Teleporting: Difference between revisions

Created page with "You are able to teleport to your own town, your nation's towns, capitals of allied nations and your bed. * <code>/t spawn</code> * <code>/t spawn <town></code> * <code>/n spawn</code> * <code>/n spawn <nation></code> * <code>/res spawn</code> EarthMC does '''not''' support player-to-player teleportation. This system ensures that the nation's capital becomes a center point in the nation just the way capitals are in real life. The capital will turn into a trade hub sinc..."
 
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You are able to teleport to your own town, your nation's towns, capitals of allied nations and your bed.
You are able to teleport to your own town, public towns of allied nations, capitals of allied nations and your bed.


* <code>/t spawn</code>
* <code>/t spawn</code>
* <code>/t spawn <town></code>
** Teleports you to your own town's spawn
* <code>/t spawn <town></code>  
** Teleports you to another town's spawn
** The town must be toggled '''public'''.
** Towns can use the command <code>/t toggle public </code> to toggle a public spawn with an upkeep cost of 3 gold per day.
** If the town has insufficient gold, the spawn will automatically be toggled off.
* <code>/n spawn</code>
* <code>/n spawn</code>
** Teleports you to your own nations's spawn
* <code>/n spawn <nation></code>
* <code>/n spawn <nation></code>
* <code>/res spawn</code>
** Teleports you to another nation's spawn
** The nation must be allied to yours.
* <code>/home (/res spawn)</code>
** Teleports you to your bed
* <code>/warp</code>
** Typically used for events, teleports you to a specific location


EarthMC does '''not''' support player-to-player teleportation.
EarthMC does '''not''' support player-to-player teleportation.