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	<id>https://wiki.earthmc.net/index.php?action=history&amp;feed=atom&amp;title=Module%3APotion%2FData</id>
	<title>Module:Potion/Data - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.earthmc.net/index.php?action=history&amp;feed=atom&amp;title=Module%3APotion%2FData"/>
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	<updated>2026-10-27T19:06:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.earthmc.net/index.php?title=Module:Potion/Data&amp;diff=234647&amp;oldid=prev</id>
		<title>515797455988850689: Created page with &quot;--[[  Quick Copy:  [&#039;Name&#039;] = { 		maxLevel = #, 		color = &#039;Color&#039;, 		ttColor = &#039;#&#039;, 		desc = &#039;Desc&#039;, 		basedesc = &#039;Desc&#039;, -- find its description in the collection menu (if exist), or create it on your own 		vars = { 			{99, 99, 99, 99, 99, 99, 99, 99, 99}, 		}, 		ingredients = { [1]=&#039;Thing&#039;, [3]=&#039;Enchanted Thing&#039;, [5]=&#039;Enchanted Something Thing&#039;, [&#039;9text&#039;]=&#039;wikitext&#039;, basePotion=&#039;name of potion if not Awkward Potion&#039;, basePotionUsedForLevel=true }, 		rarity = {&#039;C&#039;, &#039;C&#039;,...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthmc.net/index.php?title=Module:Potion/Data&amp;diff=234647&amp;oldid=prev"/>
		<updated>2023-11-25T08:33:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;--[[  Quick Copy:  [&amp;#039;Name&amp;#039;] = { 		maxLevel = #, 		color = &amp;#039;Color&amp;#039;, 		ttColor = &amp;#039;#&amp;#039;, 		desc = &amp;#039;Desc&amp;#039;, 		basedesc = &amp;#039;Desc&amp;#039;, -- find its description in the collection menu (if exist), or create it on your own 		vars = { 			{99, 99, 99, 99, 99, 99, 99, 99, 99}, 		}, 		ingredients = { [1]=&amp;#039;Thing&amp;#039;, [3]=&amp;#039;Enchanted Thing&amp;#039;, [5]=&amp;#039;Enchanted Something Thing&amp;#039;, [&amp;#039;9text&amp;#039;]=&amp;#039;wikitext&amp;#039;, basePotion=&amp;#039;name of potion if not Awkward Potion&amp;#039;, basePotionUsedForLevel=true }, 		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;,...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;--[[&lt;br /&gt;
&lt;br /&gt;
Quick Copy:&lt;br /&gt;
&lt;br /&gt;
[&amp;#039;Name&amp;#039;] = {&lt;br /&gt;
		maxLevel = #,&lt;br /&gt;
		color = &amp;#039;Color&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;#&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;Desc&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;Desc&amp;#039;, -- find its description in the collection menu (if exist), or create it on your own&lt;br /&gt;
		vars = {&lt;br /&gt;
			{99, 99, 99, 99, 99, 99, 99, 99, 99},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Thing&amp;#039;, [3]=&amp;#039;Enchanted Thing&amp;#039;, [5]=&amp;#039;Enchanted Something Thing&amp;#039;, [&amp;#039;9text&amp;#039;]=&amp;#039;wikitext&amp;#039;, basePotion=&amp;#039;name of potion if not Awkward Potion&amp;#039;, basePotionUsedForLevel=true },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;E&amp;#039;, &amp;#039;E&amp;#039;, &amp;#039;E&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;#&amp;#039;, (Don&amp;#039;t forget to account for Alchemy level!)&lt;br /&gt;
	},&lt;br /&gt;
&lt;br /&gt;
]]--&lt;br /&gt;
&lt;br /&gt;
return {&lt;br /&gt;
	[&amp;#039;Speed&amp;#039;] = {&lt;br /&gt;
		maxLevel = 8,&lt;br /&gt;
		color = &amp;#039;Blue&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;9&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;a+{0} &amp;amp;f✦ Speed&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 15, 20, 25, 30, 35, 40},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Sugar&amp;#039;, [3]=&amp;#039;Enchanted Sugar&amp;#039;, [5]=&amp;#039;Enchanted Sugar Cane&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;E&amp;#039;, &amp;#039;E&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Jump Boost&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;Aqua&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;b&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Increases your jump height by/&amp;amp;a{0} blocks&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{1.9, 2.5, 3.2, 4.1},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Rabbit\&amp;#039;s Foot&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Water Breathing&amp;#039;] = {&lt;br /&gt;
		maxLevel = 6,&lt;br /&gt;
