Nova:Tzarist Russia: Difference between revisions
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Tzarist_Russia is a nation located in modern day Muscovy. It is currently led by Demondwarfs, and used to be Bhutan before he bought it. | Tzarist_Russia is a nation located in modern-day Muscovy. It is currently led by Demondwarfs, and used to be Bhutan before he bought it. Tzarist_Russia is a dominion of SPQR in the Greater Roman Empire. | ||
== History == | == History == | ||
This section is NOT optional, as it will end up being the bulk of your article. It is however lenient and not much has to be written, as long as it has some subdivisions. Subdividing should be done in longer, broader time periods, and then smaller specific ones. How long or short you want each period to be is totally up to you. At first, using only one subdivision if fine, but unlike player articles nations tend to have a lot of history so it's required to eventually add more. If you have trouble making more subdivisions or writing about the history of the town contact a mod. | This section is NOT optional, as it will end up being the bulk of your article. It is however lenient and not much has to be written, as long as it has some subdivisions. Subdividing should be done in longer, broader time periods, and then smaller specific ones. How long or short you want each period to be is totally up to you. At first, using only one subdivision if fine, but unlike player articles nations tend to have a lot of history so it's required to eventually add more. If you have trouble making more subdivisions or writing about the history of the town contact a mod. |
Revision as of 19:01, 12 April 2020
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Tzarist_Russia is a nation located in modern-day Muscovy. It is currently led by Demondwarfs, and used to be Bhutan before he bought it. Tzarist_Russia is a dominion of SPQR in the Greater Roman Empire.
History
This section is NOT optional, as it will end up being the bulk of your article. It is however lenient and not much has to be written, as long as it has some subdivisions. Subdividing should be done in longer, broader time periods, and then smaller specific ones. How long or short you want each period to be is totally up to you. At first, using only one subdivision if fine, but unlike player articles nations tend to have a lot of history so it's required to eventually add more. If you have trouble making more subdivisions or writing about the history of the town contact a mod.
Government
It's important and as such required to add how the government of the nation functions. Obviously, anything secretive can be left out entirely, but outright wrong information is not okay. If this creates conflict contact a wiki mod about the issue. This can be very simple (EX Sealand is a monarchy with an emperor who rules all affairs of state, diplomacy, and military), or incredibly complicated, as long as theirs something.