Nova:Merchant: Difference between revisions
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On May 24th 2020, in game Fix announced the following<blockquote>Villager trades will be disabled for a few weeks so the market doesn't get saturated with incredibly cheap end-game items.</blockquote>As a result the market was capped with a limit supply of certain goods including mending. Mending quickly blew up from 1/3rd of a gold to 20 gold in several months and held for several months, but soon mending began to run dry. It's basic supply and demand - the price sky rocketed to as high as 50g. So May 10th 2021. merchants were added to various EMC nation spawns as Fix' attempt to address sky rocketing market prices. | On May 24th 2020, in game Fix announced the following | ||
[[File:Merchant.png|thumb]] | |||
<blockquote>Villager trades will be disabled for a few weeks so the market doesn't get saturated with incredibly cheap end-game items.</blockquote>As a result the market was capped with a limit supply of certain goods including mending. Mending quickly blew up from 1/3rd of a gold to 20 gold in several months and held for several months, but soon mending began to run dry. It's basic supply and demand - the price sky rocketed to as high as 50g. So May 10th 2021. merchants were added to various EMC nation spawns as Fix' attempt to address sky rocketing market prices. | |||
Merchants can be found at: | Merchants can be found at: | ||