Manitoba: Difference between revisions

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Upon purchasing the town, John expanded the town from approximately 34 chunks, to 80 chunks in the first day.
Upon purchasing the town, John expanded the town from approximately 34 chunks, to 80 chunks in the first day.


=== '''27th - 31st December 2019''' ===
=== '''27th - 31st December 2019 - Demolition''' ===
 
==== Demolishing and terraforming ====


Between 27th and 31st December 2019, John_Yuki demolished the entire town and terraformed the claims in order to give a better structure to the town and allow it to expand much easier and painlessly.
Between 27th and 31st December 2019, John_Yuki demolished the entire town and terraformed the claims in order to give a better structure to the town and allow it to expand much easier and painlessly.


=== '''1st January 2020''' ===
=== '''1st January 2020 - Restructuring''' ===
 
==== Restructuring and planning ahead ====


On 1st January 2020, John began setting out the outlines for the new pathways and buildings that would make up the town. Whilst wanting to opt away from the standard grid-like towns that dominated the server, but also wanting to remain space efficient, he settled on a design that still gave each plot a house for a resident to stay in, but offset the house by a few blocks. This meant that rather than having a 15x15 or 14x14 house in every chunk - which is the norm on the server - houses would vary in size from 9x14, 11x13, 14x12, and so on. This meant that space efficiency was still highly optimised, but it allowed for the pathways to be slightly curved, giving some shape to the town.
On 1st January 2020, John began setting out the outlines for the new pathways and buildings that would make up the town. Whilst wanting to opt away from the standard grid-like towns that dominated the server, but also wanting to remain space efficient, he settled on a design that still gave each plot a house for a resident to stay in, but offset the house by a few blocks. This meant that rather than having a 15x15 or 14x14 house in every chunk - which is the norm on the server - houses would vary in size from 9x14, 11x13, 14x12, and so on. This meant that space efficiency was still highly optimised, but it allowed for the pathways to be slightly curved, giving some shape to the town.