		color = &amp;#039;Blue&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;9&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants a &amp;amp;a{0}% &amp;amp;7chance of not/&amp;amp;7taking drowning damage.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{15, 30, 45, 60, 80, 100},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Pufferfish&amp;#039;, [3]=&amp;#039;Enchanted Pufferfish&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Regeneration&amp;#039;] = {&lt;br /&gt;
		maxLevel = 9,&lt;br /&gt;
		color = &amp;#039;DarkRed&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;4&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants health regeneration of/&amp;amp;a+{0} HP &amp;amp;7per second.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 15, 20, 25, 30, 40, 50, 60},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Ghast Tear&amp;#039;, [5]=&amp;#039;Enchanted Ghast Tear&amp;#039;, [&amp;#039;9text&amp;#039;]=&amp;#039;[[Trinity]]&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;E&amp;#039;, &amp;#039;E&amp;#039;, &amp;#039;E&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Strength&amp;#039;] = {&lt;br /&gt;
		maxLevel = 8,&lt;br /&gt;
		color = &amp;#039;DarkRed&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;4&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Increases &amp;amp;c❁ Strength &amp;amp;7by/&amp;amp;a{0}&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 12.5, 20, 30, 40, 50, 60, 75},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Blaze Powder&amp;#039;, [3]=&amp;#039;Enchanted Blaze Powder&amp;#039;, [5]=&amp;#039;Enchanted Blaze Rod&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;E&amp;#039;, &amp;#039;E&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Adrenaline&amp;#039;] = {&lt;br /&gt;
		maxLevel = 8,&lt;br /&gt;
		color = &amp;#039;Red&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;c&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;a+{0} HP &amp;amp;7of absorption/&amp;amp;7and &amp;amp;a+{1} &amp;amp;f✦ Speed&amp;amp;7.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Grants a boost in absorption/&amp;amp;7health and an increase in &amp;amp;f✦/&amp;amp;fSpeed&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{20, 40, 60, 80, 100, 150, 200, 300},&lt;br /&gt;
			{5, 10, 15, 20, 25, 30, 35, 40},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Cocoa Beans&amp;#039;, [3]=&amp;#039;Enchanted Cocoa Beans&amp;#039;, [5]=&amp;#039;Enchanted Cookie&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;E&amp;#039;, &amp;#039;E&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Wounded&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;DarkRed&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;4&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Reduces &amp;amp;c{0}% &amp;amp;7of healing.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Reduces healing.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{25, 50, 75, 100},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Netherrack&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Night Vision&amp;#039;] = {&lt;br /&gt;
		maxLevel = 1,&lt;br /&gt;
		color = &amp;#039;Dark Purple&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;5&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants greater visibility at/&amp;amp;7night.&amp;#039;,&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Golden Carrot&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Invisibility&amp;#039;] = {&lt;br /&gt;
		maxLevel = 1,&lt;br /&gt;
		color = &amp;#039;DarkGray&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;8&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants invisibility from players/&amp;amp;7and mobs.&amp;#039;,&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Fermented Spider Eye&amp;#039;, basePotion=&amp;#039;Night Vision Potion&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Poison&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;DarkGreen&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;2&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Deals &amp;amp;c{0} HP &amp;amp;7damage per/&amp;amp;7second.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{10, 20, 40, 60},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Spider Eye&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Healing&amp;#039;] = {&lt;br /&gt;
		maxLevel = 8,&lt;br /&gt;
		color = &amp;#039;Red&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;c&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Instantly heals for &amp;amp;a+{0} HP&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{20, 50, 100, 150, 200, 300, 400, 500},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Glistering Melon&amp;#039;, [3]=&amp;#039;Enchanted Melon&amp;#039;, [5]=&amp;#039;Enchanted Glistering Melon&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;E&amp;#039;, &amp;#039;E&amp;#039;},&lt;br /&gt;
