Teleporting: Difference between revisions

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You are able to teleport to your own town, your nation's towns, capitals of allied nations and your bed.
You are able to teleport to your own town, public towns of allied nations, capitals of allied nations and your bed.


* <code>/t spawn</code>
* <code>/t spawn</code>
* <code>/t spawn <town></code>
** Teleports you to your own town's spawn
* <code>/t spawn <town></code>  
** Teleports you to another town's spawn
** The town must be toggled '''public'''.
** Towns can use the command <code>/t toggle public </code> to toggle a public spawn with an upkeep cost of 3 gold per day.
** If the town has insufficient gold, the spawn will automatically be toggled off.
* <code>/n spawn</code>
* <code>/n spawn</code>
** Teleports you to your own nations's spawn
* <code>/n spawn <nation></code>
* <code>/n spawn <nation></code>
* <code>/res spawn</code>
** Teleports you to another nation's spawn
** The nation must be allied to yours.
* <code>/home (/res spawn)</code>
** Teleports you to your bed
* <code>/warp</code>
** Typically used for events, teleports you to a specific location


EarthMC does '''not''' support player-to-player teleportation.
EarthMC does '''not''' support player-to-player teleportation.

Latest revision as of 08:53, 3 November 2023

You are able to teleport to your own town, public towns of allied nations, capitals of allied nations and your bed.

  • /t spawn
    • Teleports you to your own town's spawn
  • /t spawn <town>
    • Teleports you to another town's spawn
    • The town must be toggled public.
    • Towns can use the command /t toggle public to toggle a public spawn with an upkeep cost of 3 gold per day.
    • If the town has insufficient gold, the spawn will automatically be toggled off.
  • /n spawn
    • Teleports you to your own nations's spawn
  • /n spawn <nation>
    • Teleports you to another nation's spawn
    • The nation must be allied to yours.
  • /home (/res spawn)
    • Teleports you to your bed
  • /warp
    • Typically used for events, teleports you to a specific location

EarthMC does not support player-to-player teleportation.

This system ensures that the nation's capital becomes a center point in the nation just the way capitals are in real life. The capital will turn into a trade hub since nation residents and residents of allied nations have direct access. This system also allows nation kings to engage in trade wars as they're able to restrict their nation residents from accessing enemy nations' markets.

New players are not able to teleport until they join a town/nation.