Nostra:Circassia: Difference between revisions
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|title1 = Circassia | |title1 = Circassia | ||
|image1 = [[File:CircassianFlag.webp|frameless]] | |image1 = [[File:CircassianFlag.webp|frameless]] | ||
|image2 = | |image2 = [[File:CoA circassia.png|90px|frameless]] | ||
|full_name = Grand Principality of Circassia | |full_name = Grand Principality of Circassia | ||
|towny = | |towny = | ||
|national_anthem = | |national_anthem = [https://www.youtube.com/watch?v=pFOopWljmvc "Cavalry of the Coast"] | ||
|motto = "Honour before life!" | |motto = "Honour before life!" | ||
|population = [[File:Greenarrow.png|10px]] {{Population| | |population = [[File:Greenarrow.png|10px]] {{Population|18|25/09/2026}} | ||
|chunks = [[File:Greenarrow.png|10px]] | |chunks = [[File:Greenarrow.png|10px]] 359 | ||
|towns = | |towns = 3 | ||
|capital_city = Anapa | |capital_city = Anapa | ||
|largest_city = Anapa | |largest_city = Anapa | ||
| Line 21: | Line 21: | ||
|region = Caucasus | |region = Caucasus | ||
|leader1name = Grand Prince | |leader1name = Grand Prince | ||
|leader1 = Patli | |leader1 = Patli | ||
|executive = | |executive = | ||
|leader2name = Prime Minister | |leader2name = Prime Minister | ||
|leader2 = | |leader2 = Lip | ||
|leader3name = Minister of Agriculture | |leader3name = Minister of Agriculture | ||
|leader3 = Bjedugh | |leader3 = Bjedugh | ||
|leader4name = | |leader4name = | ||
|leader4 = | |leader4 = | ||
|legislature = Khase-Parliament of Circassia | |legislature = Khase-Parliament of Circassia | ||
|political_system = Constitutional Monarchy | |political_system = Constitutional Monarchy | ||
| Line 48: | Line 48: | ||
The '''Grand Principality of Circassia''' is a sub-nation located in the North Caucasus region in [[Terra Nostra]]. The sub-nation is part of the nation of [[Nostra:Iberia|Iberia]]. The sub-nation is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded (in [[Terra Nostra]]) to build their homeland in the game, though over time members of other ethnicities also joined them. | The '''Grand Principality of Circassia''' is a sub-nation (autonomous territory) located in the North Caucasus region in [[Terra Nostra]]. The sub-nation is part of the nation of [[Nostra:Iberia|Iberia]]. The sub-nation is modeled after the historical country of [https://en.wikipedia.org/wiki/Circassia Circassia] and was founded (in [[Terra Nostra]]) to build their homeland in the game, though over time members of other ethnicities also joined them. | ||
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The town named "Circassia" was established on the 16th of June 2026 by Patli, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Patli, as well as an underground cave base settled by Lip. Over time, political conflicts with the residents of the Tsarist town's hostile attitude towards the Circassians and genocide denials caused the Circassian members to leave the Soviet Discord server, while still staying in the Soviet Union. | The town named "Circassia" was established on the 16th of June 2026 by Patli, and Lip was the first other member. The town instantly joined the Soviet Union and developed basic infrastructure, including houses and a government building built by Bjedugh and Patli, as well as an underground cave base settled by Lip. Over time, political conflicts with the residents of the Tsarist town's hostile attitude towards the Circassians and genocide denials caused the Circassian members to leave the Soviet Discord server, while still staying in the Soviet Union. | ||
During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. The Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive, and preserved its builds. During this time, many others joined the town | During this era, the Byzantine Empire established a neighboring outpost named Colchis next to Circassia, with the stated intention to establish a colony, implying future expansion. The Byzantine Empire eventually abandoned Colchis, and Circassia annexed the ruined outpost. Circassia also annexed the friendly town of VigNation after its owner became inactive, and preserved its builds. During this time, many others joined the town. | ||
=== Joining Iberia === | === Joining Iberia === | ||
| Line 81: | Line 81: | ||
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by a Turkish player who rior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The investor intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Patli acquired Sochi for 850 gold. This purchase was an economic win, as manually claiming the region would have cost Circassia over 1700 gold. | Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by a Turkish player who rior to founding the Khanate had established the town of Sochi, spending over 1700 gold for claims. He subsequently gave the town to a Turkish player to cover a 1500 gold debt from earlier. The investor intended to flip the town for profit, setting the price at 2000 gold. On August 24, following negotiations, Patli acquired Sochi for 850 gold. This purchase was an economic win, as manually claiming the region would have cost Circassia over 1700 gold. | ||
