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{ | {{Town | ||
|Color=0d8c00 | |||
|title1=KalKash | |||
|type=Capital Town | |||
|image1=[[File:KalKashInfobox.webp|thumb|Banner and location of KalKash (red box on bottom right image)]] | |||
|Full_name=Free Town of KalKash | |||
|Motto=KalKash, the town that bears happiness. | |||
|Established=February 2024 on initial founding, modern town founded November 1st, 2025 | |||
|Population=13 | |||
|Chunks=53 | |||
|Continent=[[North America (Continent)|North America]] | |||
|political_system=Confederal town under an executive mayoralty with no elections | |||
|mayor=ANAPHIKISTHEMAN | |||
|councillors=CallMiiChad, mizellland | |||
|official_language=English, Anglo-Appalachian | |||
|Coordinates={{Coordinates|x=-17043|z=-9801}} | |||
|region=Central Canada | |||
|Discord=[https://discord.gg/3eW6t5krMc Free Town of KalKash] | |||
|past_mayors=CallMiiChad, Swaggyxoashe | |||
}} | |||
'''KalKash''', officially the '''Free Town of KalKash''', was the capital [[Town Guide|town]] of the [[Aurora:Weagamow|Weagamow Confederation]] and rested in the central-east of the geographic region of Canada on [[Terra Aurora]]. It was small in size but had a reasonably sized population, and was set in a highly rural and swampy area with few resources. The history of the town and surrounding area is not well defined nor is it well-documented, with even its name's origins not being well understood. KalKash was originally a part of a nation called [[Wabanaki|Wabanaki]]. KalKash was the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the currently known name. The town and Weagamow were dissolved on 12 April 2026 following the shutdown of Terra Aurora in preparation for Terra Nostra. | |||
== Etymology == | == Etymology == | ||
The name KalKash translates to "happiness." | The name KalKash allegedly translates to "happiness." Interestingly, there is no official language that translates the term "KalKash" as happiness. It is unknown from where the definition originated from. "KalKash" was not originally the name of the town, first being known as "KowKash," which is also not recognized as a word in any language. | ||
===== Pre- | = History = | ||
KalKash was a part of | ===== Pre-abandonment ===== | ||
The government house, located at the west end of the town, contained a bank. Most of the town's affairs were | [[File:KalkashFounders.webp|thumb|The founders of modern-day KalKash. From left to right, they are CallMiiChad, ANAPHIKISTHEMAN, and mizellland.]] | ||
===== Post- | It is unknown exactly when KowKash—the predecessor to KalKash—was first founded. It was founded by Swaggyxoashe around 8 February 2024, with CallMiiChad, the first mayor of KalKash, joining the town a few months later. The town wasn't very populated, according to the original mayor. In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe. KowKash was a part of the Cree province of the [[Wabanaki|Wabanaki Republic]] before its abandonment. To the east, it had contact with the town known as [[Aurora:Purest Pines|Purest Pines]], a successful city given its location also in Central-East Canada. KowKash had moderate gains from being part of Wabanaki, obtaining valuable resources such as diamonds and other ores. | ||
After anywhere from a year to a few months without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly | |||
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again. They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct. In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad's proposal to name the town KalKash, given its translation to "happiness." | KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally. Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present. An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye. | ||
The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months. | |||
== Economy = | The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow. Most of the town's internal affairs were conducted in that building. | ||
===== Post-abandonment ===== | |||
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025. About one month later, a player named Voidisok founded a town that he named "Moorheadville" in what was the First Founder's house during the time of KowKash. It was only inhabited by two residents, likely the mayor and a friend of his in the same house. The town only owned that one plot, and ceased to exist itself by the start of 2025. | |||
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers. When other members joined back, they still had their diamond armor and tools. Thus, they were ready to enjoy the town again, although it was not an official administrative unit. This backfired heavily, as hunters—players with a yearning for human blood and the theft of items—began pillaging the town. Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves. | |||
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again. They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct. In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad's proposal to name the town KalKash, given its questionable translation to "happiness." | |||
