Teleporting: Difference between revisions
Created page with "You are able to teleport to your own town, your nation's towns, capitals of allied nations and your bed. * <code>/t spawn</code> * <code>/t spawn <town></code> * <code>/n spawn</code> * <code>/n spawn <nation></code> * <code>/res spawn</code> EarthMC does '''not''' support player-to-player teleportation. This system ensures that the nation's capital becomes a center point in the nation just the way capitals are in real life. The capital will turn into a trade hub sinc..." |
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You are able to teleport to your own town, | You are able to teleport to your own town, public towns of allied nations, capitals of allied nations and your bed. | ||
* <code>/t spawn</code> | * <code>/t spawn</code> | ||
* <code>/t spawn <town></code> | ** Teleports you to your own town's spawn | ||
* <code>/t spawn <town></code> | |||
** Teleports you to another town's spawn | |||
** The town must be toggled '''public'''. | |||
** Towns can use the command <code>/t toggle public </code> to toggle a public spawn with an upkeep cost of 3 gold per day. | |||
** If the town has insufficient gold, the spawn will automatically be toggled off. | |||
* <code>/n spawn</code> | * <code>/n spawn</code> | ||
** Teleports you to your own nations's spawn | |||
* <code>/n spawn <nation></code> | * <code>/n spawn <nation></code> | ||
* <code>/res spawn</code> | ** Teleports you to another nation's spawn | ||
** The nation must be allied to yours. | |||
* <code>/home (/res spawn)</code> | |||
** Teleports you to your bed | |||
* <code>/warp</code> | |||
** Typically used for events, teleports you to a specific location | |||
EarthMC does '''not''' support player-to-player teleportation. | EarthMC does '''not''' support player-to-player teleportation. | ||