Aurora:KalKash
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KalKash, officially the Free Town of KalKash, is an independent town in the center of the geographic region generally called Canada. It is small in size and population, and is set in a highly rural and swampy area with few resources. The history of the town and surrounding area is not well defined nor is it well-documented, with even its name's origins not being well understood. A few things are certain though. First, KalKash was originally under heavily influence, but not a town, of the [[Cascadia|Republic of Cascadia]. Aside from this showing in the survival of some Cascadian culture in the town, this bit of its history has been passed along orally. The original mayor was Swaggyxoashe, the leader of the town's predecessor. Said predecessor has since been reinvigorated by former members who started inhabiting it again in October 2025 and then reinstated the town on November 1st.
Etymology
The name KalKash translates to "happiness." Interestingly, there is no official language that translates the term "KalKash" as happiness. It is unknown from where the definition originated from. "KalKash" was not originally the name of the town, first being known as "KowKash," which is also not recognized as a word in any language.
History
Pre-Abandonment
It is unknown exactly when KowKash—the predecessor to KalKash—was first founded. It was founded by Swaggyxoashe, with CallMiiChad, the first mayor of KalKash, joining the town a few months later. The town wasn't very populated, according to the original mayor. In fact, CallMiiChad and ANAPHIKISTHEMAN were the only two residents aside from Swaggyxoashe. KowKash was a part of the Cree province of the Wabanaki Republic before its abandonment, though there was notable Cascadian influence over the town. To the east, it had contact with the town known as Purest Pines, a successful city given its location also in Central-East Canada. KowKash did have moderate gains from being part of Wabanaki and obtaining some funding from Cascadia, obtaining valuable resources such as diamonds and other ores.
KowKash also yielded decent crops, with its members travelling all the way to South Asia to gather sugar cane and grow it locally. Most of the sugar cane farms survived the abandonment and were utilized to make new automated farms used in the present. An automated cactus farm was also made, which proved to be a good investment, as it gave KalKash a renewable source of green dye.
The government house, located at the west end of the town, contained a bank. Most of the town's internal affairs were conducted in that building.
Post-Abandonment
Eventually, KowKash lost activity from all three members and fell into abandonment by late Auguest 2025. About one month later, a player named Voidisok founded a town that he named "Moorheadville" in what is now the First Founder's house. It was only inhabited by two residents, likely the mayor and a friend of his in the same house. The town only owned that one plot, and ceased to exist itself by the start of 2025.
After anywhere from a year to a few months where KowKash was without inhabitants, former resident CallMiiChad joined the server again, noting that the town firstly no longer existed, and secondly, that it had fallen to raiders and plunderers. When other members joined back, they still had their diamond armor and tools. Thus, they were ready to enjoy the town again, although it was not an official administrative unit. This backfired heavily, as hunters—players with a yearning for human blood and the theft of their items—began pillaging the town. Using potions of invisibility, all of the former highly valued items were lost to the hands of murderers.
The residents of KalKash were not shaken by this, but instead worked hard to rebuild the town to prevent such plundering from occurring ever again. They would begin to accumulate swathes of gold as a collective to remake KowKash, meanwhile they debated whether to keep that name or if it was even correct. In the end, everyone agreed on the Soon-to-be Mayor CallMiiChad's proposal to name the town KalKash, given its questionable translation to "happiness."
The town square was then reclaimed, under the official name of the "Town of KalKash." Next to be claimed was the house of ANAPHIKISTHEMAN, then the house of mizellland, then the house of the mayor, CallMiiChad. After that, the rest was claimed gradually. On November 8th, 2025, the town was officially renamed to the "Free Town of KalKash." The members took an oath, recognizing the incoming server reset in May of 2026, that they would keep KalKash alive and well in its final months.
KalKash began to expand rapidly, not merely in size, but in economic respects. The crops grew, and the shop was restored by mizellland. With the large increase in agricultural products, trade had added to the KalKashian economy in gradual amounts. On December 19th, the first diplomatic relations were established with the nearby eastern town of Evergreen, Cascadia. The KalKashian diplomats, consisting of ANAPHIKISTHEMAN and CallMiiChad, were greeted amicably by the sole member and founder, CalmSpirit. It was agreed that a KalKashian flag would be placed to mark a pinpoint on a map of the region, which was carried out immediately. Diplomatic relations would also later be set up with the town of Fishing, a town in the nation of Oahu that supplied valuable resources to KalKash, such as kelp and villagers. Unfortunately, said villagers died on the journey back to KalKash on December 31st.
