughtful discernments.  CallMiiChad uses a personal banner known as the Founder&#039;s Banner, formerly the Mayoral Banner during his time as mayor.  It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom.  The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.&lt;br /&gt;
&lt;br /&gt;
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position.  It consists of a square in the middle, surrounded entirely by light gray outside of it.  Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom.  This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince&#039;s%20Flag Prince&#039;s Flag of the Netherlands] inside a square on a light gray field.&lt;br /&gt;
&lt;br /&gt;
=== Town Song ===&lt;br /&gt;
&#039;&#039;(Main article: [[Aurora:&amp;quot;KalKashia, Live Happily!&amp;quot;|&amp;quot;KalKashia, Live Happily!&amp;quot;]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official town song of KalKash is &amp;quot;&#039;KalKashia, Live Happily!&#039;&amp;quot;  It is the same as an anthem in all ways but name.  The tune is the same as &#039;&#039;Married to a Mermaid&#039;&#039;, but with different lyrics based off the song &#039;&#039;&amp;quot;Rule, Britannia!&amp;quot;&#039;&#039; to add to the pride of KalKashian citizens and to show that pride to the world.  The lyrics go as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;quot;KalKashia, Live Happily!&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| When KalKash first, in November&#039;s gaze&lt;br /&gt;
Arose from out the swampy main;&lt;br /&gt;
&lt;br /&gt;
Arose, arose, arose, from out the swampy main.&lt;br /&gt;
&lt;br /&gt;
This was the holler, the holler of the land,&lt;br /&gt;
&lt;br /&gt;
And cheerful KalKashians sang this strain:&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The nations, ever so envious of thee,&lt;br /&gt;
Must, in their turns, to bitterness fall,&lt;br /&gt;
&lt;br /&gt;
Must, in their turns, their turns, to bitterness fall;&lt;br /&gt;
&lt;br /&gt;
While thou shalt flourish, shalt flourish great and free,&lt;br /&gt;
&lt;br /&gt;
The anger and envy of them all.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Still more joyous shalt thou rise,&lt;br /&gt;
&lt;br /&gt;
More delightful, from each foreign sneer,&lt;br /&gt;
&lt;br /&gt;
More delightful, delightful, from each foreign sneer;&lt;br /&gt;
&lt;br /&gt;
As the loud blast, the blast that tears the skies,&lt;br /&gt;
&lt;br /&gt;
Serves but to root thy native spruce.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Thee haughty tyrants never shall tame:&lt;br /&gt;
&lt;br /&gt;
All their attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
All their attempts, attempts to tear thee down,&lt;br /&gt;
&lt;br /&gt;
Will but arouse thy generous flame;&lt;br /&gt;
&lt;br /&gt;
But work their woe, and thy renown.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
To thee belongs the rural health;&lt;br /&gt;
&lt;br /&gt;
Thy city shall with commerce shine,&lt;br /&gt;
&lt;br /&gt;
Thy city, city shall with commerce shine:&lt;br /&gt;
&lt;br /&gt;
All thine shall be the agricultural wealth,&lt;br /&gt;
&lt;br /&gt;
And every shore it circles combine.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
The Muses, still with freedom found,&lt;br /&gt;
Shall to thy happy smithery repair,&lt;br /&gt;
&lt;br /&gt;
Shall to thy happy, happy smithery repair;&lt;br /&gt;
&lt;br /&gt;
Joyful Town! With matchless glee crown&#039;d,&lt;br /&gt;
&lt;br /&gt;
And humanly hearts to guard the fair.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;quot;Live, KalKashia! KalKashia, live happily!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KalKashia always, always, always will be free.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created.  Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording].&lt;br /&gt;
= Notable People =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Notable Individuals&lt;br /&gt;
|-&lt;br /&gt;
! Person !! Position !! Title(s)&lt;br /&gt;
|-&lt;br /&gt;
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| mizellland || Officer of Agriculture || Third Founder of the New KalKash&lt;br /&gt;
|-&lt;br /&gt;
