World War Lag (Classic): Difference between revisions

From EarthMC
Jump to navigation Jump to search
>CorruptedGreed
m (fixed formatting)
>CorruptedGreed
m (fact-checked)
Line 3: Line 3:
The server fought for over 45 minutes, trying to deal with the spam created from the chat, as well as the players who constantly left and rejoined
The server fought for over 45 minutes, trying to deal with the spam created from the chat, as well as the players who constantly left and rejoined


Canada were declared victorious, although it is unknown why. All plans and operations previously set up were abandoned in a desperate struggle to defend against the lag.  
There is no official winner at the moment; it is currently in debate according to KarlOfDuty, although it is unknown why. All plans and operations previously set up were abandoned in a desperate struggle to defend against the lag.  


This war has been declared by some, "the worst war ever"
This war has been declared by some, "the worst war ever"

Revision as of 22:05, 24 March 2018

The infamous World War on Saturday 24th of March at 20:00 GMT, that killed everything due to lag.

The server fought for over 45 minutes, trying to deal with the spam created from the chat, as well as the players who constantly left and rejoined

There is no official winner at the moment; it is currently in debate according to KarlOfDuty, although it is unknown why. All plans and operations previously set up were abandoned in a desperate struggle to defend against the lag.

This war has been declared by some, "the worst war ever"

"The war is over: The server wins because it killed everyone." - Kurai_18

"Basically players died then towns died then nations died then the server died" - KarlofDuty

Nations eliminated in chronological order (known of)

CCCP Eliminated

Denmark Eliminated

Publica_Romanorum Eliminated (King killed)

Australia Eliminated (King killed)

AstIndiaCompany Eliminated

Union_Of_Grayshirts Eliminated

Carthage_Empire Eliminated

United_Kingdom Eliminated