Teleporting: Difference between revisions

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(Created page with "You are able to teleport to your own town, your nation's towns, capitals of allied nations and your bed. * <code>/t spawn</code> * <code>/t spawn <town></code> * <code>/n spawn</code> * <code>/n spawn <nation></code> * <code>/res spawn</code> EarthMC does '''not''' support player-to-player teleportation. This system ensures that the nation's capital becomes a center point in the nation just the way capitals are in real life. The capital will turn into a trade hub sinc...")
 
m (Protected "Teleporting" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
(No difference)

Revision as of 03:36, 20 October 2023

You are able to teleport to your own town, your nation's towns, capitals of allied nations and your bed.

  • /t spawn
  • /t spawn <town>
  • /n spawn
  • /n spawn <nation>
  • /res spawn

EarthMC does not support player-to-player teleportation.

This system ensures that the nation's capital becomes a center point in the nation just the way capitals are in real life. The capital will turn into a trade hub since nation residents and residents of allied nations have direct access. This system also allows nation kings to engage in trade wars as they're able to restrict their nation residents from accessing enemy nations' markets.

New players are not able to teleport until they join a town/nation.