		duration = nil,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Fire Resistance&amp;#039;] = {&lt;br /&gt;
		maxLevel = 1,&lt;br /&gt;
		color = &amp;#039;Red&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;c&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants immunity to fire and/&amp;amp;7lava&amp;#039;,&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Magma Cream&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Experience&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;Blue&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;9&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Gain &amp;amp;a{0}% &amp;amp;7more experience/&amp;amp;7orbs.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Gain more experience orbs.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 15, 20},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Lapis Lazuli&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Weakness&amp;#039;] = {&lt;br /&gt;
		maxLevel = 8,&lt;br /&gt;
		color = &amp;#039;Gray&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;7&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Reduces &amp;amp;c❁ Damage &amp;amp;7when/&amp;amp;7attacking enemies by &amp;amp;c{0}&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 15, 20, 25, 30, 40, 50},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Fermented Spider Eye&amp;#039;, [3]=&amp;#039;Enchanted Spider Eye&amp;#039;, [5]=&amp;#039;Enchanted Fermented Spider Eye&amp;#039;, basePotion=&amp;#039;Water Bottle&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;E&amp;#039;, &amp;#039;E&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Blindness&amp;#039;] = {&lt;br /&gt;
		maxLevel = 3,&lt;br /&gt;
		color = &amp;#039;White&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;f&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants blindness to the affected/&amp;amp;7player.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Grants blindness to the affected/&amp;amp;7player.&amp;#039;,&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Ink Sack&amp;#039;, [3]=&amp;#039;Enchanted Ink Sack&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;0:02&amp;#039;,--Assumed based on calculating from Alchemy level increase&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Slowness&amp;#039;] = {&lt;br /&gt;
		maxLevel = 8,&lt;br /&gt;
		color = &amp;#039;Gray&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;7&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Reduces &amp;amp;f✦ Speed &amp;amp;7by &amp;amp;c{0}%&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 15, 20, 25, 30, 35, 40},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Fermented Spider Eye&amp;#039;, basePotion=&amp;#039;Speed Potion&amp;#039;, basePotionUsedForLevel=true },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;E&amp;#039;, &amp;#039;E&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Damage&amp;#039;] = {&lt;br /&gt;
		maxLevel = 8,&lt;br /&gt;
		color = &amp;#039;DarkRed&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;4&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Instantly deals &amp;amp;c{0} &amp;amp;7damage.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 15, 20, 25, 30, 40, 50},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Fermented Spider Eye&amp;#039;, basePotion=&amp;#039;Healing Potion&amp;#039;, basePotionUsedForLevel=true },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;E&amp;#039;, &amp;#039;E&amp;#039;},&lt;br /&gt;
		duration = nil,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Haste&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;Yellow&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;e&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Increases your mining speed by/&amp;amp;a{0}%&amp;amp;7.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Increases your mining speed.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{50, 100, 150, 200},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Coal&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Burning&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;Gold&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;6&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Damaging enemies sets them on/&amp;amp;7fire\, dealing &amp;amp;a{0} &amp;amp;7damage per/&amp;amp;7second&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Increases the duration of fire/&amp;amp;7damage that you inflict on/&amp;amp;7enemies.