Fishing: Difference between revisions

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|2
|2
|250
|25
|-
|-
|3
|3
|350
|35
|-
|-
|4
|4
|500
|50
|-
|-
|5
|5
|650
|65
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|6
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|750
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|7
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|850
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|1000
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|-
|-
|Common
|Common
|Wooden Tools
|Leather Armor
Ink Sac (7)


Leather Armor
String (14)


Lapis Lazuli (20)
Clay (36)
 
Lapis Blocks (20)
|-
|-
|Uncommon
|Uncommon
|Stone Tools
|Iron Blocks (23)
 
Copper Tools (excluding hoes)
Gold Armor
 
Gold Tools


Iron Blocks (16)
Copper Armor
|-
|-
|Rare
|Rare
|Iron Tools
|Gold Armor
Gold Tools (excluding hoes)
 
Iron Tools (excluding hoes)


Blaze Rod
Name Tag (3)


Bow
Bow


Ender Pearl
Prismarine Crystals (34)


Name Tag
Prismarine Shard (28)


Wet Sponge
Copper Blocks (18)
 
Blaze Rods (12)
|-
|-
|Epic
|Epic
|Diamond Block (16)
|Diamond Block (14)
Iron Armor


Iron Armor
Ender Pearl (7)
 
Disc Fragment


Ghast Tear
Ghast Tear


Disc Fragment
Golden Carrot
 
Wet Sponge


Heart of the Sea
Heart of the Sea
Gold Ingot (8)
|-
|-
|Legendary
|Legendary
|Nautilus Shell
|Diamond Armor
Diamond Armor
Diamond Tools (excluding hoes)
 
Netherite Scrap


Diamond Tools
Emerald (5)


Enchanted Book
Gold Ingot (9)


Netherite Scrap
Golden Apple


Emerald (3)
Enchanted Book
|-
|-
|Mythic
|Mythic
|Netherite Armor
|Netherite Armor
Netherite Tools
Netherite Tools (excluding hoes)
|-
 
|Records
Netherite Ingot
|Music Discs: mall, mellohi, stal, strad, ward, blocks, and 11
 
Music Disc "Relic”
|}
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There are 20 ticks per second, but due to lag, ticks don't happen uniformly, and on laggier servers, one may have a harder time catching fish.
There are 20 ticks per second, but due to lag, ticks don't happen uniformly, and on laggier servers, one may have a harder time catching fish.


=== '''Shake''' ===
=== '''Shake (Disabled)''' ===
Shake is an ability that can pull drops and held items from mobs by hooking them with a fishing rod. It can be used repeatedly for a large number of items depending on the remaining health of the mob. However, this reduces the durability of the fishing rod drastically. The fishing rod, when used in this method, will always deal damage equivalent to 25% of the maximum health of the mob. Keep this in mind when fighting tougher creatures such as Iron Golems, as a single shake will deal a considerable amount of damage. If fighting tiny magma cubes it will kill the mob.
Shake is an ability that can pull drops and held items from mobs by hooking them with a fishing rod. It can be used repeatedly for a large number of items depending on the remaining health of the mob. However, this reduces the durability of the fishing rod drastically. The fishing rod, when used in this method, will always deal damage equivalent to 25% of the maximum health of the mob. Keep this in mind when fighting tougher creatures such as Iron Golems, as a single shake will deal a considerable amount of damage. If fighting tiny magma cubes it will kill the mob.
{| class="wikitable"
{| class="wikitable"

Latest revision as of 11:50, 2 May 2026

Fishing increases the chance of finding catches, and can pull up useful loot. It also has the Shake ability, which pulls drops from mobs without having to kill them.

Fishing is a parent skill of Salvage.

Contents

  • 1Ranks
  • 2Abilities
    • 2.1Treasure Hunting
    • 2.2Magic Hunter
    • 2.3Master Angler
    • 2.4Shake
    • 2.5Fisherman's Diet
  • 3EXP Gain

Ranks

Instead of being based directly off skill level like most skills, fishing uses a rank value that determines the strength of most abilities. There are 8 ranks in fishing that are unlocked through obtaining certain levels.

