Nova:Rupert's Land: Difference between revisions

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==== The Fall of Rupert's Land ====
==== The Fall of Rupert's Land ====
By mid-January, it became apparent that there was something greater at play. Slave, a nation that had been kicked out of the Canadian Union, ruled by JBGoose had slowly rose up the ranks in The Syndicate, until he became the elected Leader of the The Syndicate. He used his powers to get The Syndicate in several small conflicts with other powers, causing Inuvik and Rupert's Land to leave. It was later revealed that, JBGoose was actually a spy sent from the Canadian Union to dismantle The Syndicate. JBGoose convinced the remaining nations to join the newly-formed Canadian Empire, leaving Inuvik and Rupert's Land on their own.
As Rupert's Land was still recovering from this blow, it would suffer another. Skildo and ozzy549 would leave Rupert's Land and move abroad, with Skildo leaving for Parthia in central asia, and ozzy549 leaving for Russia. Many of the remaining towns would either fall or secede, with those seceding splitting into four different nations. Over time, Rupert's Land would become less relevant, with the remaining citizens growing bored with the server and conducting considerably less conflicts. Many nations would steal Rupert's Land territory as they weren't able to fight back. At the beginning of 2020, Rupert's Land had thirty-four towns and 215 residents. By the end of 2020, Rupert's Land had lost 88% of their territory, only holding onto four towns in total now, and they would also lose 97% of their population, leaving them with a small sample size of six; not enough to conduct their own government, which the Royal Council required nine players in order to govern. This left Rupert's Land in a state of freezing cold inactivity that continues to this day. Without a government, the nation could not declare war. With Skildo leaving Rupert's Land, The Church of the West sank in membership, with less members now than fingers on the average hand. Gold fell too, as with less citizens to tax and half of it going with Skildo and ozzy549. The Northwest Militia was no longer a Militia, a military force raised from the surrounding population, but a government organization ran by two people. Today, Rupert's Land is still remembered by those involved in conflicts with them, which a majority can say that they strongly dislike them, but with older EarthMC players quitting, even opinions negative of Rupert's Land are fading away. Will Rupert's Land return? Probably not, but the impact that they had on the continent and nations that they birthed make up an integral part of the Turmoil Era, and it's likely another nation will take their place.
As Rupert's Land was still recovering from this blow, it would suffer another. Skildo and ozzy549 would leave Rupert's Land and move abroad, with Skildo leaving for Parthia in central asia, and ozzy549 leaving for Russia. Many of the remaining towns would either fall or secede, with those seceding splitting into four different nations. Over time, Rupert's Land would become less relevant, with the remaining citizens growing bored with the server and conducting considerably less conflicts. Many nations would steal Rupert's Land territory as they weren't able to fight back. At the beginning of 2020, Rupert's Land had thirty-four towns and 215 residents. By the end of 2020, Rupert's Land had lost 88% of their territory, only holding onto four towns in total now, and they would also lose 97% of their population, leaving them with a small sample size of six; not enough to conduct their own government, which the Royal Council required nine players in order to govern. This left Rupert's Land in a state of freezing cold inactivity that continues to this day. Without a government, the nation could not declare war. With Skildo leaving Rupert's Land, The Church of the West sank in membership, with less members now than fingers on the average hand. Gold fell too, as with less citizens to tax and half of it going with Skildo and ozzy549. The Northwest Militia was no longer a Militia, a military force raised from the surrounding population, but a government organization ran by two people. Today, Rupert's Land is still remembered by those involved in conflicts with them, which a majority can say that they strongly dislike them, but with older EarthMC players quitting, even opinions negative of Rupert's Land are fading away. Will Rupert's Land return? Probably not, but the impact that they had on the continent and nations that they birthed make up an integral part of the Turmoil Era, and it's likely another nation will take their place.