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{10, 20, 30, 40},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Red Sand&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Knockback&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;DarkRed&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;4&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Damaging enemies deals &amp;amp;a{0}%/&amp;amp;7more knockback.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Damaging enemies deals more/&amp;amp;7knockback.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{20, 40, 60, 80},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Slimeball&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Stun&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;DarkGray&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;8&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7When applied to yourself\, your/&amp;amp;7hits have a &amp;amp;a{0}% &amp;amp;7chance to/&amp;amp;7stun enemies for &amp;amp;a1s&amp;amp;7. When/&amp;amp;7splashed\, enemies are stunned/&amp;amp;7for &amp;amp;a{1}s&amp;amp;7.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7When applied to yourself\, your/&amp;amp;7hits have a &amp;amp;7chance to stun/&amp;amp;7enemies. When splashed\, enemies/&amp;amp;7are stunned.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{10, 20, 30, 40},&lt;br /&gt;
			{1, 1.25, 1.5, 1.75},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Obsidian&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Archery&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;Aqua&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;b&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Increases bow damage by/&amp;amp;a{0}%&amp;amp;7.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Increases bow damage.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{12.5, 25, 50, 75},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Feather&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Absorption&amp;#039;] = {&lt;br /&gt;
		maxLevel = 8,&lt;br /&gt;
		color = &amp;#039;Gold&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;6&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;a+{0} HP &amp;amp;7of absorption.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Grants a boost to absorption/&amp;amp;7health.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{20, 40, 60, 80, 100, 150, 200, 300},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Gold Ingot&amp;#039;, [3]=&amp;#039;Enchanted Gold&amp;#039;, [5]=&amp;#039;Enchanted Gold Block&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;E&amp;#039;, &amp;#039;E&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Dodge&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;Blue&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;9&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Mob attacks have a &amp;amp;a{0}%/&amp;amp;7chance to miss.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Mob attacks have a chance to/&amp;amp;7miss.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{10, 20, 30, 40},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Raw Salmon&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Resistance&amp;#039;] = {&lt;br /&gt;
		maxLevel = 8,&lt;br /&gt;
		color = &amp;#039;Green&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;a&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Increases &amp;amp;a❈ Defense &amp;amp;7by/&amp;amp;a+{0}&amp;amp;7.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Increases &amp;amp;a❈ Defense&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 15, 20, 30, 40, 50, 60},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Cactus&amp;#039;, [3]=&amp;#039;Enchanted Cactus Green&amp;#039;, [5]=&amp;#039;Enchanted Cactus&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;E&amp;#039;, &amp;#039;E&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Mana&amp;#039;] = {&lt;br /&gt;
		maxLevel = 8,&lt;br /&gt;
