Warfare

From EarthMC
Revision as of 05:42, 20 October 2019 by >IAmSeamonkey (Created page with " EarthMC's wars are unique in the fact that they are usually short, often take the form of insurgencies, and tend to result in stalemates, but there are a few types of distin...")
Jump to navigation Jump to search

EarthMC's wars are unique in the fact that they are usually short, often take the form of insurgencies, and tend to result in stalemates, but there are a few types of distinct warfare in the server.

Ground Combat

Skirmish Warfare

this is by far the most common type of warfare. it consists of malitias using the Dynmap to find other militias. these militias then engage in combat that last on average about 3 minutes. the battle ends when all of one side has either logged off or been killed. examples can be found in bucharest, the GSW , the chinese civil war , and the scottish insurgency

Storm Warfare

this type of warfare is easy to perform, but has a low success rate. 1 or more people will find a town with players in it, then they willl wait outside the town and coax the enemy into leaving. they will then be killed and their stuff looted. this is the type of warfare used by Turrubul during the Queensland exclusion .

Naval Combat

Pirate Warfare

a technique invented byIAmSeamonkey that has yet to be used in combat. a person loads up on arrows, hops into a boat, and hunts other boats with people in them. the pirate will then fire on the undefended ship and kill its captain, stealing everything. including the boat.

Arial Combat

Bomber Warfare

A bomber plane which is a flying achine with a small hole that can hold boats and an open redstone block is flown in the vicinity of a town. the pilot places tnt beside the redstone block, igniting it. the tnt falls to the ground causing significant damage to the region. this type of warfare has only ever been used once when the glacial empire sent one over FuzeCity during the Queensland exclusion