Nostra:Circassia: Difference between revisions

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The '''Grand Principality of Circassia''' is a subnation located in the North Caucasus region in [[Terra Nostra]]. The subnation is part of the nation of [[Nostra:Iberia|Iberia]].  
The '''Grand Principality of Circassia''' is a sub-nation located in the North Caucasus region in [[Terra Nostra]]. The sub-nation is part of the nation of [[Nostra:Iberia|Iberia]].  


== History ==
== History ==
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=== The Great Swim and Early Settlement ===
=== The Great Swim and Early Settlement ===
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]
[[File:Circassian embassy.png|left|thumb|177x177px|A screenshot of the early Circassian embassy in Venakhi, taken 30th of May 2026. The embassy was later destroyed.]]
A group of Circassian friends were aware of the existence of EarthMC, but disturbed by the fact that historical Circassia was always owned by randoms who did not even know what Circassia is. There was nothing they could do, so they moved on. Once they learned that the map has been reset, they planned to join and build Circassia. Thus the subnation is modeled after the historical country of Circassia and was founded (in [[Terra Nostra]]) by a group of Circassian friends to build their homeland in the game, though over time members of other ethnicities also joined them.  
A group of Circassian friends were aware of the existence of EarthMC, but disturbed by the fact that historical Circassia was always owned by randoms who did not even know what Circassia is. There was nothing they could do, so they moved on. Once they learned that the map has been reset, they planned to join and build Circassia. Thus the sub-nation is modeled after the historical country of Circassia and was founded (in [[Terra Nostra]]) by a group of Circassian friends to build their homeland in the game, though over time members of other ethnicities also joined them.  


Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; once Circassia achieved the status of a multi-town subnation, it was renamed from Circassia to Anapa. The founders, including Patli and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by a hostile, Tsarist nationalist town. Refusing to interact with the hostile/fascist neighbors, the founders decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Patli contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Patli and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received enchanted diamond gear to start them off.  
Circassia was first founded as a town. What is now the capital of Circassia, Anapa, was the original town; once Circassia achieved the status of a multi-town sub-nation, it was renamed from Circassia to Anapa. The founders, including Patli and Bjedugh, initially intended to build the town near the Kuban River near the IRL Adygea region. However, this territory was already occupied by a hostile, Tsarist nationalist town. Refusing to interact with the hostile/fascist neighbors, the founders decided to change their strategy and chose the Taman peninsula as a possible location. Lacking the gold to establish a new town, Patli contacted leaders from the nations of Georgia and Iberia, assuming both of them to be led by IRL Georgians, who were the only other Caucasians in the game at the time. The leaders of the nation of Georgia were unresponsive. Iberia responded positively and invited him to their territory. The founders Patli and Bjedugh received a plot in the Iberian town of Venakhi, located in Azerbaijan, where they built a temporary embassy and received enchanted diamond gear to start them off.  