The town square was then reclaimed, under the official name of the "Town of KalKash." Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad. After that, the rest was claimed gradually. On November 8th, 2025, the town was officially renamed to the "Free Town of KalKash." The members took an oath, recognizing the then-incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months. | |||
KalKash began to expand rapidly, not merely in size, but in economic respects. The crops grew, and the shop was restored by mizellland. With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts. On 19 December, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia. The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit. It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately. Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers. | |||
Near the start of the new year of 2025-26, KalKash had started to grow in population as well. This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town. The increase in residents also allowed for more plots to be claimed. | |||
===== First mayoral transition ===== | |||
On 25 January 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised to do so by his councilors mizellland and ANAPHIKISTHEMAN. The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town. ANAPHIKISTHEMAN was given the position, though he himself didn't want it, as he viewed the responsibility as possibly becoming too great. Nevertheless, he was the only option, and he took it with pride. The official inauguration ceremony took place on 31 January, confirming the transition. The ceremony was notably attended by then-President of Cascadia, [[KayP7]]. | |||
===== Foundation of Weagamow ===== | |||
Since KalKash was reformed, the town had aspirations to become a nation. It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town. From that point forward, KalKash had served as the country's capital—and unfortunately only— city. | |||
===== Anti-Cascadian Movement ===== | |||
''(Main article: [[Aurora:Anti-Cascadianism|Anti-Cascadianism]])'' | |||
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy. As far as the townsfolk were concerned, the town's supposed former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town. It was later discovered that Cascadia never owned KalKash. The town, then fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it. The movement notably did not target Cascadian civilians, but rather it targeted the nation and its expansion across [[North America (Continent)|North America]] and encouraged independence from Cascadia and the formation of smaller nations. There was an opportunity to drop the movement once it was found that Cascadia never owned the town, but posturing and threats by Cascadian expansionists with their aim toward KalKash ruined any chances of rapprochement. | |||
= Geography = | |||
KalKash sat in a highly rural area of Central Canada south of the Hudson Bay. The area was often described as swampy, despite it not having been officially in a swamp biome. Water sat in almost puddled amounts each time it appeared on the ground, with some river-like streams around. The ground was generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases. Surrounding the town, there were plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in attempts at civilization. | |||
= Law = | |||
[[File:KalKashTownHall.webp|thumb|The Town Hall of KalKash]] | |||
KalKash had an established judiciary system where people could see their case presented before a court in the Town Hall's right wing. [[Aurora:List of court cases in KalKash|The first criminal case]] was held on 10 November 2025 | |||
= Economy = | |||
KalKash's economy was mostly funded by gold crates. Every day, citizens were expected to do /vote and obtain gold crates. KalKash also had a shop with low prices that minimally contributed to the economy. Gold was very rarely found in the mines of KalKash. | |||
===== Agriculture ===== | ===== Agriculture ===== | ||
KalKash | KalKash cultivated nearly, if not all, crops in the game. The automated cactus farm had been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment. | ||
Along with crops, KalKash hosted a livestock economy, namely by means of sheep and cattle. Chickens were also cultivated, but they were treated as domestic animals. The agriculture sector saw rapid expansion in KalKash, and served as a key aspect of its economy. | |||
[[File:KalKashCactusFarm.webp|thumb|KalKash's cactus farm (Image Outdated)]] | |||
===== Mining ===== | ===== Mining ===== | ||
Beneath the surface, KalKash | Beneath the surface, KalKash had an open mine that contained mid-tier ores, such as iron and lapis lazuli. Coal is plentifully abundant, and aids in the industrialization of the town. | ||
KalKash | = Buildings and structures = | ||
== Banner == | KalKash featured a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents. KalKash saw expansion by its members as they worked hard to be sure that the town should never be abandoned again. | ||
The Banner of KalKash | {| class="wikitable" | ||
== | |+ List of Structures in KalKash | ||
|- | |||
