Manitoba: Difference between revisions

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|caption1 = The real life flag of Manitoba
|caption1 = The real life flag of Manitoba
|town = Manitoba
|town = Manitoba
|nation = Minnesota
|nation = [[Minnesota]]
|population = 6
|population = 6
|/t_list_page = 5th October 2019
|/t_list_page = 5th October 2019
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== History ==
== History ==


According to the /res command info, Manitoba was created on October 5th 2019. At this time it was still called Bruhtown, under the leadership of Awad420. The town became part of the nation of Minnesota, a large nation in the north of North America. Not much is known about the town from between its creation, and the time when John_Yuki purchased it on December 27th 2019.
According to the /t command info, Manitoba was created on October 5th 2019. At this time it was still called Bruhtown, under the leadership of Awad420. The town became part of the nation of Minnesota, a large nation in the north of North America. Not much is known about the town from between its creation, and the time when John_Yuki purchased it on December 27th 2019.


Between 27th and 31st December 2019, John_Yuki demolished the entire town and terraformed the claims.
Upon purchasing the town, John expanded the town from approximately 34 chunks, to 80 chunks in the first day.


On 31st December 2019 and 1st January 2020, John began setting out the outlines for the new pathways and buildings that would make up the town. Whilst wanting to opt away from the standard grid-like towns that dominated the server, but also wanting to remain space efficient, he settled on a design that still gave each plot a house for a resident to stay in, but offset the house by a few blocks. This meant that rather than having a 15x15 or 14x14 house in every chunk - which is the norm on the server - houses would vary in size from 9x14, 11x13, 14x12, and so on. This meant that space efficiency was still highly optimised, but it allowed for the pathways to be slightly curved, giving some shape to the town.
=== '''27th - 31st December 2019 - Demolition''' ===


=== '''Have a Sub-heading 1 as the first one in a group''' ===
Between 27th and 31st December 2019, John_Yuki demolished the entire town and terraformed the claims in order to give a better structure to the town and allow it to expand much easier and painlessly.


==== And Sub-heading 2 for specifics ====
=== '''1st January 2020 - Restructuring''' ===
Italicizing or bolding the first group makes it a lot easier to see in different to the smaller ones so its recommended.


I would not recommend subheading 3 because it looks tiny and makes things weird
On 1st January 2020, John began setting out the outlines for the new pathways and buildings that would make up the town. Whilst wanting to opt away from the standard grid-like towns that dominated the server, but also wanting to remain space efficient, he settled on a design that still gave each plot a house for a resident to stay in, but offset the house by a few blocks. This meant that rather than having a 15x15 or 14x14 house in every chunk - which is the norm on the server - houses would vary in size from 9x14, 11x13, 14x12, and so on. This meant that space efficiency was still highly optimised, but it allowed for the pathways to be slightly curved, giving some shape to the town.


otherwise feel free to write whatever history you want here
Thanks to the demolition of the old town, and the new layout of the new town, Manitoba will be able to expand significantly faster and quicker thanks to the simplicity of the layout compared to the old town.


Heres an example:
== Buildings ==


=== '''Early History''' ===
The town follows a Nordic-like theme for buildings, which makes use of dark wood (Dark Oak and Spruce), and Stone. For variety purposes, some regular Oak is also used, as well as Oak Leaves to make the town look a little more colourful.


==== Template1 ====
The residential sections include shops that players, mostly residents, can sell their good to easily. These shops buy in-demand blocks such as diamonds, emeralds, wood, leaves, saplings.
Narnia was established in 1812 during the American invasion of Jurrasic Wales, wherein the legendary figure under the name "XXXxxxxxXXXXXxX_epic_XXXXxxxxXXXXxxx" defeated "12345XXXxxxXXX4321" in battle. After that fly dragons started to appear and thats the reason Narnia has nukes.


==== Template2 ====
The town will also include a city-wide rail network to link all of the main areas together. The hub for the rail network will be located next to the nation spawn, and will link the main residential area with the main hub, as well as the planned secondary residential. It will also have links to other towns and cities in the region.
As you can see, it looks relatively neat when there is enough text in each subdivision, so this is the recommended route to take.