:

Rank Fishing Level
1 1
2 25
3 35
4 50
5 65
6 75
7 85
8 100
  • Note: The fishing level required usually increments by 125, but rank 6 (625-699) and rank 7 (700-874) do not match this pattern.

Abilities

Treasure Hunting

Treasure Hunting is an ability increases the chance to give useful items when fishing.

Note: Server admins can tweak the plugin configuration to add or remove certain objects to specific tiers and levels. Admins can also increase the level cap that you can get more ranks for different levels

Rarity Tier 1

lvl 0

Tier 2

lvl 125

Tier 3

lvl 250

Tier 4

lvl 375

Tier 5

lvl 500

Tier 6

lvl 625

Tier 7

lvl 700

Tier 8

lvl 875

Common 7.5% 6.5% 3.5% 2% 1.5% 1% 0.25% 0.1%
Uncommon 1.25% 1.75% 2.75% 3.5% 3.75% 3.25% 2.75% 1.5%
Rare 0.25% 0.75% 1.25% 2.25% 2.5% 3.75% 4% 5%
Epic 0.1% 0.5% 1% 1.5% 2% 2.5% 5% 6%
Legendary 0.01% 0.05% 0.1% 1% 1% 1.5% 2.5% 3%
Mythic 0.01% 0.01% 0.01% 0.01% 0.01% 0.05% 0.1% 0.25%
Total
Fish 83.2% 87.94% 89.89% 88.74% 88.99% 87.85% 85.35% 79.64%
Rarity Items Dropped
Common Leather Armor

Ink Sac (7)

String (14)

Clay (36)

Lapis Blocks (20)

Uncommon Iron Blocks (23)

Copper Tools (excluding hoes)

Copper Armor

Rare Gold Armor

Gold Tools (excluding hoes)

Iron Tools (excluding hoes)

Name Tag (3)

Bow

Prismarine Crystals (34)

Prismarine Shard (28)

Copper Blocks (18)

Blaze Rods (12)

Epic Diamond Block (14)

Iron Armor

Ender Pearl (7)

Disc Fragment

Ghast Tear

Golden Carrot

Wet Sponge

Heart of the Sea

Legendary Diamond Armor

Diamond Tools (excluding hoes)

Netherite Scrap

Emerald (5)

Gold Ingot (9)

Golden Apple

Enchanted Book

Mythic Netherite Armor

Netherite Tools (excluding hoes)

Netherite Ingot

Music Disc "Relic”

Magic Hunter

Magic Hunter is an ability that allows armor and tools obtained from Treasure Hunter to be enchanted, the chances of which are shown in the table below.

Some servers disable this skill, as the rare items can be farmed.

Magic Hunter is able to catch tools and armor with enchantment combinations that are unavailable by normal means, such as Silk Touch and Fortune together or Smite and Bane of Arthropods together.

Enchantment Common Uncommon Rare Epic Legendary Mythic
Efficiency 1 2 3 4 5 5
Unbreaking 1 2 3 3
Fortune 1 2 3 3
Protection 1 2 3 4 4
Fire Protection 1 2 3 4 4
Feather Falling 1 2 3 4 4
Blast Protection 1 2 3 4 4
Projectile Protection 1 2 3 4 4
Respiration 1 2 3 3
Aqua Affinity 1 1 1
Thorns 1 2 3 3
Sharpness 1 2 3 4 5 5
Smite 1 2 3 4 5 5
Bane 1 2 3 4 5 5
Power 1 2 3 4 5 5
Punch 1 2 2
Flame 1
Knockback 1 2 2
Looting 1 2 3 3
Fire Aspect 1 2 2
Infinity 1 1
Silk Touch 1 1
Rank Common Enchantment Uncommon Enchantment Rare Enchantment Epic Enchantment Legendary Enchantment Mythic Enchant Total Chance
1 5% 1% 0.1% 0.01% 0.01% 0.01% 6.12%
2 7.5% 1% 0.1% 0.01% 0.01% 8.62%
3 7.5% 2.5% 0.25% 0.1% 0.01% 10.36%
4 10% 2.75% 0.5% 0.1% 0.05% 13.40%
5 10% 4% 0.75% 0.25% 0.1% 15.10%
6 9.5% 5.5% 1.75% 0.5% 0.25% 17.50%
7 8.5% 7.5% 2.75% 0.75% 0.5% 20.00%
8 7.5% 10% 5.25% 1.50% 0.75% 25.00%

