Fishing: Difference between revisions
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m Protected "Fishing" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) |
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|Common | |Common | ||
| | |Leather Armor | ||
Ink Sac (7) | |||
String (14) | |||
Lapis | Clay (36) | ||
Lapis Blocks (20) | |||
|- | |- | ||
|Uncommon | |Uncommon | ||
| | |Iron Blocks (23) | ||
Copper Tools (excluding hoes) | |||
Copper Armor | |||
|- | |- | ||
|Rare | |Rare | ||
|Iron Tools | |Gold Armor | ||
Gold Tools (excluding hoes) | |||
Iron Tools (excluding hoes) | |||
Name Tag (3) | |||
Bow | Bow | ||
Prismarine Crystals (34) | |||
Prismarine Shard (28) | |||
Copper Blocks (18) | |||
Blaze Rods (12) | |||
|- | |- | ||
|Epic | |Epic | ||
|Diamond Block ( | |Diamond Block (14) | ||
Iron Armor | |||
Ender Pearl (7) | |||
Disc Fragment | |||
Ghast Tear | Ghast Tear | ||
Golden Carrot | |||
Wet Sponge | |||
Heart of the Sea | Heart of the Sea | ||
|- | |- | ||
|Legendary | |Legendary | ||
| | |Diamond Armor | ||
Diamond | Diamond Tools (excluding hoes) | ||
Netherite Scrap | |||
Emerald (5) | |||
Gold Ingot (9) | |||
Golden Apple | |||
Enchanted Book | |||
|- | |- | ||
|Mythic | |Mythic | ||
|Netherite Armor | |Netherite Armor | ||
Netherite Tools | Netherite Tools (excluding hoes) | ||
Netherite Ingot | |||
Music Disc "Relic” | |||
|} | |} | ||
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There are 20 ticks per second, but due to lag, ticks don't happen uniformly, and on laggier servers, one may have a harder time catching fish. | There are 20 ticks per second, but due to lag, ticks don't happen uniformly, and on laggier servers, one may have a harder time catching fish. | ||
=== '''Shake''' === | === '''Shake (Disabled)''' === | ||
Shake is an ability that can pull drops and held items from mobs by hooking them with a fishing rod. It can be used repeatedly for a large number of items depending on the remaining health of the mob. However, this reduces the durability of the fishing rod drastically. The fishing rod, when used in this method, will always deal damage equivalent to 25% of the maximum health of the mob. Keep this in mind when fighting tougher creatures such as Iron Golems, as a single shake will deal a considerable amount of damage. If fighting tiny magma cubes it will kill the mob. | Shake is an ability that can pull drops and held items from mobs by hooking them with a fishing rod. It can be used repeatedly for a large number of items depending on the remaining health of the mob. However, this reduces the durability of the fishing rod drastically. The fishing rod, when used in this method, will always deal damage equivalent to 25% of the maximum health of the mob. Keep this in mind when fighting tougher creatures such as Iron Golems, as a single shake will deal a considerable amount of damage. If fighting tiny magma cubes it will kill the mob. | ||
{| class="wikitable" | {| class="wikitable" | ||