EarthMC:About EarthMC: Difference between revisions
masterewild (talk | contribs) Updated (hasnt been updated in 3 years I think) |
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* There are no "traditional" wars. It's unsustainable tying gameplay progress to PVP, as it's easy to gain unfair pvp leverage through cheat clients. This is why there isn't a war feature already. Conflicts are usually settled through diplomacy. A war system might be introduced in the future. | * There are no "traditional" wars. It's unsustainable tying gameplay progress to PVP, as it's easy to gain unfair pvp leverage through cheat clients. This is why there isn't a war feature already. Conflicts are usually settled through diplomacy. A war system might be introduced in the future. | ||
* Server [https://minecraft.fandom.com/wiki/Tick TPS] might be under desired value (20) for extended periods of time. Hundreds of players are spread out on a huge area on one server instance resulting in degraded performance. We have introduced several custom server-made patches to accommodate for this, but sometimes it's not enough. | * Server [https://minecraft.fandom.com/wiki/Tick TPS] might be under desired value (20) for extended periods of time. Hundreds of players are spread out on a huge area on one server instance resulting in degraded performance. We have introduced several custom server-made patches to accommodate for this, but sometimes it's not enough. | ||
* Cannot be joined on Minecraft bedrock edition. | |||