		color = &amp;#039;Blue&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;9&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;b+{0} ✎ Mana &amp;amp;7per second.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Grants additional ✎ Mana/&amp;amp;7regeneration over time.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{1, 2, 3, 4, 5, 6, 7, 8},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Mutton&amp;#039;, [3]=&amp;#039;Enchanted Mutton&amp;#039;, [5]=&amp;#039;Enchanted Cooked Mutton&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;E&amp;#039;, &amp;#039;E&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Agility&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;Dark Purple&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;5&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;a+{0} &amp;amp;f✦ Speed &amp;amp;7and/&amp;amp;7increases the chance for mob/&amp;amp;7attacks to miss by &amp;amp;a{0}%&amp;amp;7.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Grants a &amp;amp;f✦ Speed &amp;amp;7boost and/&amp;amp;7increases the chance for mob/&amp;amp;7attacks to miss.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{10, 20, 30, 40},--Vars 1 and 2 are identical&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Enchanted Cake&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Rabbit&amp;#039;] = {&lt;br /&gt;
		maxLevel = 6,&lt;br /&gt;
		color = &amp;#039;Green&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;a&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants Jump Boost {0} and &amp;amp;a+{1}/&amp;amp;f✦ Speed&amp;amp;7.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Grants Jump Boost and an/increase in &amp;amp;f✦ Speed&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{1, 1, 2, 2, 3, 3},&lt;br /&gt;
			{10, 20, 30, 40, 50, 60},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Raw Rabbit&amp;#039;, [3]=&amp;#039;Enchanted Rabbit Foot&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Critical&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;DarkRed&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;4&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Increases &amp;amp;9☣ Crit Chance &amp;amp;7by/&amp;amp;a{0}% &amp;amp;7and &amp;amp;9☠ Crit Damage &amp;amp;7by/&amp;amp;a{1}%&amp;amp;7.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Increases &amp;amp;9☣ Crit Chance &amp;amp;7and/&amp;amp;9☠ Crit Damage&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{10, 15, 20, 25},&lt;br /&gt;
			{10, 20, 30, 40},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Flint&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;True Resistance&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;White&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;f&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Gain &amp;amp;f+{0}❂ True Defense&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 15, 20},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;True Essence&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Spelunker&amp;#039;] = {&lt;br /&gt;
		maxLevel = 5,&lt;br /&gt;
		color = &amp;#039;Aqua&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;b&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;a{0} &amp;amp;6☘ Mining/&amp;amp;6Fortune&amp;amp;7.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Grants &amp;amp;6☘ Mining Fortune&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 15, 20, 25},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Mithril&amp;#039;, [&amp;#039;5text&amp;#039;]=&amp;#039;Consuming [[Mining Pumpkin]]&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Spirit&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;Aqua&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;b&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;a+{0} &amp;amp;f✦ Speed &amp;amp;7and/&amp;amp;a+{0}% &amp;amp;9☠ Crit Damage&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{10, 20, 30, 40},--Vars 1 and 2 are identical&lt;br /&gt;
		},&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Magic Find&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;Aqua&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;b&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Gain &amp;amp;a+{0}% &amp;amp;7chance to find/&amp;amp;7rare items from monsters and/&amp;amp;7bosses.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{10, 25, 50, 75},&lt;br /&gt;
		},&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Stamina&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;Green&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;a&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Instantly heals for &amp;amp;a+{0} HP&amp;amp;7/&amp;amp;7and a grants a &amp;amp;b{1} ✎ Mana/&amp;amp;7boost.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{150, 215, 315, 515},&lt;br /&gt;
