REVENGE: Difference between revisions
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Revenge is known for having some of the best pvpers on EMC. | Revenge is known for having some of the best pvpers on EMC. | ||
Revenge is a company in the TDC network of companies. | Revenge is a company in the TDC network of companies, which contains Dragon Estates , Solomon & Sons, and Revenge. | ||
Revision as of 08:39, 8 August 2021
Revenge is a company mainly used for setting hits on people and getting protection(bodyguards).
Revenge is known for having some of the best pvpers on EMC.
Revenge is a company in the TDC network of companies, which contains Dragon Estates , Solomon & Sons, and Revenge.
Revenge has a system of payment for the bounties and the other services it has.
The system is:
KILL CONTRACTS:
Prices: (pay up front)
New player(less than 10 hours of play time) - 7G.
Regular player - 20G.
Semi-known player - 25G.
Known player - 30G.
We sell the items on the victim's inventory for cheap, you can choose to buy them, price is decided after the kill. You may choose to stay anonymous after you order a hit.
Extra:
Mod - +20G
Admin - +70G
Fix - +1,000G(ban mission so pricy)
Mayor with less than 50 residents - +3G.
Mayor with 50-90 residents - +4G.
Mayor with 91 residents and above - +5G.
Nation ruler of 5 towns or less - +5G.
Nation ruler of 6-10 towns - +6G.
Nation ruler of 11-20 towns - +8G.
Nation ruler of more than 20 towns - +9G.
Known pvper - +20G.
Known to be one of the best pvpers on the server - +40G.
Player in a government of a nation with more than 100 residents - +1G.
SEIGE CONTRACTS: (New!!) Coming soon(when the plugin is out)
BODY GUARD: In the bought amount of time you can ask the guard chosen for you to help you with any pvp thing(attack with you, defend you ect), one hour=50g, if you want a more large amount of work force to help in something like a war you can hire mercenaries(more in the next line).
MERCENARIES: Mercenaries are used for large fights and wars. You can make a ticket in #make-an-order to come up with a price made on the amount of force you need.<references />