Near the start of the new year, in 2026, KalKash had started to grow in population as well. This sudden boom of nearly 10 new residents was important, as it allowed KalKash to become more independent and gain entrepreneurs, a notable example being arrowartx2, who made an independent lumber business that shared gold with the town. The increase in residents also allowed for more plots to be claimed.
First Mayoral Transition
On January 25th, 2026, Mayor of Free KalKash CallMiiChad decided to step down from his position, after being advised by his councilors mizellland and ANAPHIKISTHEMAN. The reasons were mostly personal, but CallMiiChad humbly complied for the good of his people. ANAPHIKISTHEMAN was given the position, though he himself didn't want it, as he viewed the responsibility as possibly becoming too great. Nevertheless, he was the only option, and he took it with pride. The official inauguration ceremony took place on January 31st, confirming the transition. The ceremony was notably attended by the president of Cascadia, KayP7.
Plans on Becoming a Nation
Since KalKash's reformation, the town has had aspirations to become a nation. The cost of forming a nation sits at a high cost of 2,048 gold, but KalKash is progressing steadily as an independent town. With the increased population, the gold supply has increased fast. With EarthMC's 2.1 rule for nations, the name KalKash cannot be kept for the name, as was initially intended. After careful consideration, KalKashians decided on naming the coming nation the Weagamow Confederation (pronounced WAA-gah-mow,) based off of the Weagamow Lake and nearby Indian reserve in North-west Ontario.
Anti-Cascadian Movement
(Main article: Anti-Cascadianism)
Anti-Cascadian sentiment had existed in the town since its re-foundation, but only grew and eventually became official town policy. As far as the townsfolk were concerned, the town's former time associated with Cascadia may have seen initial investment with diamonds, but this was seen more so as a bribe than actual care for the town. The town, now fairing well on its own, had made clear its manifesto to establish a new nation that opposed what was seen as Cascadian imperialism that was engulfing the towns around it. The movement notably does not target Cascadian civilians, but rather it targets the nation and its expansion across North America and encourages independence from Cascadia and the formation of smaller nations.
Geography
KalKash sits in a highly rural area of Central Canada south of the Hudson bay. The area is often described as swampy, despite it not being officially in a swamp biome. Water sits in almost puddled amounts each time it appears on the ground, with some river-like streams around. The ground is generally flat, with some minor inconsistencies in ground level, but nothing more than a few blocks in most cases. Surrounding the town, there are plenty of abandoned structures, once-functioning towns, and even cities that never seemed to get a proper start in civilization attempts.
Law
KalKash has an established judiciary system where people may see their case presented before a court in the Town Hall's right wing. The first criminal case was held on November 10th, 2025.
Currently, a law book is still underway to determine how citizens of KalKash should act. The law book will not be anything that stands out from other areas, and will likely be very standard for a book of law.
Economy
KalKash's economy is mostly funded by gold crates. Every day, citizens are expected to do /vote and obtain gold crates. These crates give a random amount of gold, ranging from 1 to 64. Voting is the backbone of KalKash's economy, and without it, we definitely would not have been as successful as we are. KalKash also has a shop with low prices that minimally contributes to the economy. Gold is very rarely found in the mines of KalKash.
Agriculture
KalKash cultivates crops such as wheat, beetroot, and potatoes. These crops are not only grown to ensure survival of its inhabitants, but also serve to contribute to a strengthening economy. The automated cactus farm has been described as rather impressive, as it is a tall structure made up of mostly smooth stone and glass, and it grants a large crop yield in such an odd environment.
Along with crops, KalKash hosts a livestock economy, namely by means of sheep and cattle. Chickens are also cultivated, but they are treated as domestic animals. The agriculture sector sees rapid expansion in KalKash, and serves as a key aspect of its economy.
Mining
Beneath the surface, KalKash has an open mine that contains mid-tier ores, such as iron and lapis lazuli. Coal is plentifully abundant, and aids in the industrialization of the town.
Buildings and Structures
KalKash features a town hall, mineshaft, and wooden houses made up of spruce and deepslate for its residents. KalKash continually sees expansions by its members as they work hard to be sure that the town shall never be abandoned again.
Diplomacy
| Town/Nation | Diplomatic Relations Established |
|---|---|
| Evergreen, Cascadia | December 19th, 2025 |
| Fishing, Honolulu | December 31th, 2025 |
Town Symbols
Banner
The Banner of KalKash, with the co-official name of the "Golden Dawn Standard," is a vertical tricolor with stripes, from left to right, colored red, green, and light blue, with a yellow daisy decal style in the center of the banner that acts as the Sun. The red symbolizes the blood bond between the residents of KalKash, being more than friends, but a community and family. The green represents the swampy, yet beautiful foliage around the town and the good health of its citizens. The light blue represents the vast sky over Central Canada and thus KalKash, showing that there is no limit to the dreams and accomplishments of KalKashians. The yellow sun represents the light that causes happiness to glisten over KalKash and its inhabitants. The horizontal flag version has the light blue stripe at the top, the green stripe in the middle, and the red stripe at the bottom. The civil flag version does not contain a sun, whether the particular banner is vertical or not.