The founders collected gold through daily server voting and mining. Eventually others like Lip finally joined and helped. Deals between nations at the time placed the entire North Caucasus under the claim of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily. To avoid detection in the map, Patli and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the small town of VigNation along the route, which they liked for its simple architecture.
The founders collected gold through daily server voting and mining. Eventually others like Lip finally joined and helped. Deals between nations at the time placed the entire North Caucasus under the claim of the Soviet Union, so the founders negotiated with the central Soviet leadership in Moscow and agreed to establish their town under the Soviet Union temporarily. To avoid detection in the map, Patli and Lip swam underwater across the entire Black Sea from the coast of Georgia to the Taman Peninsula. During their swim, they managed to avoid PvP hunters targeting new players. They passed the small town of VigNation along the route, which they liked for its simple architecture.
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Back near Circassia, the town faced a wave of targeted harassment. Anonymous threatening signs began appearing just outside the town's borders. Furthermore, invisible attackers repeatedly targeted town members such as Tosun and Patli during routine wood-gathering operations. The attackers also placed TNT-trapped chests designed to kill whoever opened them. Circassian citizens easily identified and avoided the traps, but town leadership concluded that enemy forces were actively monitoring the server map to target them.
Back near Circassia, the town faced a wave of targeted harassment. Anonymous threatening signs began appearing just outside the town's borders. Furthermore, invisible attackers repeatedly targeted town members such as Tosun and Patli during routine wood-gathering operations. The attackers also placed TNT-trapped chests designed to kill whoever opened them. Circassian citizens easily identified and avoided the traps, but town leadership concluded that enemy forces were actively monitoring the server map to target them.
=== Second Town and sub-nation Status ===
Circassian players established positive relations with the newly formed Crimean Khanate. The Khanate was founded by a Turkish player, notorious for previously pretending to be American, infiltrating America and inciting a civil war in the United States, robbing its national treasury, and successfully escaping with the funds. Prior to founding the Khanate, this player had established the town of Sochi, spending over 1700 gold. He subsequently sold the town to a Turkish investor for 1500 gold. The investor intended to flip the town for a quick profit, initially setting the price at 2000 gold. On August 24, following an hour of tense negotiations, Patli successfully acquired Sochi for 850 gold. This purchase was a significant economic advantage, as manually claiming the region would have cost Circassia over 1700 gold.
Following the acquisition on August 24, Sochi was immediately renamed to "Circassia-Tuapse". Simultaneously, the original town of Circassia was renamed to "Circassia-Anapa", and the mayorship of Anapa was transferred to town member Tosun. This restructuring transitioned Circassia from a single town into a multi-town entity.
On August 25, Circassia officially achieved sub-nation status within the Kingdom of Iberia. This political elevation was formalized through a treaty.
The Iberia-Circassia Sub-Nation Accord officially established the Sub-Nation of Circassia under the leadership of Grand Prince Patlichan. Signed by the Councillor of Iberia, dvccyy, and Grand Prince Patlichan, the treaty outlines five core articles:
* '''Article I:''' The leader of Circassia pledges fealty to the King of Iberia and receives a formal royal title.
* '''Article II:''' Circassia retains self-governance to choose its leadership, who serve as the sole representatives in official channels.
* '''Article III:''' Circassian territorial claims align with Iberia; any unauthorized towns built within these borders will be investigated.
* '''Article IV:''' Circassia operates under Crown Protectorate, with the Royal Guard managing defense upon request from Circassian leadership.
* '''Article V:''' Iberia handles all foreign diplomacy while keeping Circassian leadership updated on relevant international affairs.
=== Rebuild of Anapa ===
Following a meeting with other members of the Iberian nation, Circassia's leadership finalized their plans for the newly renamed town of Anapa's future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a meticulously planned, well-designed city. To ensure that the new city would be a structural masterpiece, town members embarked on a global exploration. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. The members took notes and studied the layouts of these global cities, gathering inspiration for the future city.


To accelerate the town's wealth accumulation for the planned city rebuild, leadership established the Circassian Mining Corps. Equipped with highly efficient pickaxes and potions, the Corps launched a massive underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. The operation yielded a massive amount of gold, and the exact coordinates of the site remain strictly classified to prevent rival players from finding it. Simultaneously, the town formed the Exploration Corps. this group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia's presence across the globe.
To accelerate the town's wealth accumulation for the planned city rebuild, leadership established the Circassian Mining Corps. Equipped with highly efficient pickaxes and potions, the Corps launched a massive underwater mining operation. By utilizing the Nether to travel immense distances, the miners accessed completely isolated, previously untouched caverns. The operation yielded a massive amount of gold, and the exact coordinates of the site remain strictly classified to prevent rival players from finding it. Simultaneously, the town formed the Exploration Corps. this group embarked on long-distance expeditions to the extreme corners of the world and various exotic locations. Upon reaching these distant milestones, the Corps established a tradition of leaving signed markers to permanently document Circassia's presence across the globe.


