Module:Antarctic Union: Difference between revisions
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local since = "12 November 2023" | local since = "12 November 2023" | ||
local assemblyMember = | local assemblyMember = 29 | ||
--Member Counts for: Ind., ADP, UAP, CLAU, TGA, PRP | --Member Counts for: Ind., ADP, UAP, CLAU, TGA, PRP | ||
local parties = { | local parties = {8, 10, 5, 5, 15, 1} | ||
function p.minister( frame ) | function p.minister( frame ) |
Revision as of 08:21, 16 November 2023
This is module is to edit every page ASAP without manually editing all. I did this module because I was bored manually editing every AU page.
local p = {} --p stands for package, dont edit this variable
-- PM, DPM, Economy, For.Affairs, Army, Infrastructure, Events
local ministers = {"Gris_", "Bemoism", "Bemoism", "AdmiralArrow", "j3nkn3r", "Gaesca07", "MagicSkyboi12"}
local cabinet = "5th"
local cabinetName = "4th Gris_ Cabinet"
local since = "12 November 2023"
local assemblyMember = 29
--Member Counts for: Ind., ADP, UAP, CLAU, TGA, PRP
local parties = {8, 10, 5, 5, 15, 1}
function p.minister( frame )
local arg = frame.args[1]
if arg == "pm" then
return ministers[1]
elseif arg == "dpm" then
return ministers[2]
elseif arg == "economy" then
return ministers[3]
elseif arg == "foreign" then
return ministers[4]
elseif arg == "army" then
return ministers[5]
elseif arg == "infrastructure" then
return ministers[6]
elseif arg == "events" then
return ministers[7]
end
return "error "..arg
end
function p.ministerIMG( frame )
local arg = frame.args[1]
if arg == "pm" then
return frame:preprocess("{{PlayerIMG|"..ministers[1].."|full||245px}}")
elseif arg == "dpm" then
return frame:preprocess("{{PlayerIMG|"..ministers[2].."|full||245px}}")
elseif arg == "economy" then
return frame:preprocess("{{PlayerIMG|"..ministers[3].."|full||245px}}")
elseif arg == "foreign" then
return frame:preprocess("{{PlayerIMG|"..ministers[4].."|full||245px}}")
elseif arg == "army" then
return frame:preprocess("{{PlayerIMG|"..ministers[5].."|full||245px}}")
elseif arg == "infrastructure" then
return frame:preprocess("{{PlayerIMG|"..ministers[6].."|full||245px}}")
elseif arg == "events" then
return frame:preprocess("{{PlayerIMG|"..ministers[7].."|full||245px}}")
end
return "error "..arg
end
function p.ministerlink( frame )
local arg = frame.args[1]
if arg == "pm" then
return "[[Aurora:"..ministers[1].."|"..ministers[1].."]]"
elseif arg == "dpm" then
return "[[Aurora:"..ministers[2].."|"..ministers[2].."]]"
elseif arg == "economy" then
return "[[Aurora:"..ministers[3].."|"..ministers[3].."]]"
elseif arg == "foreign" then
return "[[Aurora:"..ministers[4].."|"..ministers[4].."]]"
elseif arg == "army" then
return "[[Aurora:"..ministers[5].."|"..ministers[5].."]]"
elseif arg == "infrastructure" then
return "[[Aurora:"..ministers[6].."|"..ministers[6].."]]"
elseif arg == "events" then
return "[[Aurora:"..ministers[7].."|"..ministers[7].."]]"
end
return "error "..arg
end
function p.ministerlinkimage( frame )
local arg = frame.args[1]
if arg == "pm" then
return frame:preprocess("{{PlayerIMG|"..ministers[1].."|small}} [["..ministers[1].."]]")
elseif arg == "dpm" then
return frame:preprocess("{{PlayerIMG|"..ministers[2].."|small}} [["..ministers[2].."]]")
elseif arg == "economy" then
return frame:preprocess("{{PlayerIMG|"..ministers[3].."|small}} [["..ministers[3].."]]")
elseif arg == "foreign" then
return frame:preprocess("{{PlayerIMG|"..ministers[4].."|small}} [["..ministers[4].."]]")
elseif arg == "army" then
return frame:preprocess("{{PlayerIMG|"..ministers[5].."|small}} [["..ministers[5].."]]")
elseif arg == "infrastructure" then
return frame:preprocess("{{PlayerIMG|"..ministers[6].."|small}} [["..ministers[6].."]]")
elseif arg == "events" then
return frame:preprocess("{{PlayerIMG|"..ministers[7].."|small}} [["..ministers[7].."]]")
end
return frame:preprocess("{{PlayerIMG|Fix|small}} error "..arg)
end
function p.cabinet( frame )
return cabinet
end
function p.cabinetName( frame )
return cabinetName
end
function p.since( frame )
return since
end
function p.assemblyCount( frame )
return assemblyMember
end
function p.partyMember( frame )
local arg = tonumber(frame.args[1])
return parties[arg]
end
function p.partyPercentage( frame )
local arg = tonumber(frame.args[1])
local percentage = parties[arg]/assemblyMember
return percentage*100
end
function p.partyPercentageBox( frame )
local arg1 = tonumber(frame.args[1])
local arg2 = frame.args[2]
return frame:preprocess("{{PercentageBox|"..arg2.."|{{#invoke:Antarctic Union|partyPercentage|"..arg1.."}}%|{{#invoke:Antarctic Union|partyMember|"..arg1.."}}/{{#invoke:Antarctic Union|assemblyCount}}}}")
end
return p