Judiciary Banner
The Judiciary Banner of KalKash is the same as the regular banner, but with a gray stripe on the left side, representing authority. The light blue on the right side of this version also represents justice, which is the general meaning of the color light blue in the town.
Other Banners
The judge presiding over the Court of KalKash has a banner—named the Judge's Standard—posted above his chair which has a red background, a gray cross, and a light blue outline. The red represents the humanity of the judge, while the gray cross shows the authority he has. The light blue outline signifies the justice that comes from his thoughtful discernments. CallMiiChad uses a personal banner known as the Founder's Banner, formerly the Mayoral Banner during his time as mayor. It features a white background with a red cross, along with two black stripes; one on the top, and one on the bottom. The black stripes overlay the cross, leaving a white box that mirrors the flag of England in the center of a black space.
ANAPHIKISTHEMAN has a personal banner as well, with it being the Mayoral Banner as that is his position. It consists of a square in the middle, surrounded entirely by light gray outside of it. Inside the square, there are three stripes: orange at the top, white in the middle, and light blue on the bottom. This makes a pattern that resembles the Prince's Flag of the Netherlands inside a square on a light gray field.
Town Song
(Main article: "KalKashia, Live Happily!")
The official town song of KalKash is "'KalKashia, Live Happily!'" It is the same as an anthem in all ways but name. The tune is the same as Married to a Mermaid, but with different lyrics based off the song "Rule, Britannia!" to add to the pride of KalKashian citizens and to show that pride to the world. The lyrics go as follows:
| When KalKash first, in November's gaze
Arose from out the swampy main; Arose, arose, arose, from out the swampy main. This was the holler, the holler of the land, And cheerful KalKashians sang this strain: |
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"Live, KalKashia! KalKashia, live happily! "KalKashia always, always, always will be free." |
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The nations, ever so envious of thee, Must, in their turns, to bitterness fall, Must, in their turns, their turns, to bitterness fall; While thou shalt flourish, shalt flourish great and free, The anger and envy of them all. |
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"Live, KalKashia! KalKashia, live happily! "KalKashia always, always, always will be free." |
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Still more joyous shalt thou rise, More delightful, from each foreign sneer, More delightful, delightful, from each foreign sneer; As the loud blast, the blast that tears the skies, Serves but to root thy native spruce. |
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"Live, KalKashia! KalKashia, live happily! "KalKashia always, always, always will be free." |
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Thee haughty tyrants never shall tame: All their attempts to tear thee down, All their attempts, attempts to tear thee down, Will but arouse thy generous flame; But work their woe, and thy renown. |
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"Live, KalKashia! KalKashia, live happily! "KalKashia always, always, always will be free." |
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To thee belongs the rural health; Thy city shall with commerce shine, Thy city, city shall with commerce shine: All thine shall be the agricultural wealth, And every shore it circles combine. |
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"Live, KalKashia! KalKashia, live happily! "KalKashia always, always, always will be free." |
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The Muses, still with freedom found, Shall to thy happy smithery repair, Shall to thy happy, happy smithery repair; Joyful Town! With matchless glee crown'd, And humanly hearts to guard the fair. |
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"Live, KalKashia! KalKashia, live happily! "KalKashia always, always, always will be free." |
The song was adopted and signed into an official status by Mayor CallMiiChad on December 2nd, 2025, the day it was created. Since its inception, it has had one recording.
Notable People
| Person | Position | Title(s) |
|---|---|---|
| CallMiiChad | Secretary of Public Works | The Reinvigorator, Founder of the New KalKash |
| ANAPHIKISTHEMAN | Mayor of Free KalKash | Vexillologist of KalKash, Second Founder of the New KalKash |
| mizellland | Officer of Agriculture | Third Founder of the New KalKash |
| Swaggyxoashe | Ex-Mayor of KowKash | Founder of KowKash |
As of December 29th, 2025, KalKash now has a town Discord where residents are free to talk to each other and ask questions. Foreigners are also welcome to join. As of January 4, 2026, there are 11 members (not including bots).
| Bot | Use |
|---|---|
| MsgPlanner | A bot that sends reminders to vote every day at 5PM EST |
| EMCHub | A bot that uses the EarthMC API to give valuable information on towns, nations, and residents. Has very useful features. |
