Module:Antarctic Union: Difference between revisions

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function p.partyMember( frame )
function p.partyMember( frame )
     local arg = frame.args[1]
     local arg = tonumber(frame.args[1])
     return parties[arg]
     return parties[arg]
end
end

Revision as of 22:45, 5 November 2023

This is module is to edit every page ASAP without manually editing all. I did this module because I was bored manually editing every AU page.


local p = {} --p stands for package
local ministers = {"Dools2", "DS_Devil", "Lv4x", "DS_Devil", "j3nkn3r", "Ushkaa", "MagicSkyboi12"}
local cabinet = "4th"
local cabinetName = "1st Dools2 Cabinet"
local since = "October 16, 2023"

local assemblyMember = 24
--Ind, ADP, UAP, CLAU
local parties = {8, 10, 4, 2}

function p.minister( frame )
    local arg = frame.args[1]
    if arg == "pm" then
        return ministers[1]
    elseif arg == "dpm" then
        return ministers[2]
    elseif arg == "economy" then
        return ministers[3]
    elseif arg == "foreign" then
        return ministers[4]
    elseif arg == "army" then
        return ministers[5]
    elseif arg == "infrastructure" then
        return ministers[6]
    elseif arg == "events" then
        return ministers[7]
    end
    return "error "..arg
end

function p.ministerIMG( frame )
    local arg = frame.args[1]
    if arg == "pm" then
        return frame:preprocess("{{PlayerIMG|"..ministers[1].."|full||245px}}")
    elseif arg == "dpm" then
        return frame:preprocess("{{PlayerIMG|"..ministers[2].."|full||245px}}")
    elseif arg == "economy" then
        return frame:preprocess("{{PlayerIMG|"..ministers[3].."|full||245px}}")
    elseif arg == "foreign" then
        return frame:preprocess("{{PlayerIMG|"..ministers[4].."|full||245px}}")
    elseif arg == "army" then
        return frame:preprocess("{{PlayerIMG|"..ministers[5].."|full||245px}}")
    elseif arg == "infrastructure" then
        return frame:preprocess("{{PlayerIMG|"..ministers[6].."|full||245px}}")
    elseif arg == "events" then
        return frame:preprocess("{{PlayerIMG|"..ministers[7].."|full||245px}}")
    end
    return "error "..arg
end

function p.ministerlink( frame )
    local arg = frame.args[1]
    if arg == "pm" then
        return "[[Aurora:"..ministers[1].."|"..ministers[1].."]]"
    elseif arg == "dpm" then
        return "[[Aurora:"..ministers[2].."|"..ministers[2].."]]"
    elseif arg == "economy" then
        return "[[Aurora:"..ministers[3].."|"..ministers[3].."]]"
    elseif arg == "foreign" then
        return "[[Aurora:"..ministers[4].."|"..ministers[4].."]]"
    elseif arg == "army" then
        return "[[Aurora:"..ministers[5].."|"..ministers[5].."]]"
    elseif arg == "infrastructure" then
        return "[[Aurora:"..ministers[6].."|"..ministers[6].."]]"
    elseif arg == "events" then
        return "[[Aurora:"..ministers[7].."|"..ministers[7].."]]"
    end
    return "error "..arg
end

function p.ministerlinkimage( frame )
    local arg = frame.args[1]
    if arg == "pm" then
        return frame:preprocess("{{PlayerIMG|"..ministers[1].."|small}} [["..ministers[1].."]]")
    elseif arg == "dpm" then
        return frame:preprocess("{{PlayerIMG|"..ministers[2].."|small}} [["..ministers[2].."]]")
    elseif arg == "economy" then
        return frame:preprocess("{{PlayerIMG|"..ministers[3].."|small}} [["..ministers[3].."]]")
    elseif arg == "foreign" then
        return frame:preprocess("{{PlayerIMG|"..ministers[4].."|small}} [["..ministers[4].."]]")
    elseif arg == "army" then
        return frame:preprocess("{{PlayerIMG|"..ministers[5].."|small}} [["..ministers[5].."]]")
    elseif arg == "infrastructure" then
        return frame:preprocess("{{PlayerIMG|"..ministers[6].."|small}} [["..ministers[6].."]]")
    elseif arg == "events" then
        return frame:preprocess("{{PlayerIMG|"..ministers[7].."|small}} [["..ministers[7].."]]")
    end
    return frame:preprocess("{{PlayerIMG|Fix|small}} error "..arg)
end

function p.cabinet( frame )
    return cabinet
end

function p.cabinetName( frame )
    return cabinetName
end

function p.since( frame )
    return since
end

function p.assemblyCount( frame )
    return assemblyMember
end

function p.partyMember( frame )
    local arg = tonumber(frame.args[1])
    return parties[arg]
end


return p