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	<id>https://wiki.earthmc.net/index.php?action=history&amp;feed=atom&amp;title=CaptureSites</id>
	<title>CaptureSites - Revision history</title>
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	<updated>2026-10-20T09:13:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.earthmc.net/index.php?title=CaptureSites&amp;diff=245867&amp;oldid=prev</id>
		<title>655796237752336397: Protected &quot;CaptureSites&quot;: Official page linked to on home page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=CaptureSites&amp;diff=245867&amp;oldid=prev"/>
		<updated>2024-10-06T23:01:19Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/wiki/CaptureSites&quot; title=&quot;CaptureSites&quot;&gt;CaptureSites&lt;/a&gt;&amp;quot;: Official page linked to on home page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:01, 7 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>655796237752336397</name></author>
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	<entry>
		<id>https://wiki.earthmc.net/index.php?title=CaptureSites&amp;diff=230173&amp;oldid=prev</id>
		<title>209035053697728513: Created page with &quot;CaptureSites are towns which act as Capturable locations that other towns can take control of, gaining money or items as a reward.  === CaptureSite Basics === In order to capture a CaptureSite, stand inside its claims and run &lt;code&gt;/t capture&lt;/code&gt;. Only town mayors can do this.  If a CaptureSite is already occupied, you can contest control for it using &lt;code&gt;/t capture&lt;/code&gt;, which will trigger a 10 minute battle with the current occupiers.  If a CaptureSite is curren...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=CaptureSites&amp;diff=230173&amp;oldid=prev"/>
		<updated>2023-10-04T01:43:49Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;CaptureSites are towns which act as Capturable locations that other towns can take control of, gaining money or items as a reward.  === CaptureSite Basics === In order to capture a CaptureSite, stand inside its claims and run &amp;lt;code&amp;gt;/t capture&amp;lt;/code&amp;gt;. Only town mayors can do this.  If a CaptureSite is already occupied, you can contest control for it using &amp;lt;code&amp;gt;/t capture&amp;lt;/code&amp;gt;, which will trigger a 10 minute battle with the current occupiers.  If a CaptureSite is curren...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;CaptureSites are towns which act as Capturable locations that other towns can take control of, gaining money or items as a reward.&lt;br /&gt;
&lt;br /&gt;
=== CaptureSite Basics ===&lt;br /&gt;
In order to capture a CaptureSite, stand inside its claims and run &amp;lt;code&amp;gt;/t capture&amp;lt;/code&amp;gt;. Only town mayors can do this.&lt;br /&gt;
&lt;br /&gt;
If a CaptureSite is already occupied, you can contest control for it using &amp;lt;code&amp;gt;/t capture&amp;lt;/code&amp;gt;, which will trigger a 10 minute battle with the current occupiers.&lt;br /&gt;
&lt;br /&gt;
If a CaptureSite is currently in a battle, you may attempt to &amp;lt;code&amp;gt;/t capture&amp;lt;/code&amp;gt; after the battle is over, following a 1 minute cooldown. Only one town may contest another town&amp;#039;s CaptureSite at a time, so first come first serve!&lt;br /&gt;
&lt;br /&gt;
=== CaptureSite Battles ===&lt;br /&gt;
CaptureBattles are started when a Town mayor uses &amp;lt;code&amp;gt;/t capture&amp;lt;/code&amp;gt; while standing within a CaptureSite, and that CaptureSite has a defender.&lt;br /&gt;
&lt;br /&gt;
Battles last 10 minutes, or until the CaptureSite runs out of HP.&lt;br /&gt;
&lt;br /&gt;
CaptureSites have dynamic HP, determined by how many attacking players are online vs defending players. If the attackers outweigh the defenders, the Site will have a higher HP and vice versa. The HP also rebalances as attacking and defending players log on and off during active CaptureSite Battles.&lt;br /&gt;
&lt;br /&gt;
A CaptureSites&amp;#039;s HP is altered by players standing within the CaptureSite&amp;#039;s HomeBlock. The HP is harmed when attackers outnumber the defenders. When defenders outnumber the attackers, the HP is healed.&lt;br /&gt;
&lt;br /&gt;
TNT and Ladders can be used within claims, and the defenders can use Switch permissions.&lt;br /&gt;
&lt;br /&gt;
If the HP stat goes down to 0, the attackers win. If the timer runs out, the defenders win.&lt;br /&gt;
&lt;br /&gt;
When a battle ends, there is a 1 minute cooldown placed on the CaptureSite.&lt;br /&gt;
&lt;br /&gt;
=== CaptureSite Rewards ===&lt;br /&gt;
Every 35 minutes, the CaptureSite grants its rewards the occupying town. This can be referenced by checking the &amp;lt;code&amp;gt;t&amp;lt;/code&amp;gt; information screen of the site. The mayor of the town occupying the site can run &amp;lt;code&amp;gt;/t collectrewards&amp;lt;/code&amp;gt; while inside their town to collect their rewards.&lt;br /&gt;
&lt;br /&gt;
=== Commands ===&lt;br /&gt;
&amp;lt;code&amp;gt;/t [SiteName]&amp;lt;/code&amp;gt; - Shows a StatusScreen with useful information on the CaptureSite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/t capture&amp;lt;/code&amp;gt; - Used to capture a CaptureSite. If there is no defender, it is taken over without a battle. If the CaptureSite is already controlled a CaptureBattle begins.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/t collectrewards&amp;lt;/code&amp;gt; - Used to collect item rewards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/t defend&amp;lt;/code&amp;gt; - Teleports a member of a CaptureSites defending-town to a CaptureSite with an active battle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/t defend {SiteName}&amp;lt;/code&amp;gt; - Teleports a member of a CaptureSite&amp;#039;s defending-town to the specified CaptureSite with an active battle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/towny capturesites&amp;lt;/code&amp;gt; - Opens a book which lists all the CaptureSites, their controller and their location. This is followed by a guide explaining how CaptureSites work as well as what config settings have been used.&lt;/div&gt;</summary>
		<author><name>209035053697728513</name></author>
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