| Town Hall (Image Outdated) || | |||
[[File:KalKashTownHall.webp|frameless]] | |||
|- | |||
- | | CallMiiChad's House || | ||
[[File:CallMiiChadMayoralHouse.webp|frameless]] | |||
|- | |||
| Mayoral House of ANAPHIKISTHEMAN || | |||
[[File:ANAPHIKISTHEMANHouse.webp|frameless]] | |||
|- | |||
| mizellland's House (Image Outdated) || | |||
[[File:MizelllandHouse.webp|frameless]] | |||
|- | |||
| Cactus Farm || | |||
[[File:KalKashCactusFarm.webp|frameless]] | |||
|- | |||
| Standard Crop Farm (Image Outdated) || | |||
[[File:KalKashWheatFarm.webp|frameless]] | |||
|- | |||
| michaeltoetouchr's House (Image Outdated) || | |||
[[File:KalkashUninhabitedHouse.webp|frameless]] | |||
|- | |||
| Abandoned Shop (Now Renovated, Image Outdated) || | |||
[[File:KalkashAbandonedShop.webp|frameless]] | |||
|- | |||
| ''The Reinvigorator'' (Image Outdated) || | |||
[[File:TheReinvigorator.webp|frameless]] | |||
|} | |||
= Town symbols = | |||
===== Banner ===== | |||
[[File:KalKashBanner.webp|right|frameless]] | |||
The Banner of KalKash, with the co-official name of the "Golden Dawn Standard," was a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acted as the Sun. The red symbolized the blood bond between the residents of KalKash, being more than friends, but a community and family. The green represented the swampy, yet beautiful foliage around the town and the good health of its citizens. The light blue represented the vast sky over Central Canada and thus KalKash, showing that there was no limit to the dreams and accomplishments of KalKashians. The yellow sun represented the light that caused happiness to glisten over KalKash and its inhabitants. The horizontal flag version had the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom. The civil flag version did not contain a sun, whether the particular banner was vertical or not. | |||
===== Judiciary banner ===== | |||
The Judiciary Banner of KalKash was the same as the regular banner, but with a gray stripe on the left side, representing authority. The light blue on the right side of this version also represented justice, which was the general meaning of the color light blue in the town. | |||
===== Other banners ===== | |||
The judge presiding over the Court of KalKash had a banner—named the Judge's Standard—posted above his chair which had a red background, a gray cross, and a light blue outline. The red representd the humanity of the judge, while the gray cross showed the authority he has. The light blue outline signified the justice that came from his thoughtful discernments. CallMiiChad used a personal banner known as the Founder's Banner, formerly the Mayoral Banner during his time as mayor. It featured a white background with a red cross, along with two black stripes; one on the top, and one on the bottom. The black stripes overlaid the cross, leaving a white box that mirrored the flag of England in the center of a black space. | |||
ANAPHIKISTHEMAN had a personal banner as well, which was known as the Mayoral Banner, as was his position. It consisted of a square in the middle surrounded entirely by light gray outside of it. Inside the square, there were three stripes: orange at the top, white in the middle, and light blue on the bottom. This makes a pattern that resembles the [https://en.wikipedia.org/wiki/Prince's%20Flag Prince's Flag of the Netherlands] inside a square on a light gray field. | |||
===== Town song ===== | |||
''(Main article: [[Aurora:"KalKashia, Live Happily!"|"KalKashia, Live Happily!"]])'' | |||
The official town song of KalKash was "'KalKashia, Live Happily!'" It was the same as an anthem in all ways but name. The tune was the same as ''Married to a Mermaid'', but with different lyrics based off the song ''"Rule, Britannia!"'' to add to the pride of KalKashian citizens and to show that pride to the world. The lyrics go as follows: | |||
{| | |||
|+ | |||
'''''"KalKashia, Live Happily!"''''' | |||
|- | |||
| When KalKash first, in November's gaze | |||
Arose from out the swampy main; | |||
Arose, arose, arose, from out the swampy main. | |||
This was the holler, the holler of the land, | |||
And cheerful KalKashians sang this strain: | |||
|- | |||
| | |||
"Live, KalKashia! KalKashia, live happily! | |||
"KalKashia always, always, always will be free." | |||
|- | |||
| | |||
The nations, ever so envious of thee, | |||
Must, in their turns, to bitterness fall, | |||
Must, in their turns, their turns, to bitterness fall; | |||
While thou shalt flourish, shalt flourish great and free, | |||
The anger and envy of them all. | |||
|- | |||
| | |||
"Live, KalKashia! KalKashia, live happily! | |||
"KalKashia always, always, always will be free." | |||
|- | |||
| | |||
Still more joyous shalt thou rise, | |||
More delightful, from each foreign sneer, | |||
More delightful, delightful, from each foreign sneer; | |||
As the loud blast, the blast that tears the skies, | |||
Serves but to root thy native spruce. | |||
|- | |||
| | |||
"Live, KalKashia! KalKashia, live happily! | |||
"KalKashia always, always, always will be free." | |||
|- | |||
| | |||
Thee haughty tyrants never shall tame: | |||
All their attempts to tear thee down, | |||