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= [https://discord.gg/3eW6t5krMc Discord] =&lt;br /&gt;
As of December 29th, 2025, KalKash now has a town [https://discord.gg/3eW6t5krMc Discord] where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bots&lt;br /&gt;
|-&lt;br /&gt;
! Bot !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features.&lt;br /&gt;
[[Category:Towns (Aurora)]]&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257328</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257328"/>
		<updated>2026-02-28T03:22:12Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1= Weagamow Confederation&lt;br /&gt;
|image1= Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada (de facto)&lt;br /&gt;
|motto= A Happy Union&lt;br /&gt;
|population= 14&lt;br /&gt;
|chunks= 62&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Head of the Provisional Government&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Councilor of KalKash&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive= TBD&lt;br /&gt;
|legislature= TBD&lt;br /&gt;
|political_system = Single-town confederal republic under a provisional government&lt;br /&gt;
|economic_system = TBD&lt;br /&gt;
|discord = Official Discord link &lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=TBD&lt;br /&gt;
|formedfrom=KalKash&lt;br /&gt;
|event1= KalKash Proclamation&lt;br /&gt;
|event1date= 26 February 2026&lt;br /&gt;
|event2=Event 2&lt;br /&gt;
|event2date=Event 2 Date&lt;br /&gt;
|event3=Event 3&lt;br /&gt;
|event3date=Event 3 Date&lt;br /&gt;
|event4=Event 4&lt;br /&gt;
|event4date=Event 4 Date&lt;br /&gt;
|event5=Event 5&lt;br /&gt;
|event5date=Event 5 Date&lt;br /&gt;
|event6=Event 6&lt;br /&gt;
|event6date=Event 6 Date&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257327</id>
		<title>Aurora:Weagamow</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Aurora:Weagamow&amp;diff=257327"/>
		<updated>2026-02-28T03:17:14Z</updated>

		<summary type="html">&lt;p&gt;795806653303357440: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Nation_template_advanced&lt;br /&gt;
|color=Green&lt;br /&gt;
|eras={{Eras|grace}}&lt;br /&gt;
|title1= Weagamow Confederation&lt;br /&gt;
|image1= Flag of Weagamow&lt;br /&gt;
|image2=Coat of Arms&lt;br /&gt;
|image3=Territory&lt;br /&gt;
|full_name=Weagamow Confederation&lt;br /&gt;
|towny=Weagamow&lt;br /&gt;
|national_anthem=Mazurka of Canada&lt;br /&gt;
|motto= A Happy Union&lt;br /&gt;
|population= 14&lt;br /&gt;
|chunks= 62&lt;br /&gt;
|towns= 1&lt;br /&gt;
|capital_city=[[Aurora:KalKash|KalKash]]&lt;br /&gt;
|largest_city=KalKash&lt;br /&gt;
|oldest_city=KalKash&lt;br /&gt;
|formed=26 February 2026&lt;br /&gt;
|region=[[North America (Continent)|North America]]&lt;br /&gt;
|leader1name=Head of the Provisional Government&lt;br /&gt;
|leader1=ANAPHIKISTHEMAN&lt;br /&gt;
|leader2name=Councilor of KalKash&lt;br /&gt;
|leader2=CallMiiChad&lt;br /&gt;
|leader3name=Confederal Secretary&lt;br /&gt;
|leader3=mizellland&lt;br /&gt;
|executive= TBD&lt;br /&gt;
|legislature= TBD&lt;br /&gt;
|political_system = Single-town confederal republic under a provisional government&lt;br /&gt;
|economic_system = TBD&lt;br /&gt;
|discord = Official Discord link &lt;br /&gt;
|language=English, Anglo-Appalachian&lt;br /&gt;
|religion=Secularism&lt;br /&gt;
|army_size= Variable&lt;br /&gt;
|constitution=TBD&lt;br /&gt;
|formedfrom=KalKash&lt;br /&gt;
|event1= KalKash Proclamation&lt;br /&gt;
|event1date= 26 February 2026&lt;br /&gt;
|event2=Event 2&lt;br /&gt;
|event2date=Event 2 Date&lt;br /&gt;
|event3=Event 3&lt;br /&gt;
|event3date=Event 3 Date&lt;br /&gt;
|event4=Event 4&lt;br /&gt;
|event4date=Event 4 Date&lt;br /&gt;
|event5=Event 5&lt;br /&gt;
|event5date=Event 5 Date&lt;br /&gt;
|event6=Event 6&lt;br /&gt;
|event6date=Event 6 Date&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weagamow&#039;&#039;&#039;, officially the &#039;&#039;&#039;Weagamow Confederation&#039;&#039;&#039;, is a country in the geographic Canadian region.  It is centered in a swampy area south of the Western Hudson Bay.&lt;/div&gt;</summary>
		<author><name>795806653303357440</name></author>
	</entry>
</feed>