			{50, 100, 150, 200},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Foul Flesh&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Venomous&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;Dark Purple&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;5&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;c{0} &amp;amp;f✦ Speed &amp;amp;7and/&amp;amp;7deals &amp;amp;c{1} HP &amp;amp;7damage per/&amp;amp;7second.&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Grants a reduction in &amp;amp;f✦ Speed/&amp;amp;7and deals damage over time.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{-5, -10, -15, -20},&lt;br /&gt;
			{5, 10, 15, 20},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Poisonous Potato&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Pet Luck&amp;#039;] = {&lt;br /&gt;
		maxLevel = 4,&lt;br /&gt;
		color = &amp;#039;Aqua&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;b&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Gain &amp;amp;a+{0}% &amp;amp;7chance to find pets/&amp;amp;7and craft higher tier pets&amp;#039;,&lt;br /&gt;
		basedesc = &amp;#039;&amp;amp;7Increases how many pets you find/&amp;amp;7and gives you better luck when/&amp;amp;7crafting pets.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 15, 20},&lt;br /&gt;
		},&lt;br /&gt;
		ingredients = { [1]=&amp;#039;Enchanted Rabbit Hide&amp;#039; },&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;3:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Farming XP Boost&amp;#039;] = {&lt;br /&gt;
		maxLevel = 3,&lt;br /&gt;
		color = &amp;#039;Green&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;a&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;3+{0}☯ Farming Wisdom&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 20},&lt;br /&gt;
		},&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = {&amp;#039;12:00&amp;#039;, &amp;#039;24:00&amp;#039;, &amp;#039;36:00&amp;#039;},&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Mining XP Boost&amp;#039;] = {&lt;br /&gt;
		maxLevel = 3,&lt;br /&gt;
		color = &amp;#039;Green&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;a&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;3+{0}☯ Mining Wisdom&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 20},&lt;br /&gt;
		},&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = {&amp;#039;12:00&amp;#039;, &amp;#039;24:00&amp;#039;, &amp;#039;36:00&amp;#039;},&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Combat XP Boost&amp;#039;] = {&lt;br /&gt;
		maxLevel = 3,&lt;br /&gt;
		color = &amp;#039;Green&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;a&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;3+{0}☯ Combat Wisdom&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 20},&lt;br /&gt;
		},&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = {&amp;#039;12:00&amp;#039;, &amp;#039;24:00&amp;#039;, &amp;#039;36:00&amp;#039;},&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Foraging XP Boost&amp;#039;] = {&lt;br /&gt;
		maxLevel = 3,&lt;br /&gt;
		color = &amp;#039;Green&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;a&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;3+{0}☯ Foraging Wisdom&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 20},&lt;br /&gt;
		},&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = {&amp;#039;12:00&amp;#039;, &amp;#039;24:00&amp;#039;, &amp;#039;36:00&amp;#039;},&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Fishing XP Boost&amp;#039;] = {&lt;br /&gt;
		maxLevel = 3,&lt;br /&gt;
		color = &amp;#039;Green&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;a&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;3+{0}☯ Fishing Wisdom&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 20},&lt;br /&gt;
		},&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = {&amp;#039;12:00&amp;#039;, &amp;#039;24:00&amp;#039;, &amp;#039;36:00&amp;#039;},&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Enchanting XP Boost&amp;#039;] = {&lt;br /&gt;
		maxLevel = 3,&lt;br /&gt;
		color = &amp;#039;Green&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;a&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;3+{0}☯ Enchanting/&amp;amp;3Wisdom&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 20},&lt;br /&gt;
		},&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = {&amp;#039;12:00&amp;#039;, &amp;#039;24:00&amp;#039;, &amp;#039;36:00&amp;#039;},&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Alchemy XP Boost&amp;#039;] = {&lt;br /&gt;
		maxLevel = 3,&lt;br /&gt;
		color = &amp;#039;Green&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;a&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;3+{0}☯ Alchemy Wisdom&amp;amp;7.&amp;#039;,&lt;br /&gt;
		vars = {&lt;br /&gt;