Following the acquisition on August 24, Sochi was immediately renamed to "Tuapse-Circassia". Simultaneously, the original town of Circassia was renamed to "Anapa-Circassia" | Following the acquisition on August 24, Sochi was immediately renamed to "Tuapse-Circassia". Simultaneously, the original town of Circassia was renamed to "Anapa-Circassia". This restructuring transitioned Circassia from a single town into a multi-town entity. | ||
[[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord]] | [[File:Iberia Circassia Sub-Nation.png|thumb|Iberia-Circassia sub-nation accord]] | ||
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===Major Expansions=== | ===Major Expansions=== | ||
Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The sub-nation's expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east. The rapid eastward expansion of the sub-nation into the Kabardia region was driven by strategy: Georgia had begun aggressively acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial "town-sniping" tactic, and, in one notable instance, purchasing a town from an Iberian mayor who committed treason by selling the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire sub-nation. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, Khabez-Circassia, and Terek-Circassia. | Using the money acquired from the Moon update, Circassia expanded its territory with the founding of a third town, Abzakh-Circassia. The mayorship of this new settlement was granted to Lip. The sub-nation's expansion continued eastward into the historical Kabardia region, also known as Eastern Circassia, with the establishment of its fourth town, Khabez-Circassia. Shortly after, a fifth town, Terek-Circassia, was founded further to the east. The rapid eastward expansion of the sub-nation into the Kabardia region was driven by strategy: Georgia had begun aggressively acquiring territory near the Kabardia region. Their methods included founding new settlements, utilizing the controversial "town-sniping" tactic, and, in one notable instance, purchasing a town from an Iberian mayor who committed treason by selling the land to Georgian forces. During this phase of expansion, an official naming convention was implemented across the entire sub-nation. All settlements were restructured to place the local name before the sub-nation identifier, standardizing the territories as Anapa-Circassia, Tuapse-Circassia, Abzakh-Circassia, Khabez-Circassia, and Terek-Circassia. | ||
A successful recruitment drive brought a large influx of real-life Circassians to the server. These new citizens quickly began claiming plots and constructing homes, bringing significant activity even before major infrastructure was completed. At this point Circassia started finalizing a standardized, high-quality road design that was to be implemented uniformly across all Circassian towns. | A successful recruitment drive brought a large influx of real-life Circassians to the server. These new citizens quickly began claiming plots and constructing homes, bringing significant activity even before major infrastructure was completed. At this point Circassia started finalizing a standardized, high-quality road design that was to be implemented uniformly across all Circassian towns. | ||
Hostilities with Georgia persisted, heavily characterized by the PvP-only and toxic behavior of ''some'' Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of insults via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed constant infighting and arguing among ''some'' of the Georgian players, exposing them as a disorganized coalition held together by a shared hatred for the Iberian nation. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to rage-bait the residents by throwing items, drinking potions, writing edgy messages and demanding fights in the chat. The Circassian citizens, prioritizing their building projects, ignored the provocation, which eventually resulted in the raiders leaving with nothing. The harassment from one of the primary Georgian ragebaiters was later temporarily halted when he was engaged and crushed in combat by a citizen of the broader Iberian nation. | [[File:Chat record of kill in Iberia.png|thumb|A screenshot from the server chat records of the moment the Georgian PvPer was killed]] | ||
