World War Lag (Classic): Difference between revisions
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This war has been declared by some, "the worst war ever" | This war has been declared by some, "the worst war ever" | ||
== Statements regarding the war == | |||
''"The war is over: The server wins because it killed everyone."'' - KarlOfDuty | ''"The war is over: The server wins because it killed everyone."'' - KarlOfDuty | ||
''"Basically players died then towns died then nations died then the server died"'' - KarlofDuty | ''"Basically players died then towns died then nations died then the server died"'' - KarlofDuty | ||
''No official winner yet. We are debating if there should be one. - ''KarlofDuty | |||
== Nations eliminated in chronological order (known of) == | == Nations eliminated in chronological order (known of) == |
Revision as of 22:08, 24 March 2018
The infamous World War on Saturday 24th of March at 20:00 GMT, that killed everything due to lag.
The server fought for over 45 minutes, trying to deal with the spam created from the chat, as well as the players who constantly left and rejoined.
There is no official winner at the moment; it is currently in debate according to KarlOfDuty, although it is unknown why. All plans and operations previously set up were abandoned in a desperate struggle to defend against the lag.
This war has been declared by some, "the worst war ever"
Statements regarding the war
"The war is over: The server wins because it killed everyone." - KarlOfDuty
"Basically players died then towns died then nations died then the server died" - KarlofDuty
No official winner yet. We are debating if there should be one. - KarlofDuty
Nations eliminated in chronological order (known of)
CCCP Eliminated
Denmark Eliminated
Publica_Romanorum Eliminated (King killed)
Australia Eliminated (King killed)
AstIndiaCompany Eliminated
Union_Of_Grayshirts Eliminated
Carthage_Empire Eliminated
United_Kingdom Eliminated