World War Lag (Classic): Difference between revisions

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"Basically players died then towns died then nations died then the server died" - KarlofDuty
"Basically players died then towns died then nations died then the server died" - KarlofDuty
== Nations eliminated in chronological order (known of) ==
CCCP Eliminated
Denmark Eliminated
Publica_Romanorum Eliminated (King killed)
Australia Eliminated (King killed)
EAstIndiaCompany Eliminated
Union_Of_Grayshirts Eliminated
Carthage_Empire Eliminated
United_Kingdom Eliminated

Revision as of 23:02, 24 March 2018

The infamous World War on Saturday 24th of March at 20:00 GMT, that killed everything due to lag.

The server fought for over 45 minutes, trying to deal with the spam created from the chat, as well as the players who constantly left and rejoined

Canada were declared victorious, although it is unknown why. All plans and operations previously set up were abandoned in a desperate struggle to defend against the lag.

This war has been declared by some, "the worst war ever"

"The war is over: The server wins because it killed everyone." - Kurai_18

"Basically players died then towns died then nations died then the server died" - KarlofDuty

Nations eliminated in chronological order (known of)

CCCP Eliminated Denmark Eliminated Publica_Romanorum Eliminated (King killed) Australia Eliminated (King killed) EAstIndiaCompany Eliminated Union_Of_Grayshirts Eliminated Carthage_Empire Eliminated United_Kingdom Eliminated