War System User Guide: Difference between revisions
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* '''Towns can be plundered''' (''transferring gold from the defeated town to the victorious nation'') | * '''Towns can be plundered''' (''transferring gold from the defeated town to the victorious nation'') | ||
* '''Soldiers keep inventory if killed during a siege''' (''giving all players a chance to stay involved in battles and practice combat skills, regardless of their wealth'') | * '''Soldiers keep inventory if killed during a siege''' (''giving all players a chance to stay involved in battles and practice combat skills, regardless of their wealth'') | ||
* '''Soldiers can disappear from the dynmap at any time''' (''unlocking the development and use of both basic & advanced military tactics'') | * '''Soldiers can disappear from the dynmap at any time''' (''unlocking the development and use of both basic & advanced military tactics'') | ||
* '''Spawn camping is prevented''' (''because newly-spawned players are temporarily immune to both receiving and giving damage'') | * '''Spawn camping is prevented''' (''because newly-spawned players are temporarily immune to both receiving and giving damage'') | ||