Overclaim: Difference between revisions

From EarthMC
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 6: Line 6:
** Towns must be older than 30 days to be able to overclaim other towns.
** Towns must be older than 30 days to be able to overclaim other towns.
* Command cooldown
* Command cooldown
** When in use, requires 24 hours of time to pass before the <code>/t takeoverclaim</code> command can be used again.
** After use, 24 hours of time must pass before the <code>/t takeoverclaim</code> command can be used again.
* Overclaim shield
* Overclaim shield {{Ref|1|https://github.com/Fruitloopins/OverclaimShield|title=OverclaimShield Plugin}}
** Towns paying for Overclaim shield are immune to being overclaimed for the duration of their toggle.
** Towns paying for Overclaim shield are immune to being overclaimed for the duration of their toggle.


== Related ==
== See also ==
[https://earthmc.net/docs/posts/overclaim/ Fix's whitepaper on Overclaim]
[https://earthmc.net/docs/posts/overclaim/ Fix's whitepaper on Overclaim]

Revision as of 07:36, 8 October 2023

Overclaim is a feature that allows towns which have too many chunks claimed (overclaimed) ie: 120/100 chunks, to have their land stolen by other towns which are not overclaimed. This incentivizes towns to keep their residents from leaving, and will mean that mayors will be more careful about which land they choose to claim. Towns take land using /t takeoverclaim.

Mechanics

  • Town age requirement
    • Towns must be older than 30 days to be able to overclaim other towns.
  • Command cooldown
    • After use, 24 hours of time must pass before the /t takeoverclaim command can be used again.
  • Overclaim shield [1]https://github.com/Fruitloopins/OverclaimShield
    • Towns paying for Overclaim shield are immune to being overclaimed for the duration of their toggle.

See also

Fix's whitepaper on Overclaim