Overclaim: Difference between revisions
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mNo edit summary Tag: Manual revert |
mNo edit summary Tag: Reverted |
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Line 8: | Line 8: | ||
* Overclaim chunk limit | * Overclaim chunk limit | ||
** Towns can only <code>/t takeoverclaim</code> 8 times a day. | ** Towns can only <code>/t takeoverclaim</code> 8 times a day. | ||
== Notes == | |||
* Overclaim shields will not be introduced to EarthMC. | |||
* | |||
== See also == | == See also == | ||
[https://earthmc.net/docs/posts/overclaim/ Fix's whitepaper on Overclaim] | [https://earthmc.net/docs/posts/overclaim/ Fix's whitepaper on Overclaim] |
Revision as of 18:26, 18 December 2023
Overclaim is a feature that allows towns which have too many chunks claimed (overclaimed) ie: 120/100 chunks, to have their land stolen by other towns which are not overclaimed. This incentivizes towns to keep their residents from leaving, and will mean that mayors will be more careful about which land they choose to claim. Towns take land using /t takeoverclaim.
Mechanics
- Homeblock protection
- A town's homeblock (where the
/t spawn
is set) is protected from being overclaimed
- A town's homeblock (where the
- Town age requirement
- Towns must be older than 30 days to be able to overclaim other towns.
- Overclaim chunk limit
- Towns can only
/t takeoverclaim
8 times a day.
- Towns can only
Notes
- Overclaim shields will not be introduced to EarthMC.