All their attempts, attempts to tear thee down, | |||
Will but arouse thy generous flame; | |||
But work their woe, and thy renown. | |||
|- | |||
| | |||
"Live, KalKashia! KalKashia, live happily! | |||
"KalKashia always, always, always will be free." | |||
|- | |||
| | |||
To thee belongs the rural health; | |||
Thy city shall with commerce shine, | |||
Thy city, city shall with commerce shine: | |||
All thine shall be the agricultural wealth, | |||
And every shore it circles combine. | |||
|- | |||
| | |||
"Live, KalKashia! KalKashia, live happily! | |||
"KalKashia always, always, always will be free." | |||
|- | |||
| | |||
The Muses, still with freedom found, | |||
Shall to thy happy smithery repair, | |||
Shall to thy happy, happy smithery repair; | |||
Joyful Town! With matchless glee crown'd, | |||
And humanly hearts to guard the fair. | |||
|- | |||
| | |||
"Live, KalKashia! KalKashia, live happily! | |||
"KalKashia always, always, always will be free." | |||
|} | |||
The song was adopted and signed into an official status by Mayor CallMiiChad on 2 December 2025, the day it was created. Since its inception, it has had [https://soundcloud.com/anakin-phillips/0bdce179-024c-4452-a4f5-aaeccfa2e320 one recording]. | |||
= Notable people = | |||
{| class="wikitable" | |||
|+ Notable Individuals | |||
|- | |||
! Person !! Position !! Title(s) | |||
|- | |||
| CallMiiChad || Chief Judge || The Reinvigorator, Founder of the New KalKash | |||
|- | |||
| ANAPHIKISTHEMAN || Mayor of Free KalKash || Vexillologist of KalKash, Second Founder of the New KalKash | |||
|- | |||
| mizellland || Officer of Agriculture || Third Founder of the New KalKash | |||
|- | |||
| Swaggyxoashe || Mayor of KowKash || Founder of KowKash | |||
|} | |||
= [https://discord.gg/3eW6t5krMc Discord] = | |||
On 29 December 2025 a town [https://discord.gg/3eW6t5krMc Discord] was created, which evolved into the server for the Weagamow Confederation. | |||
{| class="wikitable" | |||
|+ Bots | |||
|- | |||
! Bot !! Use | |||
|- | |||
| [https://top.gg/bot/1274048370775687198 MsgPlanner] || A bot that sends reminders to vote every day at 5PM EST | |||
|- | |||
| [https://top.gg/bot/1110920826200526959 EMCHub] || A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features. | |||
[[Category:Towns (Aurora)]] | |||
Latest revision as of 21:15, 22 April 2026
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KalKash, officially the Free Town of KalKash, was the capital town of the Weagamow Confederation and rested in the central-east of the geographic region of Canada on Terra Aurora. It was small in size but had a reasonably sized population, and was set in a highly rural and swampy area with few resources. The history of the town and surrounding area is not well defined nor is it well-documented, with even its name's origins not being well understood. KalKash was originally a part of a nation called Wabanaki. KalKash was the recreation of a predecessor town, KowKash, whose former members started inhabiting its ruins again in late October 2025 before reinstating it on November 1st under the currently known name. The town and Weagamow were dissolved on 12 April 2026 following the shutdown of Terra Aurora in preparation for Terra Nostra.
Etymology
The name KalKash allegedly translates to "happiness." Interestingly, there is no official language that translates the term "KalKash" as happiness. It is unknown from where the definition originated from. "KalKash" was not originally the name of the town, first being known as "KowKash," which is also not recognized as a word in any language.
History
Pre-abandonment

It is unknown exactly when KowKash—the predecessor to KalKash—was first founded. It was founded by Swaggyxoashe around 8 February 2024, with CallMiiChad, the first mayor of KalKash, joining the town a few months later. The town wasn't very populated, according to the original mayor. In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe. KowKash was a part of the Cree province of the Wabanaki Republic before its abandonment. To the east, it had contact with the town known as Purest Pines, a successful city given its location also in Central-East Canada. KowKash had moderate gains from being part of Wabanaki, obtaining valuable resources such as diamonds and other ores.
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally. Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present. An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.
The government house, located at the west end of the town, contained a bank, which was only rebuilt after the establishment of Weagamow. Most of the town's internal affairs were conducted in that building.
Post-abandonment
Eventually, KowKash lost activity from all three members and fell into abandonment by late August 2025. About one month later, a player named Voidisok founded a town that he named "Moorheadville" in what was the First Founder's house during the time of KowKash. It was only inhabited by two residents, likely the mayor and a friend of his in the same house. The town only owned that one plot, and ceased to exist itself by the start of 2025.
