Aurora:KalKash: Difference between revisions
mizellland (talk | contribs) a couple more updates, too lazy to describe them, and it's 3:38AM, so cut me some slack. |
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===== Pre-Abandonment ===== | ===== Pre-Abandonment ===== | ||
[[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash. From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]] | [[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash. From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]] | ||
It unknown exactly when KalKash was founded, but it was likely some time in 2024 or | It is unknown exactly when KalKash was first founded, but it was likely some time in 2024 or late 2023, under the name "KowKash." It was founded by Swaggyxoashe, with CallMiiChad, the current mayor of KalKash, joining the town not too long after. The town wasn't very populated, according to the original mayor. CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe. KowKash was a part of Cascadia before its abandonment. To the east, it had contact with the city known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada. KowKash did have moderate gains from being part of Cascadia, having valuable resources such as diamonds and other ores. | ||
KowKash also yielded decent crops, with its members travelling all the way to South Asia to obtain sugar cane and grow it locally. Most of the sugar cane farms survived the abandonment and are still harvested to this day. An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye. | |||
The government house, located at the west end of the town, contained a bank. Most of the town's internal affairs were conducted in that building. | The government house, located at the west end of the town, contained a bank. Most of the town's internal affairs were conducted in that building. | ||
===== Post-Abandonment ===== | ===== Post-Abandonment ===== | ||
After anywhere from a year to a few months without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly | After anywhere from a year to a few months without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers. When other members joined back, they still had their diamond armor and tools. Thus, they were ready to enjoy the town again, although it was not an official administrative unit. This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town. Using potions of invisibility, all of the former highly valued items were lost to the hands of murderers. | ||
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again. They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct. In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad's proposal to name the town KalKash, given its questionable translation to "happiness." | The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again. They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct. In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad's proposal to name the town KalKash, given its questionable translation to "happiness." | ||
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The town square was then reclaimed, under the official name of the "Town of KalKash." Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad. After that, the rest was claimed gradually. On November 8th, 2025, the town was officially renamed to the "Free Town of KalKash." The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months. | The town square was then reclaimed, under the official name of the "Town of KalKash." Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad. After that, the rest was claimed gradually. On November 8th, 2025, the town was officially renamed to the "Free Town of KalKash." The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months. | ||
KalKash began to expand rapidly, not merely in size, but in economic respects. The crops grew, and the shop was restored by mizellland. With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts. On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia. The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit. It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately. Diplomatic relations would also later be set up with the town of Fishing, a town in | KalKash began to expand rapidly, not merely in size, but in economic respects. The crops grew, and the shop was restored by mizellland. With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts. On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia. The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit. It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately. Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers. Unfortunately, said villagers died on the journey back to KalKash on December 31st. | ||
Near the start of the new year, KalKash had started to grow in population as well. This was | Near the start of the new year, in 2026, KalKash had started to grow in population as well. This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town. The increase in residents also allowed for more plots to be claimed. | ||
===== Plans on Becoming a Nation ===== | |||
Since KalKash's reformation, the town has had aspirations to become a nation. The cost of forming a nation sits at a high cost of 2,048 gold, but KalKash is progressing steadily as an independent town. With the increased population, the gold supply has increased fast. With EarthMC's 2.1 rule for nations, the name KalKash cannot be kept for the name, as was initially intended. After careful consideration, KalKashians decided on naming the coming nation the Weagamow Confederation (pronounced WAA-gah-mow,) based off of the Weagamow Lake and nearby Indian reserve in North-west Ontario. | |||
===== Anti-Cascadian Movement ===== | ===== Anti-Cascadian Movement ===== | ||
''(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])'' | ''(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])'' | ||
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy. As far as the townsfolk were concerned, the town's former time in Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town. The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism. The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations. | Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy. As far as the townsfolk were concerned, the town's former time in Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town. The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism. The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across [[North America (Continent)|North America]] and encourages independence from Cascadia and the formation of smaller nations. | ||
= Geography = | = Geography = | ||
KalKash sits in a highly rural area of Central Canada south of the Hudson bay. The area is often described as swampy, despite it not being officially in a swamp biome. Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around. The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases. Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts. | KalKash sits in a highly rural area of Central Canada south of the Hudson bay. The area is often described as swampy, despite it not being officially in a swamp biome. Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around. The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases. Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts. | ||