Master Angler

As of the 1.7 update, Master Angler is unlocked at level 125 (by default) and can grant 2 different multipliers for your bite chance. By default, the bite chance is 0.2% per tick. This chance can be increased by either being in a river or ocean biome, being in a boat, or fishing during rain. All of these methods stack.

There are 20 ticks per second, but due to lag, ticks don't happen uniformly, and on laggier servers, one may have a harder time catching fish.

Shake (Disabled)

Shake is an ability that can pull drops and held items from mobs by hooking them with a fishing rod. It can be used repeatedly for a large number of items depending on the remaining health of the mob. However, this reduces the durability of the fishing rod drastically. The fishing rod, when used in this method, will always deal damage equivalent to 25% of the maximum health of the mob. Keep this in mind when fighting tougher creatures such as Iron Golems, as a single shake will deal a considerable amount of damage. If fighting tiny magma cubes it will kill the mob.

Rank (Level) Shake Chance
1 (0) 15%
2 (125) 15%
3 (250) 25%
4 (375) 35%
5 (500) 45%
6 (625) 55%
7 (700) 65%
8 (875) 75%

Note: Spamming your fishing rod can cause a kraken to spawn. You will lose your fishing rod forever.

Type Item
Blaze 100% Blaze Rod
Ghast 50% Ghast Tear

50% Gunpowder

Zombie Pigman 50% Rotten Flesh

50% Gold Nugget

Zombie 2% Zombie Head

98% Rotten Flesh

Spider 50% String

50% Spider Eye

Cave Spider 49% String

49% Spider Eye

1% Potion of Poison (0:45)

1% Cobweb

Pig 100% Porkchop
Chicken 33.3% Egg

33.3% Raw Chicken

33.3% Feather

Creeper 1% Creeper Head

99% Gunpowder

Skeleton 2% Skeleton Skull

49% Bone

49% Arrow (1 - 3)

Wither Skeleton 1% Wither Skeleton Skull

50% Bone

49% Coal (1 - 3)

Slime 100% Slimeball
Magma Cube 100% Magma Cream
Cow 2% Milk Bucket

49% Leather

49% Raw Beef

Mooshroom 5% Milk Bucket

5% Mushroom Soup

30% Leather

30% Raw Beef

30% Red Mushroom (1 - 3)

Enderman 100% Ender Pearl

(teleportation causes pearls to appear in odd places)

Sheep 100% Wool (1 - 6)
Squid 100% Ink Sac
Iron Golem 3% Pumpkin

12% Iron Ingot

85% Red Flower

Snowman 3% Pumpkin

97% Snowballs (1 - 4)

Witch 1% Potion of Healing

1% Potion of Fire Resistance

1% Potion of Swiftness

9% Glass Bottle

12% Sugar

12% Gunpowder

12% Spider Eye

13% Water Bottle

13% Glowstone Dust

13% Redstone

13% Stick  

Shulker 25% Shulker Shell

75% Purpur Block

Fisherman's Diet

This passive skill increases the amount of hunger that fished food will restore as the player's Fishing level increases. One hunger is half of a piece of meat on the hunger bar.

Fishing Level Rank Bonus Hunger

Restoration

0 - 199 0 0
200 - 399 I 1
400 - 599 II 2
600 - 799 III 3
800 - 999 IV 4
1000+ V 5

EXP Gain

These values vary from server to server; some servers give you different amounts of experience for each type of fish.

Activity Exp gained
Catching a Fish 800
Getting Treasure 1000 (Calculated as "Catching a Fish" + 200)
Successful Shake 50 (mob spawners work)