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers. When other members joined back, they still had their diamond armor and tools. Thus, they were ready to enjoy the town again, although it was not an official administrative unit. This backfired heavily, as hunters—players with a yearning for human blood and the theft of items—began pillaging the town. Using potions of invisibility, all of the former highly valued items were lost to the hands of the thieves.
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again. They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct. In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad's proposal to name the town KalKash, given its questionable translation to "happiness."
The town square was then reclaimed, under the official name of the "Town of KalKash." Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad. After that, the rest was claimed gradually. On November 8th, 2025, the town was officially renamed to the "Free Town of KalKash." The members took an oath, recognizing the then-incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.
KalKash began to expand rapidly, not merely in size, but in economic respects. The crops grew, and the shop was restored by mizellland. With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts. On 19 December, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia. The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit. It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately. Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers.
Near the start of the new year of 2025-26, KalKash had started to grow in population as well. This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town. The increase in residents also allowed for more plots to be claimed.
First mayoral transition
On 25 January 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised to do so by his councilors mizellland and ANAPHIKISTHEMAN. The reasons were mostly personal, but CallMiiChad humbly complied, citing it as being for the good of the town. ANAPHIKISTHEMAN was given the position, though he himself didn't want it, as he viewed the responsibility as possibly becoming too great. Nevertheless, he was the only option, and he took it with pride. The official inauguration ceremony took place on 31 January, confirming the transition. The ceremony was notably attended by then-President of Cascadia, KayP7.
Foundation of Weagamow
Since KalKash was reformed, the town had aspirations to become a nation. It accomplished this on 26 February 2026 when the Weagamow Confederation was founded in the town. From that point forward, KalKash had served as the country's capital—and unfortunately only— city.
Anti-Cascadian Movement
(Main article: Anti-Cascadianism)
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy. As far as the townsfolk were concerned, the town's supposed former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town. It was later discovered that Cascadia never owned KalKash. The town, then fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it. The movement notably did not target Cascadian civilians, but rather it targeted the nation and its expansion across North America and encouraged independence from Cascadia and the formation of smaller nations. There was an opportunity to drop the movement once it was found that Cascadia never owned the town, but posturing and threats by Cascadian expansionists with their aim toward KalKash ruined any chances of rapprochement.
Geography
KalKash sat in a highly rural area of Central Canada south of the Hudson Bay. The area was often described as swampy, despite it not having been officially in a swamp biome. Water sat in almost puddled amounts each time it appeared on the ground, with some river-like streams around. The ground was generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases. Surrounding the town, there were plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in attempts at civilization.
Law

KalKash had an established judiciary system where people could see their case presented before a court in the Town Hall's right wing. The first criminal case was held on 10 November 2025
Economy
KalKash's economy was mostly funded by gold crates. Every day, citizens were expected to do /vote and obtain gold crates. KalKash also had a shop with low prices that minimally contributed to the economy. Gold was very rarely found in the mines of KalKash.
Agriculture
KalKash cultivated nearly, if not all, crops in the game. The automated cactus farm had been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.
Along with crops, KalKash hosted a livestock economy, namely by means of sheep and cattle. Chickens were also cultivated, but they were treated as domestic animals. The agriculture sector saw rapid expansion in KalKash, and served as a key aspect of its economy.

Mining
Beneath the surface, KalKash had an open mine that contained mid-tier ores, such as iron and lapis lazuli. Coal is plentifully abundant, and aids in the industrialization of the town.
Buildings and structures
KalKash featured a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents. KalKash saw expansion by its members as they worked hard to be sure that the town should never be abandoned again.
| Town Hall (Image Outdated) | |
| CallMiiChad's House | |
| Mayoral House of ANAPHIKISTHEMAN | |
| mizellland's House (Image Outdated) | |
| Cactus Farm | |
| Standard Crop Farm (Image Outdated) | |
| michaeltoetouchr's House (Image Outdated) | |
| Abandoned Shop (Now Renovated, Image Outdated) | |
| The Reinvigorator (Image Outdated) |
Town symbols
Banner

The Banner of KalKash, with the co-official name of the "Golden Dawn Standard," was a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acted as the Sun. The red symbolized the blood bond between the residents of KalKash, being more than friends, but a community and family. The green represented the swampy, yet beautiful foliage around the town and the good health of its citizens. The light blue represented the vast sky over Central Canada and thus KalKash, showing that there was no limit to the dreams and accomplishments of KalKashians. The yellow sun represented the light that caused happiness to glisten over KalKash and its inhabitants. The horizontal flag version had the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom. The civil flag version did not contain a sun, whether the particular banner was vertical or not.