			{5, 10, 20},&lt;br /&gt;
		},&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;},&lt;br /&gt;
		duration = {&amp;#039;12:00&amp;#039;, &amp;#039;24:00&amp;#039;, &amp;#039;36:00&amp;#039;},&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;Dungeon&amp;#039;] = {&lt;br /&gt;
		maxLevel = 8,&lt;br /&gt;
		color = &amp;#039;Gold&amp;#039;,&lt;br /&gt;
		composite = {&lt;br /&gt;
			{&amp;#039;Regeneration&amp;#039;, {1, 2, 3, 3, 3, 4, 4}},&lt;br /&gt;
			{&amp;#039;Strength&amp;#039;, {3, 3, 3, 4, 4, 4, 5}},&lt;br /&gt;
			{&amp;#039;Critical&amp;#039;, {1, 1, 2, 2, 3, 3, 3}},&lt;br /&gt;
			{&amp;#039;Speed&amp;#039;, {1, 2, 2, 2, 2, 3, 3}},&lt;br /&gt;
			{&amp;#039;Resistance&amp;#039;, {1, 1, 2, 3, 4, 4, 5}},&lt;br /&gt;
			{&amp;#039;Archery&amp;#039;, {-1, -1, -1, 1, 2, 3, 3}},&lt;br /&gt;
			duration = {&amp;#039;20:00&amp;#039;, &amp;#039;40:00&amp;#039;, &amp;#039;40:00&amp;#039;, &amp;#039;40:00&amp;#039;, &amp;#039;40:00&amp;#039;, &amp;#039;40:00&amp;#039;, &amp;#039;40:00&amp;#039;},&lt;br /&gt;
		},&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;, &amp;#039;C&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;U&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;E&amp;#039;},&lt;br /&gt;
	},&lt;br /&gt;
	&lt;br /&gt;
	[&amp;#039;King\&amp;#039;s Scent&amp;#039;] = {&lt;br /&gt;
		maxLevel = 1,&lt;br /&gt;
		color = &amp;#039;DarkGreen&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;2&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;Grants the &amp;amp;astench &amp;amp;7of the/&amp;amp;5Goblin King&amp;amp;7.&amp;#039;,&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;20:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
&lt;br /&gt;
	[&amp;#039;Obsidian Skin&amp;#039;] = {&lt;br /&gt;
		maxLevel = 1,&lt;br /&gt;
		color = &amp;#039;Blue&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;9&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants the user &amp;amp;atoughened/&amp;amp;askin &amp;amp;7that can resist the heat/&amp;amp;7of the &amp;amp;6Blazing Volcano&amp;amp;7.&amp;#039;,&lt;br /&gt;
		--rarity = {},&lt;br /&gt;
		--duration = &amp;#039;&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
&lt;br /&gt;
	[&amp;#039;Coldfusion&amp;#039;] = {&lt;br /&gt;
		maxLevel = 1,&lt;br /&gt;
		color = &amp;#039;Aqua&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;b&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;#039;,&lt;br /&gt;
		--rarity = {},&lt;br /&gt;
		--duration = &amp;#039;&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
&lt;br /&gt;
	[&amp;#039;Wisp\&amp;#039;s Ice-Flavored Water&amp;#039;] = {&lt;br /&gt;
		maxLevel = 1,&lt;br /&gt;
		color = &amp;#039;Aqua&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;b&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Gain &amp;amp;a+10% &amp;amp;7incoming healing/&amp;amp;7and &amp;amp;f+25❂&amp;amp;7.&amp;#039;,&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;5:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
&lt;br /&gt;
	[&amp;#039;Smoldering Polarization&amp;#039;] = {&lt;br /&gt;
		maxLevel = 1,&lt;br /&gt;
		color = &amp;#039;Green&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;a&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;3+10% Combat XP &amp;amp;7from/&amp;amp;7Blazes and pacifies nearby/&amp;amp;7Blazes while fighting &amp;amp;4Inferno/&amp;amp;4Demonlord&amp;amp;7.&amp;#039;,&lt;br /&gt;
		--rarity = {},&lt;br /&gt;
		--duration = &amp;#039;1:00:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
&lt;br /&gt;
	[&amp;#039;Mushed Glowy Tonic&amp;#039;] = {&lt;br /&gt;
		maxLevel = 1,&lt;br /&gt;
		color = &amp;#039;DarkGreen&amp;#039;,&lt;br /&gt;
		ttColor = &amp;#039;2&amp;#039;,&lt;br /&gt;
		desc = &amp;#039;&amp;amp;7Grants &amp;amp;b+30☂️ Fishing Speed&amp;amp;7.&amp;#039;,&lt;br /&gt;
		rarity = {&amp;#039;C&amp;#039;},&lt;br /&gt;
		duration = &amp;#039;1:00:00&amp;#039;,&lt;br /&gt;
	},&lt;br /&gt;
&lt;br /&gt;
    [&amp;#039;Harvest Harbinger&amp;#039;] = {&lt;br /&gt;
    	maxLevel = 5,&lt;br /&gt;
    	color = &amp;#039;Gold&amp;#039;,&lt;br /&gt;
    	ttColor = &amp;#039;9&amp;#039;,&lt;br /&gt;
    	desc = &amp;#039;&amp;amp;7Grants &amp;amp;6+50☘ Farming Fortune&amp;amp;7.&amp;#039;,&lt;br /&gt;
    	rarity = {&amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;, &amp;#039;R&amp;#039;},--Only level 5 is known to exist, assuming RARE for all for now&lt;br /&gt;
    	duration = &amp;#039;25:00&amp;#039;,&lt;br /&gt;
    }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>515797455988850689</name></author>
	</entry>
</feed>