Classic:Caspian States: Difference between revisions

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{{NationInfobox|title1 = Caucasia|leader = PolkadotBlueBear|capital = [[Alania]]|political_system = Constitutional Monarch with Elected Ministers|economic_system = Varies by Town|largest_town = [[Alania]]|number_of_towns = 2
{{NationInfobox|title1 = Caucasia|leader = PolkadotBlueBear|capital = [[Alania]]|political_system = Constitutional Monarch with Elected Ministers|economic_system = Varies by Town|largest_town = [[Alania]]|number_of_towns = 5


[[Alania]]
[[Alania]]


[[Hattusa]]|continent = Europe\Asia|population = 33|image1 = 2018-01-18 15.26.52.png|caption1 = Caucasian Palace of Ministers}}{{Nation_template_including_Co-Leader}}
[[Hattusa]]
 
[[Ankara]]
 
[[Gorgan]]
 
[[Gelonus]]|continent = Europe\Asia|population = 33|image1 = 2018-01-18 15.26.52.png|caption1 = Caucasian Palace of Ministers}}{{Nation_template_including_Co-Leader}}


== History ==
== History ==
Line 53: Line 59:
|1st Cossack Horse Unit
|1st Cossack Horse Unit
|Horseback riders for local area defense
|Horseback riders for local area defense
|Never
|Activated occasionally for regional policing
|Alania Castle Garrison
|Alania Castle Garrison
|-
|-

Revision as of 04:28, 10 March 2018

Oland
Silesia
Flag of Oland.svg.png
Coat of Arms
CoatsofArms.png
Territory
Bez nazwy.png
National information
Motto Work with us for better future!
Founded August 25th 2022
Disbanded None
Name Oland
Population 7
Religion Catholic
Language Silesian
Chunks 70
Government Information
Leader MajeraneQ
Political System Monarchy
Economic System Capitalist
Nation none


History

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Founding

The nation of Caucasia was founded by Alania after Persia had internal problems and Alania voted to leave Persia. It was founded on December 3rd of 2017. This new nation was going to be named Caucasus, but PolkadotBlueBear forgot the capital C, so Fix (Kindly) renamed the nation with a capital C. However this caused a glitch were a nation vault would not work, so it was renamed (Again) to Caucasia by Syn.

Early Expansion

On December 9th, Caucasia became then 10th largest nation on the server, while only having 2 towns. Then it lost a town and then shrank back to the 11th largest nation.

Caucasus Unification Attempts

After a long while as a one town nation Caucasia funded Hattusa on the other side of the Caspian Sea which then joined. Then on January 27th Abkhazia under runnerboy left Germany during Germany's internal collapse and joined Caucasia. This entered the period of attempts at unification of the Caucasus Mountain that did not last long.

Rebuilding

Caucasia underwent major changes as Alania, the primary (and for a while only) town, fell from 69 people to 27. Along with limits on numbers of outposts this severely limited Alania and this has led to Caucasia acting as an Alanian Colonial Empire. However it regains a purpose when both Ottomans and Persia collapsed and both joined Caucasia.

Government

Overview

Caucasia is run by the unelected Leader PolkadotBlueBear, however, like Alania, the leader must obey the results of referendums, which must be called for any matter of major importance. Any citizen of the nation can also attend a meeting open to all at the Parliament.

Executive

This is led by PolkadotBlueBear, technincally Caucasia is democratic and the Executive branch would change when a new person is elected however no one has ever run for Prime Minister.

Parliament

The Parliament building is in Alania just to the south of town spawn. All opinions are voiced here, and the Executive Branch must obey them. Each Mayor gets a seat and then active people in different towns can apply to for a seat. The Parliament can vote to remove a Minister from office. The MP's can arrange themselves into Political Parties if they desire.

Government Agencies

CauVia - Road Network

ShopCaucasia - Shop at Spawn

East African Railways - Railway in Alanian Africa

Alanian Investment Development & International Aid Group (AIDIA) - Foreign Aid and Investment Agency

Military

Caucasia has a military but it lacks manpower and equipment. However is functioning even if it rarely sees combat. The military is composed of the 3 units: a Rapid Deployment Unit, that will quickly form to fight off attackers; the 1st Cossack Unit, that does local area defence; and an Artillery unit, that currently tests TNT cannot designs.

Unit Name Strengths Combat Use Garrison
Rapid Deployment Unit Quickly deploys to any site where needed Has seen action vs GUI66 Alania Castle Garrison
1st Cossack Horse Unit Horseback riders for local area defense Activated occasionally for regional policing Alania Castle Garrison
Artillery Unit Makes TNT cannons, has testing ground in Pacific Never Pacific Proving Ground

Economy

Caucasia allows the individual towns to decide on what type of economy they want to have. Caucasian citizens and companies do get the ablilty to put up trade signs at the ShopCaucasia shop at spawn as long as they ask first.

Towns

Alania ~ Mayor PolkadotBlueBear

Hattusa ~ Mayor Argaeus

Ankara ~ Mayor BimAliKemal

Gorgan ~ Mayor Sepandyar