Judiciary banner
The Judiciary Banner of KalKash was the same as the regular banner, but with a gray stripe on the left side, representing authority. The light blue on the right side of this version also represented justice, which was the general meaning of the color light blue in the town.
Other banners
The judge presiding over the Court of KalKash had a banner—named the Judge's Standard—posted above his chair which had a red background, a gray cross, and a light blue outline. The red representd the humanity of the judge, while the gray cross showed the authority he has. The light blue outline signified the justice that came from his thoughtful discernments. CallMiiChad used a personal banner known as the Founder's Banner, formerly the Mayoral Banner during his time as mayor. It featured a white background with a red cross, along with two black stripes; one on the top, and one on the bottom. The black stripes overlaid the cross, leaving a white box that mirrored the flag of England in the center of a black space.
ANAPHIKISTHEMAN had a personal banner as well, which was known as the Mayoral Banner, as was his position. It consisted of a square in the middle surrounded entirely by light gray outside of it. Inside the square, there were three stripes: orange at the top, white in the middle, and light blue on the bottom. This makes a pattern that resembles the Prince's Flag of the Netherlands inside a square on a light gray field.
Town song
(Main article: "KalKashia, Live Happily!")
The official town song of KalKash was "'KalKashia, Live Happily!'" It was the same as an anthem in all ways but name. The tune was the same as Married to a Mermaid, but with different lyrics based off the song "Rule, Britannia!" to add to the pride of KalKashian citizens and to show that pride to the world. The lyrics go as follows:
| When KalKash first, in November's gaze
Arose from out the swampy main; Arose, arose, arose, from out the swampy main. This was the holler, the holler of the land, And cheerful KalKashians sang this strain: |
|
"Live, KalKashia! KalKashia, live happily! "KalKashia always, always, always will be free." |
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The nations, ever so envious of thee, Must, in their turns, to bitterness fall, Must, in their turns, their turns, to bitterness fall; While thou shalt flourish, shalt flourish great and free, The anger and envy of them all. |
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"Live, KalKashia! KalKashia, live happily! "KalKashia always, always, always will be free." |
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Still more joyous shalt thou rise, More delightful, from each foreign sneer, More delightful, delightful, from each foreign sneer; As the loud blast, the blast that tears the skies, Serves but to root thy native spruce. |
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"Live, KalKashia! KalKashia, live happily! "KalKashia always, always, always will be free." |
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Thee haughty tyrants never shall tame: All their attempts to tear thee down, All their attempts, attempts to tear thee down, Will but arouse thy generous flame; But work their woe, and thy renown. |
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"Live, KalKashia! KalKashia, live happily! "KalKashia always, always, always will be free." |
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To thee belongs the rural health; Thy city shall with commerce shine, Thy city, city shall with commerce shine: All thine shall be the agricultural wealth, And every shore it circles combine. |
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"Live, KalKashia! KalKashia, live happily! "KalKashia always, always, always will be free." |
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The Muses, still with freedom found, Shall to thy happy smithery repair, Shall to thy happy, happy smithery repair; Joyful Town! With matchless glee crown'd, And humanly hearts to guard the fair. |
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"Live, KalKashia! KalKashia, live happily! "KalKashia always, always, always will be free." |
The song was adopted and signed into an official status by Mayor CallMiiChad on 2 December 2025, the day it was created. Since its inception, it has had one recording.
Notable people
| Person | Position | Title(s) |
|---|---|---|
| CallMiiChad | Chief Judge | The Reinvigorator, Founder of the New KalKash |
| ANAPHIKISTHEMAN | Mayor of Free KalKash | Vexillologist of KalKash, Second Founder of the New KalKash |
| mizellland | Officer of Agriculture | Third Founder of the New KalKash |
| Swaggyxoashe | Mayor of KowKash | Founder of KowKash |
On 29 December 2025 a town Discord was created, which evolved into the server for the Weagamow Confederation.
| Bot | Use |
|---|---|
| MsgPlanner | A bot that sends reminders to vote every day at 5PM EST |
| EMCHub | A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features. |