== Buildings ==
== Notable People ==
This can also be named Architecture/World wonders/whatever. This will be required for new wiki pages on towns as it will give readers a better idea of the town they are looking at and to show some achievements of the town. Buildings do not have to have any standards to be shown, literally just wilderness can be shown if the town is just wilderness, but something must be shown.


== Notable People ==
* John_Yuki - The mayor of the town. Purchased the town on 27th December 2019, and completely demolished it before commencing the rebuilding a few days later.
This is a required field to detail important members of the town historically or currently, so it's easier to tell which people are in which area and to get a better idea of the region. This can be organized in a list, for example:
* Player 69
* Player 420
* WTF
* Player 1337


== City Subdivisions ==
== Town Subdivisions ==
This isn't required but is a good idea to help add space and add meat to your article, mostly for larger cities. This refers to neighborhoods, outposts, or other smaller sections of a town that can be described individually. This IS optional however. This is specified so it's more clear, for example you could have a subdivision for each neighborhood or outpost. Generally it's at your discretion.


== Other Recommended Headings ==
The town will be divided in to three primary areas. Residential Hub 1, Residential Hub 2, and Nation Spawn. The towns rail network will link all three together, allowing residents to get across town with ease, as well as connect on to the nation rail network that connects all of Minnesota's towns, and more.
The following are not required but it's recommended to have at least something extra for your town page. Many of these are not even applicable to most towns.
[[Category:North America]]
* Government
* Political Affiliation
* Economics
* Diplomacy
* Military
* Maps
* Pictures
* Anything else that isn't ridiculous and can with reason fit into the wiki
* Bob
[[Category:Help]]
[[Category:Templates]]

Latest revision as of 22:05, 24 November 2020


General

Manitoba is situated within the real life borders of Canada, right next to Lake Manitoba. It is currently a town in the nation of Minnesota. Manitoba was purchased for 175g from Awad420 on 27th December 2019. After purchasing the town, the new mayor, John_Yuki, demolished the entire town, did some basic terraforming, and began rebuilding the town from the ground up.

History

According to the /t command info, Manitoba was created on October 5th 2019. At this time it was still called Bruhtown, under the leadership of Awad420. The town became part of the nation of Minnesota, a large nation in the north of North America. Not much is known about the town from between its creation, and the time when John_Yuki purchased it on December 27th 2019.

Upon purchasing the town, John expanded the town from approximately 34 chunks, to 80 chunks in the first day.

27th - 31st December 2019 - Demolition

Between 27th and 31st December 2019, John_Yuki demolished the entire town and terraformed the claims in order to give a better structure to the town and allow it to expand much easier and painlessly.

1st January 2020 - Restructuring

On 1st January 2020, John began setting out the outlines for the new pathways and buildings that would make up the town. Whilst wanting to opt away from the standard grid-like towns that dominated the server, but also wanting to remain space efficient, he settled on a design that still gave each plot a house for a resident to stay in, but offset the house by a few blocks. This meant that rather than having a 15x15 or 14x14 house in every chunk - which is the norm on the server - houses would vary in size from 9x14, 11x13, 14x12, and so on. This meant that space efficiency was still highly optimised, but it allowed for the pathways to be slightly curved, giving some shape to the town.

Thanks to the demolition of the old town, and the new layout of the new town, Manitoba will be able to expand significantly faster and quicker thanks to the simplicity of the layout compared to the old town.

Buildings

The town follows a Nordic-like theme for buildings, which makes use of dark wood (Dark Oak and Spruce), and Stone. For variety purposes, some regular Oak is also used, as well as Oak Leaves to make the town look a little more colourful.

The residential sections include shops that players, mostly residents, can sell their good to easily. These shops buy in-demand blocks such as diamonds, emeralds, wood, leaves, saplings.

The town will also include a city-wide rail network to link all of the main areas together. The hub for the rail network will be located next to the nation spawn, and will link the main residential area with the main hub, as well as the planned secondary residential. It will also have links to other towns and cities in the region.

Notable People

  • John_Yuki - The mayor of the town. Purchased the town on 27th December 2019, and completely demolished it before commencing the rebuilding a few days later.

Town Subdivisions

The town will be divided in to three primary areas. Residential Hub 1, Residential Hub 2, and Nation Spawn. The towns rail network will link all three together, allowing residents to get across town with ease, as well as connect on to the nation rail network that connects all of Minnesota's towns, and more.