Hostilities with Georgia persisted, heavily characterized by the PvP-only and toxic behavior of ''some'' Georgian players. Tensions culminated in a major border standoff between Iberian forces, which included members of Circassia, and Georgian players across two adjacent towns. While no physical combat occurred, the factions engaged in a lengthy exchange of insults via chat. This is when Circassian players noticed that the Georgian forces were deeply fractured. Observations revealed constant infighting and arguing among ''some'' of the Georgian players, exposing them as a disorganized coalition held together by a shared hatred for the Iberian nation. In one notable incident, a group of Georgian raiders entered Circassian territory attempting to rage-bait the residents by throwing items, drinking potions, writing edgy messages and demanding fights in the chat. The Circassian citizens, prioritizing their building projects, ignored the provocation, which eventually resulted in the raiders leaving with nothing. The harassment from one of the primary Georgian ragebaiters was later temporarily halted when he was engaged and crushed in combat by a citizen of the broader Iberian nation. | |||
UPDATED | Alongside established revenue streams such as trade, animal husbandry, and scavenging collapsed towns, Circassia expanded its domestic economy by introducing beekeeping and honey production. This roleplay-focused initiative successfully recreated the historical economy of real-life Circassia. Urban development also progressed steadily. Planners officially cleared the necessary space for the construction of the new city center. Even before the central district was completed, a new wave of residents arrived and proactively began constructing their own houses. Simultaneously, engineers drafted new plans for the national metro and subway systems to improve connectivity. | ||
In a diplomatic triumph, Circassia formalized a friendship treaty with the Crimean Khanate, a sub-nation of Ukraine. The treaty was drafted after the Grand Prince of Circassia and the Khan of Crimea held a discussion. This treaty solidified their positive relationship and committed both entities to long-term peace and collaboration on common regional projects. | |||
Meanwhile, military vigilance remained a high priority on the eastern borders. When a Georgian scout was discovered snooping around the Circassian towns of Terek and Khabez, defensive forces swiftly engaged and eliminated the trespasser, maintaining the security of the Kabardia expansion. | |||
UPDATED 25.09.2026 | |||
== Towns == | == Towns == | ||
=== Anapa (in game: Anapa-Circassia) === | === Anapa (in game: Anapa-Circassia) === | ||
Established 16th of June 2026. | Established 16th of June 2026. 16 Residents. 197 chunks. | ||
=== Abzakh (in game: Abzakh-Circassia) === | === Abzakh (in game: Abzakh-Circassia) === | ||
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=== Khabez (in game: Khabez-Circassia) === | === Khabez (in game: Khabez-Circassia) === | ||
Established 12th of September 2026. 1 Resident. | Established 12th of September 2026. 1 Resident. 85 chunks. | ||
== Government and Culture == | == Government and Culture == | ||
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia | [[File:Circasssian leaders exploring.jpeg|thumb|Circasssian leaders exploring the wilderness. Symbolic depiction.]] | ||
Many members prefer manual exploration over teleportation, because it is more fun. Some residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The sub-nation maintains positive relations with most neighbors, with the strict exception of toxic players. | |||
Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The sub-nation is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server's "outlaw world record." | Despite operating under the banner of the Kingdom of Iberia, a nation widely recognized for its formidable PvP capabilities, Circassia maintains a distinct cultural identity. The sub-nation is not PvP-focused, prioritizing development, roleplay, community building and economic growth instead. However, Circassia remains a loyal constituent of the crown, supporting the Iberian army and the broader national war effort. Internally, Circassia adopted a zero-tolerance policy regarding security and law enforcement. The government systematically outlawed all known scammers, criminals, toxic players, and major figures from enemy nations. Furthermore, Circassia universally honored the ban lists of the overarching Iberian nation and its fellow allied towns. The sheer volume of outlawed individuals grew so vast that it evolved into a meme, with citizens joking that Circassia was attempting to set the server's "outlaw world record." | ||