=== Scorched-earth ===
UPDATED 25.08.2026
Following a meeting with other members of the Iberian nation, Circassia's leadership finalized their plans for the town's future. They decided completely destroy the existing, organically built village and rebuild it entirely from scratch as a meticulously planned, well-designed city. To ensure that the new city would be a structural masterpiece, town members embarked on a global exploration. Citizens traveled to various cities all around the world, traversing manually or utilizing teleportation for extreme distances, such as visiting the Americas. The members took notes and studied the layouts of these global cities, gathering inspiration for the future city.
 
UPDATED 20.08.2026


== Towns ==
== Towns ==
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== Economy ==
== Economy ==
Circassia currently consists of a few buildings and a small animal farm. The subnation is hoarding gold to fund a planned large scale renovation to transform the settlement of Circassia-Anapa into a large city. The subnation practices extreme frugality. Members use basic copper tools and avoid purchasing strong armor to minimize financial risk. The subnation generates revenue by farming and selling items such as leather, stripped wood, and obsidian. Circassia earns passive income by occupying [[AFK Gold|AFK Gold farms]] overnight with dedicated AFKists. To avoid toxic gatekeeping of AFK spots, the subnation follows a rotation system, leaving some spots unattended for other players on the server. Members also collect giant gold crates by tracking vote parties to never miss one. Subnation members monitor global markets to exploit pricing inefficiencies. In one case, members used daily vote gold to buy underpriced gold crates from a lesser known market. They opened the crates for a guaranteed profit and repeated the cycle until the seller raised their prices. The subnation also purchases cheap Trial Vault keys from the global market, and use the keys to extract emeralds, tridents, and maces, which they sell for high margins. To bypass system cooldowns on the trial vaults, Circassia temporarily employs outside players to open the chambers and pays them a percentage of the profits.
Circassia currently consists of a few buildings and a small animal farm. The sub-nation is hoarding gold to fund a planned large scale renovation to transform the settlement of Circassia-Anapa into a large city. The sub-nation practices extreme frugality. Members use basic copper tools and avoid purchasing strong armor to minimize financial risk. The sub-nation generates revenue by farming and selling items such as leather, stripped wood, and obsidian. Circassia earns passive income by occupying [[AFK Gold|AFK Gold farms]] overnight with dedicated AFKists. To avoid toxic gatekeeping of AFK spots, the sub-nation follows a rotation system, leaving some spots unattended for other players on the server. Members also collect giant gold crates by tracking vote parties to never miss one. sub-nation members monitor global markets to exploit pricing inefficiencies. In one case, members used daily vote gold to buy underpriced gold crates from a lesser known market. They opened the crates for a guaranteed profit and repeated the cycle until the seller raised their prices. The sub-nation also purchases cheap Trial Vault keys from the global market, and use the keys to extract emeralds, tridents, and maces, which they sell for high margins. To bypass system cooldowns on the trial vaults, Circassia temporarily employs outside players to open the chambers and pays them a percentage of the profits.


== Government and Culture ==
== Government and Culture ==
The subnation members prefer manual exploration over teleportation, because it is more fun. Some subnation residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Members such as Patli and Tosun also participate in these campaigns. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The subnation maintains positive relations with most neighbors, with the strict exception of toxic players.
The sub-nation members prefer manual exploration over teleportation, because it is more fun. Some sub-nation residents often travel on horseback across the Eurasian Steppe and further, visiting regions including the Balkans, Kazakhstan, Samarkand, Astrakhan, Dagestan, and as far as Siberia. Members such as Patli and Tosun also participate in these campaigns. Because members carry basic gear in these campaigns, they suffer zero financial loss when killed by heavily armed players. During these expeditions, members scavenge unique biomes and abandoned towns for loot, rare animals, and abandoned town banners as trophies. Circassia utilizes the Nether for long distance travel. Members study the Nether to build/master secret tunnels. Sometimes, members ride on horseback to neighboring settlements to deliver small gifts, maintain positive relations, and invite other towns to join their nation. The sub-nation maintains positive relations with most neighbors, with the strict exception of toxic players.


(Some names have been replaced with names that sound similar, while some names have not been given at all, to protect privacy.)
(Some names have been replaced with names that sound similar, while some names have not been given at all, to protect privacy.)